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Player


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Asset Info favorite
Name Player
Category PC / Computer
Game Insurgency
Section Miscellaneous
Submitted June 30, 2026
Uploaded By Random Individual
Size 24.93 MB (380 items) arrow_right
  • player/damage/3p_bulletbodyimpact_01.wav
  • player/damage/3p_bulletbodyimpact_02.wav
  • player/damage/3p_bulletbodyimpact_03.wav
  • player/damage/3p_bulletbodyimpact_04.wav
  • player/damage/3p_bulletbodyimpact_05.wav
  • player/damage/3p_bulletbodyimpact_06.wav
  • player/damage/3p_bulletbodyimpact_07.wav
  • player/damage/3p_bulletbodyimpact_08.wav
  • player/damage/3p_bulletbodyimpact_09.wav
  • player/damage/3p_bulletbodyimpact_10.wav
  • player/damage/3p_bulletbodyimpact_11.wav
  • player/damage/3p_bulletbodyimpact_12.wav
  • player/damage/3p_bulletbodyimpact_13.wav
  • player/damage/pl_bulletbodyimpact_01.wav
  • player/damage/pl_bulletbodyimpact_02.wav
  • player/damage/pl_bulletbodyimpact_03.wav
  • player/damage/pl_bulletbodyimpact_04.wav
  • player/damage/pl_bulletbodyimpact_05.wav
  • player/damage/pl_bulletbodyimpact_06.wav
  • player/damage/pl_bulletbodyimpact_07.wav
  • player/damage/pl_bulletbodyimpact_08.wav
  • player/damage/pl_bulletbodyimpact_09.wav
  • player/damage/pl_bulletbodyimpact_10.wav
  • player/damage/pl_bulletbodyimpact_11.wav
  • player/damage/pl_bulletbodyimpact_12.wav
  • player/damage/pl_bulletbodyimpact_13.wav
  • player/damage/pl_damagebullet_01.wav
  • player/damage/pl_damagebullet_02.wav
  • player/damage/pl_damagebullet_03.wav
  • player/damage/pl_damagebullet_04.wav
  • player/damage/pl_damagebullet_05.wav
  • player/damage/pl_damagebullet_06.wav
  • player/damage/pl_damagebullet_07.wav
  • player/damage/pl_damagebullet_08.wav
  • player/damage/pl_damagebullet_09.wav
  • player/damage/pl_damagebullet_10.wav
  • player/damage/pl_damagebullet_11.wav
  • player/damage/pl_damagebullet_12.wav
  • player/damage/pl_damagebullet_13.wav
  • player/damage/pl_damage_major_01.wav
  • player/damage/pl_damage_major_02.wav
  • player/damage/pl_damage_major_03.wav
  • player/damage/pl_damage_major_04.wav
  • player/damage/pl_damage_major_05.wav
  • player/damage/pl_damage_major_06.wav
  • player/damage/pl_damage_major_07.wav
  • player/damage/pl_damage_major_08.wav
  • player/damage/pl_damage_major_09.wav
  • player/damage/pl_damage_major_10.wav
  • player/damage/pl_damage_major_11.wav
  • player/damage/pl_damage_major_12.wav
  • player/damage/pl_damage_major_13.wav
  • player/damage/pl_damage_major_14.wav
  • player/damage/pl_damage_minor_01.wav
  • player/damage/pl_damage_minor_02.wav
  • player/damage/pl_damage_minor_03.wav
  • player/damage/pl_damage_minor_04.wav
  • player/damage/pl_damage_minor_05.wav
  • player/damage/pl_damage_minor_06.wav
  • player/damage/pl_damage_minor_07.wav
  • player/damage/pl_damage_minor_08.wav
  • player/damage/pl_damage_minor_09.wav
  • player/damage/pl_damage_minor_10.wav
  • player/damage/pl_damage_minor_11.wav
  • player/damage/pl_damage_minor_12.wav
  • player/damage/pl_damage_minor_13.wav
  • player/damage/pl_damage_minor_14.wav
  • player/damage/pl_damage_minor_15.wav
  • player/damage/pl_damage_minor_16.wav
