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Sound Effects


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Asset Info favorite
Name Sound Effects
Category PC / Computer
Game Nancy Drew: Sea of Darkness
Section Sound Effects
Submitted February 8, 2026
Uploaded By OCL
Size 89.73 MB (817 items) arrow_right
  • Ab5_SFX.wav
  • Accent_Down_Cartoon_01_SFX.wav
  • Accent_Slapstick_01_SFX.wav
  • AGG_Bomb_SFX.wav
  • AGG_ClonerCount_SFX.wav
  • AGG_Fireworks_SFX.wav
  • AGG_GameOver_SFX.wav
  • AGG_HighScore_Win_SFX.wav
  • AGG_LevelComplete_SFX.wav
  • AGG_MatchNew_SFX.wav
  • AGG_PieceClone_SFX.wav
  • AGG_PieceMove_SFX.wav
  • AGG_Shield_SFX.wav
  • Alarm_Fire_Loop_sfx.wav
  • Alarm_Pulse_Siren_01_SFX.wav
  • Bag_Close_Leather_1_SFX.wav
  • Bag_Open_Leather_1_SFX.wav
  • Bag_SFX.wav
  • Ball_Hit_Golf01_SFX.wav
  • BasketMove_Creak01_SFX.wav
  • BasketMove_Creak02_SFX.wav
  • BasketMove_Creak03_SFX.wav
  • BasketMove_Creak04_SFX.wav
  • Bb4_SFX.wav
  • Bb5_SFX.wav
  • Beep_AnsweringMachine_SFX.wav
  • Beep_Arcade01_sfx.wav
  • Beep_Arcade02_sfx.wav
  • Beep_Arcade03_sfx.wav
  • Beep_Arcade04_sfx.wav
  • beep_Clear_01_SFX.wav
  • Beep_Computer07_sfx.wav
  • Beep_Double01_SFX.wav
  • Beep_Double03_SFX.wav
  • Beep_DoubleFast01_SFX.wav
  • Beep_Electronic_01_SFX.wav
  • Beep_Electronic_02_SFX.wav
  • Beep_Electronic_03_SFX.wav
  • Beep_Electronic_04_SFX.wav
  • Beep_Fail_01_SFX.wav
  • Beep_Matching_SFX.wav
  • beep_Pass_03_SFX.wav
  • beep_Pass_04_SFX.wav
  • Beep_sfx.wav
  • Beep_Single01_SFX.wav
  • Beep_Single02_SFX.wav
  • Beep_SingleShort02_SFX.wav
  • Beep_SingleShort04_SFX.wav
  • beep_Warning_01_SFX.wav
  • Bell_Fog_SFX.wav
  • Bell_FrontDesk_01_SFX.wav
  • Bell_FrontDesk_Muted4x_01_SFX.wav
  • BirdChirping_SFX.wav
  • BoatOutboard_9hp01_Muffled_SFX.wav
  • Boat_StartShort01_SFX.wav
  • Boat_StartShort02_SFX.wav
  • Boat_Win_SFX.wav
  • BodyFall_wood04_SFX.wav
  • Body_Fall_01_SFX.wav
  • Body_Fall_Wood_01_SFX.wav
  • BookClose_Phonebook06_SFX.wav
  • BookPutDown03_SFX.wav
  • Book_Close_01_SFX.wav
  • Book_Close_Heavy_1_SFX.wav
  • Book_Close_Heavy_2_SFX.wav
  • Book_Close_Journal_01_SFX.wav
  • Book_Close_Journal_03_SFX.wav
  • Book_Close_Light_1_SFX.wav
  • Book_Close_Light_2_SFX.wav
  • Book_Down_1_SFX.wav
  • Book_Heavy_Open_SFX.wav
  • Book_Open_04_SFX.wav
  • Book_Open_HardcoverSmall_03_SFX.wav
  • Book_Open_Light_1_SFX.wav
  • Book_Open_Light_2_SFX.wav
  • Book_Open_Small_1_SFX.wav
  • Book_Open_Small_2_SFX.wav
  • Book_Pickup_02_SFX.wav
  • Book_Take_1_SFX.wav
  • Book_Up_1_SFX.wav
  • Book_Up_2_SFX.wav
  • Boop_02_SFX.wav
  • box_chest_click_closeL3_SFX.wav
  • Box_Close_WoodSmall_02_SFX.wav
  • Box_Close_WoodSmall_1_SFX.wav
  • Box_Down_Wood_1_SFX.wav
  • Box_Metal_Close_02_SFX.wav
  • Box_Metal_Open_02_SFX.wav
  • Box_Open_Plastic_2_SFX.wav
  • Box_Open_Plastic_3_SFX.wav
  • Box_Open_Plastic_4_SFX.wav
  • Box_Open_SmallWood_1_SFX.wav
  • Box_Open_WoodSmall_01_SFX.wav
  • Box_Up_Wood_1_SFX.wav
