Yi


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Asset Info favorite
Name Yi
Category PC / Computer
Game Nine Sols
Section sound effects
Submitted August 23, 2025
Uploaded By DarkDakurai
Size 45.82 MB (867 items) arrow_right
  • CharacterYi/CharacterYi.txt
  • CharacterYi/CharSFX_A0S4_YiHatOn.wav
  • CharacterYi/CharSFX_A0S5_YiDrink_v1.wav
  • CharacterYi/CharSFX_A0S5_YiDrink_v2.wav
  • CharacterYi/CharSFX_AerialSpin_Burst_v1.wav
  • CharacterYi/CharSFX_AerialSpin_Burst_v2.wav
  • CharacterYi/CharSFX_AerialSpin_Burst_v3.wav
  • CharacterYi/CharSFX_AerialSpin_Burst_v4.wav
  • CharacterYi/CharSFX_AerialSpin_Burst_v5.wav
  • CharacterYi/CharSFX_AerialSpin_Burst_v6.wav
  • CharacterYi/CharSFX_AerialSpin_Choppy_v1.wav
  • CharacterYi/CharSFX_AerialSpin_Choppy_v3.wav
  • CharacterYi/CharSFX_AerialSpin_Cloth_v1.wav
  • CharacterYi/CharSFX_AerialSpin_Cloth_v2.wav
  • CharacterYi/CharSFX_AerialSpin_Cloth_v3.wav
  • CharacterYi/CharSFX_AerialSpin_Effect_v1.wav
  • CharacterYi/CharSFX_AerialSpin_Effect_v2.wav
  • CharacterYi/CharSFX_AerialSpin_Effect_v3.wav
  • CharacterYi/CharSFX_AerialSpin_Effect_v4.wav
  • CharacterYi/CharSFX_AerialSpin_Effect_v5.wav
  • CharacterYi/CharSFX_AerialSpin_Effect_v6.wav
  • CharacterYi/CharSFX_Bow_Explode.wav
  • CharacterYi/CharSFX_Bow_Penetrate.wav
  • CharacterYi/CharSFX_Bow_Preattack.wav
  • CharacterYi/CharSFX_Bow_Shoot.wav
  • CharacterYi/CharSFX_Bow_TrackingBow_v1.wav
  • CharacterYi/CharSFX_Bow_TrackingBow_v2.wav
  • CharacterYi/CharSFX_Bow_TrackingBow_v3.wav
  • CharacterYi/CharSFX_Bow_TrackingBow_v4.wav
  • CharacterYi/CharSFX_Bow_TrackingBow_v5.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Daiko_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Daiko_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Daiko_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Daiko_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_MagicEffect_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_MagicEffect_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_MagicEffect_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_MagicEffect_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Pipa_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Pipa_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Pipa_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Pipa_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_SciFi_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_SciFi_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_SciFi_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_SciFi_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_SciFi_v5.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_SciFi_v6.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Steam_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Steam_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Steam_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Steam_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Steam_v5.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Steam_v6.wav
  • CharacterYi/CharSFX_ChargeParry_Cancel_Treminal.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Cloth_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Cloth_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Cloth_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Fire_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Fire_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Fire_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Fire_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Light_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Light_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Light_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Terminal_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Terminal_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Terminal_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Terminal_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Terminal_v5.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Terminal_v6.wav
  • CharacterYi/CharSFX_ChargeParry_Charge_Whoosh_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Charge_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Charge_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_MagicEffect.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_SciFi_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_SciFi_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Whoosh_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Whoosh_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Whoosh_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Whoosh_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Whoosh_v5.wav