  • player/damage/pl_damage_minor_17.wav
  • player/damage/pl_damage_minor_18.wav
  • player/damage/pl_damage_minor_19.wav
  • player/damage/pl_damage_minor_20.wav
  • player/damage/pl_damage_minor_21.wav
  • player/damage/pl_deathshout_01.wav
  • player/damage/pl_deathshout_02.wav
  • player/damage/pl_deathshout_03.wav
  • player/damage/pl_deathshout_04.wav
  • player/damage/pl_deathshout_05.wav
  • player/damage/pl_deathshout_06.wav
  • player/damage/pl_deathshout_07.wav
  • player/damage/pl_deathshout_08.wav
  • player/damage/pl_deathshout_09.wav
  • player/damage/pl_deathshout_10.wav
  • player/damage/pl_deathshout_11.wav
  • player/damage/pl_deathshout_12.wav
  • player/damage/pl_deathshout_13.wav
  • player/damage/pl_deathshout_14.wav
  • player/damage/pl_deathshout_15.wav
  • player/damage/pl_deathshout_16.wav
  • player/damage/pl_deathshout_17.wav
  • player/damage/pl_deathshout_18.wav
  • player/damage/pl_deathshout_19.wav
  • player/damage/pl_deathshout_20.wav
  • player/damage/pl_deathshout_21.wav
  • player/damage/pl_deathshout_22.wav
  • player/damage/pl_deathshout_23.wav
  • player/damage/pl_deathshout_24.wav
  • player/damage/pl_deathshout_25.wav
  • player/damage/pl_deathshout_26.wav
  • player/damage/pl_deathshout_27.wav
  • player/damage/pl_deathshout_28.wav
  • player/damage/pl_deathshout_29.wav
  • player/damage/pl_deathshout_30.wav
  • player/damage/pl_deathshout_31.wav
  • player/damage/pl_deathshout_32.wav
  • player/damage/pl_deathshout_33.wav
  • player/damage/pl_deathshout_34.wav
  • player/damage/pl_deathshout_35.wav
  • player/damage/pl_deathshout_36.wav
  • player/damage/pl_deathshout_37.wav
  • player/damage/pl_deathshout_38.wav
  • player/damage/pl_deathshout_distant_01.wav
  • player/damage/pl_deathshout_distant_02.wav
  • player/damage/pl_deathshout_distant_03.wav
  • player/damage/pl_deathshout_distant_04.wav
  • player/damage/pl_deathshout_distant_05.wav
  • player/damage/pl_deathshout_distant_06.wav
  • player/damage/pl_deathshout_distant_07.wav
  • player/damage/pl_deathshout_distant_08.wav
  • player/damage/pl_deathshout_distant_09.wav
  • player/damage/pl_deathshout_distant_10.wav
  • player/damage/pl_deathshout_distant_11.wav
  • player/damage/pl_deathshout_distant_12.wav
  • player/damage/pl_deathshout_distant_13.wav
  • player/damage/pl_deathshout_distant_14.wav
  • player/damage/pl_deathshout_distant_15.wav
  • player/damage/pl_deathshout_distant_16.wav
  • player/damage/pl_deathshout_distant_17.wav
  • player/damage/pl_deathshout_distant_18.wav
  • player/damage/pl_deathshout_distant_19.wav
  • player/damage/pl_deathshout_distant_20.wav
  • player/damage/pl_deathshout_distant_21.wav
  • player/damage/pl_deathshout_distant_22.wav
  • player/damage/pl_deathshout_distant_23.wav
  • player/damage/pl_deathshout_distant_24.wav
  • player/damage/pl_heavyarmor_damagebullet_01.wav
  • player/damage/pl_heavyarmor_damagebullet_02.wav
  • player/damage/pl_heavyarmor_damagebullet_03.wav
  • player/damage/pl_heavyarmor_damagebullet_04.wav
  • player/damage/pl_heavyarmor_damagebullet_05.wav
  • player/damage/pl_heavyarmor_damagebullet_06.wav
  • player/damage/pl_heavyarmor_damagebullet_07.wav
  • player/damage/pl_heavyarmor_damagebullet_08.wav
  • player/flashlight_off.wav