  • Box_Up_Wood_2_SFX.wav
  • Break_Ice_01_SFX.wav
  • Break_Ice_02_SFX.wav
  • Brush_short03_SFX.wav
  • Bubble_Pop_Cartoon_01_SFX.wav
  • Bubble_Pop_Cartoon_02_SFX.wav
  • Bubble_Pop_Cartoon_03_SFX.wav
  • Bubble_Pop_Cartoon_04_SFX.wav
  • Bump_Deep_01_SFX.wav
  • ButtonDownUp01_SFX.wav
  • Button_ClickDownUp_01_sfx.wav
  • Button_ClickDownUp_02_sfx.wav
  • Button_Click_Down_1_sfx.wav
  • Button_Click_Low_2_sfx.wav
  • Button_Click_Up_1_sfx.wav
  • Button_Click_Up_2_sfx.wav
  • Button_Press_Keypad_1_SFX.wav
  • Buzzer01_SFX.wav
  • C5_SFX.wav
  • C6_SFX.wav
  • Cabinet_Close_Metal_HingeSqueak_1_SFX.wav
  • Cabinet_Close_Metal_HingeSqueak_2_SFX.wav
  • Cabinet_Close_Metal_HingeSqueak_3_SFX.wav
  • Cabinet_Close_Wood_01_SFX.wav
  • Cabinet_Close_Wood_02_SFX.wav
  • Cabinet_Close_Wood_1_SFX.wav
  • Cabinet_Open_WoodCreaky_2_SFX.wav
  • Cabinet_Open_Wood_01_SFX.wav
  • Cabinet_Open_Wood_02_SFX.wav
  • Cabinet_Open_Wood_03_SFX.wav
  • Cafe_Bell_SFX.wav
  • Camera35mmSingleShot01_SFX.wav
  • CanisterOpen_Metal03_short_SFX.wav
  • Canister_Close_01_SFX.wav
  • Cannon_Fire_01_SFX.wav
  • CardFlip01_SFX.wav
  • CardFlip02_SFX.wav
  • CardFlip03_SFX.wav
  • CardFlip04_SFX.wav
  • CardFlip_SFX.wav
  • CardShuffle_SFX.wav
  • Card_Deal02_SFX.wav
  • Card_Down_01_SFX.wav
  • Card_PutDown_SFX.wav
  • Card_Up_1_SFX.wav
  • Card_Up_2_SFX.wav
  • Cartoon_Twang_01_SFX.wav
  • Cartoon_Twang_02_SFX.wav
  • Case_Open_Plastic_4_SFX.wav
  • CatGrowl01_robot_sfx.wav
  • CelloNote_01_SFX.wav
  • CelloNote_02_SFX.wav
  • CelloNote_03_SFX.wav
  • CelloNote_04_SFX.wav
  • CelloNote_05_SFX.wav
  • Cell_Ring_Back_01_SFX.wav
  • Cell_Ring_Back_02_SFX.wav
  • Cell_Ring_Back_03_SFX.wav
  • Cell_Ring_Back_04_SFX.wav
  • Cell_Ring_Back_05_SFX.wav
  • Cell_Ring_Back_06_SFX.wav
  • Cell_Ring_Back_07_SFX.wav
  • Cell_Ring_Tone_01_SFX.wav
  • Cell_Ring_Tone_02_SFX.wav
  • Cell_Ring_Tone_03_SFX.wav
  • Cell_Ring_Tone_04_SFX.wav
  • Cell_Ring_Tone_05_SFX.wav
  • Cell_Ring_Tone_06_SFX.wav
  • Cell_Ring_Tone_07_SFX.wav
  • Ceramic_Up_4_SFX.wav
  • Ceramic_Up_5_SFX.wav
  • CharLimitAlert_SFX.wav
  • Charm_Take_4_SFX.wav
  • Charm_Up_1_SFX.wav
  • Charm_Up_2_SFX.wav
  • Charm_Up_3_SFX.wav
  • Chest05_SFX.wav
  • Chest_Close_Wood_01_SFX.wav
  • Chest_Close_Wood_02_SFX.wav
  • Chest_Close_Wood_03_SFX.wav
  • Chest_Close_Wood_04_SFX.wav
  • Chest_Open_Wood_01_SFX.wav
  • Chest_Open_Wood_02_SFX.wav
  • Chest_Open_Wood_03_SFX.wav
  • Chicken_Cluck_1_SFX.wav
  • Chicken_Cluck_2_SFX.wav
  • Chicken_Cluck_3_SFX.wav
  • Chicken_Cluck_4_SFX.wav
  • Chimes_01_SFX.wav
  • Chimes_Ascend01_SFX.wav
  • Clang_Metal_01_SFX.wav
  • Clank_Metal_2_SFX.wav
  • Click_bone01_SFX.wav
  • Click_diode02_SFX.wav
  • Click_diode_SFX.wav
  • Click_gem04_SFX.wav
  • Click_Select01_sfx.wav
  • Click_Wood01_SFX.wav
  • Click_Wood02_SFX.wav
  • Click_Wood_Multi01_SFX.wav
  • Click_Wood_Short03_SFX.wav
  • Cloth_Rustle_01_SFX.wav
  • Cloth_Rustle_02_SFX.wav
  • Cloth_Rustle_1_sfx.wav
