VFX


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Asset Info favorite
Name VFX
Category PC / Computer
Game Final Fantasy XVI
Section Sound Effects
Submitted November 14, 2025
Uploaded By OCL
Size 14.62 MB (104 items) arrow_right
  • vfx/item/item_buff_atk (item-item_buff_atk).wav
  • vfx/item/item_buff_def (item-item_buff_def).wav
  • vfx/item/item_elixir (item-item_elixir).wav
  • vfx/item/item_high_potion (item-item_high_potion).wav
  • vfx/item/item_lb_regene (item-item_lb_regene).wav
  • vfx/item/item_potion (item-item_potion).wav
  • vfx/system/base/akasia_dead_archeodinos (system_base-akasia_dead_archeodinos).wav
  • vfx/system/base/akasia_dead_coeurl (system_base-akasia_dead_coeurl).wav
  • vfx/system/base/akasia_dead_dragon (system_base-akasia_dead_dragon).wav
  • vfx/system/base/akasia_dead_zako#1 (system_base-akasia_dead_zako).wav
  • vfx/system/base/akasia_dead_zako#2 (system_base-akasia_dead_zako).wav
  • vfx/system/base/akasia_dead_zako#3 (system_base-akasia_dead_zako).wav
  • vfx/system/base/akasia_dead_zako_large#1 (system_base-akasia_dead_zako_large).wav
  • vfx/system/base/akasia_dead_zako_large#2 (system_base-akasia_dead_zako_large).wav
  • vfx/system/base/dead_mgc_creature_core_01s (system_base-dead_mgc_creature_core_01s).wav
  • vfx/system/base/repel_01s#1 (system_base-repel_01s).wav
  • vfx/system/base/repel_01s#2 (system_base-repel_01s).wav
  • vfx/system/base/repel_01s#3 (system_base-repel_01s).wav
  • vfx/system/base/repel_01s#4 (system_base-repel_01s).wav
  • vfx/system/base/shoukan_kotei_enemy_pop_l_01s (system_base-shoukan_kotei_enemy_pop_l_01s).wav
  • vfx/system/base/sys_bullettime_start_01s#1 (system_base-sys_bullettime_start_01s).wav
  • vfx/system/base/sys_bullettime_start_01s#2 (system_base-sys_bullettime_start_01s).wav
  • vfx/system/base/sys_chance_down_camera#1 (system_base-sys_chance_down_camera).wav
  • vfx/system/base/sys_chance_down_camera#2 (system_base-sys_chance_down_camera).wav
  • vfx/system/base/sys_chance_down_camera#3 (system_base-sys_chance_down_camera).wav
  • vfx/system/base/sys_guard_break_01 (system_base-sys_guard_break_01).wav
  • vfx/system/base/sys_guard_just_01s (system_base-sys_guard_just_01s).wav
  • vfx/system/base/sys_guard_nml_01s#1 (system_base-sys_guard_nml_01s).wav
  • vfx/system/base/sys_guard_nml_01s#2 (system_base-sys_guard_nml_01s).wav
  • vfx/system/base/sys_guard_nml_01s#3 (system_base-sys_guard_nml_01s).wav
  • vfx/system/base/sys_magic_death_bullet_01 (system_base-sys_magic_death_bullet_01).wav
  • vfx/system/base/sys_magic_death_bullet_02 (system_base-sys_magic_death_bullet_02).wav
  • vfx/system/base/sys_magic_death_bullet_03 (system_base-sys_magic_death_bullet_03).wav
  • vfx/system/base/sys_magic_death_bullet_04 (system_base-sys_magic_death_bullet_04).wav
  • vfx/system/base/sys_parry_01s (system_base-sys_parry_01s).wav
  • vfx/system/base/sys_taikyu0_01s (system_base-sys_taikyu0_01s).wav
  • vfx/system/base/ultima_death_01s#1 (system_base-ultima_death_01s).wav
  • vfx/system/base/ultima_death_01s#2 (system_base-ultima_death_01s).wav
  • vfx/system/base/ultima_death_01s#3 (system_base-ultima_death_01s).wav
  • vfx/system/drop/se_prize_equip_sr#1 (system_drop-se_prize_equip_sr).wav
  • vfx/system/drop/se_prize_equip_sr#2 (system_drop-se_prize_equip_sr).wav
  • vfx/system/drop/se_prize_equip_sr#3 (system_drop-se_prize_equip_sr).wav
  • vfx/system/drop/se_prize_equip_sr#4 (system_drop-se_prize_equip_sr).wav
  • vfx/system/drop/se_prize_gil_n#1 (system_drop-se_prize_gil_n).wav
  • vfx/system/drop/se_prize_gil_n#2 (system_drop-se_prize_gil_n).wav
  • vfx/system/drop/se_prize_gil_n#3 (system_drop-se_prize_gil_n).wav
  • vfx/system/env_hit/env_hit_satandard_01s#1 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#2 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#3 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#4 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#5 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#6 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#7 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#8 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#9 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#10 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#11 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#12 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#13 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#14 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#15 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#16 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#17 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#18 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#19 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#20 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#21 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#22 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#23 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#24 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#25 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#26 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#27 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#28 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#29 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#30 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#31 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#32 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#33 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#34 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#35 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#36 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#37 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#38 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#39 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#40 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#41 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#42 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#43 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#44 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#45 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#46 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#47 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#48 (system_env_hit-env_hit_satandard_01s; env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#49 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#50 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#51 (system_env_hit-env_hit_satandard_01s).wav
  • vfx/system/env_hit/env_hit_satandard_01s#52 (system_env_hit-env_hit_satandard_01s).wav
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