Guard


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Asset Info favorite
Name Guard
Category PC / Computer
Game Half-Life 2 (Prototype)
Section Antlions
Submitted June 27, 2019
Uploaded By Cooper
Size 5.96 MB (110 items) arrow_right
  • guard/alert_loop.wav
  • guard/angry1.wav
  • guard/angry2.wav
  • guard/angry3.wav
  • guard/angry_loop.wav
  • guard/bounce1.wav
  • guard/breath.wav
  • guard/confused1.wav
  • guard/confused2.wav
  • guard/explode1.wav
  • guard/far/alert_loop.wav
  • guard/far/alert_player.wav
  • guard/far/angry1.wav
  • guard/far/angry2.wav
  • guard/far/angry3.wav
  • guard/far/angry_loop.wav
  • guard/far/bounce1.wav
  • guard/far/explode1.wav
  • guard/far/foot_heavy1.wav
  • guard/far/foot_heavy2.wav
  • guard/far/foot_light1.wav
  • guard/far/foot_light2.wav
  • guard/far/lost1.wav
  • guard/far/peek_look.wav
  • guard/far/peek_scratch.wav
  • guard/far/peek_sniff.wav
  • guard/far/peek_squeeze.wav
  • guard/far/pound1.wav
  • guard/far/search1.wav
  • guard/far/search2.wav
  • guard/far/search3.wav
  • guard/far/shoot1.wav
  • guard/far/shove1.wav
  • guard/far/sniff_found1.wav
  • guard/growl_high.wav
  • guard/growl_idle.wav
  • guard/growl_low.wav
  • guard/growl_low2.wav
  • guard/hop1.wav
  • guard/lost1.wav
  • guard/near/alert_loop.wav
  • guard/near/alert_player.wav
  • guard/near/angry1.wav
  • guard/near/angry2.wav
  • guard/near/angry3.wav
  • guard/near/angry_loop.wav
  • guard/near/bounce1.wav
  • guard/near/explode1.wav
  • guard/near/foot_heavy1.wav
  • guard/near/foot_heavy2.wav
  • guard/near/foot_light1.wav
  • guard/near/foot_light2.wav
  • guard/near/lost1.wav
  • guard/near/peek_look.wav
  • guard/near/peek_scratch.wav
  • guard/near/peek_sniff.wav
  • guard/near/peek_squeeze.wav
  • guard/near/pound1.wav
  • guard/near/search1.wav
  • guard/near/search2.wav
  • guard/near/search3.wav
  • guard/near/shoot1.wav
  • guard/near/shove1.wav
  • guard/near/sniff_found1.wav
  • guard/peek_look.wav
  • guard/peek_scratch.wav
  • guard/peek_sniff.wav
  • guard/peek_squeeze.wav
  • guard/pound1.wav
  • guard/search1.wav
  • guard/search2.wav
  • guard/search3.wav
  • guard/shoot1.wav
  • guard/shove1.wav
  • guard/sniff_found1.wav
  • guard/test/far/alert_loop.wav
  • guard/test/far/alert_player.wav
  • guard/test/far/angry1.wav
  • guard/test/far/angry2.wav
  • guard/test/far/angry3.wav
  • guard/test/far/angry_loop.wav
  • guard/test/far/bounce1.wav
  • guard/test/far/explode1.wav
  • guard/test/far/foot_heavy1.wav
  • guard/test/far/foot_heavy2.wav
  • guard/test/far/foot_light1.wav
  • guard/test/far/foot_light2.wav
  • guard/test/far/hop1.wav
  • guard/test/far/lost1.wav
  • guard/test/far/peek_look.wav
  • guard/test/far/peek_scratch.wav
  • guard/test/far/peek_sniff.wav
  • guard/test/far/peek_squeeze.wav
  • guard/test/far/pound1.wav
  • guard/test/far/search1.wav
  • guard/test/far/search2.wav
  • guard/test/far/search3.wav
  • guard/test/far/shoot1.wav
  • guard/test/far/shove1.wav
  • guard/test/far/sniff_found1.wav
  • guard/test/growl_envelope_test.wav
  • guard/test/near/alert_player.wav
  • guard/test/near/hop1.wav
  • guard/test/near/shoot1.wav
Format ZIP (application/zip)
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