disabled_by_defaultDue to increasing levels of AI scraping putting incredible strain on server resources but Cloudflare's under attack mode being a bit too heavy-handed to leave up 24/7, we're trying a new way to combat these attacks. By default, all traffic will be challenged but logged in users will bypass those challenges completely. We apologize for any inconvenience this may cause as it was never our intention to try to force registration and you certainly still don't have to - passing one of those challenges should keep you in the clear for a half-hour otherwise.

Sound Effects


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail)
Asset Info favorite
Name Sound Effects
Category PC / Computer
Game Nancy Drew: Tomb of the Lost Queen
Section Sound Effects
Submitted March 7, 2026
Uploaded By OCL
Size 138.70 MB (959 items) arrow_right
  • Alarm_Fire_Loop_sfx.wav
  • BagClose_Handbag01_SFX.wav
  • BagClose_Handbag02_SFX.wav
  • BagClose_Handbag03_SFX.wav
  • BagEmpty_Misc01_SFX.wav
  • BagEmpty_Misc02_SFX.wav
  • BagEmpty_Misc03_SFX.wav
  • BagEmpty_Misc04_SFX.wav
  • BagOpen_Handbag01_SFX.wav
  • BagOpen_Handbag02_SFX.wav
  • BagOpen_Handbag03_SFX.wav
  • BagOpen_UnlatchLoud01_SFX.wav
  • bag_zip_closed_zipper01_SFX.wav
  • bag_zip_closed_zipper02_SFX.wav
  • bag_zip_closed_zipper03_SFX.wav
  • bag_zip_up_zipper01_SFX.wav
  • bag_zip_up_zipper02_SFX.wav
  • bag_zip_up_zipper03_SFX.wav
  • BedCreak01_SFX.wav
  • BedCreak02_SFX.wav
  • BedCreak03_SFX.wav
  • BedCreak04_SFX.wav
  • BedCreak05_SFX.wav
  • BedCreak06_SFX.wav
  • Beep_Arcade01_sfx.wav
  • Beep_Arcade02_sfx.wav
  • Beep_Arcade03_sfx.wav
  • Beep_Arcade04_sfx.wav
  • Beep_Computer07_sfx.wav
  • Beep_Double01_SFX.wav
  • Beep_Double02_SFX.wav
  • Beep_Double03_SFX.wav
  • Beep_Matching_SFX.wav
  • Beep_sfx.wav
  • Beep_Single01_SFX.wav
  • Beep_Single02_SFX.wav
  • BellTinkle01_SFX.wav
  • BellTinkle02_SFX.wav
  • BellTinkle03_SFX.wav
  • BellTinkle04_SFX.wav
  • BellTinkle05_SFX.wav
  • BellTinkle06_SFX.wav
  • BellTinkle07_SFX.wav
  • BellTinkle08_SFX.wav
  • BinLock_Plastic01_SFX.wav
  • BinMove_Plastic01_SFX.wav
  • BinOpen01_SFX.wav
  • BinOpen02_SFX.wav
  • BinOpen_Plastic01_SFX.wav
  • BinTake_Plastic01_SFX.wav
  • BirdCall_Flycatcher01_SFX.wav
  • BirdCall_Flycatcher02_SFX.wav
  • BirdCall_Flycatcher03_SFX.wav
  • BirdCall_Flycatcher04_SFX.wav
  • BirdCall_Flycatcher05_SFX.wav
  • BirdCall_Flycatcher06_SFX.wav
  • BirdCall_Flycatcher07_SFX.wav
  • BirdCall_Flycatcher08_SFX.wav
  • BirdCall_WinterWren01_SFX.wav
  • BirdCall_WinterWren02_SFX.wav
  • BirdCall_WinterWren03_SFX.wav
  • Bird_SpottedDove01_muf_SFX.wav
  • Bird_SpottedDove02_muf_SFX.wav
  • Bird_SpottedDove03_muf_SFX.wav
  • Bird_SpottedDove04_muf_SFX.wav
  • Bird_SpottedDove05_muf_SFX.wav
  • Blizzard_Wind_01_SFX.wav
  • Board_Pickup02_SFX.wav
  • BodyFall_Sand_01_SFX.wav
  • BodyFall_Sand_02_SFX.wav
  • BookClose03_SFX.wav
  • BookClose_Journal01_SFX.wav
  • BookClose_Manual02_SFX.wav
  • BookClose_Manual03_SFX.wav
  • BookClose_Phonebook02_SFX.wav
  • BookClose_Phonebook07_SFX.wav
  • BookOpen_HardcoverSmall01_SFX.wav
  • BookOpen_HardcoverSmall02_SFX.wav
  • BookOpen_HardcoverSmall03_SFX.wav
  • BookOpen_Journal03_SFX.wav
  • BookOpen_Magazine02_SFX.wav
  • BookOpen_Magazine03_SFX.wav
  • BookOpen_Magazine04_SFX.wav
  • BookOpen_Magazine08_SFX.wav
  • BookPutDown03_SFX.wav
  • BookPutDown05_SFX.wav
  • BookPutDown_Short01_SFX.wav
  • Book_PickUp01_SFX.wav
  • Book_PickUp02_SFX.wav
  • Book_PickUp04_SFX.wav
  • BoxClose_SmallWood01_SFX.wav
