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Nicholas Roth (Player)


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Asset Info favorite
Name Nicholas Roth (Player)
Category PC / Computer
Game Hello Neighbor
Section Characters
Submitted September 2, 2019
Uploaded By Cooper
Size 1.10 MB (112 items) arrow_right
  • Human/capacity_double_jump.ogg
  • Human/capacity_invisibility.ogg
  • Human/fall_dead_2.ogg
  • Human/Footsteps/crouch_carpet_left.ogg
  • Human/Footsteps/crouch_carpet_right.ogg
  • Human/Footsteps/crouch_earth_left.ogg
  • Human/Footsteps/crouch_earth_right.ogg
  • Human/Footsteps/crouch_furnirure_left.ogg
  • Human/Footsteps/crouch_furnirure_right.ogg
  • Human/Footsteps/crouch_glue_left.ogg
  • Human/Footsteps/crouch_glue_right.ogg
  • Human/Footsteps/crouch_grass_left.ogg
  • Human/Footsteps/crouch_grass_right.ogg
  • Human/Footsteps/crouch_ice_left.ogg
  • Human/Footsteps/crouch_ice_right.ogg
  • Human/Footsteps/crouch_metal_left.ogg
  • Human/Footsteps/crouch_metal_right.ogg
  • Human/Footsteps/crouch_paper_1.ogg
  • Human/Footsteps/crouch_plastic_left.ogg
  • Human/Footsteps/crouch_plastic_right.ogg
  • Human/Footsteps/crouch_rail_left.ogg
  • Human/Footsteps/crouch_rail_right.ogg
  • Human/Footsteps/crouch_road_left.ogg
  • Human/Footsteps/crouch_road_right.ogg
  • Human/Footsteps/crouch_tile_left.ogg
  • Human/Footsteps/crouch_tile_right.ogg
  • Human/Footsteps/crouch_water_left.ogg
  • Human/Footsteps/crouch_water_rigth.ogg
  • Human/Footsteps/crouch_wood_left.ogg
  • Human/Footsteps/crouch_wood_right.ogg
  • Human/Footsteps/jump_carpet.ogg
  • Human/Footsteps/jump_earth.ogg
  • Human/Footsteps/jump_furniture.ogg
  • Human/Footsteps/jump_glue.ogg
  • Human/Footsteps/jump_grass.ogg
  • Human/Footsteps/jump_ice.ogg
  • Human/Footsteps/jump_metal.ogg
  • Human/Footsteps/jump_paper.ogg
  • Human/Footsteps/jump_plastic.ogg
  • Human/Footsteps/jump_plastic_1.ogg
  • Human/Footsteps/jump_rail.ogg
  • Human/Footsteps/jump_rail_1.ogg
  • Human/Footsteps/jump_road.ogg
  • Human/Footsteps/jump_tile.ogg
  • Human/Footsteps/jump_water.ogg
  • Human/Footsteps/jump_wood.ogg
  • Human/Footsteps/run_carpet_left.ogg
  • Human/Footsteps/run_earth_left.ogg
  • Human/Footsteps/run_earth_right.ogg
  • Human/Footsteps/run_furniture_left.ogg
  • Human/Footsteps/run_furniture_right.ogg
  • Human/Footsteps/run_glass_left.ogg
  • Human/Footsteps/run_glass_right.ogg
  • Human/Footsteps/run_glue_left.ogg
  • Human/Footsteps/run_ice_left.ogg
  • Human/Footsteps/run_ice_right.ogg
  • Human/Footsteps/run_metal_left.ogg
  • Human/Footsteps/run_metal_right.ogg
  • Human/Footsteps/run_paper_1.ogg
  • Human/Footsteps/run_paper_2.ogg
  • Human/Footsteps/run_plastic_left.ogg
  • Human/Footsteps/run_plastic_right.ogg
  • Human/Footsteps/run_rail_left.ogg
  • Human/Footsteps/run_rail_right.ogg
  • Human/Footsteps/run_road_left.ogg
  • Human/Footsteps/run_tile_left.ogg
  • Human/Footsteps/run_tile_right.ogg
  • Human/Footsteps/run_water_left.ogg
  • Human/Footsteps/run_water_right.ogg
  • Human/Footsteps/run_wood_left.ogg
  • Human/Footsteps/run_wood_right.ogg
  • Human/Footsteps/walk_carpet_left.ogg
  • Human/Footsteps/walk_carpet_right.ogg
  • Human/Footsteps/walk_earth_right.ogg
  • Human/Footsteps/walk_flour_left.ogg
  • Human/Footsteps/walk_flour_right.ogg
  • Human/Footsteps/walk_furniture_left.ogg
  • Human/Footsteps/walk_furniture_right.ogg
  • Human/Footsteps/walk_glue_left.ogg
  • Human/Footsteps/walk_glue_right.ogg
  • Human/Footsteps/walk_grass_left.ogg
  • Human/Footsteps/walk_grass_right.ogg
  • Human/Footsteps/walk_ice_left.ogg
  • Human/Footsteps/walk_ice_right.ogg
  • Human/Footsteps/walk_metal_left.ogg
  • Human/Footsteps/walk_metal_right.ogg
  • Human/Footsteps/walk_paper_1.ogg
  • Human/Footsteps/walk_paper_2.ogg
  • Human/Footsteps/walk_plastic_left.ogg
  • Human/Footsteps/walk_plastic_right.ogg
  • Human/Footsteps/walk_rail_left.ogg
  • Human/Footsteps/walk_rail_right.ogg
  • Human/Footsteps/walk_road_right.ogg
  • Human/Footsteps/walk_tile_left.ogg
  • Human/Footsteps/walk_tile_right.ogg
  • Human/Footsteps/walk_water_left.ogg
  • Human/Footsteps/walk_water_right.ogg
  • Human/Footsteps/walk_wood_left.ogg
  • Human/Footsteps/walk_wood_right.ogg
  • Human/human_dead_1.ogg
  • Human/human_dead_2.ogg
  • Human/human_dead_3.ogg
  • Human/landing_paving.ogg
  • Human/rustling_clothes_1.ogg
  • Human/tomato_fase.ogg
  • Human/Voice_Gasp_Male.ogg
  • Human/Wilhelm_Scream.ogg
  • Human/wind_noise_1.ogg
  • Human/wind_noise_2.ogg
  • Human/wind_noise_4.ogg
Format ZIP (application/zip)
ogg
Hits 4,498

Comments (5)


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Its also used if you get ran over by the train, it's pretty rare to hear it, unless if are bad at trying to dodge the train or a car, then it triggers it. LOOK OUT FOR THE TRAIN
TheToyStoryGuy Jun 12, 2026 6:45 AM
Avatar
when did the Wilhelm Scream was used? i mean i remember something that happened that triggered this, when i was ran over by a car, but did it have other uses?
Striker777771 Apr 5, 2026 2:53 AM
Avatar
Actually, I think it's in Mr. Peterson's voice lines for some reason? There's two hey voice lines in there, so it could be one of them lol :)
cyb3rskullx Mar 20, 2026 8:57 PM
Avatar
We're sorry to hear. The Cooper was Retired due to end of his work, or some unknown reasons.
cyraxgamer7777 Nov 5, 2025 5:52 PM
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Where's his "HEY!" sound?
SpyrotheDragon2021 Nov 4, 2025 4:20 PM