Sound Effects 5 (650-894)


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Asset Info favorite
Name Sound Effects 5 (650-894)
Category PC / Computer
Game Once Upon A Katamari
Section Sound Effects
Submitted November 1, 2025
Uploaded By fefward
Size 125.34 MB (246 items) arrow_right
  • SE 4 (650-894)/SE_Kinetic#650 (OJ17DECIDEPRESENT).wav
  • SE 4 (650-894)/SE_Kinetic#651 (OS01ELEVATOR1).wav
  • SE 4 (650-894)/SE_Kinetic#652 (OS01ELEVATOR2).wav
  • SE 4 (650-894)/SE_Kinetic#653 (OS02GAUGE).wav
  • SE 4 (650-894)/SE_Kinetic#654 (OS03RANKUP).wav
  • SE 4 (650-894)/SE_Kinetic#655 (OUJI_FLY_SKIP_LP).wav
  • SE 4 (650-894)/SE_Kinetic#656 (OUJI_THRU_WATER_LP).wav
  • SE 4 (650-894)/SE_Kinetic#657 (OUJI_TOBU).wav
  • SE 4 (650-894)/SE_Kinetic#658 (OUJI_TOBU_REV).wav
  • SE 4 (650-894)/SE_Kinetic#659 (OUSAMA_IN).wav
  • SE 4 (650-894)/SE_Kinetic#660 (PATOCAR_LP).wav
  • SE 4 (650-894)/SE_Kinetic#661 (PH01MAKI1).wav
  • SE 4 (650-894)/SE_Kinetic#662 (PH02SUCCESS).wav
  • SE 4 (650-894)/SE_Kinetic#663 (PH03FAIL).wav
  • SE 4 (650-894)/SE_Kinetic#664 (PLATE_LP).wav
  • SE 4 (650-894)/SE_Kinetic#665 (POCKET).wav
  • SE 4 (650-894)/SE_Kinetic#666 (POCKET_01).wav
  • SE 4 (650-894)/SE_Kinetic#667 (POCKET_02).wav
  • SE 4 (650-894)/SE_Kinetic#668 (POCKET_03).wav
  • SE 4 (650-894)/SE_Kinetic#669 (POCKET_04).wav
  • SE 4 (650-894)/SE_Kinetic#670 (PRESENT_GET).wav
  • SE 4 (650-894)/SE_Kinetic#671 (PY01BAND).wav
  • SE 4 (650-894)/SE_Kinetic#672 (PY02PANEL).wav
  • SE 4 (650-894)/SE_Kinetic#673 (PY03DOOR).wav
  • SE 4 (650-894)/SE_Kinetic#674 (RAINBOW).wav
  • SE 4 (650-894)/SE_Kinetic#675 (RC01COUNT1).wav
  • SE 4 (650-894)/SE_Kinetic#676 (RC02COUNT2).wav
  • SE 4 (650-894)/SE_Kinetic#677 (RC04DRIVE_L).wav
  • SE 4 (650-894)/SE_Kinetic#678 (RC05EDRIVE01).wav
  • SE 4 (650-894)/SE_Kinetic#679 (RC06DRIFT02).wav
  • SE 4 (650-894)/SE_Kinetic#680 (RC06EDRIVE02).wav
  • SE 4 (650-894)/SE_Kinetic#681 (RC07EDRIVE03).wav
  • SE 4 (650-894)/SE_Kinetic#682 (RC07EDRIVE04).wav
  • SE 4 (650-894)/SE_Kinetic#683 (RELEASE).wav
  • SE 4 (650-894)/SE_Kinetic#684 (RESULT_BAD).wav
  • SE 4 (650-894)/SE_Kinetic#685 (RESULT_GOOD).wav
  • SE 4 (650-894)/SE_Kinetic#686 (ROCKET_LAUNCH).wav
  • SE 4 (650-894)/SE_Kinetic#687 (ROCKET_RIDE).wav
  • SE 4 (650-894)/SE_Kinetic#688 (ROCKET_STEADY).wav
  • SE 4 (650-894)/SE_Kinetic#689 (ROCKON).wav
  • SE 4 (650-894)/SE_Kinetic#690 (S016KUZU1).wav
  • SE 4 (650-894)/SE_Kinetic#691 (S016KUZU1_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#692 (S017KUZU2).wav
  • SE 4 (650-894)/SE_Kinetic#693 (S017KUZU2_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#694 (S018KUZU3).wav
