Sound Effects 1 (001-149)


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Asset Info favorite
Name Sound Effects 1 (001-149)
Category PC / Computer
Game Once Upon A Katamari
Section Sound Effects
Submitted November 1, 2025
Uploaded By fefward
Size 148.12 MB (150 items) arrow_right
  • SE 1 (001-149)/SE_Kinetic#1 (MAP_EDO_KAGO_MOVE).wav
  • SE 1 (001-149)/SE_Kinetic#2 (A3).wav
  • SE 1 (001-149)/SE_Kinetic#3 (A4).wav
  • SE 1 (001-149)/SE_Kinetic#4 (AIRPLANE_LP).wav
  • SE 1 (001-149)/SE_Kinetic#5 (AMBULANCE_LP).wav
  • SE 1 (001-149)/SE_Kinetic#6 (B3).wav
  • SE 1 (001-149)/SE_Kinetic#7 (BALL2BALL_L).wav
  • SE 1 (001-149)/SE_Kinetic#8 (BALL2BALL_LL).wav
  • SE 1 (001-149)/SE_Kinetic#9 (BALL2BALL_M).wav
  • SE 1 (001-149)/SE_Kinetic#10 (BALL2BALL_S).wav
  • SE 1 (001-149)/SE_Kinetic#11 (BALL2BALL_SS).wav
  • SE 1 (001-149)/SE_Kinetic#12 (BALL2CUSHION_L).wav
  • SE 1 (001-149)/SE_Kinetic#13 (BALL2CUSHION_LL).wav
  • SE 1 (001-149)/SE_Kinetic#14 (BALL2CUSHION_M).wav
  • SE 1 (001-149)/SE_Kinetic#15 (BALL2CUSHION_S).wav
  • SE 1 (001-149)/SE_Kinetic#16 (BALL2CUSHION_SS).wav
  • SE 1 (001-149)/SE_Kinetic#17 (BALL2DAI_L).wav
  • SE 1 (001-149)/SE_Kinetic#18 (BALL2DAI_LL).wav
  • SE 1 (001-149)/SE_Kinetic#19 (BALL2DAI_M).wav
  • SE 1 (001-149)/SE_Kinetic#20 (BALL2DAI_S).wav
  • SE 1 (001-149)/SE_Kinetic#21 (BALL2DAI_SS).wav
  • SE 1 (001-149)/SE_Kinetic#22 (BALL_INTO_CUP).wav
  • SE 1 (001-149)/SE_Kinetic#23 (BALL_INTO_CUP_AUDIENCE).wav
  • SE 1 (001-149)/SE_Kinetic#24 (BALL_INTO_CUP_MONO).wav
  • SE 1 (001-149)/SE_Kinetic#25 (BALL_INTO_GOAL).wav
  • SE 1 (001-149)/SE_Kinetic#26 (BALL_INTO_GOAL_AUDIENCE).wav
  • SE 1 (001-149)/SE_Kinetic#27 (BALL_INTO_GOAL_MONO).wav
  • SE 1 (001-149)/SE_Kinetic#28 (BALL_KICK).wav
  • SE 1 (001-149)/SE_Kinetic#29 (BALL_WHOOSH_LP).wav
  • SE 1 (001-149)/SE_Kinetic#30 (BIKE_L_LP).wav
  • SE 1 (001-149)/SE_Kinetic#31 (BIKE_M_LP).wav
  • SE 1 (001-149)/SE_Kinetic#32 (BIKE_S_LP).wav
  • SE 1 (001-149)/SE_Kinetic#33 (BILLIARD_THUNDER1).wav
  • SE 1 (001-149)/SE_Kinetic#34 (BILLIARD_THUNDER2).wav
  • SE 1 (001-149)/SE_Kinetic#35 (BILLIARD_THUNDER3).wav
  • SE 1 (001-149)/SE_Kinetic#36 (BLACKHALL).wav
  • SE 1 (001-149)/SE_Kinetic#37 (BLACKHALL_OCHIRU).wav
  • SE 1 (001-149)/SE_Kinetic#38 (BUNRETSU).wav
  • SE 1 (001-149)/SE_Kinetic#39 (BUTTERFLY_CURSOR).wav
  • SE 1 (001-149)/SE_Kinetic#40 (C#4).wav
  • SE 1 (001-149)/SE_Kinetic#41 (CAR_LP).wav
  • SE 1 (001-149)/SE_Kinetic#42 (CF01IGNITE).wav
  • SE 1 (001-149)/SE_Kinetic#43 (CF02FIRE1).wav
  • SE 1 (001-149)/SE_Kinetic#44 (CF03FIRE2).wav
  • SE 1 (001-149)/SE_Kinetic#45 (CF04FIRE3).wav