  • CharacterYi/CharSFX_ChargeParry_Hint_Whoosh_v6.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Cloth_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Cloth_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Cloth_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Daiko.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_LowMagic.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Magic.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Pipa_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Pipa_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Sword_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Sword_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Thunder_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Thunder_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Realease_Thunder_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_Wet_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_Wet_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_Wet_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Blast_Wet_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Gong_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Gong_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Gong_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Gong_v4.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Impact_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Impact_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Metal_v1.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Metal_v2.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Metal_v3.wav
  • CharacterYi/CharSFX_ChargeParry_Success_Metal_v4.wav
  • CharacterYi/CharSFX_ChargingAttack_ChargeUp_v1.wav
  • CharacterYi/CharSFX_ChargingAttack_ChargeUp_v2.wav
  • CharacterYi/CharSFX_ChargingAttack_ChargeUp_v3.wav
  • CharacterYi/CharSFX_ChargingAttack_ChargeUp_v4.wav
  • CharacterYi/CharSFX_ChargingAttack_ChargeUp_v5.wav
  • CharacterYi/CharSFX_ChargingAttack_ChargeUp_v6.wav
  • CharacterYi/CharSFX_ChargingAttack_ChargeUp_v7.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeBase_v1.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeBase_v2.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeBase_v3.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeBase_v4.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeBase_v5.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeBase_v6.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeBase_v7.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeElectric_v1.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeElectric_v2.wav
  • CharacterYi/CharSFX_ChargingAttack_ExlodeElectric_v3.wav
  • CharacterYi/CharSFX_ChargingAttack_Swing.wav
  • CharacterYi/CharSFX_ClimbWall_L.wav
  • CharacterYi/CharSFX_ClothMovement_v1.wav
  • CharacterYi/CharSFX_ClothMovement_v2.wav
  • CharacterYi/CharSFX_ClothMovement_v3.wav
  • CharacterYi/CharSFX_ClothMovement_v4.wav
  • CharacterYi/CharSFX_CriticalHit_AnimeHit_v1.wav
  • CharacterYi/CharSFX_CriticalHit_AnimeHit_v2.wav
  • CharacterYi/CharSFX_CriticalHit_AnimeHit_v3.wav
  • CharacterYi/CharSFX_CriticalHit_AnimeHit_v5.wav
  • CharacterYi/CharSFX_CriticalHit_BassEffect_v1.wav
  • CharacterYi/CharSFX_CriticalHit_BassEffect_v2.wav
  • CharacterYi/CharSFX_CriticalHit_BassEffect_v3.wav
  • CharacterYi/CharSFX_CriticalHit_BassEffect_v4.wav
  • CharacterYi/CharSFX_CriticalHit_BassEffect_v5.wav
  • CharacterYi/CharSFX_CriticalHit_Bell.wav
  • CharacterYi/CharSFX_CriticalHit_Brute.wav
  • CharacterYi/CharSFX_CriticalHit_Claw.wav
  • CharacterYi/CharSFX_CriticalHit_Cymbal.wav
  • CharacterYi/CharSFX_CriticalHit_Daiko.wav
  • CharacterYi/CharSFX_CriticalHit_Gong.wav
  • CharacterYi/CharSFX_CriticalHit_HighFrequency_v1.wav
  • CharacterYi/CharSFX_CriticalHit_HighFrequency_v2.wav
  • CharacterYi/CharSFX_CriticalHit_HighFrequency_v3.wav
  • CharacterYi/CharSFX_CriticalHit_HighFrequency_v4.wav
  • CharacterYi/CharSFX_CriticalHit_Whoosh.wav
  • CharacterYi/CharSFX_Dash_v1.wav
  • CharacterYi/CharSFX_Dash_v2.wav
  • CharacterYi/CharSFX_Dash_v3.wav
  • CharacterYi/CharSFX_Dash_v4.wav
  • CharacterYi/CharSFX_Deflect_DramaticLayer_v1.wav
  • CharacterYi/CharSFX_Deflect_DramaticLayer_v2.wav
  • CharacterYi/CharSFX_Deflect_DramaticLayer_v3.wav
  • CharacterYi/CharSFX_Deflect_DramaticLayer_v4.wav
  • CharacterYi/CharSFX_DownAttack_Block.wav
  • CharacterYi/CharSFX_DownAttack_LowWhoosh_v1.wav
  • CharacterYi/CharSFX_DownAttack_LowWhoosh_v2.wav
  • CharacterYi/CharSFX_DownAttack_LowWhoosh_v3.wav
  • CharacterYi/CharSFX_DownAttack_LowWhoosh_v4.wav
  • CharacterYi/CharSFX_DownAttack_LowWhoosh_v5.wav
  • CharacterYi/CharSFX_DownAttack_LowWhoosh_v6.wav
  • CharacterYi/CharSFX_DownAttack_LowWhoosh_v7.wav
  • CharacterYi/CharSFX_DownAttack_Magic_v1.wav
  • CharacterYi/CharSFX_DownAttack_Magic_v2.wav
  • CharacterYi/CharSFX_DownAttack_Magic_v3.wav
  • CharacterYi/CharSFX_DownJump_v1.wav
  • CharacterYi/CharSFX_DownJump_v2.wav
  • CharacterYi/CharSFX_DownJump_v3.wav
  • CharacterYi/CharSFX_FallBottomlessPit_NR_PartA.wav
  • CharacterYi/CharSFX_FallBottomlessPit_NR_PartC.wav