  • SE 4 (650-894)/SE_Kinetic#695 (S018KUZU3_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#696 (S019KUZU4).wav
  • SE 4 (650-894)/SE_Kinetic#697 (S019KUZU4_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#698 (S020KUZU5).wav
  • SE 4 (650-894)/SE_Kinetic#699 (S020KUZU5_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#700 (S021BUTU1).wav
  • SE 4 (650-894)/SE_Kinetic#701 (S021BUTU1_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#702 (S022BUTU2).wav
  • SE 4 (650-894)/SE_Kinetic#703 (S022BUTU2_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#704 (S023BUTU3).wav
  • SE 4 (650-894)/SE_Kinetic#705 (S023BUTU3_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#706 (S024BUTU4).wav
  • SE 4 (650-894)/SE_Kinetic#707 (S024BUTU4_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#708 (S025BUTU5).wav
  • SE 4 (650-894)/SE_Kinetic#709 (S025BUTU5_MONO).wav
  • SE 4 (650-894)/SE_Kinetic#710 (S054ATTACK).wav
  • SE 4 (650-894)/SE_Kinetic#711 (S055ATKHIT).wav
  • SE 4 (650-894)/SE_Kinetic#712 (S057WHISTLE).wav
  • SE 4 (650-894)/SE_Kinetic#713 (S059WSMAKI).wav
  • SE 4 (650-894)/SE_Kinetic#714 (S060WSHANE).wav
  • SE 4 (650-894)/SE_Kinetic#715 (S082FLYING).wav
  • SE 4 (650-894)/SE_Kinetic#716 (SC01CHIME).wav
  • SE 4 (650-894)/SE_Kinetic#717 (SC01CHIME_L).wav
  • SE 4 (650-894)/SE_Kinetic#718 (SC01CHIME_R).wav
  • SE 4 (650-894)/SE_Kinetic#719 (SCREEN_REFRESH).wav
  • SE 4 (650-894)/SE_Kinetic#720 (SH01COIN).wav
  • SE 4 (650-894)/SE_Kinetic#721 (SH02CLEAR).wav
  • SE 4 (650-894)/SE_Kinetic#722 (SH02REJI).wav
  • SE 4 (650-894)/SE_Kinetic#723 (SHOT).wav
  • SE 4 (650-894)/SE_Kinetic#724 (SHOW_KING_V2).wav
  • SE 4 (650-894)/SE_Kinetic#725 (SK01THUNDR).wav
  • SE 4 (650-894)/SE_Kinetic#726 (SK01THUNDR2).wav
  • SE 4 (650-894)/SE_Kinetic#727 (SL).wav
  • SE 4 (650-894)/SE_Kinetic#728 (SL02DOWN).wav
  • SE 4 (650-894)/SE_Kinetic#729 (SL03STAND).wav
  • SE 4 (650-894)/SE_Kinetic#730 (SL04CHANGE).wav
  • SE 4 (650-894)/SE_Kinetic#731 (SL05SKIP).wav
  • SE 4 (650-894)/SE_Kinetic#732 (SL05SKIP_2P).wav
  • SE 4 (650-894)/SE_Kinetic#733 (SL05WALK).wav
  • SE 4 (650-894)/SE_Kinetic#734 (SL05WALK_2P).wav
  • SE 4 (650-894)/SE_Kinetic#735 (SL06DASH).wav
  • SE 4 (650-894)/SE_Kinetic#736 (SL06DASH_2P).wav
  • SE 4 (650-894)/SE_Kinetic#737 (SL07HIT).wav
  • SE 4 (650-894)/SE_Kinetic#738 (SL08UP).wav
  • SE 4 (650-894)/SE_Kinetic#739 (SL09SCROLL).wav
  • SE 4 (650-894)/SE_Kinetic#740 (SL10FNSLCT).wav
  • SE 4 (650-894)/SE_Kinetic#741 (SL12).wav
  • SE 4 (650-894)/SE_Kinetic#742 (SL13).wav