  • SE 1 (001-149)/SE_Kinetic#46 (CF05RIVER).wav
  • SE 1 (001-149)/SE_Kinetic#47 (CF07RIVER).wav
  • SE 1 (001-149)/SE_Kinetic#48 (CHINSHU).wav
  • SE 1 (001-149)/SE_Kinetic#49 (CM01CURSOR).wav
  • SE 1 (001-149)/SE_Kinetic#50 (CM02KETTEI).wav
  • SE 1 (001-149)/SE_Kinetic#51 (CM03CANCEL).wav
  • SE 1 (001-149)/SE_Kinetic#52 (CM04BEEP).wav
  • SE 1 (001-149)/SE_Kinetic#53 (CM04BEEP1).wav
  • SE 1 (001-149)/SE_Kinetic#54 (CM05WINPOP).wav
  • SE 1 (001-149)/SE_Kinetic#55 (CM07BEEP04).wav
  • SE 1 (001-149)/SE_Kinetic#56 (COOKIE).wav
  • SE 1 (001-149)/SE_Kinetic#57 (COOKIE_EAT).wav
  • SE 1 (001-149)/SE_Kinetic#58 (COOKIE_HIT).wav
  • SE 1 (001-149)/SE_Kinetic#59 (COOKIE_KAMAE).wav
  • SE 1 (001-149)/SE_Kinetic#60 (COOKIE_PICKUP).wav
  • SE 1 (001-149)/SE_Kinetic#61 (COSMO_Cancel).wav
  • SE 1 (001-149)/SE_Kinetic#62 (COSMO_EARTH).wav
  • SE 1 (001-149)/SE_Kinetic#63 (CRASH).wav
  • SE 1 (001-149)/SE_Kinetic#64 (CUE).wav
  • SE 1 (001-149)/SE_Kinetic#65 (CUE_L).wav
  • SE 1 (001-149)/SE_Kinetic#66 (CUE_M).wav
  • SE 1 (001-149)/SE_Kinetic#67 (CUE_S).wav
  • SE 1 (001-149)/SE_Kinetic#68 (D4).wav
  • SE 1 (001-149)/SE_Kinetic#69 (DODAI_LP).wav
  • SE 1 (001-149)/SE_Kinetic#70 (DOOR_AUTO).wav
  • SE 1 (001-149)/SE_Kinetic#71 (DOOR_CELEB).wav
  • SE 1 (001-149)/SE_Kinetic#72 (DOOR_SLIDE).wav
  • SE 1 (001-149)/SE_Kinetic#73 (DRAW_LINE_LP).wav
  • SE 1 (001-149)/SE_Kinetic#74 (E4).wav
  • SE 1 (001-149)/SE_Kinetic#75 (ED01LIGHT).wav
  • SE 1 (001-149)/SE_Kinetic#76 (ED02CLOSE).wav
  • SE 1 (001-149)/SE_Kinetic#77 (ED_MAKI1).wav
  • SE 1 (001-149)/SE_Kinetic#78 (ED_MAKI2).wav
  • SE 1 (001-149)/SE_Kinetic#79 (ED_MAKI3).wav
  • SE 1 (001-149)/SE_Kinetic#80 (EMOTION_MODE_ON).wav
  • SE 1 (001-149)/SE_Kinetic#81 (ET01MAKI1).wav
  • SE 1 (001-149)/SE_Kinetic#82 (ET01SCARE).wav
  • SE 1 (001-149)/SE_Kinetic#83 (ET01WARN).wav
  • SE 1 (001-149)/SE_Kinetic#84 (ET02BOMB_L).wav
  • SE 1 (001-149)/SE_Kinetic#85 (ET02BOMB_R).wav
  • SE 1 (001-149)/SE_Kinetic#86 (ET02MAKI2).wav
  • SE 1 (001-149)/SE_Kinetic#87 (ET03MAKI3).wav
  • SE 1 (001-149)/SE_Kinetic#88 (EV01BIRD01).wav
  • SE 1 (001-149)/SE_Kinetic#89 (EV02DOOR01).wav
  • SE 1 (001-149)/SE_Kinetic#90 (EV03RATTLE01).wav
  • SE 1 (001-149)/SE_Kinetic#91 (EV04BIRD02).wav
  • SE 1 (001-149)/SE_Kinetic#92 (EV05AMBIENT01).wav
  • SE 1 (001-149)/SE_Kinetic#93 (EV06CRAFT01).wav
  • SE 1 (001-149)/SE_Kinetic#94 (EV07BOOM01).wav
  • SE 1 (001-149)/SE_Kinetic#95 (EV08DOOR02).wav
  • SE 1 (001-149)/SE_Kinetic#96 (EV09APPEAR01).wav
  • SE 1 (001-149)/SE_Kinetic#97 (EV10AMBIENT02).wav
  • SE 1 (001-149)/SE_Kinetic#98 (EV11AMBIENT03).wav
  • SE 1 (001-149)/SE_Kinetic#99 (EV12WIND01).wav
