User Interface


x
download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail)
Asset Info favorite
Name User Interface
Category PC / Computer
Game Final Fantasy Tactics - The Ivalice Chronicles
Section Menu
Submitted November 1, 2025
Uploaded By Dark_Ansem
Size 21.37 MB (103 items) arrow_right
  • FFTIC UI Sounds/sound_enhanced_ui#1 (sound_enhanced_ui-se_ui_com_decision_mini).wav
  • FFTIC UI Sounds/sound_enhanced_ui#2 (sound_enhanced_ui-se_ui_com_decision_final).wav
  • FFTIC UI Sounds/sound_enhanced_ui#4 (sound_enhanced_ui-se_ui_com_button_hold).wav
  • FFTIC UI Sounds/sound_enhanced_ui#5 (sound_enhanced_ui-se_ui_com_sort_execute).wav
  • FFTIC UI Sounds/sound_enhanced_ui#6 (sound_enhanced_ui-se_ui_com_value_input).wav
  • FFTIC UI Sounds/sound_enhanced_ui#7 (sound_enhanced_ui-se_ui_com_switch_page).wav
  • FFTIC UI Sounds/sound_enhanced_ui#8 (sound_enhanced_ui-se_ui_com_valuebar_move).wav
  • FFTIC UI Sounds/sound_enhanced_ui#9 (sound_enhanced_ui-se_ui_formation_unit_hold).wav
  • FFTIC UI Sounds/sound_enhanced_ui#10 (sound_enhanced_ui-se_ui_formation_unit_down).wav
  • FFTIC UI Sounds/sound_enhanced_ui#11 (sound_enhanced_ui-se_ui_formation_unit_holdmove).wav
  • FFTIC UI Sounds/sound_enhanced_ui#12 (sound_enhanced_ui-se_ui_formation_set_regular).wav
  • FFTIC UI Sounds/sound_enhanced_ui#13 (sound_enhanced_ui-se_ui_formation_unset_regular).wav
  • FFTIC UI Sounds/sound_enhanced_ui#14 (sound_enhanced_ui-se_ui_status_switch_detail).wav
  • FFTIC UI Sounds/sound_enhanced_ui#15 (sound_enhanced_ui-se_ui_status_switch_page).wav
  • FFTIC UI Sounds/sound_enhanced_ui#16 (sound_enhanced_ui-se_ui_myset_decision_regist).wav
  • FFTIC UI Sounds/sound_enhanced_ui#17 (sound_enhanced_ui-se_ui_myset_set_equip).wav
  • FFTIC UI Sounds/sound_enhanced_ui#18 (sound_enhanced_ui-se_ui_item_delete).wav
  • FFTIC UI Sounds/sound_enhanced_ui#19 (sound_enhanced_ui-se_ui_guide_notice).wav
  • FFTIC UI Sounds/sound_enhanced_ui#20 (sound_enhanced_ui-se_ui_guide_notice_open).wav
  • FFTIC UI Sounds/sound_enhanced_ui#21 (sound_enhanced_ui-se_ui_config_switch_setting).wav
  • FFTIC UI Sounds/sound_enhanced_ui#22 (sound_enhanced_ui-se_ui_world_road_lengthening).wav
  • FFTIC UI Sounds/sound_enhanced_ui#23 (sound_enhanced_ui-se_ui_world_road_shortens).wav
  • FFTIC UI Sounds/sound_enhanced_ui#24 (sound_enhanced_ui-se_ui_world_light_base).wav
  • FFTIC UI Sounds/sound_enhanced_ui#25 (sound_enhanced_ui-se_ui_world_light_destination).wav
  • FFTIC UI Sounds/sound_enhanced_ui#26 (sound_enhanced_ui-se_ui_world_notice).wav
  • FFTIC UI Sounds/sound_enhanced_ui#28 (sound_enhanced_ui-se_ui_world_encounter).wav
  • FFTIC UI Sounds/sound_enhanced_ui#29 (sound_enhanced_ui-se_ui_world_zoom_in).wav
  • FFTIC UI Sounds/sound_enhanced_ui#30 (sound_enhanced_ui-se_ui_world_zoom_out).wav
  • FFTIC UI Sounds/sound_enhanced_ui#31 (sound_enhanced_ui-se_ui_world_cursor_stick).wav
  • FFTIC UI Sounds/sound_enhanced_ui#32 (sound_enhanced_ui-se_ui_sortie_select_panel).wav
  • FFTIC UI Sounds/sound_enhanced_ui#33 (sound_enhanced_ui-se_ui_sortie_select_unit).wav
  • FFTIC UI Sounds/sound_enhanced_ui#34 (sound_enhanced_ui-se_ui_sortie_cancel_unit).wav
  • FFTIC UI Sounds/sound_enhanced_ui#35 (sound_enhanced_ui-se_ui_sortie_switch_team).wav
  • FFTIC UI Sounds/sound_enhanced_ui#36 (sound_enhanced_ui-se_ui_battle_display_winconditions).wav