  • Cloth_Rustle_5_sfx.wav
  • Cloth_Rustle_6_sfx.wav
  • Cloth_Rustle_7_sfx.wav
  • Cloth_Rustle_8_sfx.wav
  • Cloth_Rustle_9_sfx.wav
  • Cloth_Rustle_10_sfx.wav
  • Cloth_Rustle_11_sfx.wav
  • Cloth_Rustle_12_sfx.wav
  • Cloth_Rustle_13_sfx.wav
  • CoinCollect01_SFX.wav
  • CoinCollect02_SFX.wav
  • CoinCollect03_SFX.wav
  • Coin_Deposit_01_SFX.wav
  • Coin_Deposit_02_SFX.wav
  • Coin_Deposit_03_SFX.wav
  • Coin_Up_3_SFX.wav
  • Coin_Up_4_SFX.wav
  • Coin_Up_5_SFX.wav
  • Collapse_01_SFX.wav
  • Computer_ErrorBeep01_SFX.wav
  • Container_Up_PlasticLiquid_01_SFX.wav
  • Container_Up_PlasticLiquid_02_SFX.wav
  • Cork_Champagne_Pop_01_SFX.wav
  • CrateClose01_SFX.wav
  • CrateOpen01_SFX.wav
  • CreepyNoise_01_SFX.wav
  • CreepyNoise_02_SFX.wav
  • CreepyNoise_03_SFX.wav
  • CreepyNoise_04_SFX.wav
  • CreepyNoise_05_SFX.wav
  • CreepyNoise_06_SFX.wav
  • CreepyNoise_07_SFX.wav
  • CreepyNoise_08_SFX.wav
  • CreepyNoise_09_SFX.wav
  • CreepyNoise_10_SFX.wav
  • CreepyNoise_11_SFX.wav
  • CreepyNoise_12_SFX.wav
  • CupboardClose01_SFX.wav
  • CupboardClose02_SFX.wav
  • CupboardOpen01_SFX.wav
  • CupboardOpen02_SFX.wav
  • D5_SFX.wav
  • Dare_to_Play_14_sfx.wav
  • Desk_Close_01_SFX.wav
  • Desk_Open_01_SFX.wav
  • Dog_Bark_Impatient_01_SFX.wav
  • Dog_Bark_Impatient_02_SFX.wav
  • Dog_Bark_Large_02_SFX.wav
  • Dog_Panting_01_SFX.wav
  • Dog_Run_01_SFX.wav
  • Dog_Scratching_Hard_01_SFX.wav
  • Dog_Slide_01_SFX.wav
  • Dog_Whine_01_SFX.wav
  • DoorClose_Pneumatic01_SFX.wav
  • DoorOpen_Pneumatic01_SFX.wav
  • Door_Close_CellarWood_1_SFX.wav
  • Door_Close_CellarWood_2_SFX.wav
  • Door_Close_CellarWood_3_SFX.wav
  • Door_Close_Double_1_SFX.wav
  • Door_Close_Double_2_SFX.wav
  • Door_Close_Metal_Inside_01_SFX.wav
  • Door_Close_Metal_Inside_02_SFX.wav
  • Door_Close_Metal_Inside_03_SFX.wav
  • Door_Close_Metal_Inside_04_SFX.wav
  • Door_Close_Metal_Outside_01_SFX.wav
  • Door_Close_Metal_Outside_02_SFX.wav
  • Door_Close_Short_1_SFX.wav
  • Door_Close_Short_2_SFX.wav
  • Door_Close_WoodHeavy_01_SFX.wav
  • Door_Close_WoodHeavy_02_SFX.wav
  • Door_Close_WoodModern_3_SFX.wav
  • Door_Close_WoodStubbornOld_1_SFX.wav
  • Door_Close_WoodStubbornOld_2_SFX.wav
  • Door_Close_Wood_01_SFX.wav
  • Door_Close_Wood_02_SFX.wav
  • Door_Open_Double_1_SFX.wav
  • Door_Open_Double_2_SFX.wav
  • Door_Open_Forced_01_SFX.wav
  • Door_Open_Metal_Inside_01_SFX.wav
  • Door_Open_Metal_Inside_02_SFX.wav
  • Door_Open_Metal_Inside_03_SFX.wav
  • Door_Open_Metal_Inside_04_SFX.wav
  • Door_Open_Metal_Outside_01_SFX.wav
  • Door_Open_Metal_Outside_02_SFX.wav
  • Door_Open_Metal_Outside_03_SFX.wav
  • Door_Open_Short_1_SFX.wav
  • Door_Open_Short_2_SFX.wav
  • Door_Open_Short_3_SFX.wav
  • Door_Open_WoodHeavy_01_SFX.wav
  • Door_Open_WoodHeavy_02_SFX.wav
  • Door_Open_WoodStubbornOld_1_SFX.wav
  • Door_Open_WoodStubbornOld_2_SFX.wav
  • Door_Open_WoodStubbornOld_3_SFX.wav
  • door_rattle_1_SFX.wav
  • Door_Rattle_Metal_01_SFX.wav