  • CharacterYi/CharSFX_FallBottomlessPit_NR_PartD.wav
  • CharacterYi/CharSFX_FallBottomlessPit_PartB_v1.wav
  • CharacterYi/CharSFX_FallBottomlessPit_PartB_v2.wav
  • CharacterYi/CharSFX_FallBottomlessPit_PartB_v3.wav
  • CharacterYi/CharSFX_FallBottomlessPit_PartB_v4.wav
  • CharacterYi/CharSFX_FallBottomlessPit_PartB_v5.wav
  • CharacterYi/CharSFX_FallBottomlessPit_PartB_v6.wav
  • CharacterYi/CharSFX_Foley_Downdash.wav
  • CharacterYi/CharSFX_Foley_Falldown_v1.wav
  • CharacterYi/CharSFX_Foley_Falldown_v2.wav
  • CharacterYi/CharSFX_Foley_Falldown_v3.wav
  • CharacterYi/CharSFX_Foley_Standup.wav
  • CharacterYi/CharSFX_Foley_Turnaround_v1.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bangu_v1.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bangu_v2.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bangu_v3.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v1.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v2.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v3.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v4.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v5.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v6.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v7.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v8.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Bot_v9.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Energy_v1.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Energy_v2.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Energy_v3.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Energy_v4.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Energy_v5.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Whoosh_v1.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Whoosh_v2.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Whoosh_v3.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Whoosh_v4.wav
  • CharacterYi/CharSFX_FooCharge_Hint_Whoosh_v5.wav
  • CharacterYi/CharSFX_FooExplode_ElectricBass_v1.wav
  • CharacterYi/CharSFX_FooExplode_ElectricBass_v2.wav
  • CharacterYi/CharSFX_FooExplode_ElectricBass_v3.wav
  • CharacterYi/CharSFX_FooExplode_ElectricBass_v4.wav
  • CharacterYi/CharSFX_FooExplode_ElectricBass_v5.wav
  • CharacterYi/CharSFX_FooExplode_ElectricBass_v6.wav
  • CharacterYi/CharSFX_FooExplode_ElectricExplode.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v1.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v2.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v3.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v4.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v5.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v6.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v7.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v8.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v9.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v10.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v11.wav
  • CharacterYi/CharSFX_FooExplode_LightBass_v12.wav
  • CharacterYi/CharSFX_FooExplode_LongBass_v1.wav
  • CharacterYi/CharSFX_FooExplode_LongBass_v2.wav
  • CharacterYi/CharSFX_FooExplode_LongBass_v3.wav
  • CharacterYi/CharSFX_FooExplode_LongBass_v4.wav
  • CharacterYi/CharSFX_FooExplode_LowBoom_v1.wav
  • CharacterYi/CharSFX_FooExplode_LowBoom_v2.wav
  • CharacterYi/CharSFX_FooExplode_LowBoom_v3.wav
  • CharacterYi/CharSFX_FooExplode_LowBoom_v4.wav
  • CharacterYi/CharSFX_FooExplode_LowBoom_v5.wav
  • CharacterYi/CharSFX_FooExplode_LowBoom_v6.wav
  • CharacterYi/CharSFX_FooExplode_MidElectric.wav
  • CharacterYi/CharSFX_Footsteps_Cable_Land_v01.wav
  • CharacterYi/CharSFX_Footsteps_Cable_Land_v01xtra.wav
  • CharacterYi/CharSFX_Footsteps_Cable_Land_v02.wav
  • CharacterYi/CharSFX_Footsteps_Cable_Land_v02xtra.wav
  • CharacterYi/CharSFX_Footsteps_Cable_Land_v03.wav
  • CharacterYi/CharSFX_Footsteps_Cable_Land_v03xtra.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v01.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v02.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v03.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v04.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v05.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v06.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v07.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v08.wav
  • CharacterYi/CharSFX_Footsteps_Cable_PartB_v09.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v01.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v02.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v03.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v04.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v05.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v06.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v07.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v08.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v09.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v10.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v11.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v12.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v13.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v14.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v15.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v16.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v17.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v18.wav
