disabled_by_defaultWelcome to new Spriters Resource open beta! All data here is temporary, subject to change at any time, and will be deleted prior to the final launch. Please provide any feedback or bug reports in the #beta-feedback channel on our Discord.

Physics


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail.)
Asset Info favorite
Name Physics
Category PC / Computer
Game Half-Life 2 (Beta Build)
Section Sound Effects
Uploaded By Cooper
Size 17.96 MB (409 items) arrow_right
  • physics/body_medium_break2.wav
  • physics/body_medium_break3.wav
  • physics/body_medium_break4.wav
  • physics/body_medium_impact_hard1.wav
  • physics/body_medium_impact_hard2.wav
  • physics/body_medium_impact_hard3.wav
  • physics/body_medium_impact_hard4.wav
  • physics/body_medium_impact_hard5.wav
  • physics/body_medium_impact_hard6.wav
  • physics/body_medium_impact_soft1.wav
  • physics/body_medium_impact_soft2.wav
  • physics/body_medium_impact_soft3.wav
  • physics/body_medium_impact_soft4.wav
  • physics/body_medium_impact_soft5.wav
  • physics/body_medium_impact_soft6.wav
  • physics/body_medium_impact_soft7.wav
  • physics/body_medium_scrape_rough_loop1.wav
  • physics/body_medium_scrape_smooth_loop1.wav
  • physics/boulder_impact_hard1.wav
  • physics/boulder_impact_hard2.wav
  • physics/boulder_impact_hard3.wav
  • physics/boulder_impact_hard4.wav
  • physics/canister_scrape_rough_loop1.wav
  • physics/canister_scrape_smooth_loop1.wav
  • physics/cardboard_box_break1.wav
  • physics/cardboard_box_break2.wav
  • physics/cardboard_box_break3.wav
  • physics/cardboard_box_impact_bullet1.wav
  • physics/cardboard_box_impact_bullet2.wav
  • physics/cardboard_box_impact_bullet3.wav
  • physics/cardboard_box_impact_bullet4.wav
  • physics/cardboard_box_impact_bullet5.wav
  • physics/cardboard_box_impact_hard1.wav
  • physics/cardboard_box_impact_hard2.wav
  • physics/cardboard_box_impact_hard3.wav
  • physics/cardboard_box_impact_hard4.wav
  • physics/cardboard_box_impact_hard5.wav
  • physics/cardboard_box_impact_hard6.wav
  • physics/cardboard_box_impact_hard7.wav
  • physics/cardboard_box_impact_soft1.wav
  • physics/cardboard_box_impact_soft2.wav
  • physics/cardboard_box_impact_soft3.wav
  • physics/cardboard_box_impact_soft4.wav
  • physics/cardboard_box_impact_soft5.wav
  • physics/cardboard_box_impact_soft6.wav
  • physics/cardboard_box_impact_soft7.wav
  • physics/cardboard_box_scrape_rough_loop1.wav
  • physics/cardboard_box_scrape_smooth_loop1.wav
  • physics/cardboard_cup_impact_hard1.wav
  • physics/cardboard_cup_impact_hard2.wav
  • physics/cardboard_cup_impact_hard3.wav
  • physics/ceilingtile_break1.wav
  • physics/ceilingtile_break2.wav
  • physics/ceiling_tile_impact_bullet1.wav
  • physics/ceiling_tile_impact_bullet2.wav
  • physics/ceiling_tile_impact_bullet3.wav
  • physics/ceiling_tile_impact_hard1.wav
  • physics/ceiling_tile_impact_hard2.wav
  • physics/ceiling_tile_impact_hard3.wav
  • physics/ceiling_tile_impact_soft1.wav
  • physics/ceiling_tile_impact_soft2.wav
  • physics/ceiling_tile_impact_soft3.wav
  • physics/ceiling_tile_scrape_smooth_loop1.wav
  • physics/ceiling_tile_step1.wav
  • physics/ceiling_tile_step2.wav
  • physics/ceiling_tile_step3.wav
  • physics/ceiling_tile_step4.wav
  • physics/concrete_block_impact_hard1.wav
  • physics/concrete_block_impact_hard2.wav
