Sound Effects


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Asset Info favorite
Name Sound Effects
Category PC / Computer
Game Nancy Drew: The Shattered Medallion
Section Sound Effects
Submitted May 1, 2026
Uploaded By OCL
Size 93.16 MB (926 items) arrow_right
  • AGG_Bomb_SFX.wav
  • AGG_ClonerCount_SFX.wav
  • AGG_Fireworks_SFX.wav
  • AGG_GameOver_SFX.wav
  • AGG_HighScore_Win_SFX.wav
  • AGG_LevelComplete_SFX.wav
  • AGG_MatchNew_SFX.wav
  • AGG_PieceClone_SFX.wav
  • AGG_PieceMove_SFX.wav
  • AGG_Shield_SFX.wav
  • Airlock_Close_1_SFX.wav
  • Airlock_Open_1_SFX.wav
  • AirRelease1_SFX.wav
  • AirRelease2_SFX.wav
  • AirRelease3_SFX.wav
  • AirRelease4_SFX.wav
  • Air_ReleaseCanister05_SFX.wav
  • Air_ReleaseCanister06_SFX.wav
  • Alarm_Fire_Loop_sfx.wav
  • Alarm_Loop_SoftFast_1_SFX.wav
  • Alarm_Loop_Soft_1_SFX.wav
  • AlbumPickup_SFX.wav
  • AlbumPutdown1_SFX.wav
  • AlbumPutdown2_SFX.wav
  • AlbumPutdown3_SFX.wav
  • AnkeriteFail_SFX.wav
  • AnnTake_SFX.wav
  • ArrowSpin_sfx.wav
  • Auction_Pickup1_SFX.wav
  • Auction_Pickup2_SFX.wav
  • Auction_Pickup3_SFX.wav
  • Auction_Pickup4_SFX.wav
  • AxeTake_SFX.wav
  • Backpack_Open_1_SFX.wav
  • Backpack_Open_2_SFX.wav
  • Backpack_Open_3_SFX.wav
  • Backpack_Open_4_SFX.wav
  • Bag_Pickup_SFX.wav
  • Balloon_Pop_01_SFX.wav
  • Balloon_Pop_02_SFX.wav
  • Balloon_Tieing_01_SFX.wav
  • Balloon_Tieing_02_SFX.wav
  • Balloon_Tieing_03_SFX.wav
  • Balloon_Tieing_04_SFX.wav
  • Balloon_Tieing_05_SFX.wav
  • Balloon_Tieing_06_SFX.wav
  • Balloon_Tieing_07_SFX.wav
  • BasketMove_Creak04_SFX.wav
  • BAS_WindGust1_SFX.wav
  • BAS_WindGust2_SFX.wav
  • BAS_WindGust3_SFX.wav
  • Battle_Swords_01_sfx.wav
  • Battle_Swords_02_sfx.wav
  • Bear_Roar_01_sfx.wav
  • Bear_Roar_02_sfx.wav
  • Beep01_SFX.wav
  • Beep_Arcade01_sfx.wav
  • Beep_Arcade02_sfx.wav
  • Beep_Arcade03_sfx.wav
  • Beep_Arcade04_sfx.wav
  • Beep_Computer07_sfx.wav
  • Beep_Double01_SFX.wav
  • Beep_Double02_SFX.wav
  • Beep_Double03_SFX.wav
  • Beep_DoubleFast01_SFX.wav
  • Beep_Electronic_Flair_High_SFX.wav
  • Beep_Electronic_Flair_Low_SFX.wav
  • Beep_Electronic_Flair_Middle_SFX.wav
  • Beep_Electronic_High_01_SFX.wav
  • Beep_Electronic_High_02_SFX.wav
  • Beep_Electronic_Low_01_SFX.wav
  • Beep_Electronic_Middle_01_SFX.wav
  • Beep_Matching_SFX.wav
  • Beep_sfx.wav
  • Beep_Single01_SFX.wav
  • Beep_Single02_SFX.wav
  • Belt_SFX.wav
  • Bird_Blackbird1_SFX.wav
  • Bird_Blackbird2_SFX.wav
  • Bird_Blackbird3_SFX.wav
  • Bird_Call_Sparrow01_SFX.wav
  • Bird_Call_Sparrow06_SFX.wav
  • Bird_Mynah1_SFX.wav
  • Bird_Mynah2_SFX.wav
  • Bird_Mynah3_SFX.wav
  • Bird_Pheasant1_SFX.wav
  • Bird_Pheasant2_SFX.wav
  • Bird_Pheasant3_SFX.wav
  • Bird_Plover1_SFX.wav
  • Bird_Plover2_SFX.wav
  • Bird_Plover3_SFX.wav
  • Bird_Plover4_SFX.wav
  • Bird_Teal1_SFX.wav
  • Bird_Teal2_SFX.wav
  • Bird_Teal3_SFX.wav
  • BladesPickup_SFX.wav
  • Blades_Move_SFX.wav
  • Blades_Return_SFX.wav
  • Blades_Win_SFX.wav
  • Board_Break1_SFX.wav
  • Board_Break2_SFX.wav
  • Board_Break3_SFX.wav
  • Board_Reset_SFX.wav
  • BodyFall_wood04_SFX.wav
  • Body_Collide_1_SFX.wav