  • Door_Rattle_Metal_02_SFX.wav
  • Door_Rattle_Metal_03_SFX.wav
  • Door_Rattle_WoodModern_1_SFX.wav
  • Door_Rattle_Wood_2_SFX.wav
  • Door_Rattle_Wood_5_SFX.wav
  • Door_Rattle_Wood_6_SFX.wav
  • Door_Slam_WoodModern_1_SFX.wav
  • Door_Unlock_Crypt_1_SFX.wav
  • Double_Chop_SFX.wav
  • Drapes_Open_01_SFX.wav
  • DrawerClose_sm01_SFX.wav
  • DrawerClose_sm02_SFX.wav
  • DrawerClose_sm03_SFX.wav
  • DrawerClose_Wood_L2_SFX.wav
  • DrawerOpen_sm01_SFX.wav
  • DrawerOpen_sm02_SFX.wav
  • DrawerOpen_sm03_SFX.wav
  • DrawerOpen_Small_SFX.wav
  • Drawer_Close_WoodSmall_01_SFX.wav
  • Drawer_Close_WoodSmall_02_SFX.wav
  • Drawer_Close_Wood_2_SFX.wav
  • Drawer_Open_WoodSmall_01_SFX.wav
  • Drawer_Open_WoodSmall_02_SFX.wav
  • Drawer_Open_Wood_01_SFX.wav
  • DropTimer_SFX.wav
  • Drop_Bear_SFX.wav
  • Drop_Pen_SFX.wav
  • Earthquake_Rumble_02_SFX.wav
  • Earthquake_Rumble_SFX.wav
  • Eb5_SFX.wav
  • Egg_Down_1_SFX.wav
  • Egg_Up_1_SFX.wav
  • Electricity_Pops_02_SFX.wav
  • ElectricPop_Fast01_SFX.wav
  • ElectricPop_Fast02_SFX.wav
  • ElectricPop_Fast04_SFX.wav
  • ElectronicAccent_Bubbles_01_SFX.wav
  • ElectronicGame_Beep01_point1sec_SFX.wav
  • ElectronicGame_Beep02_point1sec_SFX.wav
  • ElectronicNote_HighPitch_01_SFX.wav
  • ElectronicNote_LowPitch_01_SFX.wav
  • ElectronicNote_LowToMed_x2Note_01_SFX.wav
  • ElectronicNote_MediumPitch_01_SFX.wav
  • ElectronicNote_MedToLowToVLow_x3Note_01_SFX.wav
  • Electronic_Tile_Appear_SFX.wav
  • Engine_Turn_Over_01_SFX.wav
  • Enhance_Deselect_SFX.wav
  • Enhance_Full_SFX.wav
  • Enhance_Select_SFX.wav
  • Enhance_Swap_SFX.wav
  • Enhance_Win_SFX.wav
  • Erase_01_SFX.wav
  • Erase_02_SFX.wav
  • Erase_03_SFX.wav
  • F5_SFX.wav
  • Fanfare_SingleTrumpet_SFX.wav
  • FidlaNote_01_SFX.wav
  • FidlaNote_02_SFX.wav
  • FidlaNote_03_SFX.wav
  • Fire_LightUp_01_SFX.wav
  • Fire_Loop_02_SFX.wav
  • Foghorn_Distant_01_SFX.wav
  • Foghorn_Long_01_SFX.wav
  • Foghorn_Tripple_01_SFX.wav
  • Footsteps_Run_WoodShort_2_SFX.wav
  • Footsteps_WoodThree_Fast_SFX.wav
  • Footsteps_WoodThree_SFX.wav
  • Footstep_Boot_Snow_01_SFX.wav
  • Footstep_Boot_Snow_02_SFX.wav
  • Footstep_Boot_Snow_03_SFX.wav
  • Footstep_Boot_Snow_04_SFX.wav
  • Footstep_Marble_Echo_01_SFX.wav
  • Footstep_Marble_Echo_02_SFX.wav
  • Footstep_Marble_Echo_03_SFX.wav
  • Footstep_Marble_Echo_04_SFX.wav
  • Footstep_Marble_Echo_05_SFX.wav
  • Footstep_Marble_Echo_06_SFX.wav
  • Footstep_Marble_Echo_07_SFX.wav
  • Footstep_Marble_Echo_08_SFX.wav
  • Footstep_Metal_01_SFX.wav
  • Footstep_Metal_02_SFX.wav
  • Footstep_Metal_03_SFX.wav
  • Footstep_Metal_04_SFX.wav
  • Footstep_Metal_05_SFX.wav
  • Footstep_Run_Snow_01_SFX.wav
  • Footstep_Run_Snow_02_SFX.wav
  • Footstep_Run_Snow_03_SFX.wav
  • Footstep_Run_Snow_04_SFX.wav
  • Footstep_Run_Snow_05_SFX.wav
  • Footstep_Run_Snow_06_SFX.wav
  • Footstep_Run_Snow_07_SFX.wav
  • Footstep_Run_Wood_01_SFX.wav
  • Footstep_Run_Wood_02_SFX.wav
  • Footstep_Shoe_Snow_01_SFX.wav
  • Footstep_Shoe_Snow_02_SFX.wav