  • physics/concrete_block_impact_hard3.wav
  • physics/concrete_block_scrape_rough_loop1.wav
  • physics/concrete_break2.wav
  • physics/concrete_break3.wav
  • physics/concrete_impact_bullet1.wav
  • physics/concrete_impact_bullet2.wav
  • physics/concrete_impact_bullet3.wav
  • physics/concrete_impact_bullet4.wav
  • physics/concrete_impact_hard1.wav
  • physics/concrete_impact_hard2.wav
  • physics/concrete_impact_hard3.wav
  • physics/concrete_impact_soft1.wav
  • physics/concrete_impact_soft2.wav
  • physics/concrete_impact_soft3.wav
  • physics/concrete_scrape_smooth_loop1.wav
  • physics/drywall_footstep1.wav
  • physics/drywall_footstep2.wav
  • physics/drywall_footstep3.wav
  • physics/drywall_footstep4.wav
  • physics/drywall_impact_hard1.wav
  • physics/drywall_impact_hard2.wav
  • physics/drywall_impact_hard3.wav
  • physics/drywall_impact_soft1.wav
  • physics/drywall_impact_soft2.wav
  • physics/drywall_impact_soft3.wav
  • physics/flesh_bloody_break.wav
  • physics/flesh_bloody_impact_hard1.wav
  • physics/flesh_impact_bullet1.wav
  • physics/flesh_impact_bullet2.wav
  • physics/flesh_impact_bullet3.wav
  • physics/flesh_impact_bullet4.wav
  • physics/flesh_impact_bullet5.wav
  • physics/flesh_impact_hard1.wav
  • physics/flesh_impact_hard2.wav
  • physics/flesh_impact_hard3.wav
  • physics/flesh_impact_hard4.wav
  • physics/flesh_impact_hard5.wav
  • physics/flesh_impact_hard6.wav
  • physics/flesh_scrape_rough_loop.wav
  • physics/flesh_squishy_impact_hard1.wav
  • physics/flesh_squishy_impact_hard2.wav
  • physics/flesh_squishy_impact_hard3.wav
  • physics/flesh_squishy_impact_hard4.wav
  • physics/flesh_strider_impact_bullet1.wav
  • physics/flesh_strider_impact_bullet2.wav
  • physics/flesh_strider_impact_bullet3.wav
  • physics/glass_bottle_break1.wav
  • physics/glass_bottle_break2.wav
  • physics/glass_bottle_impact_hard1.wav
  • physics/glass_bottle_impact_hard2.wav
  • physics/glass_bottle_impact_hard3.wav
  • physics/glass_cup_break1.wav
  • physics/glass_cup_break2.wav
  • physics/glass_impact_bullet1.wav
  • physics/glass_impact_bullet2.wav
  • physics/glass_impact_bullet3.wav
  • physics/glass_impact_bullet4.wav
  • physics/glass_impact_hard1.wav
  • physics/glass_impact_hard2.wav
  • physics/glass_impact_hard3.wav
  • physics/glass_impact_soft1.wav
  • physics/glass_impact_soft2.wav
  • physics/glass_impact_soft3.wav
  • physics/glass_largesheet_break1.wav
  • physics/glass_largesheet_break2.wav
  • physics/glass_largesheet_break3.wav
  • physics/glass_pottery_break1.wav
  • physics/glass_pottery_break2.wav
  • physics/glass_pottery_break3.wav
  • physics/glass_pottery_break4.wav
  • physics/glass_sheet_break1.wav
  • physics/glass_sheet_break2.wav
  • physics/glass_sheet_break3.wav
  • physics/glass_sheet_impact_hard1.wav
  • physics/glass_sheet_impact_hard2.wav
  • physics/glass_sheet_impact_hard3.wav
  • physics/glass_sheet_impact_soft1.wav
  • physics/glass_sheet_impact_soft2.wav
  • physics/glass_sheet_impact_soft3.wav
  • physics/glass_sheet_step1.wav
  • physics/glass_sheet_step2.wav
  • physics/glass_sheet_step3.wav
  • physics/glass_sheet_step4.wav
  • physics/metal_barrel_impact_hard1.wav
  • physics/metal_barrel_impact_hard2.wav
  • physics/metal_barrel_impact_hard3.wav
  • physics/metal_barrel_impact_hard5.wav
  • physics/metal_barrel_impact_hard6.wav