  • BookClose01_SFX.wav
  • Book_Close_Light_1_SFX.wav
  • Book_Down_1_SFX.wav
  • Book_Heavy_Close1_SFX.wav
  • Book_Heavy_Close2_SFX.wav
  • Book_Light_Close2_SFX.wav
  • Book_Light_Open2_SFX.wav
  • Book_Open_Light_1_SFX.wav
  • Book_Open_Small_1_SFX.wav
  • Book_Open_Small_2_SFX.wav
  • Book_Open_Small_3_SFX.wav
  • Book_PickUp01_SFX.wav
  • Book_PickUp02_SFX.wav
  • Book_PickUp03_SFX.wav
  • Book_PickUp04_SFX.wav
  • Book_Pickup_SFX.wav
  • Book_Up_1_SFX.wav
  • Boop_02_SFX.wav
  • BoxClose_SFX.wav
  • BoxOpen_SFX.wav
  • box_chest_click_closeL3_SFX.wav
  • Box_Close_WoodSmall_1_SFX.wav
  • Box_MetalSmall_Open_SFX.wav
  • Box_Metal_Open_04_SFX.wav
  • Box_Open_WoodSmall_1_SFX.wav
  • Box_Up_Wood_1_SFX.wav
  • BranchBreak1_SFX.wav
  • BranchBreak2_SFX.wav
  • BranchBreak3_SFX.wav
  • BranchBreak4_SFX.wav
  • BridgeNotePickup_SFX.wav
  • Bridge_Step1_SFX.wav
  • Bridge_Step2_SFX.wav
  • Bridge_Step3_SFX.wav
  • Briefcase_Lock_1_sfx.wav
  • Briefcase_Lock_2_sfx.wav
  • Briefcase_Unlock_1_SFX.wav
  • Briefcase_Unlock_5_SFX.wav
  • Bucket_Pickup_SFX.wav
  • Button_Click_Down_1_sfx.wav
  • Button_Click_Down_2_sfx.wav
  • Button_Click_Up_1_sfx.wav
  • Button_Click_Up_2_sfx.wav
  • Button_Keypad_Beep_1_SFX.wav
  • Buzzer01_SFX.wav
  • Buzzer_Short_1_SFX.wav
  • Cabinet_Close_Wood_1_SFX.wav
  • Cabinet_Close_Wood_2_SFX.wav
  • Cabinet_Close_Wood_3_SFX.wav
  • Cabinet_Open_Wood_1_SFX.wav
  • Cabinet_Open_Wood_2_SFX.wav
  • Cabinet_Open_Wood_3_SFX.wav
  • Cafe_Bell_SFX.wav
  • Camera35mmSingleShot01_SFX.wav
  • Cannon_TwoReports_sfx.wav
  • CardFlip01_SFX.wav
  • CardFlip02_SFX.wav
  • CardFlip03_SFX.wav
  • CardFlip04_SFX.wav
  • CardFlip05_SFX.wav
  • CardShuffle_SFX.wav
  • Card_Deal02_SFX.wav
  • Card_Flip_01_sfx.wav
  • Card_Flip_02_sfx.wav
  • Card_Flip_03_sfx.wav
  • Card_Flip_04_sfx.wav
  • Card_Flip_05_sfx.wav
  • Card_Flip_06_sfx.wav
  • Card_Flip_07_sfx.wav
  • Card_Flip_08_sfx.wav
  • Card_Flip_09_sfx.wav
  • Card_Flip_10_sfx.wav
  • Card_Flip_11_sfx.wav
  • Card_Flip_12_sfx.wav
  • Card_Flip_13_sfx.wav
  • Card_Flip_14_sfx.wav
  • Card_Flip_15_sfx.wav
  • Card_Flip_16_sfx.wav
  • Card_Flip_17_sfx.wav
  • Card_Flip_18_sfx.wav
  • Card_Flip_19_sfx.wav
  • Card_Flip_20_sfx.wav
  • Card_Flip_21_sfx.wav
  • Card_Flip_22_sfx.wav
  • Card_PickUp1_SFX.wav
  • Card_Pickup2_SFX.wav
  • Card_place04_SFX.wav
  • Card_PutAway_SFX.wav
  • Card_PutDown_SFX.wav
  • Card_TurnOver_SFX.wav
  • CaveBat1_SFX.wav
  • CaveBat2_SFX.wav
  • CaveBat3_SFX.wav
  • CaveIn_SFX.wav
  • CaveWaterDrip1_SFX.wav
  • CaveWaterDrip2_SFX.wav
  • CaveWaterDrip3_SFX.wav
  • CaveWaterDrip4_SFX.wav
  • CaveWaterDrip5_SFX.wav
  • CaveWaterDrip6_SFX.wav
  • CAV_Footsteps_SFX.wav
  • CAV_PowerOut_SFX.wav
  • CAV_Rappel1_SFX.wav
  • CAV_Rappel2_SFX.wav
  • CAV_Rappel3Generator_SFX.wav
  • CAV_Rappel3_SFX.wav
  • CAV_RopeDrop_SFX.wav
  • CAV_SonnyRaft1_SFX.wav
  • CAV_SonnyRaft2_SFX.wav
  • CAV_SonnyRaft3_SFX.wav
  • CAV_SonnyRaft4_SFX.wav
  • CAV_WaterDrop_SFX.wav
  • CAV_Water_Drops_SFX.wav
  • CellRingBack1_SFX.wav
  • CellRingback2_SFX.wav
  • CellRingBack3_SFX.wav
  • CellRingBack4_SFX.wav
