Sound Effects - Stages
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Name |
Sound Effects - Stages |
Category |
PC / Computer |
Game |
Mega Man 11 |
Section |
Miscellaneous |
Uploaded By |
Shiruba |
Size |
8.94 MB (97 items) arrow_right
- Stages/st001/ev_st001_rock_break1.wav
- Stages/st001/ev_st001_rock_break2.wav
- Stages/st001/ev_st001_rock_break3.wav
- Stages/st001/ev_st001_rock_break4.wav
- Stages/st001/ev_st001_rock_break5.wav
- Stages/st001/ev_st001_rock_break6.wav
- Stages/st001/ev_st001_rock_break7.wav
- Stages/st001/st001_far_water_fall_lp.wav
- Stages/st001/st001_indoor_amb_l_1200msec_lp.wav
- Stages/st001/st001_indoor_amb_r_1200msec_lp.wav
- Stages/st001/st001_outdoor_amb_l_600msec_lp.wav
- Stages/st001/st001_outdoor_amb_r_600msec_lp.wav
- Stages/st002/st002_narrow_amb_l_900msec_lp.wav
- Stages/st002/st002_narrow_amb_r_900msec_lp.wav
- Stages/st002/st002_pulley_lp.wav
- Stages/st002/st002_raging_stream_l_lp.wav
- Stages/st002/st002_raging_stream_r_lp.wav
- Stages/st002/st002_underwater_l_lp.wav
- Stages/st002/st002_underwater_r_lp.wav
- Stages/st002/st002_water_amb_l_900msec_lp.wav
- Stages/st002/st002_water_amb_r_900msec_lp.wav
- Stages/st002/st002_water_fall_lp.wav
- Stages/st002/st002_wide_amb_l_900msec_lp.wav
- Stages/st002/st002_wide_amb_r_900msec_lp.wav
- Stages/st003/st003_indoor_narrow_l_1200msec_lp.wav
- Stages/st003/st003_indoor_narrow_r_1200msec_lp.wav
- Stages/st003/st003_indoor_wide_l_600msec_lp.wav
- Stages/st003/st003_indoor_wide_r_600msec_lp.wav
- Stages/st003/st003_outdoor_l_1200msec_lp.wav
- Stages/st003/st003_outdoor_r_1200msec_lp.wav
- Stages/st004/st004_indoor_amb_l_600msec_lp.wav
- Stages/st004/st004_indoor_amb_r_600msec_lp.wav
- Stages/st005/st005_indoor_amb_l_600msec_lp.wav
- Stages/st005/st005_indoor_amb_r_600msec_lp.wav
- Stages/st005/st005_outdoor_amb_l_600msec_lp.wav
- Stages/st005/st005_outdoor_amb_r_600msec_lp.wav
- Stages/st006/st006_fan_lp.wav
- Stages/st006/st006_indoor_amb_l_600msec_lp.wav
- Stages/st006/st006_indoor_amb_r_600msec_lp.wav
- Stages/st006/st006_outdoor_amb_l_600msec_lp.wav
- Stages/st006/st006_outdoor_amb_r_600msec_lp.wav
- Stages/st006/st006_wind1.wav
- Stages/st006/st006_wind2.wav
- Stages/st006/st006_wind_lp.wav
- Stages/st007/st007_fire_amb_l_lp.wav
- Stages/st007/st007_fire_amb_r_lp.wav
- Stages/st007/st007_fire_freeze.wav
- Stages/st007/st007_fire_lp.wav
- Stages/st007/st007_fire_melt.wav
- Stages/st007/st007_forest_amb_l_lp.wav
- Stages/st007/st007_forest_amb_r_lp.wav
- Stages/st007/st007_indoor_amb_l_600msec_lp.wav
- Stages/st007/st007_indoor_amb_r_600msec_lp.wav
- Stages/st008/st008_indoor_amb_l_600msec_lp.wav
- Stages/st008/st008_indoor_amb_r_600msec_lp.wav
- Stages/st008/st008_metal_crash1.wav
- Stages/st008/st008_metal_crash2.wav
- Stages/st008/st008_outdoor_amb_l_600msec_lp.wav
- Stages/st008/st008_outdoor_amb_r_600msec_lp.wav
- Stages/st100/bg_st100_gear_lp.wav
- Stages/st100/bg_st100_rolling_lp.wav
- Stages/st100/st100_indoor_amb_l_1200msec_lp.wav
- Stages/st100/st100_indoor_amb_r_1200msec_lp.wav
- Stages/st100/st100_oudoor_amb_l_1200msec_lp.wav
- Stages/st100/st100_oudoor_amb_r_1200msec_lp.wav
- Stages/st101/st101_indoor_amb_l_600msec_lp.wav
- Stages/st101/st101_indoor_amb_r_600msec_lp.wav
- Stages/st102/st102_indoor_amb_l_600msec_lp.wav
- Stages/st102/st102_indoor_amb_l_1200msec_lp.wav
- Stages/st102/st102_indoor_amb_r_600msec_lp.wav
- Stages/st102/st102_indoor_amb_r_1200msec_lp.wav
- Stages/st102/st102_warp_lp.wav
- Stages/st103/bg_st103_gear_lp.wav
- Stages/st103/bg_st103_plasma_lp.wav
- Stages/st103/bg_st103_rolling_lp.wav
- Stages/st103/st103_gear_amb_l_1200msec_lp.wav
- Stages/st103/st103_gear_amb_r_1200msec_lp.wav
- Stages/st103/st103_indoor_amb_l_600msec_lp.wav
- Stages/st103/st103_indoor_amb_r_600msec_lp.wav
- Stages/st103/st103_last_amb_l_lp.wav
- Stages/st103/st103_last_amb_r_lp.wav
- Stages/st400/st400_amb_l_lp.wav
- Stages/st400/st400_amb_r_lp.wav
|
Format |
ZIP (application/zip) |
Hits |
286 |