  • SE 4 (650-894)/SE_Kinetic#743 (SL14).wav
  • SE 4 (650-894)/SE_Kinetic#744 (SL15).wav
  • SE 4 (650-894)/SE_Kinetic#745 (SL16SHOW).wav
  • SE 4 (650-894)/SE_Kinetic#746 (SL16SHOW_gm).wav
  • SE 4 (650-894)/SE_Kinetic#747 (SL17PRESNT).wav
  • SE 4 (650-894)/SE_Kinetic#748 (SL18COUSIN).wav
  • SE 4 (650-894)/SE_Kinetic#749 (SL19BEAM).wav
  • SE 4 (650-894)/SE_Kinetic#750 (SL20KTFRY).wav
  • SE 4 (650-894)/SE_Kinetic#751 (SL21STBOM).wav
  • SE 4 (650-894)/SE_Kinetic#752 (SL22KTBOM).wav
  • SE 4 (650-894)/SE_Kinetic#753 (SL22KTBOM_LP).wav
  • SE 4 (650-894)/SE_Kinetic#754 (SL23KTFLSH).wav
  • SE 4 (650-894)/SE_Kinetic#755 (SL24SFLSH1).wav
  • SE 4 (650-894)/SE_Kinetic#756 (SL25SFLSH2).wav
  • SE 4 (650-894)/SE_Kinetic#757 (SL26STSTAR).wav
  • SE 4 (650-894)/SE_Kinetic#758 (SL27ROSES).wav
  • SE 4 (650-894)/SE_Kinetic#759 (SL28WORM).wav
  • SE 4 (650-894)/SE_Kinetic#760 (SL29BTFRY).wav
  • SE 4 (650-894)/SE_Kinetic#761 (SL29BTFRY_LP).wav
  • SE 4 (650-894)/SE_Kinetic#762 (SL30UNDER).wav
  • SE 4 (650-894)/SE_Kinetic#763 (SL31PAGE).wav
  • SE 4 (650-894)/SE_Kinetic#764 (SL32).wav
  • SE 4 (650-894)/SE_Kinetic#765 (SL33PHTCLR).wav
  • SE 4 (650-894)/SE_Kinetic#766 (SL34PHTON).wav
  • SE 4 (650-894)/SE_Kinetic#767 (SL35PHTOFF).wav
  • SE 4 (650-894)/SE_Kinetic#768 (SL36AMB3_L).wav
  • SE 4 (650-894)/SE_Kinetic#769 (SL36AMB3_R).wav
  • SE 4 (650-894)/SE_Kinetic#770 (SL36RAINBW).wav
  • SE 4 (650-894)/SE_Kinetic#771 (SL37BIRD).wav
  • SE 4 (650-894)/SE_Kinetic#772 (SL38KING_L).wav
  • SE 4 (650-894)/SE_Kinetic#773 (SL39CHEER).wav
  • SE 4 (650-894)/SE_Kinetic#774 (SL40SNOTE1).wav
  • SE 4 (650-894)/SE_Kinetic#775 (SL41SNOTE2).wav
  • SE 4 (650-894)/SE_Kinetic#776 (SL42SNOTE3).wav
  • SE 4 (650-894)/SE_Kinetic#777 (SL43SNOTE4).wav
  • SE 4 (650-894)/SE_Kinetic#778 (SL44SNOTE5).wav
  • SE 4 (650-894)/SE_Kinetic#779 (SL45SNOTE6).wav
  • SE 4 (650-894)/SE_Kinetic#780 (SL46SNOTE7).wav
  • SE 4 (650-894)/SE_Kinetic#781 (SL47SNOTE8).wav
  • SE 4 (650-894)/SE_Kinetic#782 (SL48ALNOTE).wav
  • SE 4 (650-894)/SE_Kinetic#783 (SL49STSLCT).wav
  • SE 4 (650-894)/SE_Kinetic#784 (SL50KETTEI).wav
  • SE 4 (650-894)/SE_Kinetic#785 (SL51).wav
  • SE 4 (650-894)/SE_Kinetic#786 (SL51CANCEL).wav
  • SE 4 (650-894)/SE_Kinetic#787 (SL52).wav
  • SE 4 (650-894)/SE_Kinetic#788 (SL56KIRIKAE).wav
  • SE 4 (650-894)/SE_Kinetic#789 (SL57TENKAI).wav
  • SE 4 (650-894)/SE_Kinetic#790 (SL59DOOR).wav
  • SE 4 (650-894)/SE_Kinetic#791 (SL65KIRAKIRA).wav
  • SE 4 (650-894)/SE_Kinetic#792 (SL70UNLOCK).wav
  • SE 4 (650-894)/SE_Kinetic#793 (SL70UNLOCK_2).wav
  • SE 4 (650-894)/SE_Kinetic#794 (SL70UNLOCK_3).wav