  • CellRingBack5_SFX.wav
  • CellRingBack6_SFX.wav
  • CellRingBack7_SFX.wav
  • CellRingtone1_SFX.wav
  • CellRingtone2_SFX.wav
  • CellRingtone3_SFX.wav
  • CellRingtone4_SFX.wav
  • CellRingtone5_SFX.wav
  • CellRingtone6_SFX.wav
  • CellRingtone7_SFX.wav
  • Cell_HangUp01_sfx.wav
  • Ceramic_Up_1_SFX.wav
  • Ceramic_Up_2_SFX.wav
  • Ceramic_Up_3_SFX.wav
  • Ceramic_Up_4_SFX.wav
  • Ceramic_Up_5_SFX.wav
  • Ceramic_Up_6_SFX.wav
  • CharLimitAlert_SFX.wav
  • Charm_PickUp1_SFX.wav
  • Charm_PickUp2_SFX.wav
  • Charm_Take_1_SFX.wav
  • Charm_Take_4_SFX.wav
  • Charm_Up_3_SFX.wav
  • ChestClose01_SFX.wav
  • ChestOpen_SFX.wav
  • Chicken_Cluck_1_SFX.wav
  • Chicken_Cluck_2_SFX.wav
  • Chicken_Cluck_3_SFX.wav
  • Chicken_Cluck_4_SFX.wav
  • Chime02_SFX.wav
  • Chime04_SFX.wav
  • Chime05_SFX.wav
  • Chimes_Magical_01_sfx.wav
  • Chimes_SFX.wav
  • ClawButtonDown_SFX.wav
  • ClawButtonUp_SFX.wav
  • ClawShootFail_SFX.wav
  • ClawShootSuccess_SFX.wav
  • ClearBranches_SFX.wav
  • Click03_SFX.wav
  • Click13_SFX.wav
  • Click27_sfx.wav
  • Click_gem04_SFX.wav
  • Click_plastic_SFX.wav
  • Click_Select01_sfx.wav
  • CloseBranches_SFX.wav
  • CloseHatch_SFX.wav
  • ClothPickup_SFX.wav
  • Cloth_Rustle_1_sfx.wav
  • Cloth_Rustle_2_sfx.wav
  • Cloth_Rustle_3_sfx.wav
  • Cloth_Rustle_4_sfx.wav
  • Cloth_Rustle_5_sfx.wav
  • Cloth_Rustle_6_sfx.wav
  • CoinCollect01_SFX.wav
  • CoinCollect02_SFX.wav
  • CoinCollect03_SFX.wav
  • CoinsSlide_SFX.wav
  • Coin_Up_2_SFX.wav
  • CompartmentOpen_SFX.wav
  • Compartment_Close_SmallMetal_1_SFX.wav
  • Compartment_SmallMetal_Open_SFX.wav
  • CompassGearBig_SFX.wav
  • CompassGearSmall_SFX.wav
  • CompassHum_SFX.wav
  • CompassPlace_SFX.wav
  • CompassRemove_SFX.wav
  • CompassRotate_SFX.wav
  • CompassRound_SFX.wav
  • CompassSlide2_SFX.wav
  • CompassSlide_SFX.wav
  • CompassWorking_SFX.wav
  • Compass_Solve_3_SFX.wav
  • Compass_Solve_5_SFX.wav
  • Compass_Solve_7_SFX.wav
  • Compass_Solve_9_SFX.wav
  • Computer_Beep_09_SFX.wav
  • Computer_ErrorBeep01_SFX.wav
  • Computer_Wake_SFX.wav
  • Cork_Pop_sfx.wav
  • Cow_Dead_01_SFX.wav
  • Cow_Dead_02_SFX.wav
  • Cow_Scared_01_SFX.wav
  • Cow_Scared_02_SFX.wav
  • Cow_Show_01_SFX.wav
  • Cow_Show_02_SFX.wav
  • Cow_Show_03_SFX.wav
  • Curtain_SFX.wav
  • Dare_to_Play_14_sfx.wav
  • Dig_Clear1_SFX.wav
  • Dig_Clear2_SFX.wav
  • Dig_Pickup_SFX.wav
  • DirtPour_SFX.wav
  • DirtSettle1_SFX.wav
  • DirtSettle2_SFX.wav
  • DirtSettle3_SFX.wav
  • Dirt_Dig_1_SFX.wav
  • DisplaySwitchOff_SFX.wav
  • DistantWindGust1_SFX.wav
  • DistantWindGust2_SFX.wav
  • DistantWindGust3_SFX.wav
  • DivePanelOpen_SFX.wav
  • Dive_DepthChange1_SFX.wav
  • Dive_DepthChange2_SFX.wav
  • Dive_DepthChange3_SFX.wav
  • Donkey_Braying_01_sfx.wav
  • Donkey_Braying_02_sfx.wav
  • DoorClose_AirTight_01_SFX.wav
  • DoorClose_AirTight_02_SFX.wav
  • Door_Cellar_Close1_SFX.wav
  • Door_Cellar_Close2_SFX.wav
  • Door_Cellar_Close3_SFX.wav
  • Door_Cellar_Open1_SFX.wav
  • Door_Cellar_Open2_SFX.wav
  • Door_Cellar_Open3_SFX.wav
  • Door_Close_MetalVault_2_SFX.wav
  • Door_MetalGate_Locked_SFX.wav
  • Door_MetalGate_Open2_SFX.wav