  • Footstep_Shoe_Snow_03_SFX.wav
  • Footstep_Shoe_Snow_04_SFX.wav
  • Footstep_Shoe_Snow_05_SFX.wav
  • Footstep_Shoe_Snow_06_SFX.wav
  • Footstep_Shoe_Snow_07_SFX.wav
  • Footstep_Shoe_Snow_08_SFX.wav
  • Footstep_Shoe_Snow_09_SFX.wav
  • Footstep_Shoe_Snow_10_SFX.wav
  • Footstep_Snow_01_SFX.wav
  • Footstep_Snow_02_SFX.wav
  • Footstep_Snow_03_SFX.wav
  • Footstep_Snow_04_SFX.wav
  • Footstep_Snow_05_SFX.wav
  • Footstep_Snow_06_SFX.wav
  • Footstep_Snow_Double_02_SFX.wav
  • Footstep_Wood_Boot_01_SFX.wav
  • Footstep_Wood_Boot_02_SFX.wav
  • Footstep_Wood_Boot_03_SFX.wav
  • Footstep_Wood_Boot_04_SFX.wav
  • Footstep_Wood_Boot_05_SFX.wav
  • Footstep_Wood_Boot_06_SFX.wav
  • Footstep_Wood_Boot_07_SFX.wav
  • Footstep_Wood_Boot_08_SFX.wav
  • Footstep_Wood_Boot_09_SFX.wav
  • Footstep_Wood_Boot_10_SFX.wav
  • Footstep_Wood_Door_Open_Close_01_SFX.wav
  • Fruit_Down_1_SFX.wav
  • Fruit_Handle_1_SFX.wav
  • Fruit_Handle_2_SFX.wav
  • Fruit_Up_1_sfx.wav
  • Fruit_Up_2_sfx.wav
  • G4_SFX.wav
  • G5_SFX.wav
  • GasPour_SFX.wav
  • Gear_Raise_01_SFX.wav
  • GigjaNote_01_SFX.wav
  • GigjaNote_02_SFX.wav
  • GigjaNote_03_SFX.wav
  • GigjaNote_04_SFX.wav
  • Gizmo_Start_1_SFX.wav
  • GlassTile_Rotate01_SFX.wav
  • Glass_PickUp_SFX.wav
  • GrateClose_SFX.wav
  • GrateOpen_SFX.wav
  • Harp_MajorChord_01_SFX.wav
  • Harp_MajorChord_02_SFX.wav
  • Harp_MajorChord_03_SFX.wav
  • Harp_MajorChord_04_SFX.wav
  • Harp_MinorChord_01_SFX.wav
  • Harp_MinorChord_02_SFX.wav
  • Harp_MinorChord_03_SFX.wav
  • Hatch_Metal_Closed_01_SFX.wav
  • Hatch_Open_Metal_SFX.wav
  • HeavyGears_SFX.wav
  • Hinge_Squeak_Metal_1_SFX.wav
  • Hinge_Squeak_Metal_2_SFX.wav
  • Hinge_Squeak_Metal_3_SFX.wav
  • Hit_Hollow_Cartoon_01_SFX.wav
  • Hit_Hollow_Cartoon_02_SFX.wav
  • Hit_Object_01_SFX.wav
  • Hit_Object_02_SFX.wav
  • Hit_Object_03_SFX.wav
  • Hook_Up_1_SFX.wav
  • HVAC_01_SFX.wav
  • HVAC_02_SFX.wav
  • IceCreak01_SFX.wav
  • IceCreak02_SFX.wav
  • IceCreak03_SFX.wav
  • IceCreak04_SFX.wav
  • IceCreak05_SFX.wav
  • IceCreak06_SFX.wav
  • IceCreak07_SFX.wav
  • Ice_Crack_SFX.wav
  • Ice_Land_SFX.wav
  • Ice_Rocks_Fall_SFX.wav
  • Impact_Snow_01_SFX.wav
  • Impact_Snow_02_SFX.wav
  • Impact_Snow_03_SFX.wav
  • Impact_Snow_04_SFX.wav
  • Impact_Snow_05_SFX.wav
  • JackInTheBox_Pop_01_SFX.wav
  • Jackpot_Payout_sfx.wav
  • Jewelry_Up_01_SFX.wav
  • Jewelry_Up_02_SFX.wav
  • keyboardError03_SFX.wav
  • Key_Insert01_SFX.wav
  • Key_Insert_1_SFX.wav
  • key_small_pick_up_SFX.wav
  • Key_Take_01_SFX.wav
  • Key_Turn_Open_SFX.wav
  • Key_Up_2_SFX.wav
  • Key_Up_3_SFX.wav
  • Key_Up_4_SFX.wav
  • Kick_Object_01_SFX.wav
  • Kick_Object_02_SFX.wav
  • Kick_Object_03_SFX.wav
  • LangspilNote_01_SFX.wav
  • LangspilNote_02_SFX.wav
  • LangspilNote_03_SFX.wav
  • LangspilNote_04_SFX.wav
  • latch_unlock01_SFX.wav
  • Lawnmower_SFX.wav
  • Lens_Zoom_End_sfx.wav
  • Lens_Zoom_Loop_sfx.wav
  • Lens_Zoom_Start_sfx.wav
  • Lever_Switch_Metal_01_SFX.wav