  • SE 4 (650-894)/SE_Kinetic#795 (SL71INFO).wav
  • SE 4 (650-894)/SE_Kinetic#796 (SL72TREASURE1).wav
  • SE 4 (650-894)/SE_Kinetic#797 (SL73TREASURE2).wav
  • SE 4 (650-894)/SE_Kinetic#798 (SL74STATUE1).wav
  • SE 4 (650-894)/SE_Kinetic#799 (SL75STATUE2).wav
  • SE 4 (650-894)/SE_Kinetic#800 (SL76STATUE3).wav
  • SE 4 (650-894)/SE_Kinetic#801 (SL77AMB1).wav
  • SE 4 (650-894)/SE_Kinetic#802 (SL77AMB2).wav
  • SE 4 (650-894)/SE_Kinetic#803 (SL77AMB3).wav
  • SE 4 (650-894)/SE_Kinetic#804 (SL77AMB4).wav
  • SE 4 (650-894)/SE_Kinetic#805 (SL78FLY).wav
  • SE 4 (650-894)/SE_Kinetic#806 (SL79HOLE).wav
  • SE 4 (650-894)/SE_Kinetic#807 (SL80SHIP1).wav
  • SE 4 (650-894)/SE_Kinetic#808 (SL81SHIP2).wav
  • SE 4 (650-894)/SE_Kinetic#809 (SL81SHIP3).wav
  • SE 4 (650-894)/SE_Kinetic#810 (SL82SHIP3).wav
  • SE 4 (650-894)/SE_Kinetic#811 (SL83SHIP4).wav
  • SE 4 (650-894)/SE_Kinetic#812 (SL84SHIP5).wav
  • SE 4 (650-894)/SE_Kinetic#813 (SL_KITEKI).wav
  • SE 4 (650-894)/SE_Kinetic#814 (SLxxDOOR_OPEN).wav
  • SE 4 (650-894)/SE_Kinetic#815 (SLxxFLOWER).wav
  • SE 4 (650-894)/SE_Kinetic#816 (SM01MAKI).wav
  • SE 4 (650-894)/SE_Kinetic#817 (SM03CHEER1).wav
  • SE 4 (650-894)/SE_Kinetic#818 (SM04CHEER2).wav
  • SE 4 (650-894)/SE_Kinetic#819 (SM05VOICE1).wav
  • SE 4 (650-894)/SE_Kinetic#820 (SM06VOICE2).wav
  • SE 4 (650-894)/SE_Kinetic#821 (SM07VOICE3).wav
  • SE 4 (650-894)/SE_Kinetic#822 (SM08WAZAV1).wav
  • SE 4 (650-894)/SE_Kinetic#823 (SN01MAKI1).wav
  • SE 4 (650-894)/SE_Kinetic#824 (SN01SNWRUN).wav
  • SE 4 (650-894)/SE_Kinetic#825 (SN01SNWRUN2).wav
  • SE 4 (650-894)/SE_Kinetic#826 (SN02ICERUN).wav
  • SE 4 (650-894)/SE_Kinetic#827 (SN02ICERUN_LP).wav
  • SE 4 (650-894)/SE_Kinetic#828 (SN02MAKI2).wav
  • SE 4 (650-894)/SE_Kinetic#829 (SN03CLEAR).wav
  • SE 4 (650-894)/SE_Kinetic#830 (SN03MAKI3).wav
  • SE 4 (650-894)/SE_Kinetic#831 (SN04SNWRUN).wav
  • SE 4 (650-894)/SE_Kinetic#832 (SP01MAKI1).wav
  • SE 4 (650-894)/SE_Kinetic#833 (SP01MAKI3).wav
  • SE 4 (650-894)/SE_Kinetic#834 (SP02MAKI2).wav
  • SE 4 (650-894)/SE_Kinetic#835 (SP03MAKI3).wav
  • SE 4 (650-894)/SE_Kinetic#836 (SP04ATTACK).wav
  • SE 4 (650-894)/SE_Kinetic#837 (SP04ATTACK2).wav
  • SE 4 (650-894)/SE_Kinetic#838 (SP06MISS).wav
  • SE 4 (650-894)/SE_Kinetic#839 (SP07MAKI4).wav
  • SE 4 (650-894)/SE_Kinetic#840 (SP07MAKI4_STEREO).wav
  • SE 4 (650-894)/SE_Kinetic#841 (SP08MISS).wav
  • SE 4 (650-894)/SE_Kinetic#842 (SP08MISS_cf).wav
  • SE 4 (650-894)/SE_Kinetic#843 (SP09CLEAR).wav
  • SE 4 (650-894)/SE_Kinetic#844 (STAR02).wav
  • SE 4 (650-894)/SE_Kinetic#845 (STAR_OSHIDASHI).wav