  • door_rattle_1_SFX.wav
  • door_rattle_2_SFX.wav
  • door_rattle_3_SFX.wav
  • DotsBegin_SFX.wav
  • DotsCancel_SFX.wav
  • DotsConnect_SFX.wav
  • DotsRemove_SFX.wav
  • Drumroll_01_sfx.wav
  • Drumroll_02_sfx.wav
  • Drumroll_03_sfx.wav
  • Drumroll_04_sfx.wav
  • Drums_01_sfx.wav
  • Drum_Hollow_SFX.wav
  • EarthquakeDisplay_SFX.wav
  • Egg_PickUp_SFX.wav
  • Egg_PutDown_SFX.wav
  • Electric_Clippers_SFX.wav
  • ElectronicGame_Beep_FourAscending_SFX.wav
  • ElectronicGame_Beep_FourDescending_SFX.wav
  • Electronic_Tile_Appear_SFX.wav
  • EnterHatch_SFX.wav
  • Fanfare_SingleTrumpet_SFX.wav
  • Fanfare_Trumpet_01_sfx.wav
  • Fanfare_Trumpet_02_sfx.wav
  • Fanfare_Trumpet_03_sfx.wav
  • FernPull_SFX.wav
  • FIE_OpeningAnimMusic_SFX.wav
  • Final_Test_1_SFX.wav
  • Final_Test_4_SFX.wav
  • Final_Test_5_SFX.wav
  • Final_Test_6_SFX.wav
  • Final_Test_7_SFX.wav
  • Final_Test_8_SFX.wav
  • Final_Test_9b_SFX.wav
  • Final_Test_9_SFX.wav
  • Final_Test_10_SFX.wav
  • Final_Test_11_SFX.wav
  • FireLit_SFX.wav
  • FireLoop_SFX.wav
  • FJO_RockslideA_SFX.wav
  • FJO_RockslideB_SFX.wav
  • FJO_RockslideC_SFX.wav
  • FlakesPlace_SFX.wav
  • FlintPickup_SFX.wav
  • FloorCreak1_SFX.wav
  • FloorCreak2_SFX.wav
  • FloorCreak3_SFX.wav
  • FlyingCowProductions_SFX.wav
  • Footsteps_Dirt_1_sfx.wav
  • Footsteps_Dirt_2_sfx.wav
  • Footsteps_Dirt_3_sfx.wav
  • Footsteps_FadeIn_DirtLong_1_SFX.wav
  • Footsteps_FadeIn_Grass_1_SFX.wav
  • Footsteps_FadeIn_Grass_2_SFX.wav
  • Footsteps_FadeIn_Grass_3_SFX.wav
  • Footsteps_FadeOut_DirtLong_1_SFX.wav
  • Footsteps_FadeOut_Grass_1_SFX.wav
  • Footsteps_FadeOut_Grass_2_SFX.wav
  • Footsteps_FadeOut_Grass_3_SFX.wav
  • Footsteps_Run_Grass_1_SFX.wav
  • Footstep_Concrete_Gritty_01_SFX.wav
  • Footstep_Concrete_Gritty_02_SFX.wav
  • Footstep_Concrete_Gritty_03_SFX.wav
  • Footstep_Concrete_Gritty_04_SFX.wav
  • Footstep_Concrete_Gritty_05_SFX.wav
  • Footstep_Concrete_Gritty_06_SFX.wav
  • Footstep_Grass_1_SFX.wav
  • Footstep_Grass_2_SFX.wav
  • Fruit_PickUp1_sfx.wav
  • Fruit_PickUp2_sfx.wav
  • Gadget_PickUp_SFX.wav
  • GateClose_SFX.wav
  • GateOpen_SFX.wav
  • Gate_Open_Metal_1_SFX.wav
  • Generator_Fail_Light_SFX.wav
  • Generator_On_SFX.wav
  • GlassDoorClose_SFX.wav
  • GlassDoorOpen_SFX.wav
  • Glasses_Up_1_SFX.wav
  • GlassTile_Place01_SFX.wav
  • GlassTile_Place03_SFX.wav
  • GlassTile_Place04_SFX.wav
  • GlassTile_Place05_SFX.wav
  • GlassTile_Rotate01_SFX.wav
  • GlassTile_Rotate02_SFX.wav
  • GlassTile_Rotate03_SFX.wav
  • GlassTile_Rotate04_SFX.wav
  • GlassTile_Rotate05_SFX.wav
  • GlassTile_Rotate06_SFX.wav
  • GlassTile_Rotate07_SFX.wav
  • GlassTile_Slide01_SFX.wav
  • GlassTile_Slide02_SFX.wav
  • GlassTile_Slide03_SFX.wav
  • GlassTile_Slide04_SFX.wav
  • Glass_PickUp_SFX.wav
  • GOLRockSlide1_SFX.wav
  • GOLRockSlide2_SFX.wav
  • GOLRockSlide3_SFX.wav
  • GOL_Collapse_SFX.wav
  • GOL_RunningWater_SFX.wav
  • GOL_SluiceDirtOff_SFX.wav
  • HackySack_SFX.wav
  • HandleTurn1_SFX.wav
  • HatchOpen_SFX.wav
  • Hat_Pickup_SFX.wav
  • HayRustle1_SFX.wav
  • HayRustle2_SFX.wav
  • HayRustle3_SFX.wav
  • Impact_Dirt_01_SFX.wav