  • LidWood_Close_SFX.wav
  • Lock_Unlock_Door_01_SFX.wav
  • Lock_Unlock_Heavy_01_SFX.wav
  • LuggageClose01_SFX.wav
  • LuggageClose02_SFX.wav
  • LuggageOpen01_SFX.wav
  • LuggageOpen02_SFX.wav
  • LyreNote_01_SFX.wav
  • LyreNote_02_SFX.wav
  • LyreNote_03_SFX.wav
  • LyreNote_04_SFX.wav
  • LyreNote_05_SFX.wav
  • Machine_Running_Loop_01_SFX.wav
  • Machine_Starting_01_SFX.wav
  • Marbles_Pick_Up01_SFX.wav
  • MetalHit_Thud01_SFX.wav
  • Metal_Bang_x3_SFX.wav
  • Metal_Clank_1_SFX.wav
  • Metal_Clank_3_SFX.wav
  • Metal_Clank_4_SFX.wav
  • Metal_Click_01_sfx.wav
  • Metal_Click_02_sfx.wav
  • Metal_Click_03_sfx.wav
  • Metal_Click_04_sfx.wav
  • Metal_Click_05_sfx.wav
  • Metal_Click_06_sfx.wav
  • Metal_Click_07_sfx.wav
  • Metal_ClinkShort_SFX.wav
  • Metal_Creak_01_SFX.wav
  • Metal_Creak_Short_01_SFX.wav
  • Metal_Down_01_SFX.wav
  • metal_grab_SFX.wav
  • Metal_Rotate_Short01_SFX.wav
  • Metal_Rotate_Short02_SFX.wav
  • Metal_Rotate_Short03_SFX.wav
  • Metal_Scrapes_3times_SFX.wav
  • Metal_short05_SFX.wav
  • Metal_Slide_Down_01_SFX.wav
  • Metal_Slide_Up_01_SFX.wav
  • Metal_Take_01_SFX.wav
  • Metal_Up_01_SFX.wav
  • MouseSqueak01_SFX.wav
  • Mouse_Scurry_1_SFX.wav
  • Mouse_Scurry_2_SFX.wav
  • Mouse_Scurry_3_SFX.wav
  • Move_Pillow_SFX.wav
  • Object_Down_01_SFX.wav
  • Object_Down_02_SFX.wav
  • Object_Down_03_SFX.wav
  • Object_Take_Plastic_1_SFX.wav
  • Object_Up_01_SFX.wav
  • Object_Up_02_SFX.wav
  • OPENING_ADDECHOFINAL_v2_SFX.wav
  • Open_Plastic_SFX.wav
  • open_pry_bust_break_SFX.wav
  • Page_Turn_1_SFX.wav
  • Page_Turn_2_SFX.wav
  • Page_Turn_3_SFX.wav
  • Page_Turn_4_SFX.wav
  • Page_Turn_5_SFX.wav
  • Page_Turn_6_SFX.wav
  • Page_Turn_7_SFX.wav
  • Panel_Close_Metal_1_SFX.wav
  • Panel_Close_Metal_2_SFX.wav
  • Panel_Close_Wood_01_SFX.wav
  • Panel_Open_Metal_3_SFX.wav
  • PaperClips_Move01_SFX.wav
  • Paper_Down_2_SFX.wav
  • Paper_Down_3_SFX.wav
  • Paper_Down_5_SFX.wav
  • Paper_Down_6_SFX.wav
  • Paper_Down_Large_SFX.wav
  • Paper_Fold_1_SFX.wav
  • Paper_Fold_2_SFX.wav
  • Paper_Fold_3_SFX.wav
  • Paper_LightRustle_5_SFX.wav
  • Paper_LightRustle_6_SFX.wav
  • Paper_LightRustle_7_SFX.wav
  • Paper_Rustle_1_SFX.wav
  • Paper_Rustle_2_SFX.wav
  • Paper_Rustle_3_SFX.wav
  • Paper_Rustle_4_SFX.wav
  • Paper_Rustle_5_SFX.wav
  • Paper_Sheet02_SFX.wav
  • Paper_Sheet03_SFX.wav
  • Paper_Short01_SFX.wav
  • Paper_Take_2_SFX.wav
  • Paper_Take_3_SFX.wav
  • Paper_Take_5_SFX.wav
  • Paper_Up_1_sfx.wav
  • Paper_Up_3_sfx.wav
  • Paper_Up_6_SFX.wav
  • Paper_Up_7_SFX.wav
  • Paper_Up_9_SFX.wav
  • Paper_Up_10_SFX.wav
  • Paper_Up_11_SFX.wav
  • Paper_Up_12_SFX.wav
  • Paper_Up_13_SFX.wav
  • Paper_Up_14_SFX.wav
  • Paper_Up_15_SFX.wav
  • Paper_Up_16_SFX.wav
  • Paper_Up_17_SFX.wav
  • Paper_Up_Envelope_1_SFX.wav
  • Paper_Up_Folder_1_SFX.wav
  • Pencil_Write_Short_1_SFX.wav
  • Pencil_Write_Short_2_SFX.wav
  • Pencil_Write_Short_3_SFX.wav
  • Pen_Writing_Short_01_SFX.wav
  • PhonePanelWin_SFX.wav
