Sub-Zero's Sound Effects


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Name Sub-Zero's Sound Effects
Category PC / Computer
Game Mortal Kombat 1
Section Character Sound Effects
Submitted August 25, 2025
Uploaded By KSHOOTDEV
Size 65.84 MB (292 items) arrow_right
  • SFX/SubZeroBOSS_Barrage_Axe_Whoosh(1).wav
  • SFX/SubZeroBOSS_Barrage_Hammer_Whoosh(1).wav
  • SFX/SubZeroBOSS_Barrage_Hit {r}(1).wav
  • SFX/SubZeroBOSS_Barrage_Hit {r}(2).wav
  • SFX/SubZeroBOSS_Barrage_Hit {r}(3).wav
  • SFX/SubZeroBOSS_Barrage_Spear_Whoosh(1).wav
  • SFX/SubZeroBOSS_GroundPound_Hammer_Charge(1).wav
  • SFX/SubZeroBOSS_GroundPound_Impac(1).wav
  • SFX/SubZeroBOSS_Iceikills_Loo(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Conjure_1(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Conjure_2(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Debris(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Explode(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_LtoR {r}(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_LtoR {r}(2).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_LtoR {r}(3).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_RtoL {r}(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_RtoL {r}(2).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_RtoL {r}(3).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_Slow_LtoR(1).wav
  • SFX/SubZeroBOSS_Ice_Bubble_Grow_Slow_RtoL(1).wav
  • SFX/SubZeroBOSS_Ice_Fist_Loo(1).wav
  • SFX/SubZeroBOSS_Ice_Floor_Conjure(1).wav
  • SFX/SubZeroBOSS_Ice_Spikes_Conjure {r}(1).wav
  • SFX/SubZeroBOSS_Ice_Spikes_Conjure {r}(2).wav
  • SFX/SubZeroBOSS_Ice_Spikes_Conjure {r}(3).wav
  • SFX/SubZeroBOSS_Ice_Spikes_Explode {r}(1).wav
  • SFX/SubZeroBOSS_Ice_Spikes_Explode {r}(2).wav
  • SFX/SubZeroBOSS_Ice_Spikes_Explode {r}(3).wav
  • SFX/SubZeroBOSS_Ice_Storm_Ball_Launch {r}(1).wav
  • SFX/SubZeroBOSS_Ice_Storm_Ball_Launch {r}(2).wav
  • SFX/SubZeroBOSS_Ice_Storm_Ball_Launch {r}(3).wav
  • SFX/SubZeroBOSS_Self_Heal_Conjure(1).wav
  • SFX/SubZeroBOSS_Self_Heal_Shatter(1).wav
  • SFX/SubZeroBOSS_Wind_Summon(1).wav
  • SFX/SubZeroBOSS_Wind_Summon(2).wav
  • SFX/SubZeroBOSS_Wind_Summon_Conjure(1).wav
  • SFX/SubZero_Brutality_Frozen_Ambience(1).wav
  • SFX/SubZero_Brutality_Ice_Disc_Conjure(1).wav
  • SFX/SubZero_Brutality_Snowball_Conjure(1).wav
  • SFX/SubZero_Brutality_Snowball_Throw(1).wav
  • SFX/SubZero_Brutality_Throw_Arm_Break(1).wav
  • SFX/SubZero_Brutality_Throw_Fall(1).wav
  • SFX/SubZero_Brutality_Throw_Grab(1).wav
  • SFX/SubZero_Brutality_Throw_Hi(1).wav
  • SFX/SubZero_CharSelect_Enter_Freeze(1).wav
  • SFX/SubZero_CharSelect_Enter_Quick_Smash {r}(1).wav
  • SFX/SubZero_CharSelect_Enter_Quick_Smash {r}(2).wav
  • SFX/SubZero_CharSelect_Ice_Loo(1).wav