  • Impact_Dirt_02_SFX.wav
  • Impact_Dirt_03_SFX.wav
  • Jackpot_Payout_sfx.wav
  • JarLid_OpenPop_sfx.wav
  • Jewelry_Pickup1_SFX.wav
  • Jewelry_Pickup2_SFX.wav
  • Jewelry_Pickup3_SFX.wav
  • Jewelry_Pick_Up_Short01_SFX.wav
  • Jewelry_Pick_Up_Short03_SFX.wav
  • Jewelry_Pick_Up_Short04_SFX.wav
  • Jewelry_Place_In_Box02_SFX.wav
  • JoyDown1_SFX.wav
  • JoyDown2_SFX.wav
  • JoyDown3_SFX.wav
  • JoyUp1_SFX.wav
  • JoyUp2_SFX.wav
  • KayakPushOff_SFX.wav
  • KEAWalkAway_SFX.wav
  • KEAWalkUp_SFX.wav
  • Key_DownOnTable_SFX.wav
  • Key_Insert_1_SFX.wav
  • Key_PickUp_SFX.wav
  • Key_Take_SFX.wav
  • Key_Turn_SFX.wav
  • Key_Up_3_SFX.wav
  • LandslideDisplay_SFX.wav
  • LanternClose_SFX.wav
  • LanternLight_SFX.wav
  • LanternOpen_SFX.wav
  • Laugh_Crafty_01_sfx.wav
  • Laugh_Crafty_02_sfx.wav
  • Laugh_Impish_SFX.wav
  • Lens_Zoom_End_sfx.wav
  • Lens_Zoom_Loop_sfx.wav
  • Lens_Zoom_Start_sfx.wav
  • LeverOpen_SFX.wav
  • Lever_Pull_SFX.wav
  • LightBulb_Pop_sfx.wav
  • LightGenerator_SFX.wav
  • Lines_Open_SFX.wav
  • Lines_Rotate1_SFX.wav
  • Lines_Rotate2_SFX.wav
  • Lines_Rotate3_SFX.wav
  • Locker_Close_MetalSmall_1_SFX.wav
  • Locker_Close_MetalSmall_2_SFX.wav
  • Locker_Close_MetalSmall_3_SFX.wav
  • Lock_Open_MetalSmall_1_SFX.wav
  • Lock_Open_MetalSmall_2_SFX.wav
  • Lock_Open_MetalSmall_3_SFX.wav
  • Lock_Unlock_SFX.wav
  • Machine_1_SFX.wav
  • Machine_shouts_1_SFX.wav
  • Machine_shouts_2_SFX.wav
  • Machine_shouts_3_SFX.wav
  • Machine_shouts_4_SFX.wav
  • Machine_shouts_5_SFX.wav
  • Machine_shouts_6_SFX.wav
  • MaoriBookPickUp_SFX.wav
  • MapGo1_SFX.wav
  • MapGo2_SFX.wav
  • MapGo3_SFX.wav
  • Map_CharLimit_SFX.wav
  • Map_ChipInsert_SFX.wav
  • Map_Incorrect_SFX.wav
  • Map_KeyboardClick_SFX.wav
  • Map_Leave_SFX.wav
  • Map_On_SFX.wav
  • Map_Win_SFX.wav
  • MedReveal_SFX.wav
  • Med_PutDown_SFX.wav
  • MetalCreak1_SFX.wav
  • MetalCreak2_SFX.wav
  • MetalCreak3_SFX.wav
  • MetalCreak4_SFX.wav
  • MetalCreak5_SFX.wav
  • MetalCreak6_SFX.wav
  • MetalCreak7_SFX.wav
  • MetalCreak8_SFX.wav
  • Metal_Clank_1_SFX.wav
  • Metal_Clank_2_SFX.wav
  • Metal_Clank_3_SFX.wav
  • Metal_Clank_4_SFX.wav
  • Metal_Click01_sfx.wav
  • Metal_Click02_sfx.wav
  • Metal_Click03_sfx.wav
  • Metal_Click04_sfx.wav
  • Metal_Click05_sfx.wav
  • Metal_Click06_sfx.wav
  • Metal_Click07_sfx.wav
  • MonitorOnOff_SFX.wav
  • MonsterDie_01_sfx.wav
  • MonsterDie_02_sfx.wav
  • MonsterDie_03_sfx.wav
  • MonsterGuideClose_SFX.wav
  • MonsterGuideOpen_SFX.wav
  • MonsterLose_SFX.wav
  • MonsterShow_01_sfx.wav
  • MonsterShow_02_sfx.wav
  • MonsterShow_03_sfx.wav
  • MonsterTie_SFX.wav
  • MonsterTurnPage1_SFX.wav
  • MonsterTurnPage2_SFX.wav
  • MonsterTurnPage3_SFX.wav
  • MonsterWin_SFX.wav
  • Newspaper_Down_1_SFX.wav
  • Newspaper_PickUp1_SFX.wav
  • Newspaper_PickUp2_SFX.wav
  • Notebook_Open_SFX.wav
  • Notebook_PutDown_SFX.wav
  • Note_PickUp_SFX.wav
  • Object_Catch_1_SFX.wav
  • Object_SmallWood_PickUp_SFX.wav
  • Object_SmallWood_PutDown_SFX.wav
  • Object_Thunk01_SFX.wav
  • Object_Thunk02_SFX.wav
  • Object_Thunk03_SFX.wav
  • Object_Thunk04_SFX.wav
  • Object_Thunk05_SFX.wav