  • FFTIC UI Sounds/sound_enhanced_ui#37 (sound_enhanced_ui-se_ui_battle_display_target).wav
  • FFTIC UI Sounds/sound_enhanced_ui#38 (sound_enhanced_ui-se_ui_battle_cursor_action_unit).wav
  • FFTIC UI Sounds/sound_enhanced_ui#39 (sound_enhanced_ui-se_ui_battle_switch_overhead_status).wav
  • FFTIC UI Sounds/sound_enhanced_ui#40 (sound_enhanced_ui-se_ui_battle_mark_on).wav
  • FFTIC UI Sounds/sound_enhanced_ui#41 (sound_enhanced_ui-se_ui_battle_mark_delete).wav
  • FFTIC UI Sounds/sound_enhanced_ui#42 (sound_enhanced_ui-se_ui_battle_switch_overlooking).wav
  • FFTIC UI Sounds/sound_enhanced_ui#43 (sound_enhanced_ui-se_ui_battle_cursor_switch_atlist).wav
  • FFTIC UI Sounds/sound_enhanced_ui#44 (sound_enhanced_ui-se_ui_battle_menu_open).wav
  • FFTIC UI Sounds/sound_enhanced_ui#47 (sound_enhanced_ui-se_ui_battle_display_result_unit).wav
  • FFTIC UI Sounds/sound_enhanced_ui#48 (sound_enhanced_ui-se_ui_battle_notice_estrangement).wav
  • FFTIC UI Sounds/sound_enhanced_ui#49 (sound_enhanced_ui-se_ui_battle_notice_guest_defection).wav
  • FFTIC UI Sounds/sound_enhanced_ui#50 (sound_enhanced_ui-se_ui_battle_notice_gaffgarion_treachery).wav
  • FFTIC UI Sounds/sound_enhanced_ui#51 (sound_enhanced_ui-se_ui_battle_notice_guest_join).wav
  • FFTIC UI Sounds/sound_enhanced_ui#52 (sound_enhanced_ui-se_ui_battle_decision_guest_join).wav
  • FFTIC UI Sounds/sound_enhanced_ui#53 (sound_enhanced_ui-se_ui_battle_map_road_lengthening).wav
  • FFTIC UI Sounds/sound_enhanced_ui#54 (sound_enhanced_ui-se_ui_battle_map_display_warning_signs).wav
  • FFTIC UI Sounds/sound_enhanced_ui#55 (sound_enhanced_ui-se_ui_battle_map_chara_walk).wav
  • FFTIC UI Sounds/sound_enhanced_ui#56 (sound_enhanced_ui-se_ui_warriorplacement_unit_join).wav
  • FFTIC UI Sounds/sound_enhanced_ui#57 (sound_enhanced_ui-se_ui_warriorplacement_unit_change_name).wav
  • FFTIC UI Sounds/sound_enhanced_ui#58 (sound_enhanced_ui-se_ui_pub_stamp_great_success).wav
  • FFTIC UI Sounds/sound_enhanced_ui#61 (sound_enhanced_ui-se_ui_data_decision_delete).wav
  • FFTIC UI Sounds/sound_enhanced_ui#62 (sound_enhanced_ui-se_ui_data_delete_completed).wav
  • FFTIC UI Sounds/sound_enhanced_ui#68 (sound_enhanced_ui-se_ui_event_skip_start).wav
  • FFTIC UI Sounds/sound_enhanced_ui#69 (sound_enhanced_ui-se_ui_config_window_close).wav
  • FFTIC UI Sounds/sound_enhanced_ui#70 (sound_enhanced_ui-se_ui_config_dialogue_close).wav
  • FFTIC UI Sounds/sound_enhanced_ui#72 (sound_enhanced_ui-se_ui_title_credit_window_close).wav
  • FFTIC UI Sounds/sound_enhanced_ui#74 (sound_enhanced_ui-se_ui_bravestory_release_menu).wav
  • FFTIC UI Sounds/sound_enhanced_ui#76 (sound_enhanced_ui-se_ui_bravestory_situation_switch_timeline).wav
  • FFTIC UI Sounds/sound_enhanced_ui#77 (sound_enhanced_ui-se_ui_bravestory_sacredstone_cursor_stick).wav
  • FFTIC UI Sounds/sound_enhanced_ui#78 (sound_enhanced_ui-se_ui_trophy_notice).wav
  • FFTIC UI Sounds/sound_enhanced_ui#80 (sound_enhanced_ui-se_ui_battle_switch_overlooking_end).wav
  • FFTIC UI Sounds/sound_enhanced_ui#81 (sound_enhanced_ui-se_ui_battle_display_result_congratulation).wav
  • FFTIC UI Sounds/sound_enhanced_ui#82 (sound_enhanced_ui-se_ui_battle_guest_join_walk).wav
  • FFTIC UI Sounds/sound_enhanced_ui#83 (sound_enhanced_ui-se_ui_item_get).wav
  • FFTIC UI Sounds/sound_enhanced_ui#84 (sound_enhanced_ui-se_ui_bravestory_situation_loopback_timeline).wav