  • Phone_Disconnected_SFX.wav
  • Phone_Open_01_SFX.wav
  • Phone_Sample_01_SFX.wav
  • Phone_UI_01_SFX.wav
  • Phone_UI_02_SFX.wav
  • Phone_UI_05_SFX.wav
  • Phone_UI_App_01_SFX.wav
  • Phone_UI_App_02_SFX.wav
  • Phone_UI_App_03_SFX.wav
  • Phone_UI_Cam_Save_SFX.wav
  • Phone_UI_Gallery_SFX.wav
  • Phone_UI_Text_03_SFX.wav
  • PickUpObject02_SFX.wav
  • PickUp_Candy01_SFX.wav
  • PickUp_Candy02_SFX.wav
  • PickUp_Candy03_SFX.wav
  • PickUp_Candy04_SFX.wav
  • PickUp_Candy05_SFX.wav
  • PickUp_Candy06_SFX.wav
  • PickUp_Candy08_SFX.wav
  • PickUp_MetalCanister01_SFX.wav
  • Pickup_PaperShort01_SFX.wav
  • Pickup_PaperShort02_SFX.wav
  • Pickup_PaperShort03_SFX.wav
  • Pickup_PaperShort04_SFX.wav
  • Pickup_PaperShort05_SFX.wav
  • Pickup_PaperShort06_SFX.wav
  • Pick_Bear_SFX.wav
  • Pick_Mitten_SFX.wav
  • Pick_Plastic_01_SFX.wav
  • Pick_Sword_SFX.wav
  • Pick_Tacks_SFX.wav
  • PictureFramePickUp_SFX.wav
  • PictureFramePutDown_SFX.wav
  • Pieces_Put_Dwn_SFX.wav
  • Pieces_Reset_SFX.wav
  • Pieces_Set_Up02_SFX.wav
  • Pieces_Set_Up03_SFX.wav
  • Place_PaperShort01_SFX.wav
  • Place_PaperShort02_SFX.wav
  • Place_PaperShort03_SFX.wav
  • Place_PaperShort04_SFX.wav
  • Place_PaperShort05_SFX.wav
  • Place_PaperShort06_SFX.wav
  • Place_PaperShort07_SFX.wav
  • Place_PaperShort08_SFX.wav
  • plane2_SFX.wav
  • PlasticGrab_02_SFX.wav
  • PlasticPutDown_01_SFX.wav
  • Plastic_Snap_4_SFX.wav
  • Pop_Double_Ascending_01_SFX.wav
  • Pop_Hollow_01_SFX.wav
  • POR_ShipCrashes_SFX.wav
  • Powerup01_sfx.wav
  • Powerup02_sfx.wav
  • Powerup03_sfx.wav
  • ProgramPuzzle_Lose_SFX.wav
  • ProgramPuzzle_Win_SFX.wav
  • Pump_Cycle_Long_01_SFX.wav
  • Pump_Cycle_Short_01_SFX.wav
  • Push_Cloth_1_SFX.wav
  • Push_Pin_SFX.wav
  • PutDown_Plastic04_SFX.wav
  • PutDown_WoodBox01_SFX.wav
  • Puzzle_Reset01_SFX.wav
  • Radio_Burst_01_SFX.wav
  • Return_Sword_SFX.wav
  • RockCrash_Loud01_SFX.wav
  • RockFall_Dirt04_SFX.wav
  • RockFall_Dirt05_SFX.wav
  • RockFall_Echo01_sfx.wav
  • Rocks_Avalanche04_SFX.wav
  • Rocks_Avalanche05_SFX.wav
  • Rocks_Fall01_SFX.wav
  • Rocks_Fall04_SFX.wav
  • Rock_Hit_Short01_SFX.wav
  • Rock_Slide_01_SFX.wav
  • Rubber_Down_01_SFX.wav
  • Rub_Clean_SFX.wav
  • Scroll_Open_01_SFX.wav
  • Scroll_Open_02_SFX.wav
  • Scroll_Open_03_SFX.wav
  • Seeds_Grab_04_SFX.wav
  • seeds_Place_01_SFX.wav
  • ServoMotor_Start01_Sfx.wav
  • ShipCreak01_SFX.wav
  • ShipCreak02_SFX.wav
  • ShipCreak03_SFX.wav
  • ShipCreak04_SFX.wav
  • ShipCreak05_SFX.wav
  • ShipCreak06_SFX.wav
  • ShipListing01_SFX.wav
  • ShipListing02_SFX.wav
  • ShipListing03_SFX.wav
  • ShipModel_Lights_SFX.wav
  • ShipModel_Rocking_SFX.wav
  • Silence_5sec_SFX.wav
  • silence_sfx.wav
  • Single_Chop_SFX.wav
  • slide03_SFX.wav
  • Slide05_SFX.wav
  • Slide_SFX.wav
  • Slippers_Down_SFX.wav
  • snow5_SFX.wav
  • snow6_SFX.wav
  • Snowboard_Scrape_01_SFX.wav
  • Snowboard_Slide_Loop_01_SFX.wav
  • Snowmobile_Idle_01_SFX.wav
  • Snowmobile_Rev_Down_01_SFX.wav