  • OBSDoorsOpen_SFX.wav
  • OBSEnterHatch_SFX.wav
  • OBS_Drown_SFX.wav
  • OBS_Equipment1_SFX.wav
  • OBS_Equipment2_SFX.wav
  • OBS_Equipment3_SFX.wav
  • OBS_Equipment4_SFX.wav
  • OBS_Equipment5_SFX.wav
  • OBS_Equipment6_SFX.wav
  • OBS_Equipment7_SFX.wav
  • OBS_Equipment8_SFX.wav
  • OBS_FishBowl_SFX.wav
  • OBS_SubDiving_SFX.wav
  • OpeningVideoStart_SFX.wav
  • Opening_1_SFX.wav
  • Opening_2_SFX.wav
  • Opening_3_SFX.wav
  • Opening_4_SFX.wav
  • Opening_5_SFX.wav
  • Opening_6_SFX.wav
  • Opening_7_SFX.wav
  • Opening_8_SFX.wav
  • Opening_9_SFX.wav
  • Opening_10a_SFX.wav
  • Opening_10b_SFX.wav
  • Opening_11_SFX.wav
  • Opening_12_SFX.wav
  • Operator_1_SFX.wav
  • OPNRoomTone_SFX.wav
  • OrchidPull_SFX.wav
  • OutdoorBird1_SFX.wav
  • OutdoorBird2_SFX.wav
  • OutdoorBird3_SFX.wav
  • OutdoorBird4_SFX.wav
  • OvenClose1_SFX.wav
  • OvenClose2_SFX.wav
  • OvenClose3_SFX.wav
  • OvenOpen1_SFX.wav
  • OvenOpen2_SFX.wav
  • OvenOpen3_SFX.wav
  • PacificRun_Sting_SFX.wav
  • PaddleForward1_SFX.wav
  • PaddleForward2_SFX.wav
  • PaddleForward3_SFX.wav
  • PaddleForward4_SFX.wav
  • PaddleForward5_SFX.wav
  • PaddleTurn1_SFX.wav
  • PaddleTurn2_SFX.wav
  • PaddleTurn3_SFX.wav
  • PaddleTurn4_SFX.wav
  • PaddleTurn5_SFX.wav
  • PaddleU1_SFX.wav
  • PaddleU2_SFX.wav
  • PaddleU3_SFX.wav
  • PaddleU4_SFX.wav
  • PaddleU5_SFX.wav
  • Paddle_01_SFX.wav
  • Paddle_02_SFX.wav
  • Paddle_03_SFX.wav
  • Paddle_04_SFX.wav
  • Paddle_05_SFX.wav
  • Paddle_06_SFX.wav
  • Paddle_07_SFX.wav
  • Paddle_08_SFX.wav
  • Paddle_09_SFX.wav
  • Paddle_10_SFX.wav
  • Paddle_11_SFX.wav
  • Paddle_12_SFX.wav
  • Paddle_ThreeStroke_01_SFX.wav
  • Paddle_ThreeStroke_02_SFX.wav
  • Paddle_ThreeStroke_03_SFX.wav
  • Paddle_ThreeStroke_04_SFX.wav
  • PageFlip_short01_SFX.wav
  • PageFlip_short02_SFX.wav
  • PageFlip_short03_SFX.wav
  • PageFlip_short07_SFX.wav
  • PageFlip_short08_SFX.wav
  • PageFlip_short10_SFX.wav
  • Page_Turn_1_SFX.wav
  • Page_Turn_2_SFX.wav
  • Page_Turn_3_SFX.wav
  • PanAway_SFX.wav
  • PanBringClose_SFX.wav
  • PanelOpen_SFX.wav
  • Panel_MetalLarge_Close_SFX.wav
  • Panel_MetalLarge_Open_SFX.wav
  • Panel_Open_Metal_1_SFX.wav
  • Panning_Pan1_SFX.wav
  • Panning_Pan2_SFX.wav
  • Panning_Pan3_SFX.wav
  • Panning_PanIn_SFX.wav
  • Panning_PanOut_SFX.wav
  • Panning_SandIn_SFX.wav
  • Panning_TakeGold_SFX.wav
  • PanPocket_SFX.wav
  • Pan_Pickup_SFX.wav
  • Paper_Down_Short_4_SFX.wav
  • Paper_Fold_1_SFX.wav
  • Paper_Large_PutDown_SFX.wav
  • Paper_Large_Turn1_SFX.wav
  • Paper_Large_Turn2_SFX.wav
  • Paper_Large_Turn3_SFX.wav
  • Paper_Light_PickUp_SFX.wav
  • Paper_PickUp1_sfx.wav
  • Paper_PickUp2_sfx.wav
  • Paper_PickUp3_sfx.wav
  • Paper_PickUp4_sfx.wav
  • Paper_Rustle_4_SFX.wav
  • Paper_Take_1_SFX.wav
  • Paper_Take_2_SFX.wav
  • Paper_Unfold_1_SFX.wav
  • Paper_Up_Envelope_1_SFX.wav
  • Paper_Up_Envelope_2_SFX.wav
  • Paper_Up_Envelope_3_SFX.wav
  • Paper_Up_Envelope_4_SFX.wav
  • PauseVideo_SFX.wav
  • Pencil_WriteShort1_SFX.wav
  • Pencil_WriteShort2_SFX.wav
  • Pencil_WriteShort3_SFX.wav
  • Person_Fall_sfx.wav
  • PhoneButtonDown_SFX.wav