  • FFTIC UI Sounds/sound_enhanced_ui#85 (sound_enhanced_ui-se_ui_pub_stamp_default_success).wav
  • FFTIC UI Sounds/sound_enhanced_ui#87 (sound_enhanced_ui-se_ui_com_decision_sortie).wav
  • FFTIC UI Sounds/sound_enhanced_ui#90 (sound_enhanced_ui-se_ui_event_display_choicewindow).wav
  • FFTIC UI Sounds/sound_enhanced_ui#91 (sound_enhanced_ui-se_ui_battle_pose_start).wav
  • FFTIC UI Sounds/sound_enhanced_ui#93 (sound_enhanced_ui-se_ui_sortie_display_decision_window).wav
  • FFTIC UI Sounds/sound_enhanced_ui#94 (sound_enhanced_ui-se_ui_event_sidestory_start).wav
  • FFTIC UI Sounds/sound_enhanced_ui#95 (sound_enhanced_ui-se_ui_event_sidestory_end).wav
  • FFTIC UI Sounds/sound_enhanced_ui#96 (sound_enhanced_ui-se_ui_event_chapter_start).wav
  • FFTIC UI Sounds/sound_enhanced_ui#98 (sound_enhanced_ui-se_ui_battle_camera_rotate_l).wav
  • FFTIC UI Sounds/sound_enhanced_ui#99 (sound_enhanced_ui-se_ui_battle_camera_rotate_r).wav
  • FFTIC UI Sounds/sound_enhanced_ui#100 (sound_enhanced_ui-se_ui_world_light_generalbase).wav
  • FFTIC UI Sounds/sound_enhanced_ui#101 (sound_enhanced_ui-se_ui_battle_active_turn).wav
  • FFTIC UI Sounds/sound_enhanced_ui#102 (sound_enhanced_ui-se_ui_battle_map_view).wav
  • FFTIC UI Sounds/sound_enhanced_ui#103 (sound_enhanced_ui-se_ui_battle_display_result_reward_frame).wav
  • FFTIC UI Sounds/sound_enhanced_ui#104 (sound_enhanced_ui-se_ui_battle_display_result_reward_money).wav
  • FFTIC UI Sounds/sound_enhanced_ui#105 (sound_enhanced_ui-se_ui_battle_display_result_reward_item).wav
  • FFTIC UI Sounds/sound_enhanced_ui#106 (sound_enhanced_ui-se_ui_battle_camera_reset).wav
  • FFTIC UI Sounds/sound_enhanced_ui#107 (sound_enhanced_ui-se_ui_battle_display_attack_result_out).wav
  • FFTIC UI Sounds/sound_enhanced_ui#108 (sound_enhanced_ui-se_ui_battle_display_attack_result).wav
  • FFTIC UI Sounds/sound_enhanced_ui#109 (sound_enhanced_ui-se_ui_battle_display_system_menu).wav
  • FFTIC UI Sounds/sound_enhanced_ui#111 (sound_enhanced_ui-se_ui_com_switch_screen).wav
  • FFTIC UI Sounds/sound_enhanced_ui#112 (sound_enhanced_ui-se_ui_enhanced_title_button).wav
  • FFTIC UI Sounds/sound_enhanced_ui#113 (sound_enhanced_ui-se_ui_com_display_subwindow).wav
  • FFTIC UI Sounds/sound_enhanced_ui#114 (sound_enhanced_ui-se_ui_soundnovel_page).wav
  • FFTIC UI Sounds/sound_enhanced_ui#115 (sound_enhanced_ui-se_ui_deepdungeon_release_stratum).wav
  • FFTIC UI Sounds/sound_enhanced_ui#116 (sound_enhanced_ui-se_ui_battle_ramza_jobrank_lvup).wav
  • FFTIC UI Sounds/sound_enhanced_ui#117 (sound_enhanced_ui-se_ui_guide_notice_open_only).wav
  • FFTIC UI Sounds/sound_enhanced_ui#118 (sound_enhanced_ui-se_ui_battle_map_display_warning_signs_first).wav
  • FFTIC UI Sounds/sound_enhanced_ui#119 (sound_enhanced_ui-se_ui_firstconfig_decision_final).wav
  • FFTIC UI Sounds/sound_enhanced_ui#120 (sound_enhanced_ui-se_ui_battle_learning_decision).wav
  • FFTIC UI Sounds/sound_enhanced_ui#125 (sound_enhanced_ui-se_ui_battle_crystal_recovery).wav
  • FFTIC UI Sounds/sound_enhanced_ui#126 (sound_enhanced_ui-se_ui_battle_display_crystal_treasurechest).wav
  • FFTIC UI Sounds/sound_enhanced_ui#129 (sound_enhanced_ui-se_ui_battle_camera_look_around_mode).wav
Format ZIP (application/zip)
Hits 14

Comments (0)


You must be logged in to post comments.