  • BoxClose_SmallWood02_SFX.wav
  • BoxClose_SmallWood03_SFX.wav
  • BoxClose_SmallWood04_SFX.wav
  • BoxLidSlide_Wood02_SFX.wav
  • BoxOpen_SmallWood06_SFX.wav
  • box_putdown_wood_small03_SFX.wav
  • BrushClothes_sfx.wav
  • Brush_short01_SFX.wav
  • BucketPutDown_plastic01_SFX.wav
  • BucketPutDown_plastic02_SFX.wav
  • ButtonClick_Down01_SFX.wav
  • ButtonClick_Down02_SFX.wav
  • ButtonClick_Down03_SFX.wav
  • ButtonClick_Up01_SFX.wav
  • ButtonClick_Up02_SFX.wav
  • ButtonClick_Up03_SFX.wav
  • ButtonPress_Heavy01_SFX.wav
  • ButtonPress_HeavyOpenDoor01_SFX.wav
  • Button_Off01_SFX.wav
  • Button_On01_SFX.wav
  • Buzzer01_SFX.wav
  • Cabinet_close_creakL2_SFX.wav
  • Cafe_Bell_SFX.wav
  • CamelGrunt01_SFX.wav
  • CamelGrunt02_SFX.wav
  • CamelGrunt03_SFX.wav
  • Camera35mmSingleShot01_SFX.wav
  • Candy_Swap_01_SFX.wav
  • Candy_Swap_02_SFX.wav
  • Candy_Swap_03_SFX.wav
  • CanvasBag_Move01_sfx.wav
  • CanvasBag_Move02_sfx.wav
  • CanvasBag_MoveShort01_sfx.wav
  • CanvasBag_Open01_sfx.wav
  • CardFlip01_SFX.wav
  • CardFlip02_SFX.wav
  • CardFlip03_SFX.wav
  • CardFlip04_SFX.wav
  • CardPutDown_SFX.wav
  • CardShuffle_SFX.wav
  • Card_place03_SFX.wav
  • Card_place04_SFX.wav
  • Case_Take_SFX.wav
  • Cat_Paws_Task_sfx.wav
  • CaveIn_01_SFX.wav
  • Cavein_Slush_sfx.wav
  • CellPhone_Button01_SFX.wav
  • CellPhone_Button02_SFX.wav
  • CellPhone_Button03_SFX.wav
  • CellPhone_Button04_SFX.wav
  • CellPhone_Button05_SFX.wav
  • CellRing01_muffled_sfx.wav
  • CellScroll01_SFX.wav
  • CellScroll02_SFX.wav
  • CellScroll03_SFX.wav
  • CellularBeep01_sfx.wav
  • CellularBeep02_sfx.wav
  • CellularBeep_Multi01_sfx.wav
  • Cell_HangUp01_sfx.wav
  • CeramicOpen_Short01_SFX.wav
  • CeramicOpen_Short02_SFX.wav
  • CeramicRotate_Short01_SFX.wav
  • CeramicRotate_Short02_SFX.wav
  • CeramicRotate_Short03_SFX.wav
  • CeramicRotate_Short04_SFX.wav
  • CeramicRotate_Short05_SFX.wav
  • CeramicRotate_Short06_SFX.wav
  • CeramicRotate_StoneShift01_SFX.wav
  • CeramicRotate_StoneShift02_SFX.wav
  • CeramicRotate_StoneShift03_SFX.wav
  • CeramicRotate_StoneShift04_SFX.wav
  • CeramicRotate_StoneShift05_SFX.wav
  • CeramicRotate_StoneShift06_SFX.wav
  • Ceramic_click01_SFX.wav
  • Ceramic_clink02_SFX.wav
  • Ceramic_clink04_SFX.wav
  • Ceramic_Pickup01_SFX.wav
  • Ceramic_Pickup02_SFX.wav
  • Ceramic_Pickup03_SFX.wav
  • Ceramic_Pickup04_SFX.wav
  • Ceramic_Pickup05_SFX.wav
  • Ceramic_Pickup06_SFX.wav
  • Ceramic_Rotate01_SFX.wav
  • Ceramic_Rotate02_SFX.wav
  • Ceramic_Rotate03_SFX.wav
  • Ceramic_slideShort01_SFX.wav
  • Ceramic_slideShort02_SFX.wav
  • Ceramic_slideShort04_SFX.wav
  • Ceramic_slideShort05_SFX.wav
  • Ceramic_slideShort06_SFX.wav
  • Ceramic_slideShort07_SFX.wav
  • CharLimitAlert_SFX.wav
  • Chicken_Cartoon01_SFX.wav
  • Chicken_Cartoon02_SFX.wav
  • ClayBreak_Short01_SFX.wav
  • Clearing_Good_Move1_sfx.wav
  • Clearing_Good_Move2_sfx.wav
  • Clearing_Good_Move3_sfx.wav
  • Clearing_Good_Move4_sfx.wav
  • Click03_SFX.wav
  • Click_bone01_SFX.wav
  • Click_bone02_SFX.wav
  • Click_gem01_SFX.wav
  • Click_gem02_SFX.wav
  • Click_gem03_SFX.wav
  • Click_gem04_SFX.wav
  • Click_gem05_SFX.wav
  • Click_gem06_SFX.wav
  • Click_gem07_SFX.wav
  • Click_gem08_SFX.wav
  • Click_Select01_sfx.wav
  • Click_ShortMetallic_SFX.wav
  • Click_ShortSharp_SFX.wav
  • Click_Stone01_SFX.wav
  • Click_Stone02_sfx.wav
  • Click_TelButton01_SFX.wav
  • Click_TelButton02_SFX.wav
  • Click_TelButton03_SFX.wav
  • Click_TelButton04_SFX.wav
  • Click_TelButton05_SFX.wav