  • PhoneButtonUp_SFX.wav
  • PhonePanelWin_SFX.wav
  • PhoneRingingReceiver_SFX.wav
  • Phone_Down_1_SFX.wav
  • Phone_Hangup1_SFX.wav
  • Phone_Hangup2_SFX.wav
  • Phone_Hangup3_SFX.wav
  • Phone_Pickup1_SFX.wav
  • Phone_Pickup2_SFX.wav
  • Phone_Pickup3_SFX.wav
  • Phone_Sample_01_SFX.wav
  • Phone_Up_1_SFX.wav
  • PickSheepEgg_SFX.wav
  • PickUp_Candy08_SFX.wav
  • Pickup_PaperShort01_SFX.wav
  • Pickup_PaperShort02_SFX.wav
  • Pickup_PaperShort03_SFX.wav
  • Pickup_PaperShort04_SFX.wav
  • Pickup_PaperShort05_SFX.wav
  • Pickup_PaperShort06_SFX.wav
  • Pick_Plant01_SFX.wav
  • Pick_Plant02_SFX.wav
  • Pipes_Pickup_SFX.wav
  • Pipes_Place1_SFX.wav
  • Pipes_Place2_SFX.wav
  • Pipes_Place3_SFX.wav
  • Pipes_Reset_SFX.wav
  • Pipes_Swap_SFX.wav
  • PlaceRelic_SFX.wav
  • Place_PaperShort01_SFX.wav
  • Place_PaperShort02_SFX.wav
  • Place_PaperShort03_SFX.wav
  • Place_PaperShort04_SFX.wav
  • Place_PaperShort05_SFX.wav
  • Place_PaperShort06_SFX.wav
  • Place_PaperShort07_SFX.wav
  • Place_PaperShort08_SFX.wav
  • Plants_Pickup1_SFX.wav
  • Plants_Pickup2_SFX.wav
  • Plants_Pickup3_SFX.wav
  • Plants_Place1_SFX.wav
  • Plants_Place2_SFX.wav
  • Plants_Place3_SFX.wav
  • PlayerData1_SFX.wav
  • PlayerData2_SFX.wav
  • PlayerData3_SFX.wav
  • Player_MainMenu_SFX.wav
  • PointCardUseDown1_SFX.wav
  • PointCardUseDown2_SFX.wav
  • PointCardUseDown3_SFX.wav
  • PointCardUseUp1_SFX.wav
  • PointCardUseUp2_SFX.wav
  • PointCardUseUp3_SFX.wav
  • Pop01_SFX.wav
  • Pop02_SFX.wav
  • Pop03_SFX.wav
  • Powerup01_sfx.wav
  • Powerup02_sfx.wav
  • Powerup03_sfx.wav
  • Power_Off_01_SFX.wav
  • Power_Off_02_SFX.wav
  • Power_On_01_SFX.wav
  • Power_Slide_01_SFX.wav
  • PressureCharged_SFX.wav
  • PressurePanelClose1_SFX.wav
  • PressurePanelClose2_SFX.wav
  • PressurePanelOpen1_SFX.wav
  • PressurePanelOpen2_SFX.wav
  • Pressure_Off_SFX.wav
  • Pressure_On_SFX.wav
  • PrizesClose_SFX.wav
  • PrizesOpen_SFX.wav
  • PutDown_WoodBox01_SFX.wav
  • PuzDoorOpen1_SFX.wav
  • PuzDoorOpen2_SFX.wav
  • PUZ_MobileA_SFX.wav
  • PUZ_MobileB_SFX.wav
  • PUZ_MobileC_SFX.wav
  • PUZ_Simulator01_SFX.wav
  • PUZ_Simulator02_SFX.wav
  • PUZ_Simulator03_SFX.wav
  • RaidLose_SFX.wav
  • RaidWin_SFX.wav
  • Rails_Deselect_SFX.wav
  • Rails_Exit_SFX.wav
  • Rails_Select_SFX.wav
  • Rails_Swap_SFX.wav
  • Rails_Win_SFX.wav
  • Relic1Pickup_SFX.wav
  • Relic_PickUp_SFX.wav
  • River_Heavy_Loop_SFX.wav
  • RockDig_SFX.wav
  • RockTumble1_SFX.wav
  • RockTumble2_SFX.wav
  • RockTumble3_SFX.wav
  • RockTumble4_SFX.wav
  • Rock_Bag_SFX.wav
  • Rock_Move_1_SFX.wav
  • Rock_Scrape_1_SFX.wav
  • RopeFall_SFX.wav
  • RopeMove07_sfx.wav
  • RopePickup_SFX.wav
  • Rope_Snap02_SFX.wav
  • Rose_PickUp_SFX.wav
  • Rose_PutDown_SFX.wav
  • Scramble_Pick_SFX.wav
  • Scramble_Place_SFX.wav
  • Scramble_Swap_SFX.wav
  • ScrapPickup_SFX.wav
  • ScrapTake_SFX.wav
  • Screens_Change_SFX.wav
  • Screens_Diff_SFX.wav
  • Screens_Win_SFX.wav
  • Scroll_Open_01_SFX.wav
  • Scroll_Open_02_SFX.wav
  • Scroll_Open_03_SFX.wav
  • SecurityPanelClose_SFX.wav
  • SecurityPanelOpen_SFX.wav
  • Security_Deploy_01_SFX.wav