  • player/flashlight_on.wav
  • player/focus_exhale.wav
  • player/focus_exhale_01.wav
  • player/focus_exhale_02.wav
  • player/focus_exhale_03.wav
  • player/focus_exhale_04.wav
  • player/focus_exhale_05.wav
  • player/focus_gasp.wav
  • player/focus_gasp_01.wav
  • player/focus_gasp_02.wav
  • player/focus_gasp_03.wav
  • player/focus_gasp_04.wav
  • player/focus_gasp_05.wav
  • player/focus_inhale.wav
  • player/focus_inhale_01.wav
  • player/focus_inhale_02.wav
  • player/focus_inhale_03.wav
  • player/focus_inhale_04.wav
  • player/footsteps/carpet/fs_medium_carpet_01.wav
  • player/footsteps/carpet/fs_medium_carpet_02.wav
  • player/footsteps/carpet/fs_medium_carpet_03.wav
  • player/footsteps/carpet/fs_medium_carpet_04.wav
  • player/footsteps/carpet/fs_medium_carpet_05.wav
  • player/footsteps/carpet/fs_medium_carpet_06.wav
  • player/footsteps/carpet/fs_medium_carpet_07.wav
  • player/footsteps/carpet/fs_medium_carpet_08.wav
  • player/footsteps/concrete/fs_medium_concrete_01.wav
  • player/footsteps/concrete/fs_medium_concrete_02.wav
  • player/footsteps/concrete/fs_medium_concrete_03.wav
  • player/footsteps/concrete/fs_medium_concrete_04.wav
  • player/footsteps/concrete/fs_medium_concrete_05.wav
  • player/footsteps/concrete/fs_medium_concrete_06.wav
  • player/footsteps/concrete/fs_medium_concrete_07.wav
  • player/footsteps/concrete/fs_medium_concrete_08.wav
  • player/footsteps/dirt/fs_medium_dirt_01.wav
  • player/footsteps/dirt/fs_medium_dirt_02.wav
  • player/footsteps/dirt/fs_medium_dirt_03.wav
  • player/footsteps/dirt/fs_medium_dirt_04.wav
  • player/footsteps/dirt/fs_medium_dirt_05.wav
  • player/footsteps/dirt/fs_medium_dirt_06.wav
  • player/footsteps/dirt/fs_medium_dirt_07.wav
  • player/footsteps/dirt/fs_medium_dirt_08.wav
  • player/footsteps/grass/fs_medium_grass_01.wav
  • player/footsteps/grass/fs_medium_grass_02.wav
  • player/footsteps/grass/fs_medium_grass_03.wav
  • player/footsteps/grass/fs_medium_grass_04.wav
  • player/footsteps/grass/fs_medium_grass_05.wav
  • player/footsteps/grass/fs_medium_grass_06.wav
  • player/footsteps/grass/fs_medium_grass_07.wav
  • player/footsteps/grass/fs_medium_grass_08.wav
  • player/footsteps/gravel/fs_medium_gravel_01.wav
  • player/footsteps/gravel/fs_medium_gravel_02.wav
  • player/footsteps/gravel/fs_medium_gravel_03.wav
  • player/footsteps/gravel/fs_medium_gravel_04.wav
  • player/footsteps/gravel/fs_medium_gravel_05.wav
  • player/footsteps/gravel/fs_medium_gravel_06.wav
  • player/footsteps/gravel/fs_medium_gravel_07.wav
  • player/footsteps/gravel/fs_medium_gravel_08.wav
  • player/footsteps/metalladder/fs_medium_metalladder_01.wav
  • player/footsteps/metalladder/fs_medium_metalladder_02.wav
  • player/footsteps/metalladder/fs_medium_metalladder_03.wav
  • player/footsteps/metalladder/fs_medium_metalladder_04.wav
  • player/footsteps/metalladder/fs_medium_metalladder_05.wav
  • player/footsteps/metalladder/fs_medium_metalladder_06.wav
  • player/footsteps/metalladder/fs_medium_metalladder_07.wav
  • player/footsteps/metalladder/fs_medium_metalladder_08.wav
  • player/footsteps/metalvent/fs_medium_metalvent_01.wav
  • player/footsteps/metalvent/fs_medium_metalvent_02.wav
  • player/footsteps/metalvent/fs_medium_metalvent_03.wav