  • Click_TelButton06_SFX.wav
  • Click_TelButton07_SFX.wav
  • Click_Tumbler01_SFX.wav
  • Click_Tumbler02_SFX.wav
  • Click_Tumbler03_SFX.wav
  • Click_Wood_Short01_SFX.wav
  • Click_Wood_Short02_SFX.wav
  • Click_Wood_Short03_SFX.wav
  • Click_Wood_Short04_SFX.wav
  • Click_Wood_Short05_SFX.wav
  • Click_Wood_Short06_SFX.wav
  • ClockTick_Reset01_sfx.wav
  • ClockTick_Single01_sfx.wav
  • Close_Plastic_SFX.wav
  • CoffinUnlock_01_SFX.wav
  • CoinDrop_Single01_SFX.wav
  • CoinDrop_Single02_SFX.wav
  • ColdWind_SFX.wav
  • ColumnsUnlock_01_SFX.wav
  • Crash01_SFX.wav
  • Crash_Muffled_SFX.wav
  • Crash_Wood01_SFX.wav
  • Crash_Wood02_SFX.wav
  • Crate_Drop01_SFX.wav
  • Crate_PickUp01_SFX.wav
  • Creak_Low01_SFX.wav
  • Creak_Low02_SFX.wav
  • Creak_Low03_SFX.wav
  • Crowd_Arab01_SFX.wav
  • Crunch01_SFX.wav
  • Crunch02_SFX.wav
  • Crunch03_SFX.wav
  • Crunch04_SFX.wav
  • Crunch05_SFX.wav
  • Cup_Plastic_PickUp01_SFX.wav
  • Cup_Plastic_PickUp02_SFX.wav
  • DangerA_SFX.wav
  • DangerB_SFX.wav
  • Dare_to_Play_14_sfx.wav
  • Debris_Move_SFX.wav
  • DigDirt_Quick_01_SFX.wav
  • DigitalButton01_SFX.wav
  • DigitalButton02_SFX.wav
  • DigitalButton03_SFX.wav
  • DigitalButton04_SFX.wav
  • DigitalButtonChord_SFX.wav
  • DigitalButtonReset_SFX.wav
  • DigitalButtonStart_SFX.wav
  • DishSmash01_SFX.wav
  • DoorClose_Stone04_SFX.wav
  • DoorClose_Stone05_SFX.wav
  • DoorClose_Stone06_SFX.wav
  • DoorClose_Stone07_SFX.wav
  • DoorClose_Stone08_SFX.wav
  • DoorClose_StoneShort01_SFX.wav
  • DoorClose_StoneShort02_SFX.wav
  • DoorClose_Stone_SFX.wav
  • DoorOpen_MetalGate_SFX.wav
  • DoorOpen_Stone02_SFX.wav
  • DoorOpen_Stone03_SFX.wav
  • DoorOpen_StoneShort02_SFX.wav
  • DoorOpen_StoneShort03_SFX.wav
  • DoorSlam_Truck01_SFX.wav
  • Door_SlideOpen_StoneHeavy_SFX.wav
  • DrawerClose_Stone01_SFX.wav
  • DrawerClose_Stone02_SFX.wav
  • DrawerOpen_Stone01_SFX.wav
  • DrawerOpen_Stone02_SFX.wav
  • DriveTruck01_SFX.wav
  • Drop_Candy01_SFX.wav
  • Drop_Candy02_SFX.wav
  • Drop_Candy03_SFX.wav
  • Eat_all_SFX.wav
  • egg03_SFX.wav
  • ElectricBuzz01_SFX.wav
  • ElectricBuzz02_SFX.wav
  • ElectricBuzz03_SFX.wav
  • ElectricBuzz_Light01b_SFX.wav
  • ElectricBuzz_Light01_SFX.wav
  • ElectricBuzz_Light02b_SFX.wav
  • ElectricBuzz_Light02_SFX.wav
  • ElectricBuzz_Light03b_SFX.wav
  • ElectricBuzz_Light03_SFX.wav
  • ElectricityHum_ShortLoop_SFX.wav
  • FemaleCough01_SFX.wav
  • FemaleCough02_SFX.wav
  • FemaleCough03_SFX.wav
  • FemaleThroatClear03_SFX.wav
  • FemaleThroatClear04_SFX.wav
  • FemaleThroatClear05_SFX.wav
  • FemaleThroatClear06_SFX.wav
  • FilmClapper_SingleHit01_SFX.wav
  • FilmProjector_Run_sfx.wav
  • FilmProjector_Start_sfx.wav
  • Firecracker_PopPoof01_SFX.wav
  • FlashlightClick_ManyFast01_SFX.wav
  • FootstepsWalk_Dirt_FadeOut01_SFX.wav
  • Footsteps_ManySoft01_SFX.wav
  • Footstep_JumpDirt01_SFX.wav
  • Footstep_JumpDirt02_SFX.wav
  • Footstep_JumpDirt03_SFX.wav
  • Footstep_JumpDirt04_SFX.wav
  • Footstep_JumpDirt05_SFX.wav
  • Footstep_JumpDirt06_SFX.wav
  • Footstep_JumpDirt07_SFX.wav
  • Footstep_JumpDirt08_SFX.wav
  • Footstep_SingleHard01_SFX.wav
  • Footstep_SingleHard02_SFX.wav
  • Footstep_SingleHard03_SFX.wav
  • Footstep_SingleHard04_SFX.wav
  • Footstep_SingleHard05_SFX.wav
  • Footstep_SingleHard06_SFX.wav
  • Footstep_SingleHard07_SFX.wav
  • Footstep_SingleHard08_SFX.wav
  • Footstep_SingleHard09_SFX.wav
  • Footstep_SingleHard10_SFX.wav
  • Footstep_SingleHard11_SFX.wav
  • Footstep_SingleHardB01_SFX.wav
  • Footstep_SingleHardB02_SFX.wav