  • Security_NoBlockers_01_SFX.wav
  • Security_Recall_01_SFX.wav
  • Security_RoundWin_SFX.wav
  • Security_Select_01_SFX.wav
  • ServoMotor_Start01_Sfx.wav
  • SheepBaa1_SFX.wav
  • SheepBaa2_SFX.wav
  • SheepBaa3_SFX.wav
  • SheepBaa4_SFX.wav
  • SheepBaa5_SFX.wav
  • SheepDrawerOpen_SFX.wav
  • SHE_FanLoop_SFX.wav
  • Shot_Shotgun_01_SFX.wav
  • Shot_Shotgun_02_SFX.wav
  • Shot_Shotgun_03_SFX.wav
  • SignTake_SFX.wav
  • silence_sfx.wav
  • SimButtonDown_SFX.wav
  • SimButtonUp_SFX.wav
  • slide03_SFX.wav
  • SonarPings1_SFX.wav
  • SonarPings2_SFX.wav
  • SonarPings3_SFX.wav
  • SonnyRelic_Pickup_SFX.wav
  • Sonny_Rappel_1_SFX.wav
  • Splash14_SFX.wav
  • Stone_Push_1_SFX.wav
  • Stone_Push_2_SFX.wav
  • Stone_Push_3_SFX.wav
  • StorageClose1_SFX.wav
  • StorageClose2_SFX.wav
  • StorageClose3_SFX.wav
  • StorageOpen1_SFX.wav
  • StorageOpen2_SFX.wav
  • StorageOpen3_SFX.wav
  • stub_sfx.wav
  • SubBlockedMove_SFX.wav
  • Sub_HumLoop_SFX.wav
  • Sub_Move1_SFX.wav
  • Sub_Move2_SFX.wav
  • Sub_Move3_SFX.wav
  • SummerSounds_SFX.wav
  • Symbols_Reset_SFX.wav
  • Symbols_Round_SFX.wav
  • Symbols_Select_SFX.wav
  • TakeoverStatic01_SFX.wav
  • TakeoverStatic02_SFX.wav
  • TaskListClsd_SFX.wav
  • TaskListOpen_SFX.wav
  • Text_Alert_SFX.wav
  • Text_Beeps_SFX.wav
  • Text_Chime_SFX.wav
  • Text_Drip_SFX.wav
  • Text_Metal_SFX.wav
  • Text_VG_SFX.wav
  • Text_Zip_SFX.wav
  • Three_Count_SFX.wav
  • TikiDeposit_SFX.wav
  • Tile_ClickDown01_sfx.wav
  • Tile_ClickUp01_sfx.wav
  • Tile_ClickUp02_sfx.wav
  • Tile_Pickup_SFX.wav
  • Tile_Place_SFX.wav
  • TimpaniFanfare_Short_sfx.wav
  • Toy_Pickup_SFX.wav
  • Toy_Squeeze_SFX.wav
  • TreeCreak1_SFX.wav
  • TreeCreak2_SFX.wav
  • TreeCreak3_SFX.wav
  • Trunk_Close_1_SFX.wav
  • Trunk_Close_2_SFX.wav
  • Trunk_Close_Heavy_1_SFX.wav
  • Trunk_Close_Heavy_2_SFX.wav
  • Trunk_Open_1_SFX.wav
  • TsunamiDisplay_SFX.wav
  • Tumbler_Rotate_1_SFX.wav
  • Tumbler_Rotate_2_SFX.wav
  • Tumbler_Rotate_3_SFX.wav
  • TurtleMouth_SFX.wav
  • UI_OpeningSounds1_SFX.wav
  • UI_OpeningSounds2_SFX.wav
  • UI_OpeningSounds3_SFX.wav
  • UI_OpeningSounds4_SFX.wav
  • UnderworldDrone_SFX.wav
  • UnderworldFire_SFX.wav
  • Vegetation_Move_1_SFX.wav
  • Vegetation_Move_2_SFX.wav
  • VideoGame_Lost_SFX.wav
  • VolcanoDisplay_SFX.wav
  • vo_stub_sfx.wav
  • Water_Splash_01_sfx.wav
  • Water_Splash_02_sfx.wav
  • Water_Splash_03_SFX.wav
  • Water_WhirlpoolDrain_SFX.wav
  • WAT_Stream_SFX.wav
  • WAT_UnderWaterfallLoop_SFX.wav
  • Wheel_Flip1_SFX.wav
  • Wheel_Flip2_SFX.wav
  • Wheel_Flip3_SFX.wav
  • Wheel_Reset_SFX.wav
  • WinHidato_SFX.wav
  • WinPower_SFX.wav
  • WinScramble_SFX.wav
  • Wolf_Howl_01_SFX.wav
  • Wood_cabinet_cls01_SFX.wav
  • Wood_cabinet_opn02_SFX.wav
  • Wood_Click01_sfx.wav
  • Wood_Click02_sfx.wav
  • Wood_Click04_sfx.wav
  • Wood_Click05_sfx.wav
  • Wood_Click06_sfx.wav
  • WoolPickup_SFX.wav
  • WoolPlace_SFX.wav
  • WoolTake_SFX.wav
  • WordsearchPanelOpen_SFX.wav
  • Wordsearch_Invalid_SFX.wav
  • Wordsearch_Move_SFX.wav
  • Wordsearch_Start_SFX.wav
  • Wordsearch_Valid_SFX.wav
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