  • SFX/SubZero_CharSelect_Pick_Blast {r}(1).wav
  • SFX/SubZero_CharSelect_Pick_Blast {r}(2).wav
  • SFX/SubZero_Dash {r}(1).wav
  • SFX/SubZero_Dash {r}(2).wav
  • SFX/SubZero_Dash {r}(3).wav
  • SFX/SubZero_Dash {r}(4).wav
  • SFX/SubZero_Dash {r}(5).wav
  • SFX/SubZero_Dive_Kick_Crumble {r}(1).wav
  • SFX/SubZero_Dive_Kick_Crumble {r}(2).wav
  • SFX/SubZero_Dive_Kick_Crumble {r}(3).wav
  • SFX/SubZero_Dive_Kick_Ground_Impact {r}(1).wav
  • SFX/SubZero_Dive_Kick_Ground_Impact {r}(2).wav
  • SFX/SubZero_Dive_Kick_Hit {r}(1).wav
  • SFX/SubZero_Dive_Kick_Hit {r}(2).wav
  • SFX/SubZero_Dive_Kick_Hit {r}(3).wav
  • SFX/SubZero_Dive_Kick_Whoosh {r}(1).wav
  • SFX/SubZero_Dive_Kick_Whoosh {r}(2).wav
  • SFX/SubZero_Dive_Kick_Whoosh {r}(3).wav
  • SFX/SubZero_eor_stance_taunt1_Ice_Magic(1).wav
  • SFX/SubZero_eor_stance_taunt2_Ice_Magic(1).wav
  • SFX/SubZero_eor_walk3_Ice_Form(1).wav
  • SFX/SubZero_eor_walk3_Ice_Slide(1).wav
  • SFX/SubZero_eor_walk5_Ice_Form_Tele_In(1).wav
  • SFX/SubZero_eor_win1_Ice(1).wav
  • SFX/SubZero_eor_win2_Ice_Form(1).wav
  • SFX/SubZero_eor_win2_Ice_Shatter(1).wav
  • SFX/SubZero_eor_win3_Spear_Form(1).wav
  • SFX/SubZero_eor_win3_Spear_Slam(1).wav
  • SFX/SubZero_eor_win3_Spear_Twirl(1).wav
  • SFX/SubZero_eor_win4_Ice_Kata(1).wav
  • SFX/SubZero_Fatality_A_Body_Fall(1).wav
  • SFX/SubZero_Fatality_A_Body_Fall(2).wav
  • SFX/SubZero_Fatality_A_Body_Fall(3).wav
  • SFX/SubZero_Fatality_A_Body_Fall(4).wav
  • SFX/SubZero_Fatality_A_Face_Slide(1).wav
  • SFX/SubZero_Fatality_A_Face_Slide(2).wav
  • SFX/SubZero_Fatality_A_Face_Slide(3).wav
  • SFX/SubZero_Fatality_A_Face_Slide(4).wav
  • SFX/SubZero_Fatality_A_Into_Freeze(1).wav
  • SFX/SubZero_Fatality_A_Jump_Kick(1).wav
  • SFX/SubZero_Fatality_A_Jump_Kick(2).wav
  • SFX/SubZero_Fatality_A_Spear_Impac(1).wav
  • SFX/SubZero_Fatality_A_Spear_Impac(2).wav
  • SFX/SubZero_Fatality_A_Throw_Spear(1).wav
  • SFX/SubZero_Fatality_A_Throw_Spear(2).wav
  • SFX/SubZero_Fatality_B_Face_Smash(1).wav
  • SFX/SubZero_Fatality_B_Face_Smash(2).wav
  • SFX/SubZero_Fatality_B_Head_Explode(1).wav
  • SFX/SubZero_Fatality_B_Head_Explode(2).wav
  • SFX/SubZero_Fatality_B_Head_Grab_Smash(1).wav
  • SFX/SubZero_Fatality_B_Head_Grab_Smash(2).wav
  • SFX/SubZero_Fatality_B_Head_Ice_Magic_End(1).wav
  • SFX/SubZero_Fatality_B_Head_Ice_Magic_End(2).wav
  • SFX/SubZero_Fatality_B_Second_Smash_Freeze(1).wav
  • SFX/SubZero_Fatality_B_Second_Smash_Freeze(2).wav
  • SFX/SubZero_Fatality_B_Wall_Conjure(1).wav
  • SFX/SubZero_Fatality_B_Wall_Conjure(2).wav
  • SFX/SubZero_Flash_Freeze_Break {r}(1).wav
  • SFX/SubZero_Flash_Freeze_Break {r}(2).wav
  • SFX/SubZero_Flash_Freeze_Break {r}(3).wav
  • SFX/SubZero_Flash_Freeze {r}(1).wav
  • SFX/SubZero_Flash_Freeze {r}(2).wav