  • player/footsteps/metalvent/fs_medium_metalvent_04.wav
  • player/footsteps/metalvent/fs_medium_metalvent_05.wav
  • player/footsteps/metalvent/fs_medium_metalvent_06.wav
  • player/footsteps/metalvent/fs_medium_metalvent_07.wav
  • player/footsteps/metalvent/fs_medium_metalvent_08.wav
  • player/footsteps/mud/fs_medium_mud_01.wav
  • player/footsteps/mud/fs_medium_mud_02.wav
  • player/footsteps/mud/fs_medium_mud_03.wav
  • player/footsteps/mud/fs_medium_mud_04.wav
  • player/footsteps/mud/fs_medium_mud_05.wav
  • player/footsteps/mud/fs_medium_mud_06.wav
  • player/footsteps/mud/fs_medium_mud_07.wav
  • player/footsteps/mud/fs_medium_mud_08.wav
  • player/footsteps/sand/fs_medium_sand_01.wav
  • player/footsteps/sand/fs_medium_sand_02.wav
  • player/footsteps/sand/fs_medium_sand_03.wav
  • player/footsteps/sand/fs_medium_sand_04.wav
  • player/footsteps/sand/fs_medium_sand_05.wav
  • player/footsteps/sand/fs_medium_sand_06.wav
  • player/footsteps/sand/fs_medium_sand_07.wav
  • player/footsteps/sand/fs_medium_sand_08.wav
  • player/footsteps/snow/fs_medium_snow_01.wav
  • player/footsteps/snow/fs_medium_snow_02.wav
  • player/footsteps/snow/fs_medium_snow_03.wav
  • player/footsteps/snow/fs_medium_snow_04.wav
  • player/footsteps/snow/fs_medium_snow_05.wav
  • player/footsteps/snow/fs_medium_snow_06.wav
  • player/footsteps/snow/fs_medium_snow_07.wav
  • player/footsteps/snow/fs_medium_snow_08.wav
  • player/footsteps/solidmetal/fs_medium_metal_01.wav
  • player/footsteps/solidmetal/fs_medium_metal_02.wav
  • player/footsteps/solidmetal/fs_medium_metal_03.wav
  • player/footsteps/solidmetal/fs_medium_metal_04.wav
  • player/footsteps/solidmetal/fs_medium_metal_05.wav
  • player/footsteps/solidmetal/fs_medium_metal_06.wav
  • player/footsteps/solidmetal/fs_medium_metal_07.wav
  • player/footsteps/solidmetal/fs_medium_metal_08.wav
  • player/footsteps/tile/fs_medium_tile_01.wav
  • player/footsteps/tile/fs_medium_tile_02.wav
  • player/footsteps/tile/fs_medium_tile_03.wav
  • player/footsteps/tile/fs_medium_tile_04.wav
  • player/footsteps/tile/fs_medium_tile_05.wav
  • player/footsteps/tile/fs_medium_tile_06.wav
  • player/footsteps/tile/fs_medium_tile_07.wav
  • player/footsteps/tile/fs_medium_tile_08.wav
  • player/footsteps/water/fs_medium_water_01.wav
  • player/footsteps/water/fs_medium_water_02.wav
  • player/footsteps/water/fs_medium_water_03.wav
  • player/footsteps/water/fs_medium_water_04.wav
  • player/footsteps/water/fs_medium_water_05.wav
  • player/footsteps/water/fs_medium_water_06.wav
  • player/footsteps/water/fs_medium_water_07.wav
  • player/footsteps/water/fs_medium_water_08.wav
  • player/footsteps/wood/fs_medium_wood_01.wav
  • player/footsteps/wood/fs_medium_wood_02.wav
  • player/footsteps/wood/fs_medium_wood_03.wav
  • player/footsteps/wood/fs_medium_wood_04.wav
  • player/footsteps/wood/fs_medium_wood_05.wav
  • player/footsteps/wood/fs_medium_wood_06.wav
  • player/footsteps/wood/fs_medium_wood_07.wav
  • player/footsteps/wood/fs_medium_wood_08.wav
  • player/footsteps/woodladder/fs_medium_woodladder_01.wav
  • player/footsteps/woodladder/fs_medium_woodladder_02.wav
  • player/footsteps/woodladder/fs_medium_woodladder_03.wav