  • physics/metal_barrel_impact_hard7.wav
  • physics/metal_barrel_impact_soft1.wav
  • physics/metal_barrel_impact_soft2.wav
  • physics/metal_barrel_impact_soft3.wav
  • physics/metal_barrel_impact_soft4.wav
  • physics/metal_box_break1.wav
  • physics/metal_box_break2.wav
  • physics/metal_box_footstep1.wav
  • physics/metal_box_footstep2.wav
  • physics/metal_box_footstep3.wav
  • physics/metal_box_footstep4.wav
  • physics/metal_box_impact_bullet1.wav
  • physics/metal_box_impact_bullet2.wav
  • physics/metal_box_impact_bullet3.wav
  • physics/metal_box_impact_hard1.wav
  • physics/metal_box_impact_hard2.wav
  • physics/metal_box_impact_hard3.wav
  • physics/metal_box_impact_soft1.wav
  • physics/metal_box_impact_soft2.wav
  • physics/metal_box_impact_soft3.wav
  • physics/metal_box_scrape_rough_loop1.wav
  • physics/metal_box_scrape_rough_loop2.wav
  • physics/metal_box_scrape_smooth_loop1.wav
  • physics/metal_box_strain1.wav
  • physics/metal_box_strain2.wav
  • physics/metal_box_strain3.wav
  • physics/metal_box_strain4.wav
  • physics/metal_canister_impact_hard1.wav
  • physics/metal_canister_impact_hard2.wav
  • physics/metal_canister_impact_hard3.wav
  • physics/metal_canister_impact_soft1.wav
  • physics/metal_canister_impact_soft2.wav
  • physics/metal_canister_impact_soft3.wav
  • physics/metal_chainlink_impact_hard1.wav
  • physics/metal_chainlink_impact_hard2.wav
  • physics/metal_chainlink_impact_hard3.wav
  • physics/metal_chainlink_impact_soft1.wav
  • physics/metal_chainlink_impact_soft2.wav
  • physics/metal_chainlink_impact_soft3.wav
  • physics/metal_chainlink_scrape_rough_loop1.wav
  • physics/metal_computer_impact_bullet1.wav
  • physics/metal_computer_impact_bullet2.wav
  • physics/metal_computer_impact_bullet3.wav
  • physics/metal_computer_impact_hard1.wav
  • physics/metal_computer_impact_hard2.wav
  • physics/metal_computer_impact_hard3.wav
  • physics/metal_computer_impact_soft1.wav
  • physics/metal_computer_impact_soft2.wav
  • physics/metal_computer_impact_soft3.wav
  • physics/metal_grate_impact_hard1.wav
  • physics/metal_grate_impact_hard2.wav
  • physics/metal_grate_impact_hard3.wav
  • physics/metal_grate_impact_soft1.wav
  • physics/metal_grate_impact_soft2.wav
  • physics/metal_grate_impact_soft3.wav
  • physics/metal_grenade_impact_hard1.wav
  • physics/metal_grenade_impact_hard2.wav
  • physics/metal_grenade_impact_hard3.wav
  • physics/metal_grenade_impact_soft1.wav
  • physics/metal_grenade_impact_soft2.wav
  • physics/metal_grenade_impact_soft3.wav
  • physics/metal_grenade_scrape_rough_loop1.wav
  • physics/metal_grenade_scrape_smooth_loop1.wav
  • physics/metal_large_debris1.wav
  • physics/metal_large_debris2.wav
  • physics/metal_sheet_impact_bullet1.wav
  • physics/metal_sheet_impact_bullet2.wav
  • physics/metal_sheet_impact_hard2.wav
  • physics/metal_sheet_impact_hard6.wav
  • physics/metal_sheet_impact_hard7.wav
  • physics/metal_sheet_impact_hard8.wav
  • physics/metal_sheet_impact_soft2.wav
  • physics/metal_solid_impact_bullet1.wav
  • physics/metal_solid_impact_bullet2.wav
  • physics/metal_solid_impact_bullet3.wav
  • physics/metal_solid_impact_bullet4.wav
  • physics/metal_solid_impact_hard1.wav
  • physics/metal_solid_impact_hard4.wav
  • physics/metal_solid_impact_hard5.wav
  • physics/metal_solid_impact_soft1.wav
  • physics/metal_solid_impact_soft2.wav