  • Footstep_SingleHardB03_SFX.wav
  • Footstep_SingleHardB04_SFX.wav
  • Footstep_SingleHardB05_SFX.wav
  • Footstep_SingleHardB06_SFX.wav
  • Footstep_SingleSoft01_SFX.wav
  • Footstep_SingleSoft02_SFX.wav
  • Footstep_SingleSoft03_SFX.wav
  • Footstep_SingleSoft04_SFX.wav
  • Footstep_SingleSoft05_SFX.wav
  • Footstep_SingleSoft06_SFX.wav
  • Footstep_SingleSoftB01_SFX.wav
  • Footstep_SingleSoftB02_SFX.wav
  • Footstep_SingleSoftB03_SFX.wav
  • Footstep_SingleSoftB04_SFX.wav
  • Footstep_SingleSoftB05_SFX.wav
  • Footstep_SingleSoftB06_SFX.wav
  • GamePiece01_SFX.wav
  • GamePiece02_SFX.wav
  • GamePiece03_SFX.wav
  • GamePiece04_SFX.wav
  • GamePiece05_SFX.wav
  • GamePiece06_SFX.wav
  • GamepieceSlide_Loud01_SFX.wav
  • GamepieceSlide_Loud02_SFX.wav
  • GamepieceSlide_Loud03_SFX.wav
  • GamepieceSlide_Loud04_SFX.wav
  • GamepieceSlide_Loud05_SFX.wav
  • Gamepiece_slide01_SFX.wav
  • Gamepiece_slide02_SFX.wav
  • Gamepiece_slide03_SFX.wav
  • Gamepiece_slide04_SFX.wav
  • Gamepiece_slide05_SFX.wav
  • Gate_heavyIron_Creaky01_SFX.wav
  • Gate_MetalRattle01_SFX.wav
  • Gate_MetalRattle02_SFX.wav
  • GearRatchet_01_SFX.wav
  • GearRatchet_02_SFX.wav
  • GeneratorHum_ShortLoop_SFX.wav
  • GlassSlide_01_SFX.wav
  • Glass_LensSlide01_SFX.wav
  • Glass_LensSlide02_SFX.wav
  • Glass_LensSlide03_SFX.wav
  • Glass_LensSlide04_SFX.wav
  • GongHit01_SFX.wav
  • Grab_Arm_01_SFX.wav
  • Great_sfx.wav
  • HandPat01_SFX.wav
  • High_Voltage_01_SFX.wav
  • Horus_Task_sfx.wav
  • Hotchkiss_Dial_SFX.wav
  • hum_electricity_SFX.wav
  • Jackpot_Payout_sfx.wav
  • JacobLadder_Electric_01_SFX.wav
  • JailCell_Buzz01_SFX.wav
  • Jewelry_Pick_Up_Short01_SFX.wav
  • Jewelry_Pick_Up_Short02_SFX.wav
  • Jewelry_Pick_Up_Short03_SFX.wav
  • Jewelry_Pick_Up_Short04_SFX.wav
  • Jewelry_Place_In_Box01_SFX.wav
  • Jewelry_Place_In_Box02_SFX.wav
  • Key04_SFX.wav
  • Klaxxon_01_SFX.wav
  • LabAlarm_SFX.wav
  • LabHum_SFX.wav
  • LatchOpen01_SFX.wav
  • Latch_unlock_Short03_SFX.wav
  • LeatherBag_02_SFX.wav
  • letter_fly01_SFX.wav
  • letter_fly02_SFX.wav
  • letter_fly03_SFX.wav
  • LidClose_Stone01_SFX.wav
  • LidClose_Stone02_SFX.wav
  • LidClose_Stone03_SFX.wav
  • LidClose_Stone04_SFX.wav
  • LidOpen_Stone01_SFX.wav
  • LidOpen_Stone02_SFX.wav
  • LidOpen_Stone03_SFX.wav
  • LidOpen_Stone04_SFX.wav
  • LighterClose01_SFX.wav
  • LighterOpen01_SFX.wav
  • LighterOpen_Zippo01_SFX.wav
  • LighterSpark_01_SFX.wav
  • LightHum_Fluorescent01_SFX.wav
  • LiquidPour_Thick01_SFX.wav
  • LiquidSlosh_Thick01_SFX.wav
  • LiquidSlosh_ThickShort01_SFX.wav
  • LocketButton01_SFX.wav
  • LocketOpen03_SFX.wav
  • LockUnlatch_DualAction01_SFX.wav
  • Lock_Rattle01_SFX.wav
  • Lock_Rattle02_SFX.wav
  • Lock_Rattle03_SFX.wav
  • Lock_Rattle04_SFX.wav
  • Magazine_Page_Turn05_SFX.wav
  • Marble_Pickup01_SFX.wav
  • Marble_Pickup02_SFX.wav
  • Message_Beeps_sfx.wav
  • MetalClang01_SFX.wav
  • MetalClang02_SFX.wav
  • MetalClang03_SFX.wav
  • MetalClang04_SFX.wav
  • MetalClang05_SFX.wav
  • MetalClang06_SFX.wav
  • MetalClang07_SFX.wav
  • MetalClang08_SFX.wav
  • MetalKey_Pickup2_sfx.wav
  • MetalKey_Pickup4_sfx.wav
  • Metal_ClangSmall01_SFX.wav
  • Metal_ClangSmall02_SFX.wav
  • Missing_Amulet_sfx.wav
  • Mural_Task_sfx.wav
  • Negative_Pickup02_SFX.wav
  • Notebook_open_SFX.wav
  • Notebook_Pick_Up01_SFX.wav
  • Notebook_Pick_Up02_SFX.wav
  • Notebook_Pick_Up03_SFX.wav
  • Notebook_Put_Down03_SFX.wav
  • ObjectPickUp02_SFX.wav
  • ObjectPlace_Metal01_SFX.wav
  • Omar_Drop_SFX.wav