  • CharacterYi/CharSFX_Footsteps_Cable_v19.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartA_v1.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartA_v2.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartA_v3.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartB_v1.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartB_v2.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartB_v3.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartB_v4.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartB_v5.wav
  • CharacterYi/CharSFX_Footsteps_General_Land_Large_PartB_v6.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Land_Small_01.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Land_Small_02.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Land_Small_03.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Land_Small_04.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Land_v1.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Land_v2.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Land_v3.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Run_v1.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Run_v2.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Run_v3.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Run_v4.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Run_v5.wav
  • CharacterYi/CharSFX_Footsteps_Grass_Run_v6.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v1.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v2.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v3.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v4.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v5.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v6.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v7.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v8.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v9.wav
  • CharacterYi/CharSFX_Footsteps_Ground_Run_v10.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeA_v1.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeA_v2.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeA_v3.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeA_v4.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeA_v5.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeB_v1.wav
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  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeB_v3.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeB_v4.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeB_v5.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeB_v6.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeB_v7.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeC_v1.wav
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  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeC_v3.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeC_v4.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeC_v5.wav
  • CharacterYi/CharSFX_Footsteps_HeavyGrass_TypeC_v6.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartA_NR_v1.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartA_NR_v2.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartA_NR_v3.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartA_NR_v6.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartA_NR_v7.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartA_NR_v9.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartA_NR_v10.wav
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  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartB_NR_v4.wav
  • CharacterYi/CharSFX_Footsteps_MemoryVR_PartB_NR_v5.wav
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  • CharacterYi/CharSFX_Footsteps_Plate_Land_Large_v2.wav
  • CharacterYi/CharSFX_Footsteps_Plate_Land_Large_v3.wav
  • CharacterYi/CharSFX_Footsteps_Plate_Land_Large_v4.wav
  • CharacterYi/CharSFX_Footsteps_Plate_Land_Large_v5.wav
  • CharacterYi/CharSFX_Footsteps_Plate_Land_Large_v6.wav
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  • CharacterYi/CharSFX_Footsteps_Plate_Land_Small_v4.wav
  • CharacterYi/CharSFX_Footsteps_Plate_Land_Small_v8.wav
  • CharacterYi/CharSFX_Footsteps_Plate_Land_Small_v9.wav
  • CharacterYi/CharSFX_Footsteps_Plate_Land_Small_v10.wav