  • physics/metal_solid_impact_soft3.wav
  • physics/metal_solid_strain1.wav
  • physics/metal_solid_strain2.wav
  • physics/metal_solid_strain3.wav
  • physics/metal_solid_strain4.wav
  • physics/metal_solid_strain5.wav
  • physics/paintcan_impact_hard1.wav
  • physics/paintcan_impact_hard2.wav
  • physics/paintcan_impact_hard3.wav
  • physics/paintcan_impact_soft1.wav
  • physics/paintcan_impact_soft2.wav
  • physics/paintcan_impact_soft3.wav
  • physics/plastic_barrel_break1.wav
  • physics/plastic_barrel_break2.wav
  • physics/plastic_barrel_impact_bullet1.wav
  • physics/plastic_barrel_impact_bullet2.wav
  • physics/plastic_barrel_impact_bullet3.wav
  • physics/plastic_barrel_impact_hard1.wav
  • physics/plastic_barrel_impact_hard2.wav
  • physics/plastic_barrel_impact_hard3.wav
  • physics/plastic_barrel_impact_hard4.wav
  • physics/plastic_barrel_impact_soft1.wav
  • physics/plastic_barrel_impact_soft2.wav
  • physics/plastic_barrel_impact_soft3.wav
  • physics/plastic_barrel_impact_soft4.wav
  • physics/plastic_barrel_impact_soft5.wav
  • physics/plastic_barrel_impact_soft6.wav
  • physics/plastic_barrel_scrape_rough_loop1.wav
  • physics/plastic_barrel_scrape_smooth_loop1.wav
  • physics/plastic_box_break1.wav
  • physics/plastic_box_break2.wav
  • physics/plastic_box_impact_bullet1.wav
  • physics/plastic_box_impact_bullet2.wav
  • physics/plastic_box_impact_bullet3.wav
  • physics/plastic_box_impact_bullet4.wav
  • physics/plastic_box_impact_bullet5.wav
  • physics/plastic_box_impact_hard1.wav
  • physics/plastic_box_impact_hard2.wav
  • physics/plastic_box_impact_hard3.wav
  • physics/plastic_box_impact_hard4.wav
  • physics/plastic_box_impact_soft1.wav
  • physics/plastic_box_impact_soft2.wav
  • physics/plastic_box_impact_soft3.wav
  • physics/plastic_box_impact_soft4.wav
  • physics/plastic_box_scrape_rough_loop1.wav
  • physics/plastic_box_scrape_smooth_loop1.wav
  • physics/plastic_box_scrape_smooth_loop2.wav
  • physics/rock_impact_hard1.wav
  • physics/rock_impact_hard2.wav
  • physics/rock_impact_hard3.wav
  • physics/rock_impact_hard4.wav
  • physics/rock_impact_hard5.wav
  • physics/rock_impact_hard6.wav
  • physics/rock_impact_soft1.wav
  • physics/rock_impact_soft2.wav
  • physics/rock_impact_soft3.wav
  • physics/rock_scrape_rough_loop1.wav
  • physics/rubber_tire_impact_bullet1.wav
  • physics/rubber_tire_impact_bullet2.wav
  • physics/rubber_tire_impact_bullet3.wav
  • physics/rubber_tire_impact_hard1.wav
  • physics/rubber_tire_impact_hard2.wav
  • physics/rubber_tire_impact_hard3.wav
  • physics/rubber_tire_impact_soft1.wav
  • physics/rubber_tire_impact_soft2.wav
  • physics/rubber_tire_impact_soft3.wav
  • physics/sand_impact_bullet1.wav
  • physics/sand_impact_bullet2.wav
  • physics/sand_impact_bullet3.wav
  • physics/sand_impact_bullet4.wav
  • physics/sawblade_stick1.wav
  • physics/sawblade_stick2.wav
  • physics/sawblade_stick3.wav
  • physics/soda_can_impact_hard1.wav
  • physics/soda_can_impact_hard2.wav
  • physics/soda_can_impact_hard3.wav
  • physics/soda_can_impact_soft1.wav
  • physics/soda_can_impact_soft2.wav
  • physics/soda_can_impact_soft3.wav
  • physics/soda_can_scrape_rough_loop1.wav
  • physics/tile_impact_bullet1.wav
  • physics/tile_impact_bullet2.wav
  • physics/tile_impact_bullet3.wav
  • physics/tile_impact_bullet4.wav