  • OpenLeatherBag_Short01_SFX.wav
  • Osiris_Task_sfx.wav
  • PageFlip01_SFX.wav
  • PageFlip02_SFX.wav
  • PageFlip11_SFX.wav
  • PageFlip12_SFX.wav
  • PageFlip13_SFX.wav
  • PageFlip28_SFX.wav
  • PageFlip_short01_SFX.wav
  • PageFlip_short02_SFX.wav
  • PageFlip_short04_SFX.wav
  • PageFlip_short05_SFX.wav
  • PageFlip_short06_SFX.wav
  • PageFlip_short07_SFX.wav
  • PageFlip_short08_SFX.wav
  • PanelOpen_Med01_SFX.wav
  • PaperCrumple01_SFX.wav
  • PaperCrumple02_SFX.wav
  • PaperFold01_short_SFX.wav
  • PaperFold02_SFX.wav
  • PaperFold06_SFX.wav
  • PaperFold06_short_SFX.wav
  • PaperFold07_SFX.wav
  • PaperNoise_Quite02_SFX.wav
  • PaperNoise_Quite03_SFX.wav
  • PaperOpen_HeavyWeight02_SFX.wav
  • PaperPickup04_SFX.wav
  • PaperPickup05_SFX.wav
  • PaperPickup06_SFX.wav
  • PaperRustle01_SFX.wav
  • PaperRustle02_SFX.wav
  • PaperRustle03_SFX.wav
  • PaperRustle04_SFX.wav
  • PaperRustle05_SFX.wav
  • PaperRustle06_SFX.wav
  • PaperRustle08_SFX.wav
  • PaperRustle10_SFX.wav
  • PaperRustle12_SFX.wav
  • PaperRustle_Quiet02_SFX.wav
  • PaperRustle_Quiet03_SFX.wav
  • PaperRustle_Quiet04_SFX.wav
  • PaperRustle_Quiet05_SFX.wav
  • PaperTake02_SFX.wav
  • PaperTake03_SFX.wav
  • PaperTake_short01_SFX.wav
  • PaperTake_short02_SFX.wav
  • PaperTake_short03_SFX.wav
  • PaperTake_short04_SFX.wav
  • PaperTake_short05_SFX.wav
  • PaperTake_short07_SFX.wav
  • Paper_Doll01_SFX.wav
  • Paper_Doll03_SFX.wav
  • Paper_Doll04_SFX.wav
  • Paper_Doll06_SFX.wav
  • Paper_Doll07_SFX.wav
  • paper_note_pickupL2_SFX.wav
  • paper_note_pickupL3_SFX.wav
  • paper_note_pickupL_SFX.wav
  • paper_note_pick_upL2_SFX.wav
  • paper_note_pick_upL3_SFX.wav
  • paper_note_pick_upL4_SFX.wav
  • paper_note_pick_upL5_SFX.wav
  • paper_note_pick_upL6_SFX.wav
  • paper_note_pick_upL_SFX.wav
  • paper_pick_up_slide2_SFX.wav
  • paper_pick_up_slide3_SFX.wav
  • Paper_Sheet02_SFX.wav
  • Paper_Sheet03_SFX.wav
  • Paper_Short01_SFX.wav
  • Paper_Short02_SFX.wav
  • Pebble_Fall01_SFX.wav
  • Pebble_Fall02_SFX.wav
  • Pebble_Fall03_SFX.wav
  • Pebble_Fall04_SFX.wav
  • Pebble_Fall05_SFX.wav
  • Pebble_Fall06_SFX.wav
  • Pebble_Fall07_SFX.wav
  • Pebble_Fall08_SFX.wav
  • PencilWriting_Short01_SFX.wav
  • PencilWriting_Short02_SFX.wav
  • PenWrite_Short01_SFX.wav
  • PenWrite_Short02_SFX.wav
  • PenWrite_Short03_SFX.wav
  • PenWrite_Short04_SFX.wav
  • PenWrite_Short05_SFX.wav
  • PenWrite_Short06_SFX.wav
  • PenWrite_Short07_SFX.wav
  • PenWrite_Short08_SFX.wav
  • PenWrite_Short09_SFX.wav
  • Phone_Sample_01_SFX.wav
  • Phone_WaitForPickUp_1_SFX.wav
  • PickHit_01_SFX.wav
  • PickUp_Candy01_SFX.wav
  • PickUp_Candy02_SFX.wav
  • PickUp_Candy03_SFX.wav
  • PickUp_Candy04_SFX.wav
  • PickUp_Candy05_SFX.wav
  • PickUp_Candy06_SFX.wav
  • PickUp_Candy07_SFX.wav
  • PickUp_Candy08_SFX.wav
  • PickUp_CellPhone01_sfx.wav
  • PickUp_CellPhoneShort_sfx.wav
  • PickUp_Ceramic01_SFX.wav
  • PickUp_Ceramic02_SFX.wav
  • PickUp_Ceramic03_SFX.wav
  • PickUp_Ceramic04_SFX.wav
  • PickUp_Ceramic05_SFX.wav
  • PickUp_Egg_SFX.wav
  • PickUp_Key02_SFX.wav
  • PickUp_MetalCanister02_SFX.wav
  • PickUp_MetalSmall01_sfx.wav
  • PickUp_MetalSmall02_SFX.wav
  • PickUp_ObjectBeep02_SFX.wav
  • PickUp_ObjectBeep03_SFX.wav
  • Pickup_PaperShort01_SFX.wav
  • Pickup_PaperShort02_SFX.wav
  • Pickup_PaperShort03_SFX.wav
  • Pickup_PaperShort04_SFX.wav
  • Pickup_PaperShort05_SFX.wav
  • Pickup_PaperShort06_SFX.wav
  • PickUp_Wood01_SFX.wav
  • Place_PaperShort01_SFX.wav
  • Place_PaperShort02_SFX.wav
  • Place_PaperShort03_SFX.wav