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  • CharacterYi/CharSFX_Footsteps_Rock_Land_Large_PartA_04.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_Large_PartA_05.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_Large_PartB_01.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_Large_PartB_02.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_Large_PartB_03.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_Large_PartB_04.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_Large_PartB_05.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_v1.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_v2.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_v3.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Land_v4.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v1.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v2.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v3.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v4.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v5.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v6.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v7.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v8.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v9.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v10.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v15.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v16.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v17.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v19.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v20.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v21.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v22.wav
  • CharacterYi/CharSFX_Footsteps_Rock_Run_v23.wav
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  • CharacterYi/CharSFX_Footsteps_Slide_PartB.wav
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  • CharacterYi/CharSFX_Footsteps_Wood_Land_Large_PartA_04.wav
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  • CharacterYi/CharSFX_Footsteps_Wood_Land_Large_PartA_06.wav
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  • CharacterYi/CharSFX_Footsteps_Wood_Land_Small_PartA_04.wav
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  • CharacterYi/CharSFX_Footsteps_Wood_Land_Small_PartB_03.wav
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  • CharacterYi/CharSFX_Footsteps_Wood_Run_v28.wav
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  • CharacterYi/CharSFX_Footsteps_Wood_Run_v31.wav
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  • CharacterYi/CharSFX_HookFly_Effect_v4.wav
  • CharacterYi/CharSFX_HookFly_Gear_v1.wav
  • CharacterYi/CharSFX_HookFly_Gear_v2.wav
  • CharacterYi/CharSFX_HookFly_Gear_v3.wav
  • CharacterYi/CharSFX_HookFly_Gear_v4.wav
  • CharacterYi/CharSFX_HookFly_Pull_v1.wav
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  • CharacterYi/CharSFX_HookFly_Pull_v3.wav
  • CharacterYi/CharSFX_HookFly_Pull_v4.wav
  • CharacterYi/CharSFX_HookFly_Whoosh_v1.wav
  • CharacterYi/CharSFX_HookFly_Whoosh_v2.wav
  • CharacterYi/CharSFX_HookFly_Whoosh_v3.wav
  • CharacterYi/CharSFX_HookFly_Whoosh_v4.wav
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  • CharacterYi/CharSFX_Hurt_Bitten.wav
  • CharacterYi/CharSFX_Hurt_Bitten_Short.wav
  • CharacterYi/CharSFX_Hurt_DefaultStab.wav
  • CharacterYi/CharSFX_Hurt_Electrified_v1.wav
  • CharacterYi/CharSFX_Hurt_Electrified_v2.wav
  • CharacterYi/CharSFX_Hurt_Electrified_v3.wav
  • CharacterYi/CharSFX_Hurt_Electrified_v4.wav
  • CharacterYi/CharSFX_Hurt_Explode_Small.wav
  • CharacterYi/CharSFX_Hurt_FireDOT_Fire_L.wav
  • CharacterYi/CharSFX_Hurt_FireDOT_Whoosh_L.wav
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  • CharacterYi/CharSFX_Hurt_Fire_PartA_v2.wav
  • CharacterYi/CharSFX_Hurt_Fire_PartA_v3.wav
  • CharacterYi/CharSFX_Hurt_Fire_PartA_v4.wav
  • CharacterYi/CharSFX_Hurt_Fire_PartB_v1.wav
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  • CharacterYi/CharSFX_Hurt_Fire_PartB_v3.wav
  • CharacterYi/CharSFX_Hurt_HeartBeat_NR.wav
  • CharacterYi/CharSFX_Hurt_Kick_v2.wav
  • CharacterYi/CharSFX_Hurt_Kick_v3.wav
  • CharacterYi/CharSFX_Hurt_Kick_v4.wav
  • CharacterYi/CharSFX_Hurt_Leather_v1.wav
  • CharacterYi/CharSFX_Hurt_Leather_v2.wav
  • CharacterYi/CharSFX_Hurt_Leather_v3.wav
  • CharacterYi/CharSFX_Hurt_Leather_v4.wav
  • CharacterYi/CharSFX_Hurt_Metal_PartC_v1.wav
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  • CharacterYi/CharSFX_Hurt_Metal_PartD_v3.wav
  • CharacterYi/CharSFX_Hurt_Metal_PartD_v4.wav
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  • CharacterYi/CharSFX_JianAttack_Attack_Swoosh_v4.wav
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  • CharacterYi/CharSFX_Movement_Ropesqueeze_v3.wav
  • CharacterYi/CharSFX_Movement_Ropesqueeze_v4.wav
  • CharacterYi/CharSFX_Movement_Ropesqueeze_v5.wav
  • CharacterYi/CharSFX_Movement_Ropesqueeze_v6.wav
  • CharacterYi/CharSFX_Reflection_LaserAbsorb_v1.wav
  • CharacterYi/CharSFX_Reflection_LaserAbsorb_v2.wav
  • CharacterYi/CharSFX_Reflection_LaserAbsorb_v3.wav