  • SE 4 (650-894)/SE_Kinetic#846 (SYS_INFO_L_LOFI).wav
  • SE 4 (650-894)/SE_Kinetic#847 (SYS_INFO_S_LOFI).wav
  • SE 4 (650-894)/SE_Kinetic#848 (TAMEBUTSUKE_SPIN).wav
  • SE 4 (650-894)/SE_Kinetic#849 (TAMEBUTSUKE_SPIN_LP).wav
  • SE 4 (650-894)/SE_Kinetic#850 (TELOP).wav
  • SE 4 (650-894)/SE_Kinetic#851 (TEMIZUYA_LP).wav
  • SE 4 (650-894)/SE_Kinetic#852 (TIMEUP_GOOD).wav
  • SE 4 (650-894)/SE_Kinetic#853 (TIMEUP_GOOD_L).wav
  • SE 4 (650-894)/SE_Kinetic#854 (TIMEUP_GOOD_R).wav
  • SE 4 (650-894)/SE_Kinetic#855 (TRAIN_LP).wav
  • SE 4 (650-894)/SE_Kinetic#856 (TRASH_PHOTO).wav
  • SE 4 (650-894)/SE_Kinetic#857 (TRUCK_LP).wav
  • SE 4 (650-894)/SE_Kinetic#858 (TT01APPEAR).wav
  • SE 4 (650-894)/SE_Kinetic#859 (TT02BEEP).wav
  • SE 4 (650-894)/SE_Kinetic#860 (TT03OBJECT).wav
  • SE 4 (650-894)/SE_Kinetic#861 (VS02CORE_HIT).wav
  • SE 4 (650-894)/SE_Kinetic#862 (VS02KINGHAND).wav
  • SE 4 (650-894)/SE_Kinetic#863 (VS02PRESENT).wav
  • SE 4 (650-894)/SE_Kinetic#864 (VS02TARAI).wav
  • SE 4 (650-894)/SE_Kinetic#865 (VS03RAIN).wav
  • SE 4 (650-894)/SE_Kinetic#866 (VS03RAIN_LP).wav
  • SE 4 (650-894)/SE_Kinetic#867 (VS07PUCHI).wav
  • SE 4 (650-894)/SE_Kinetic#868 (VS11HIT).wav
  • SE 4 (650-894)/SE_Kinetic#869 (VS_ALERT_LP).wav
  • SE 4 (650-894)/SE_Kinetic#870 (VS_ENTRY).wav
  • SE 4 (650-894)/SE_Kinetic#871 (VS_KANSEI).wav
  • SE 4 (650-894)/SE_Kinetic#872 (VS_SWITCH_ON).wav
  • SE 4 (650-894)/SE_Kinetic#873 (WINDOW_OPEN).wav
  • SE 4 (650-894)/SE_Kinetic#874 (WIPEOUT).wav
  • SE 4 (650-894)/SE_Kinetic#875 (YARARE).wav
  • SE 4 (650-894)/SE_Kinetic#876 (YUKA_HIKARU).wav
  • SE 4 (650-894)/SE_Kinetic#877 (YUKIDAMA_HIT).wav
  • SE 4 (650-894)/SE_Kinetic#878 (YUKI_KANSEI02).wav
  • SE 4 (650-894)/SE_Kinetic#879 (afternoonB_221K).wav
  • SE 4 (650-894)/SE_Kinetic#880 (agaru20K).wav
  • SE 4 (650-894)/SE_Kinetic#881 (kettei).wav
  • SE 4 (650-894)/SE_Kinetic#882 (kirakira02B).wav
  • SE 4 (650-894)/SE_Kinetic#883 (kirikae_B).wav
  • SE 4 (650-894)/SE_Kinetic#884 (mornigB_221K).wav
  • SE 4 (650-894)/SE_Kinetic#885 (nightB_221K).wav
  • SE 4 (650-894)/SE_Kinetic#886 (select_012).wav
  • SE 4 (650-894)/SE_Kinetic#887 (select_014).wav
  • SE 4 (650-894)/SE_Kinetic#888 (select_016).wav
  • SE 4 (650-894)/SE_Kinetic#889 (silence).wav
  • SE 4 (650-894)/SE_Kinetic#890 (simaru).wav
  • SE 4 (650-894)/SE_Kinetic#891 (suberu_18K).wav
  • SE 4 (650-894)/SE_Kinetic#892 (sys_camera_mode).wav
  • SE 4 (650-894)/SE_Kinetic#893 (tenkai_B).wav
  • SE 4 (650-894)/SE_Kinetic#894 (yagi_taberu).wav
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