  • Place_PaperShort04_SFX.wav
  • Place_PaperShort05_SFX.wav
  • Place_PaperShort06_SFX.wav
  • Place_PaperShort07_SFX.wav
  • Place_PaperShort08_SFX.wav
  • Plug03_SFX.wav
  • PoleTake01_SFX.wav
  • PoleTake02_SFX.wav
  • Powerup01_sfx.wav
  • Powerup02_sfx.wav
  • Powerup03_sfx.wav
  • PutDown_CellPhone01_SFX.wav
  • PutDown_CellPhone02_SFX.wav
  • PutDown_CellPhone03_SFX.wav
  • PutDown_CellPhone04_SFX.wav
  • PutDown_Metal04_SFX.wav
  • PutDown_Metal05_SFX.wav
  • puzzle_clickL1_SFX.wav
  • puzzle_clickL2_SFX.wav
  • puzzle_clickL_SFX.wav
  • Puzzle_Unlock_SFX.wav
  • QuakeRumble_Long_SFX.wav
  • QuakeRumble_Med01_SFX.wav
  • Ratchet02_SFX.wav
  • reload_game_lost_clinkyL1_SFX.wav
  • reload_game_lost_clinkyL2_SFX.wav
  • reload_game_lost_clinkyL3_SFX.wav
  • ResetButton_StonesRotate_SFX.wav
  • RingBack_Cat_sfx.wav
  • RingBack_Cuckoo_SFX.wav
  • RingBack_Dolphin_SFX.wav
  • RingBack_DoorBell_SFX.wav
  • RingBack_DuckDuckGoose_SFX.wav
  • RingBack_Electronic_Scale_SFX.wav
  • RingBack_Elephant_SFX.wav
  • RingBack_Game_SFX.wav
  • RingBack_Horn_SFX.wav
  • RingBack_Irish_SFX.wav
  • RingBack_Jazz_SFX.wav
  • RingBack_Monkey_SFX.wav
  • Ringback_MusicAccent_SFX.wav
  • Ringback_MusicSynth_SFX.wav
  • RingBack_NewsTheme_sfx.wav
  • RingBack_OldFashioned_SFX.wav
  • Ringback_PhoneFrench_SFX.wav
  • Ringback_PhoneRattle_SFX.wav
  • RingBack_Rock_SFX.wav
  • RingBack_Sheep_SFX.wav
  • Ringback_Slideup_SFX.wav
  • RingBack_Sparkle_SFX.wav
  • RingBack_Suspense_SFX.wav
  • RingBack_Vibrate_sfx.wav
  • RingBack_WoodBlock_SFX.wav
  • RockFall03_SFX.wav
  • RockFall09_sfx.wav
  • RockFall10_sfx.wav
  • RockFall_Dirt03_SFX.wav
  • RockFall_Dirt04_SFX.wav
  • RockFall_Dirt05_SFX.wav
  • RockFall_Windy01_SFX.wav
  • RockHit_Crush01_SFX.wav
  • RockHit_Crush02_SFX.wav
  • RockLower_Scrape01_SFX.wav
  • RockLower_Scrape02_SFX.wav
  • RockLower_Scrape03_SFX.wav
  • RockMusic_NewsTheme01_sfx.wav
  • RockPickUp01_SFX.wav
  • RockPickUp02_SFX.wav
  • RockPickUp03_SFX.wav
  • RockScrape_Short01_SFX.wav
  • RockScrape_Short02_SFX.wav
  • RockScrape_Short03_SFX.wav
  • RockScrape_Short04_SFX.wav
  • RockScrape_Short05_SFX.wav
  • RocksCrash_01_SFX.wav
  • RocksCrash_Med01_SFX.wav
  • RocksCrash_Short01_SFX.wav
  • RocksFall_Many01_SFX.wav
  • RocksFall_Many02_SFX.wav
  • RocksFall_ManySmall01_SFX.wav
  • RocksFall_ManySmallLong01_SFX.wav
  • RocksFall_Small01_SFX.wav
  • RockSteps_01_SFX.wav
  • RockSteps_02_SFX.wav
  • RockSteps_03_SFX.wav
  • RockSteps_04_SFX.wav
  • RockSteps_05_SFX.wav
  • RockSteps_06_SFX.wav
  • RockSteps_07_SFX.wav
  • Rocks_Fall01_SFX.wav
  • Rocks_Fall03_SFX.wav
  • Rocks_Fall04_SFX.wav
  • Rocks_Fall05_SFX.wav
  • rocks_fall_big_SFX.wav
  • RockWood_Crash01_SFX.wav
  • RockWood_Crash02_SFX.wav
  • RockWood_Crash03_SFX.wav
  • Rock_Fall01_SFX.wav
  • Rock_Fall02_SFX.wav
  • Rock_Fall03_SFX.wav
  • Rock_Fall05_SFX.wav
  • Rock_Hit_SFX.wav
  • Rock_Hit_Short01_SFX.wav
  • Rock_Move_Small01_SFX.wav
  • Rock_Move_Small02_SFX.wav
  • Rock_Move_Small03_SFX.wav
  • Rock_Move_Small04_SFX.wav
  • Rock_Move_Small05_SFX.wav
  • Rock_Scrape01_SFX.wav
  • Rock_Scrape02_SFX.wav
  • Rock_Scrape04_SFX.wav
  • Rock_Scrape05_SFX.wav
  • Rock_Scrape06_SFX.wav
  • Rock_ScrapeShort_SFX.wav
  • Rock_Scrape_Quick_SFX.wav
  • Rock_Scratch01_sfx.wav
  • Rock_Scratch02_sfx.wav
  • Rock_Slide01_SFX.wav
  • Rock_Slide02_SFX.wav
  • Rock_Slide03_SFX.wav
  • Rock_Slide04_SFX.wav
  • Rock_Slide05_SFX.wav
  • RodentScamper_Slow01_sfx.wav
  • RodentScamper_Slow02_sfx.wav