  • physics/underwater_impact_bullet1.wav
  • physics/underwater_impact_bullet2.wav
  • physics/underwater_impact_bullet3.wav
  • physics/weapon_footstep1.wav
  • physics/weapon_footstep2.wav
  • physics/weapon_impact_hard1.wav
  • physics/weapon_impact_hard2.wav
  • physics/weapon_impact_hard3.wav
  • physics/weapon_impact_soft1.wav
  • physics/weapon_impact_soft2.wav
  • physics/weapon_impact_soft3.wav
  • physics/whoosh_huge1.wav
  • physics/whoosh_huge2.wav
  • physics/whoosh_large1.wav
  • physics/whoosh_large4.wav
  • physics/wood_box_break1.wav
  • physics/wood_box_break2.wav
  • physics/wood_box_footstep1.wav
  • physics/wood_box_footstep2.wav
  • physics/wood_box_footstep3.wav
  • physics/wood_box_footstep4.wav
  • physics/wood_box_impact_bullet1.wav
  • physics/wood_box_impact_bullet2.wav
  • physics/wood_box_impact_bullet3.wav
  • physics/wood_box_impact_bullet4.wav
  • physics/wood_box_impact_hard1.wav
  • physics/wood_box_impact_hard2.wav
  • physics/wood_box_impact_hard3.wav
  • physics/wood_box_Impact_hard4.wav
  • physics/wood_box_impact_hard5.wav
  • physics/wood_box_impact_hard6.wav
  • physics/wood_box_impact_soft1.wav
  • physics/wood_box_impact_soft2.wav
  • physics/wood_box_impact_soft3.wav
  • physics/wood_box_scrape_rough_loop1.wav
  • physics/wood_box_scrape_smooth_loop1.wav
  • physics/wood_crate_break1.wav
  • physics/wood_crate_break2.wav
  • physics/wood_crate_break3.wav
  • physics/wood_crate_break4.wav
  • physics/wood_crate_break5.wav
  • physics/wood_crate_impact_hard1.wav
  • physics/wood_crate_impact_hard2.wav
  • physics/wood_crate_impact_hard3.wav
  • physics/wood_crate_impact_hard4.wav
  • physics/wood_crate_impact_hard5.wav
  • physics/wood_crate_impact_soft1.wav
  • physics/wood_crate_impact_soft2.wav
  • physics/wood_crate_impact_soft3.wav
  • physics/wood_crate_scrape_rough_loop1.wav
  • physics/wood_furniture_break1.wav
  • physics/wood_furniture_break2.wav
  • physics/wood_furniture_impact_soft1.wav
  • physics/wood_furniture_impact_soft2.wav
  • physics/wood_furniture_impact_soft3.wav
  • physics/wood_panel_break1.wav
  • physics/wood_panel_impact_hard1.wav
  • physics/wood_plank_break1.wav
  • physics/wood_plank_break2.wav
  • physics/wood_plank_break3.wav
  • physics/wood_plank_break4.wav
  • physics/wood_plank_impact_hard1.wav
  • physics/wood_plank_impact_hard2.wav
  • physics/wood_plank_impact_hard3.wav
  • physics/wood_plank_impact_hard4.wav
  • physics/wood_plank_impact_hard5.wav
  • physics/wood_plank_impact_soft1.wav
  • physics/wood_plank_impact_soft2.wav
  • physics/wood_plank_impact_soft3.wav
  • physics/wood_plank_scrape_rough_loop1.wav
  • physics/wood_plank_scrape_smooth_loop1.wav
  • physics/wood_solid_impact_bullet1.wav
  • physics/wood_solid_impact_bullet2.wav
  • physics/wood_solid_impact_bullet3.wav
  • physics/wood_solid_impact_bullet4.wav
  • physics/wood_solid_impact_bullet5.wav
  • physics/wood_solid_impact_hard1.wav
  • physics/wood_solid_impact_hard2.wav
  • physics/wood_solid_impact_hard3.wav
  • physics/wood_solid_impact_soft1.wav
  • physics/wood_solid_impact_soft2.wav
  • physics/wood_solid_impact_soft3.wav
  • physics/wood_solid_scrape_rough_loop1.wav
  • physics/wood_strain2.wav
  • physics/wood_strain3.wav
  • physics/wood_strain4.wav
Format ZIP (application/zip)
Hits 2,244

Comments (0)


You must be logged in to post comments.