  • player/footsteps/woodladder/fs_medium_woodladder_04.wav
  • player/footsteps/woodladder/fs_medium_woodladder_05.wav
  • player/footsteps/woodladder/fs_medium_woodladder_06.wav
  • player/footsteps/woodladder/fs_medium_woodladder_07.wav
  • player/footsteps/woodladder/fs_medium_woodladder_08.wav
  • player/goprone_01.wav
  • player/goprone_02.wav
  • player/goprone_03.wav
  • player/headshot/headshot_helmet_local_01.wav
  • player/headshot/headshot_helmet_local_02.wav
  • player/headshot/headshot_helmet_local_03.wav
  • player/headshot/headshot_helmet_local_04.wav
  • player/headshot/headshot_helmet_tp_01.wav
  • player/headshot/headshot_helmet_tp_02.wav
  • player/headshot/headshot_helmet_tp_03.wav
  • player/headshot/headshot_helmet_tp_04.wav
  • player/headshot/headshot_local_01.wav
  • player/headshot/headshot_local_02.wav
  • player/headshot/headshot_local_03.wav
  • player/headshot/headshot_local_04.wav
  • player/headshot/headshot_tp_01.wav
  • player/headshot/headshot_tp_02.wav
  • player/headshot/headshot_tp_03.wav
  • player/headshot/headshot_tp_04.wav
  • player/headshot/headshot_tp_pumpkin_01.wav
  • player/headshot/headshot_tp_pumpkin_02.wav
  • player/headshot/headshot_tp_pumpkin_03.wav
  • player/headshot/headshot_tp_pumpkin_04.wav
  • player/headshot/headshot_tp_pumpkin_05.wav
  • player/headshot/headshot_tp_pumpkin_06.wav
  • player/headshot/headshot_tp_pumpkin_07.wav
  • player/headshot/headshot_tp_pumpkin_08.wav
  • player/headshot/headshot_tp_pumpkin_09.wav
  • player/jumpland/jump_concrete.wav
  • player/jumpland/jump_default.wav
  • player/jumpland/jump_dirt.wav
  • player/jumpland/jump_glass.wav
  • player/jumpland/jump_gravel.wav
  • player/jumpland/jump_metal.wav
  • player/jumpland/jump_plastic.wav
  • player/jumpland/jump_snow.wav
  • player/jumpland/jump_tile.wav
  • player/jumpland/jump_water.wav
  • player/jumpland/jump_wood.wav
  • player/jumpland/land_concrete.wav
  • player/jumpland/land_default.wav
  • player/jumpland/land_dirt.wav
  • player/jumpland/land_glass.wav
  • player/jumpland/land_gravel.wav
  • player/jumpland/land_metal.wav
  • player/jumpland/land_plastic.wav
  • player/jumpland/land_snow.wav
  • player/jumpland/land_tile.wav
  • player/jumpland/land_water.wav
  • player/jumpland/land_wood.wav
  • player/pl_headshot1.wav
  • player/pl_headshot2.wav
  • player/pl_headshot3.wav
  • player/pl_headshot4.wav
  • player/pl_headshot5.wav
  • player/radio_beep.wav
  • player/slide/pl_slide_01.wav
  • player/slide/pl_slide_concrete.wav
  • player/slide/pl_slide_dirt.wav
  • player/slide/pl_slide_glass.wav
  • player/slide/pl_slide_gravel.wav
  • player/slide/pl_slide_metal.wav
  • player/slide/pl_slide_plastic.wav
  • player/slide/pl_slide_snow.wav
  • player/slide/pl_slide_wood.wav
  • player/sprint.wav
  • player/unprone.wav
  • player/voip_end_transmit_beep_01.wav
  • player/voip_end_transmit_beep_02.wav
  • player/voip_end_transmit_beep_03.wav
  • player/voip_end_transmit_beep_04.wav
  • player/voip_end_transmit_beep_05.wav
  • player/voip_end_transmit_beep_06.wav
  • player/voip_end_transmit_beep_07.wav
  • player/voip_end_transmit_beep_08.wav
  • player/voip_static_loop.wav
Format ZIP (application/zip)
wav
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