  • SFX/SubZero_Flash_Freeze {r}(3).wav
  • SFX/SubZero_Freeze_Blast_Medium {r}(1).wav
  • SFX/SubZero_Freeze_Blast_Medium {r}(2).wav
  • SFX/SubZero_Freeze_Blast_Short {r}(1).wav
  • SFX/SubZero_Freeze_Blast_Short {r}(2).wav
  • SFX/SubZero_Freeze_Blast_Short {r}(3).wav
  • SFX/SubZero_Freeze_Blast_Short {r}(4).wav
  • SFX/SubZero_Freeze_Blast_Short {r}(5).wav
  • SFX/SubZero_Freeze_Medium(1).wav
  • SFX/SubZero_Fstyle_Icy_Whooshes {r}(1).wav
  • SFX/SubZero_Fstyle_Icy_Whooshes {r}(2).wav
  • SFX/SubZero_Fstyle_Icy_Whooshes {r}(3).wav
  • SFX/SubZero_Fstyle_Icy_Whooshes {r}(4).wav
  • SFX/SubZero_Fstyle_Icy_Whooshes {r}(5).wav
  • SFX/SubZero_Fstyle_Icy_Whooshes {r}(6).wav
  • SFX/SubZero_Gear_Inspect_Cancel_Ice_Wind(1).wav
  • SFX/SubZero_Gear_Inspect_Ice_Crush(1).wav
  • SFX/SubZero_Ice_Crumbles_Medium {r}(1).wav
  • SFX/SubZero_Ice_Crumbles_Medium {r}(2).wav
  • SFX/SubZero_Ice_Crumbles_Medium {r}(3).wav
  • SFX/SubZero_Ice_Crumbles_Small {r}(1).wav
  • SFX/SubZero_Ice_Crumbles_Small {r}(2).wav
  • SFX/SubZero_Ice_Crumbles_Small {r}(3).wav
  • SFX/SubZero_Ice_Crumbles_Small {r}(4).wav
  • SFX/SubZero_Ice_Crumbles_Small {r}(5).wav
  • SFX/SubZero_Ice_Crumbles_Small {r}(6).wav
  • SFX/SubZero_Ice_Dissolve {r}(1).wav
  • SFX/SubZero_Ice_Dissolve {r}(2).wav
  • SFX/SubZero_Ice_Mace_Appear {r}(1).wav
  • SFX/SubZero_Ice_Mace_Appear {r}(2).wav
  • SFX/SubZero_Ice_Mace_Appear {r}(3).wav
  • SFX/SubZero_Ice_Mace_Hit_Block {r}(1).wav
  • SFX/SubZero_Ice_Mace_Hit_Block {r}(2).wav
  • SFX/SubZero_Ice_Mace_Hit_Block {r}(3).wav
  • SFX/SubZero_Ice_Mace_Hit_Large {r}(1).wav
  • SFX/SubZero_Ice_Mace_Hit_Large {r}(2).wav
  • SFX/SubZero_Ice_Mace_Hit_Large {r}(3).wav
  • SFX/SubZero_Ice_Mace_Hit_XLarge {r}(1).wav
  • SFX/SubZero_Ice_Mace_Hit_XLarge {r}(2).wav
  • SFX/SubZero_Ice_Mace_Hit_XLarge {r}(3).wav
  • SFX/SubZero_Ice_Mace_Vanish {r}(1).wav
  • SFX/SubZero_Ice_Mace_Vanish {r}(2).wav
  • SFX/SubZero_Ice_Mace_Vanish {r}(3).wav
  • SFX/SubZero_Ice_Mace_Whoosh_Short {r}(1).wav
  • SFX/SubZero_Ice_Mace_Whoosh_Short {r}(2).wav
  • SFX/SubZero_Ice_Mace_Whoosh_Short {r}(3).wav
  • SFX/SubZero_Ice_Projectile_Blocked {r}(1).wav
  • SFX/SubZero_Ice_Projectile_Blocked {r}(2).wav
  • SFX/SubZero_Ice_Projectile_Blocked {r}(3).wav
  • SFX/SubZero_Ice_Projectile_Conjure {r}(1).wav
  • SFX/SubZero_Ice_Projectile_Conjure {r}(2).wav
  • SFX/SubZero_Ice_Projectile_Conjure {r}(3).wav
  • SFX/SubZero_Ice_Projectile_Freeze {r}(1).wav
  • SFX/SubZero_Ice_Projectile_Freeze {r}(2).wav
  • SFX/SubZero_Ice_Projectile_Freeze {r}(3).wav
  • SFX/SubZero_Ice_Projectile_Hit {r}(1).wav
  • SFX/SubZero_Ice_Projectile_Hit {r}(2).wav
  • SFX/SubZero_Ice_Projectile_Hit {r}(3).wav
  • SFX/SubZero_Ice_Projectile_Shatter {r}(1).wav