  • CharacterYi/CharSFX_Reflect_Air_PartA_v1.wav
  • CharacterYi/CharSFX_Reflect_Air_PartA_v2.wav
  • CharacterYi/CharSFX_Reflect_Air_PartB_v1.wav
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  • CharacterYi/CharSFX_Reflect_Air_PartB_v3.wav
  • CharacterYi/CharSFX_Reflect_Air_PartB_v4.wav
  • CharacterYi/CharSFX_Reflect_Air_PartB_v5.wav
  • CharacterYi/CharSFX_Reflect_Air_PartC_v1.wav
  • CharacterYi/CharSFX_Reflect_Air_PartC_v2.wav
  • CharacterYi/CharSFX_Reflect_Air_PartC_v3.wav
  • CharacterYi/CharSFX_Reflect_Air_PartD.wav
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  • CharacterYi/CharSFX_RetrieveXP_Flow_03.wav
  • CharacterYi/CharSFX_Sword_Swing_Magic.wav
  • CharacterYi/CharSFX_TakeMed_NR_PartB.wav
  • CharacterYi/CharSFX_TakeMed_NR_PartB_CutScene.wav
  • CharacterYi/CharSFX_TakeMed_NR_PartC_v1.wav
  • CharacterYi/CharSFX_TakeMed_NR_PartC_v2.wav
  • CharacterYi/CharSFX_TakeMed_NR_PartC_v3.wav
  • CharacterYi/CharSFX_TakeMed_NR_PartC_v4.wav
  • CharacterYi/CharSFX_TakeMed_PartA_v1.wav
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  • CharacterYi/CharSFX_TakeMed_PartA_v3xtra.wav
  • CharacterYi/CharSFX_TakeMed_PartA_v4.wav
  • CharacterYi/CharSFX_TakeMed_PartA_v4xtra.wav
  • CharacterYi/CharSFX_TakeMed_PartA_v5.wav
  • CharacterYi/CharSFX_TakeMed_PartA_v5xtra.wav
  • CharacterYi/CharSFX_TakeMed_PartA_v6.wav
  • CharacterYi/CharSFX_TakeMed_PartA_v6xtra.wav
  • CharacterYi/CharSFX_WeaknessAttack_HanElement.wav
  • CharacterYi/CharSFX_WeaknessAttack_Impact_Remake.wav
  • CharacterYi/CharSFX_WeaknessAttack_MagicEffect.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v01.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v02.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v03.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v04.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v05.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v06.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v07.wav
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  • CharacterYi/CharSFX_WeakStatus_wrestle_Cloth_v09.wav
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  • CharacterYi/CharSFX_WeakStatus_wrestle_v03.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v04.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v05.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v06.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v07.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v08.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v09.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v10.wav
  • CharacterYi/CharSFX_WeakStatus_wrestle_v11.wav
  • CharacterYi/CharSFX_YiDeath_Blackscreen_NR.wav
  • CharacterYi/CharSFX_YiDeath_Explode_NR_v1.wav
  • CharacterYi/CharSFX_YiDeath_Explode_NR_v2.wav
  • CharacterYi/CharSFX_YiDeath_Explode_NR_v3.wav
  • CharacterYi/CharSFX_YiDeath_Explode_NR_v4.wav
  • CharacterYi/CharSFX_YiDeath_Explode_NR_v5.wav
  • CharacterYi/CharSFX_YiLevelUp_NR.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v1.wav
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  • CharacterYi/CutSceneSFX_A2SG4_Chess_v3.wav
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  • CharacterYi/CutSceneSFX_A2SG4_Chess_v6.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v7.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v8.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v9.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v10.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v11.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v12.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v13.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v14.wav
  • CharacterYi/CutSceneSFX_A2SG4_Chess_v15.wav
  • CharacterYi/CutSceneSFX_A2SG4_HoldChess_v1.wav
  • CharacterYi/CutSceneSFX_A2SG4_HoldChess_v2.wav
  • CharacterYi/CutSceneSFX_A2SG4_HoldChess_v3.wav
  • CharacterYi/CutSceneSFX_A2SG4_HoldChess_v4.wav
  • CharacterYi/CutSceneSFX_A2SG4_HoldChess_v5.wav
  • CharacterYi/CutSceneSFX_A2SG4_HoldChess_v6.wav
  • CharacterYi/DuckingTime_Yi_Hurt.wav
  • CharacterYi/DuckingTime_Yi_Mid.wav
  • CharacterYi/DuckingTime_Yi_Short.wav
  • CharacterYi/EnemySFX_BladeFist_Attack_Spear_v2.wav
  • CharacterYi/EnemySFX_Boomerang_WhooshOver_v1.wav
  • CharacterYi/EnemySFX_Boomerang_WhooshOver_v2.wav
  • CharacterYi/EnemySFX_Boomerang_WhooshOver_v4.wav
  • CharacterYi/EnemySFX_Boomerang_WhooshOver_v5.wav
  • CharacterYi/EnemySFX_Boss_Horseman_SpearWhoosh_v4.wav
  • CharacterYi/EnemySFX_DuoTeleportWizard_Shoot_Magic.wav
  • CharacterYi/EnemySFX_Foley_HeavyFabric_v1.wav
  • CharacterYi/EnemySFX_Foley_HeavyFabric_v2.wav
  • CharacterYi/EnemySFX_Foley_HeavyFabric_v3.wav
  • CharacterYi/EnemySFX_Hit_Blunt_v1.wav
  • CharacterYi/EnemySFX_Hit_Blunt_v2.wav
  • CharacterYi/EnemySFX_Hit_Blunt_v2xtra.wav
  • CharacterYi/EnemySFX_Hit_Blunt_v2xtraxtra.wav
  • CharacterYi/EnemySFX_Hit_Blunt_v3.wav
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