  • RodentScamper_Slow03_sfx.wav
  • RollSticks01_SFX.wav
  • RollSticks02_SFX.wav
  • RollSticks03_SFX.wav
  • RollSticks04_SFX.wav
  • RollSticks05_SFX.wav
  • RollSticks06_SFX.wav
  • RopeCreak_01_SFX.wav
  • RopeCreak_02_sfx.wav
  • RotateSwitch_Stone01_SFX.wav
  • RotateSwitch_Stone02_SFX.wav
  • Rumble01_SFX.wav
  • Rumble_Soft01_SFX.wav
  • Run_Stone_Stairs_01_SFX.wav
  • SandDump_Heavy01_SFX.wav
  • SandFall_Med01_SFX.wav
  • SandHiss01_SFX.wav
  • SandHiss02_SFX.wav
  • SandHiss03_SFX.wav
  • SandHiss04_SFX.wav
  • SandHiss05_SFX.wav
  • SandPourLong01_SFX.wav
  • SandPour_Loop02_SFX.wav
  • ScaffoldingCreak_01_SFX.wav
  • ScaffoldingCreak_02_SFX.wav
  • ScaffoldingCreak_03_SFX.wav
  • ScaffoldingCreak_04_SFX.wav
  • ScaffoldingCreak_Short01_SFX.wav
  • ScaffoldingCreak_Short02_SFX.wav
  • ScaffoldingCreak_Short03_SFX.wav
  • ScaffoldingCreak_Short04_SFX.wav
  • ScaffoldingCreak_Short05_SFX.wav
  • Scroll_Close_01_SFX.wav
  • Scroll_Open_01_SFX.wav
  • Scroll_Open_02_SFX.wav
  • Scroll_Open_03_SFX.wav
  • Sekmet_Task_sfx.wav
  • ServoMotor_Start01_Sfx.wav
  • SetDown_Picture_SFX.wav
  • Shop_Bell_01_SFX.wav
  • Shovel_MetalScrape01_SFX.wav
  • Shovel_MetalScrape02_SFX.wav
  • silence_sfx.wav
  • Siren_Police01_SFX.wav
  • siren_SFX.wav
  • Sizzle01_SFX.wav
  • SlabSlide_StoneCrash01_SFX.wav
  • Slide05_SFX.wav
  • Slide06_SFX.wav
  • SlideClose_Whoosh01_SFX.wav
  • SlideOpen_Whoosh01_SFX.wav
  • SmallCabinet_Close01_SFX.wav
  • SmallCabinet_Close02_SFX.wav
  • SmokeWaff01_SFX.wav
  • SnakeHiss01_SFX.wav
  • SnakeHiss02_Muffled_SFX.wav
  • SnakeHiss02_SFX.wav
  • SnakeHiss03_SFX.wav
  • SnakeHiss04_SFX.wav
  • SnakeHiss05_SFX.wav
  • SnakeHiss06_SFX.wav
  • SnakeHiss07_SFX.wav
  • SnakeSpit01_SFX.wav
  • SneakerSkid_01_SFX.wav
  • SneakerSkid_02_SFX.wav
  • SneakerSkid_03_SFX.wav
  • SneakerSkid_04_SFX.wav
  • SneakerSkid_05_SFX.wav
  • SparkIgnite01_sfx.wav
  • SparkIgnite02_sfx.wav
  • Spark_Short_01_SFX.wav
  • Spied_Message01_SFX.wav
  • Spied_Message02_SFX.wav
  • Spied_Message03_SFX.wav
  • Spied_Message04_SFX.wav
  • Spied_Message05_SFX.wav
  • Spied_Message06_SFX.wav
  • SpinMechanical01_SFX.wav
  • Steam_Burst_01_SFX.wav
  • Sticker05_SFX.wav
  • Stone1_sfx.wav
  • Stone2_sfx.wav
  • StoneBreak_Short01_SFX.wav
  • StoneBreak_Short02_SFX.wav
  • StoneClose01_SFX.wav
  • StoneClose02_SFX.wav
  • StoneClose03_SFX.wav
  • StoneDisk_Open01_SFX.wav
  • StoneDisk_Open02_SFX.wav
  • StoneDoor_Close01_SFX.wav
  • StoneDoor_Open01_SFX.wav
  • StoneDoor_WaterOpen01_SFX.wav
  • StoneGrind_Medium01_SFX.wav
  • StoneLock_01_SFX.wav
  • StoneMove01_SFX.wav
  • StoneMove02_SFX.wav
  • StoneMove03_SFX.wav
  • StoneMove04_SFX.wav
  • StoneMove05_SFX.wav
  • StoneMove06_SFX.wav
  • StoneRelease01_SFX.wav
  • StoneRotate1_sfx.wav
  • StoneRotate2_sfx.wav
  • StoneRotate3_sfx.wav
  • StoneRotate_Low01_sfx.wav
  • StoneRumble_Long01_SFX.wav
  • StoneRumble_Long02_SFX.wav
  • StoneShift01_SFX.wav
  • StoneShift02_SFX.wav
  • StoneShift03_SFX.wav
  • StoneShift04_SFX.wav
  • StoneShift05_SFX.wav
  • StoneSlide02_SFX.wav
  • StoneSlide04_SFX.wav
  • Stoneslide06_SFX.wav
  • StoneSlide09_SFX.wav
  • StoneSlide_CloseShort01_SFX.wav
  • StoneSlide_CloseShort02_SFX.wav
  • StoneSlide_Med01_SFX.wav
  • StoneSlide_Short01_SFX.wav
  • StoneSlide_Short02_SFX.wav
  • StoneSlide_Short03_SFX.wav
  • StoneSlide_Short04_SFX.wav
  • StoneWheel_Roll_SFX.wav
  • Stone_Close01_SFX.wav
  • Stone_Close02_sfx.wav
  • Stone_Lock_SFX.wav
  • Stone_Open01_SFX.wav
  • Stone_PopButton01_SFX.wav