  • SFX/SubZero_Ice_Projectile_Shatter {r}(2).wav
  • SFX/SubZero_Ice_Projectile_Shoot {r}(1).wav
  • SFX/SubZero_Ice_Projectile_Shoot {r}(2).wav
  • SFX/SubZero_Ice_Projectile_Shoot {r}(3).wav
  • SFX/SubZero_Ice_Shatter_Large {r}(1).wav
  • SFX/SubZero_Ice_Shatter_Large {r}(2).wav
  • SFX/SubZero_Ice_Shatter_Medium {r}(1).wav
  • SFX/SubZero_Ice_Shatter_Medium {r}(2).wav
  • SFX/SubZero_Ice_Shatter_Medium {r}(3).wav
  • SFX/SubZero_Ice_Shatter_XLarge {r}(1).wav
  • SFX/SubZero_Ice_Shatter_XLarge {r}(2).wav
  • SFX/SubZero_Ice_Slide_Crumbles {r}(1).wav
  • SFX/SubZero_Ice_Slide_Crumbles {r}(2).wav
  • SFX/SubZero_Ice_Slide_Crumbles {r}(3).wav
  • SFX/SubZero_Ice_Slide_Dissolve {r}(1).wav
  • SFX/SubZero_Ice_Slide_Dissolve {r}(2).wav
  • SFX/SubZero_Ice_Slide_Dissolve {r}(3).wav
  • SFX/SubZero_Ice_Slide_Whoosh_Short {r}(1).wav
  • SFX/SubZero_Ice_Slide_Whoosh_Short {r}(2).wav
  • SFX/SubZero_Ice_Slide_Whoosh_Short {r}(3).wav
  • SFX/SubZero_Ice_Slide_Whoosh {r}(1).wav
  • SFX/SubZero_Ice_Slide_Whoosh {r}(2).wav
  • SFX/SubZero_Ice_Slide_Whoosh {r}(3).wav
  • SFX/SubZero_Ice_Spear_Stab {r}(1).wav
  • SFX/SubZero_Ice_Spear_Stab {r}(2).wav
  • SFX/SubZero_Ice_Spear_Stab {r}(3).wav
  • SFX/SubZero_Ice_Spear_Whoosh_Short {r}(1).wav
  • SFX/SubZero_Ice_Spear_Whoosh_Short {r}(2).wav
  • SFX/SubZero_Ice_Spear_Whoosh_Short {r}(3).wav
  • SFX/SubZero_Intro_A_Blas(1).wav
  • SFX/SubZero_Intro_A_Blas(2).wav
  • SFX/SubZero_Intro_A_Blas(3).wav
  • SFX/SubZero_Intro_A_Blas(4).wav
  • SFX/SubZero_Intro_A_Fog(1).wav
  • SFX/SubZero_Intro_A_Fog(2).wav
  • SFX/SubZero_Intro_A_Fog(3).wav
  • SFX/SubZero_Intro_A_Fog(4).wav
  • SFX/SubZero_Intro_B_Sliding(1).wav
  • SFX/SubZero_Intro_B_Sliding(2).wav
  • SFX/SubZero_Intro_B_Spear_Slam(1).wav
  • SFX/SubZero_Intro_B_Spear_Slam(2).wav
  • SFX/SubZero_Intro_B_Spear_Whoosh(1).wav
  • SFX/SubZero_Intro_B_Spear_Whoosh(2).wav
  • SFX/SubZero_Intro_Hit_A_Ice_Blas(1).wav
  • SFX/SubZero_Intro_Hit_A_Ice_Blas(2).wav
  • SFX/SubZero_Klone_Projectile_Blocked {r}(1).wav
  • SFX/SubZero_Klone_Projectile_Blocked {r}(2).wav
  • SFX/SubZero_Klone_Projectile_Blocked {r}(3).wav
  • SFX/SubZero_Klone_Projectile_Conjure {r}(1).wav
  • SFX/SubZero_Klone_Projectile_Conjure {r}(2).wav
  • SFX/SubZero_Klone_Projectile_Conjure {r}(3).wav
  • SFX/SubZero_Klone_Projectile_Hit {r}(1).wav
  • SFX/SubZero_Klone_Projectile_Hit {r}(2).wav
  • SFX/SubZero_Klone_Projectile_Whoosh {r}(1).wav
  • SFX/SubZero_Klone_Projectile_Whoosh {r}(2).wav
  • SFX/SubZero_Klone_Projectile_Whoosh {r}(3).wav
  • SFX/SubZero_Kold_Gas_Conjure {r}(1).wav
  • SFX/SubZero_Kold_Gas_Conjure {r}(2).wav
  • SFX/SubZero_Kold_Gas_Conjure {r}(3).wav
  • SFX/SubZero_Kold_Gas_Debuff_Loo(1).wav
  • SFX/SubZero_Kold_Gas_Erupt {r}(1).wav
  • SFX/SubZero_Kold_Gas_Erupt {r}(2).wav