  • Snowmobile_Sputter_01_SFX.wav
  • SqueezeToy_01_SFX.wav
  • SqueezeToy_02_SFX.wav
  • Stone_Rotate_Fast_01_sfx.wav
  • Stone_Rotate_Fast_02_sfx.wav
  • stub_sfx.wav
  • Switch_Toggle_Small_1_SFX.wav
  • Switch_Toggle_Small_2_SFX.wav
  • Switch_Toggle_Small_3_SFX.wav
  • Switch_Toggle_Small_4_SFX.wav
  • Sword_PickUp_SFX.wav
  • Take_Gift_SFX.wav
  • Take_Tacks_SFX.wav
  • TaskListClsd_SFX.wav
  • TaskListOpen_SFX.wav
  • Text_Alert_SFX.wav
  • Text_Beeps_SFX.wav
  • Text_Chime_SFX.wav
  • Text_Drip_SFX.wav
  • Text_Metal_SFX.wav
  • Text_VG_SFX.wav
  • Text_Zip_SFX.wav
  • TicDown_Metal_01_SFX.wav
  • TicDown_Metal_02_SFX.wav
  • Tick01_SFX.wav
  • TicUpDown_Metal_01_SFX.wav
  • TicUp_Metal_01_SFX.wav
  • TicUp_Metal_02_SFX.wav
  • Tiles_Reset_1_SFX.wav
  • Tile_ClickDown01_sfx.wav
  • Tile_ClickUp01_sfx.wav
  • Tile_ClickUp02_sfx.wav
  • Tile_Rotate_1_SFX.wav
  • TimpaniFanfare_Short_sfx.wav
  • Toilet_Running_SFX.wav
  • Touchscreen_Beep_01_SFX.wav
  • Touchscreen_Beep_02_SFX.wav
  • Touchscreen_Beep_03_SFX.wav
  • Touchscreen_Beep_04_SFX.wav
  • Touch_Off_SFX.wav
  • Touch_On_SFX.wav
  • Tree_Creak_3_SFX.wav
  • Tube_Take_Glass_1_SFX.wav
  • Tube_Up_Glass_1_SFX.wav
  • tunnel_low_rumble_horror_SFX.wav
  • TUT_KnifeTake_SFX.wav
  • TUT_KnifeUp_SFX.wav
  • TUT_KnifeUse_SFX.wav
  • TUT_LetterDown_SFX.wav
  • Unlock_1_SFX.wav
  • VideoGame_Lost_SFX.wav
  • vo_stub_sfx.wav
  • Wall_Ice_Break_01_SFX.wav
  • Water_Bubble_Gurgle_Loop_SFX.wav
  • Water_Drip_Cave_01_SFX.wav
  • Water_Drip_Cave_02_SFX.wav
  • Water_Drip_Cave_03_SFX.wav
  • Water_Drip_Cave_04_SFX.wav
  • Water_Drip_Cave_05_SFX.wav
  • Water_Drip_Cave_06_SFX.wav
  • Wheel_Spin_1_SFX.wav
  • Wheel_Spin_Snap_01_SFX.wav
  • Winch_Metal_Loop_01_SFX.wav
  • Winch_Run_01_SFX.wav
  • WindGust01_SFX.wav
  • WindGust02_SFX.wav
  • WindGust03_SFX.wav
  • WindGust04_SFX.wav
  • WindGust05_SFX.wav
  • WindGust06_SFX.wav
  • Wind_EerieHowl_Loop_01_SFX.wav
  • Wind_Gust_01_SFX.wav
  • Wind_Gust_02_SFX.wav
  • Wind_Gust_03_SFX.wav
  • Wind_Gust_04_SFX.wav
  • Wind_Gust_05_SFX.wav
  • Wind_Gust_06_SFX.wav
  • Wind_Howl01_SFX.wav
  • Wind_Howl02_SFX.wav
  • Wind_Howl03_SFX.wav
  • Wind_Howl04_SFX.wav
  • Wind_Howl05_SFX.wav
  • Wind_Strong_ColdMountainGust_Loop_01_SFX.wav
  • Wind_WhistlingStorm_Loop_01_SFX.wav
  • WinHidato_SFX.wav
  • WoodSlide_Quick_SFX.wav
  • WoodTake01_SFX.wav
  • Wood_Box_Latch_Opn01_SFX.wav
  • Wood_Box_Sm_Cls01_SFX.wav
  • Wood_Box_Sm_Opn02_SFX.wav
  • Wood_cabinet_cls01_SFX.wav
  • Wood_cabinet_opn02_SFX.wav
  • Wood_Clatter_Short_01_SFX.wav
  • Wood_Clatter_Short_02_SFX.wav
  • Wood_Clatter_Short_03_SFX.wav
  • Wood_Click01_sfx.wav
  • Wood_Click02_sfx.wav
  • Wood_Click04_sfx.wav
  • Wood_Click05_sfx.wav
  • Wood_Click06_sfx.wav
  • Wood_Door_rattle01_SFX.wav
  • Wood_Down_Small_SFX.wav
  • Wood_Slide_Long_01_SFX.wav
  • Wood_Slide_Long_02_SFX.wav
  • Wood_Up_Small_SFX.wav
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