  • Stone_PopButton02_SFX.wav
  • Stone_PopButton03_SFX.wav
  • Stone_PushButton01_SFX.wav
  • Stone_PushButton02_SFX.wav
  • Stone_PushButton03_SFX.wav
  • Stone_PushButton04_SFX.wav
  • Stone_ScrapeFast01_SFX.wav
  • Stone_ScrapeFast02_SFX.wav
  • Stone_Slide04_SFX.wav
  • stub_sfx.wav
  • Switch_3_Stages_SFX.wav
  • Switch_Heavy01_short_SFX.wav
  • Switch_Heavy02_short_SFX.wav
  • Switch_Heavy03_short_SFX.wav
  • Switch_Heavy04_short_SFX.wav
  • Switch_Heavy05_short_SFX.wav
  • TaskListClsd_SFX.wav
  • TaskListOpen_SFX.wav
  • telephone_busyShort_SFX.wav
  • TentClose01_SFX.wav
  • TentClose02_SFX.wav
  • TentClose03_SFX.wav
  • TentClose04_SFX.wav
  • TentClose05_SFX.wav
  • TentFlap01_SFX.wav
  • TentFlap02_SFX.wav
  • TentFlap03_SFX.wav
  • TentFlap04_SFX.wav
  • TentFlap05_SFX.wav
  • TentFlap06_SFX.wav
  • TentOpen01_SFX.wav
  • TentOpen02_SFX.wav
  • TentOpen03_SFX.wav
  • TentOpen04_SFX.wav
  • TentOpen05_SFX.wav
  • TeslaCoil_SFX.wav
  • Thud02_SFX.wav
  • Thud03_SFX.wav
  • ThudLong02_SFX.wav
  • ThunderClap_SFX.wav
  • Tile_ClickDown01_sfx.wav
  • Tile_ClickUp01_sfx.wav
  • Tile_ClickUp02_sfx.wav
  • TimpaniFanfare_Short_sfx.wav
  • TinPickup01_SFX.wav
  • TinPickup02_SFX.wav
  • TombOpen_Stone01_SFX.wav
  • Toolbox_plastic_open01_SFX.wav
  • ToolDig_Many01_SFX.wav
  • ToolDig_ManyLong01_SFX.wav
  • TrunkClose01_sfx.wav
  • TrunkClose02_sfx.wav
  • TrunkOpen01_sfx.wav
  • TrunkOpen02_sfx.wav
  • TrunkRattle01_sfx.wav
  • TrunkRattle02_sfx.wav
  • TrunkRattle03_sfx.wav
  • tunnel_low_rumble_horror02_SFX.wav
  • tunnel_low_rumble_horror03_SFX.wav
  • tunnel_low_rumble_horror04_SFX.wav
  • tunnel_low_rumble_horror05_SFX.wav
  • tunnel_low_rumble_horror_SFX.wav
  • Turn_Squeak5_SFX.wav
  • Turn_Squeak6_SFX.wav
  • Turn_Squeak7_SFX.wav
  • Turn_Squeak8_SFX.wav
  • Typeout_2Sec_SFX.wav
  • Unlock01_SFX.wav
  • Unlock04_SFX.wav
  • UnlockSmallLock03_SFX.wav
  • Urn_Smash_SFX.wav
  • vases_Task_sfx.wav
  • VideoGame_Lost_SFX.wav
  • Vox_Cover01_SFX.wav
  • Vox_Cover02_SFX.wav
  • Vox_Curse01_SFX.wav
  • Vox_Doctor01_SFX.wav
  • Vox_Evacuation01_SFX.wav
  • Vox_Jon01_SFX.wav
  • Vox_Jon02_SFX.wav
  • Vox_Lookout01_SFX.wav
  • Vox_Scream01_SFX.wav
  • Vox_Shelter01_SFX.wav
  • Vox_What01_SFX.wav
  • Wall_Trays_sfx.wav
  • Water_PourCup02_SFX.wav
  • Water_PourCup03_SFX.wav
  • Water_PourCup04_SFX.wav
  • Water_PourCup05_SFX.wav
  • Whispers_01_SFX.wav
  • Whispers_02_SFX.wav
  • Whispers_03_SFX.wav
  • Whispers_04_SFX.wav
  • Whispers_05_SFX.wav
  • Wind01_SFX.wav
  • Wind02_SFX.wav
  • Wind03_SFX.wav
  • Wind06_SFX.wav
  • WindGust01_SFX.wav
  • WindGust02_SFX.wav
  • WindGust03_SFX.wav
  • WindGust04_SFX.wav
  • WindGust05_SFX.wav
  • WindGust06_SFX.wav
  • WindGust07_SFX.wav
  • WindGust08_SFX.wav
  • WindGust09_SFX.wav
  • WindGust10_SFX.wav
  • WindGust11_SFX.wav
  • WindHowl_01_SFX.wav
  • WindHowl_02_SFX.wav
  • WindHowl_03_SFX.wav
  • WindHowl_04_SFX.wav
  • WindHowl_05_SFX.wav
  • WindWhistle01_SFX.wav
  • WindWhistle02_SFX.wav
  • WindWhistle03_SFX.wav
  • WindWhistle04_SFX.wav
  • WindWhistle05_SFX.wav
  • WindWhistle_Amb01_SFX.wav
  • WindWhistle_Amb02_SFX.wav
  • Wind_Howl01_SFX.wav
  • WinHidato_SFX.wav
  • WoodCreak_Long01_SFX.wav
  • WoodCreak_Med01_SFX.wav
  • WoodHit_02_SFX.wav
  • WoodSplinter_Med01_SFX.wav
  • WoodSplinter_Short01_SFX.wav
  • Wood_Box_Pick_Up02_SFX.wav
  • Wood_Door_Hvy_Cls02_SFX.wav
  • ZoomLens02_SFX.wav
  • ZoomLens03_SFX.wav
Format ZIP (application/zip)
wav
Hits 64

Comments (0)


You must be logged in to post comments.