  • SFX/SubZero_Kold_Gas_Erupt {r}(3).wav
  • SFX/SubZero_MatchBegin_A_Dissolve(1).wav
  • SFX/SubZero_MatchBegin_B_Icicle_Break(1).wav
  • SFX/SubZero_MatchBegin_B_Icicle_Toss(1).wav
  • SFX/SubZero_Quick_Klone_Form {r}(1).wav
  • SFX/SubZero_Quick_Klone_Form {r}(2).wav
  • SFX/SubZero_Quick_Klone_Form {r}(3).wav
  • SFX/SubZero_Quick_Klone_Freeze(1).wav
  • SFX/SubZero_Quick_Klone_Hit {r}(1).wav
  • SFX/SubZero_Quick_Klone_Hit {r}(2).wav
  • SFX/SubZero_Quick_Klone_Hit {r}(3).wav
  • SFX/SubZero_Quick_Klone_Jump_Short {r}(1).wav
  • SFX/SubZero_Quick_Klone_Jump_Short {r}(2).wav
  • SFX/SubZero_Quick_Klone_Jump {r}(1).wav
  • SFX/SubZero_Quick_Klone_Jump {r}(2).wav
  • SFX/SubZero_Quick_Klone_Shatter {r}(1).wav
  • SFX/SubZero_Quick_Klone_Shatter {r}(2).wav
  • SFX/SubZero_Quick_Klone_Shatter {r}(3).wav
  • SFX/SubZero_StanceTaunt03_Ice_Magic(1).wav
  • SFX/SubZero_StanceTaunt04_Ice_Magic(1).wav
  • SFX/SubZero_StanceTaunt05_Magic_Wave(1).wav
  • SFX/SubZero_Supermove_Activate_Conjure(1).wav
  • SFX/SubZero_Supermove_Activate_Ice_Charge(1).wav
  • SFX/SubZero_Supermove_Activate_Ice_Charge(2).wav
  • SFX/Subzero_Supermove_Ice_Hammer(1).wav
  • SFX/Subzero_Supermove_Ice_Hammer(2).wav
  • SFX/Subzero_Supermove_Ice_Slide_Stabs(1).wav
  • SFX/Subzero_Supermove_Ice_Slide_Stabs(2).wav
  • SFX/SubZero_Supermove_Into_Ice_Blas(1).wav
  • SFX/Subzero_Supermove_Slomo_Icicle_Stab(1).wav
  • SFX/Subzero_Supermove_Slomo_Icicle_Stab(2).wav
  • SFX/SubZero_Tag_Victory_Spear_Impac(1).wav
  • SFX/SubZero_Tag_Victory_Spear_Twirls(1).wav
  • SFX/SubZero_Tag_Victory_Walk_U(1).wav
  • SFX/SubZero_Throw_Freeze_Sho(1).wav
  • SFX/SubZero_Throw_Ice_Charge(1).wav
  • SFX/SubZero_Throw_Jump_Push_Off(1).wav
  • SFX/SubZero_Throw_Mace_Hi(1).wav
  • SFX/SubZero_Throw_Mace_Whoosh(1).wav
  • SFX/SubZero_Throw_Victim_Freeze(1).wav
  • SFX/SubZero_TYM_Windup_Loop {m}(1).wav
  • SFX/SubZero_TYM_Windup_Loop {m}(2).wav
  • SFX/SubZero_Victory_Ice_Grow(1).wav
  • SFX/SubZero_Victory_Ice_Grow(2).wav
  • SFX/SubZero_Victory_Ice_Grow(3).wav
  • SFX/SubZero_Victory_Ice_Grow(4).wav
  • SFX/SubZero_Victory_Icicle_Break(1).wav
  • SFX/SubZero_Victory_Icicle_Break(2).wav
  • SFX/SubZero_Victory_Icicle_Break(3).wav
  • SFX/SubZero_Victory_Icicle_Break(4).wav
  • SFX/SubZero_WinnerTaunt05_Freeze_Shatter(1).wav
  • SFX/SubZero_WinnerWalkaway01_Teleport_In(1).wav
  • SFX/SubZero_WinnerWalkaway01_Teleport_Ou(1).wav
  • SFX/SubZero_WinnerWalkaway02_Appear(1).wav
  • SFX/SubZero_WinnerWalkaway02_Freeze(1).wav
  • SFX/SubZero_WinnerWalkaway02_Shatter(1).wav
  • SFX/SubZero_WinnerWalkaway02_Wind(1).wav
  • SFX/SubZero_WinnerWalkaway04_Snow_Fall(1).wav
  • SFX/SubZero_WinnerWalkaway05_Mel(1).wav
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