  • SE 1 (001-149)/SE_Kinetic#100 (EV13GUN01).wav
  • SE 1 (001-149)/SE_Kinetic#101 (EV14STEP01).wav
  • SE 1 (001-149)/SE_Kinetic#102 (EV15COW01).wav
  • SE 1 (001-149)/SE_Kinetic#103 (EV16JUMP01).wav
  • SE 1 (001-149)/SE_Kinetic#104 (EV17JUMP02).wav
  • SE 1 (001-149)/SE_Kinetic#105 (EV18COW02).wav
  • SE 1 (001-149)/SE_Kinetic#106 (EV19AMBIENT04).wav
  • SE 1 (001-149)/SE_Kinetic#107 (EV20GHOST01).wav
  • SE 1 (001-149)/SE_Kinetic#108 (EV21COW03).wav
  • SE 1 (001-149)/SE_Kinetic#109 (EV22BEAR01).wav
  • SE 1 (001-149)/SE_Kinetic#110 (EV23BEAR02).wav
  • SE 1 (001-149)/SE_Kinetic#111 (EV24WHISTLE01).wav
  • SE 1 (001-149)/SE_Kinetic#112 (EV25STEP02).wav
  • SE 1 (001-149)/SE_Kinetic#113 (EV26DOOR03).wav
  • SE 1 (001-149)/SE_Kinetic#114 (EV27STEP03).wav
  • SE 1 (001-149)/SE_Kinetic#115 (EV28APPEAR02).wav
  • SE 1 (001-149)/SE_Kinetic#116 (EV29DOOR04).wav
  • SE 1 (001-149)/SE_Kinetic#117 (EV30GEAR01).wav
  • SE 1 (001-149)/SE_Kinetic#118 (EV31DOOR05).wav
  • SE 1 (001-149)/SE_Kinetic#119 (EV32AMBIENT05).wav
  • SE 1 (001-149)/SE_Kinetic#120 (EV33JUMP03).wav
  • SE 1 (001-149)/SE_Kinetic#121 (EV34AMBIENT06).wav
  • SE 1 (001-149)/SE_Kinetic#122 (EV35GOLD01).wav
  • SE 1 (001-149)/SE_Kinetic#123 (EV36MUMMY01).wav
  • SE 1 (001-149)/SE_Kinetic#124 (EV37DOG01).wav
  • SE 1 (001-149)/SE_Kinetic#125 (EV38CAT01).wav
  • SE 1 (001-149)/SE_Kinetic#126 (EV39WIND02).wav
  • SE 1 (001-149)/SE_Kinetic#127 (EV40DOOR06).wav
  • SE 1 (001-149)/SE_Kinetic#128 (EV41DOOR07).wav
  • SE 1 (001-149)/SE_Kinetic#129 (EV42AMBIENT07).wav
  • SE 1 (001-149)/SE_Kinetic#130 (EV43OCTOPUS01).wav
  • SE 1 (001-149)/SE_Kinetic#131 (EV44WATER01).wav
  • SE 1 (001-149)/SE_Kinetic#132 (EV45WATER02).wav
  • SE 1 (001-149)/SE_Kinetic#133 (EV46WAR01).wav
  • SE 1 (001-149)/SE_Kinetic#134 (EV47WAR02).wav
  • SE 1 (001-149)/SE_Kinetic#135 (EV48OCTOPUS02).wav
  • SE 1 (001-149)/SE_Kinetic#136 (EV49BREAK01).wav
  • SE 1 (001-149)/SE_Kinetic#137 (EV50WATER03).wav
  • SE 1 (001-149)/SE_Kinetic#138 (EV51APPEAR03).wav
  • SE 1 (001-149)/SE_Kinetic#139 (EV52GUN02).wav
  • SE 1 (001-149)/SE_Kinetic#140 (EV53GUN03).wav
  • SE 1 (001-149)/SE_Kinetic#141 (EV54SHIP01).wav
  • SE 1 (001-149)/SE_Kinetic#142 (EV55STEP04).wav
  • SE 1 (001-149)/SE_Kinetic#143 (EV56CHIKEN01).wav
  • SE 1 (001-149)/SE_Kinetic#144 (EV57CAT02).wav
  • SE 1 (001-149)/SE_Kinetic#145 (EV58CAT03).wav
  • SE 1 (001-149)/SE_Kinetic#146 (EV59CAT04).wav
  • SE 1 (001-149)/SE_Kinetic#147 (EV60BREAK02).wav
  • SE 1 (001-149)/SE_Kinetic#148 (EV61AMBIENT08).wav
  • SE 1 (001-149)/SE_Kinetic#149 (EV62FALL01).wav
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