Final Horizon


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Asset Info favorite
Name Final Horizon
Category PC / Computer
Game Sonic Frontiers
Section Sound Effects - Objects
Submitted November 1, 2025
Uploaded By Shiruba
Size 61.10 MB (122 items) arrow_right
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0069-se_zev_get_skill_piece.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0070-se_zev_kodamahack.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0071-se_zev_kodamapunch.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0072-se_zev_kodamapunch_finish.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0073-se_zev_kodamatower_amy.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0074-se_zev_kodamatower_knuckles.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0076-se_zev_kodamatower_tails.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0077-obj_new_bombbreakbox_break__obj_new_bombbreakwall_break__obj_new_breakbox_break__obj_new_breakwall_break.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0078-obj_new_islandcannon_charge.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0079-obj_new_islandcannon_shot.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0080-obj_new_amyfloor_fly.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0081-obj_new_friends_emeraldengine_rotate.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0082-obj_new_amyfloor_vanish.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0083-obj_new_amyfloor_appear.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0084-obj_new_exdashring.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0085-enm_new_beetoni_explosion__enm_new_motorai_explosion.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0086-enm_new_beetoni_fly.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0087-enm_new_beetoni_charge.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0088-enm_new_beetoni_react__enm_new_beetoni_resume__enm_new_beetoni_shoot.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0089-enm_new_motorai_move.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0090-enm_new_motorai_charge.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0091-enm_new_motorai_dash_start__enm_new_motorai_react__enm_new_motorai_resume.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0092-enm_new_motorai_dash.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0093-enm_new_motorai_hit.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0094-enm_new_motorai_brake.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0095-obj_new_amyfloor_shake.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0096-obj_new_amyfloor_shake.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0097-enm_new_cannontype_shot.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0098-obj_new_wavecannonbox_break.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0099-obj_new_wavecannonwall_break.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0100-enm_new_cannontype_destroy.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0101-enm_new_cannontype_explosion.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0102-enm_new_cannontype_reflect.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0103-enm_new_cannontype_shot.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0104-enm_new_spinneri_attack.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0105-enm_new_spinneri_destroy.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0106-enm_new_spinneri_move.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0107-enm_new_spinneri_rotate.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0108-npc_kodamahack_before_access.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0109-npc_kodamamap_spin_loop.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0110-npc_kodamamaster_1_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0111-npc_kodamamaster_2_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0112-npc_kodamamaster_3_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0113-npc_kodamamaster_4_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0114-npc_kodamamasterking_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0115-npc_kodamapeddler_after_access.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0116-npc_kodamapeddler_before_access_1.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0117-npc_kodamapeddler_before_access.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0118-npc_kodamapunch_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0119-npc_kodamatower_access.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0120-npc_kodamapunch_after_boot__npc_kodamatower_after_boot.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0121-npc_kodamatower_before_boot.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0122-obj_new_cyaction_appear.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0123-obj_new_amyfloor_fall.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0124-obj_new_amyfloor_react.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0125-obj_new_amyfloor_resume.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0126-obj_new_amythornball_land.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0127-obj_new_amythornball_react.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0128-obj_new_amythornball_resume.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0129-obj_new_bombbox_count_long.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0130-obj_new_bombbox_count_short.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0131-obj_new_bombbox_detect.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0132-obj_new_bombbox_explosion.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0133-obj_new_bombbreakbox_break__obj_new_breakbox_break.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0134-obj_new_bombbreakbox_damage__obj_new_breakbox_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0135-obj_new_bombbreakwall_break__obj_new_breakwall_break.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0136-obj_new_bombbreakwall_damage__obj_new_breakwall_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0137-enm_new_cannontype_react.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0138-enm_new_cannontype_resume.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0139-obj_new_darumadrop_browoff.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0140-obj_new_darumadrop_destroy.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0141-obj_new_eggmobile_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0142-obj_new_exdashring.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0143-obj_new_fish_jump.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0144-obj_new_fish_jump.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0145-obj_new_fish_land.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0146-obj_new_fish_land.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0147-obj_new_flashswitch_off.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0148-obj_new_flashswitch_on.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0149-obj_new_flashswitch_pause.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0150-obj_new_flashswitch_resume.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0151-obj_new_friends_emeraldengine_rotate.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0152-obj_new_friends_idle.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0153-se_zev_get_skill_piece.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0154-obj_new_guide_circle_off.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0155-obj_new_guide_circle_on.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0156-obj_new_islandcannon_move.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0157-obj_new_islandcannon_react_amy.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0158-obj_new_islandcannon_react_tails.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0159-obj_new_islandcannon_resume.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0160-obj_new_islandcannon_swing.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0161-obj_new_knuckleshole_appear.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0162-obj_new_knuckleshole_close.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0163-obj_new_knuckleshole_expand.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0164-obj_new_knuckleshole_in.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0165-obj_new_knuckleshole_out.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0166-obj_new_kodamapunch_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0167-obj_new_kodamapunch_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0168-obj_new_kodamapunch_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0169-obj_new_kodamapunch_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0170-obj_new_kodamapunch_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0171-obj_new_kodamapunch_finish.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0172-obj_new_masterkoco_amb.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0173-obj_new_masterkoco_amb.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0174-obj_new_propeller_off.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0175-obj_new_propeller_on.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0176-obj_new_propeller_rotate.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0177-obj_new_ringgate.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0178-obj_new_ringgate_appear.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0179-obj_new_ringgate_vanish.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0180-enm_new_spinneri_react.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0181-enm_new_spinneri_resume.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0182-obj_new_thornball_land.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0183-obj_new_wavecannonbox_break.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0184-obj_new_wavecannonbox_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0185-obj_new_wavecannonwall_break.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0186-obj_new_wavecannonwall_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0187-obj_new_weight_damage.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0188-obj_new_weight_put.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0189-obj_new_weightswitch_alt_off__obj_new_weightswitch_off.wav
  • objects/objects-final-horizon/se_rangers_upd_obj_new.acb-0190-obj_new_weightswitch_alt_on__obj_new_weightswitch_on.wav
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