UI


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Asset Info favorite
Name UI
Category PC / Computer
Game Final Fantasy XVI
Section Sound Effects
Submitted November 14, 2025
Uploaded By OCL
Size 47.62 MB (202 items) arrow_right
  • ui/system#8 (system-summon_charge_max).wav
  • ui/system#20 (system-hold_type_b; shop_hold).wav
  • ui/system#35 (system-menu_item_use_hold).wav
  • ui/system#42 (system-summon_charge_just).wav
  • ui/system#48 (system-menu_simple_open).wav
  • ui/system#57 (system-memorandum_exclamation).wav
  • ui/system#58 (system-memorandum_talk).wav
  • ui/system#59 (system-memorandum_banzai; abysgate_04_; abysgate_10_).wav
  • ui/system#61 (system-abysgate_19_).wav
  • ui/system#64 (system-hud_action_change; hud_action_back).wav
  • ui/system#76 (system-menu_skill_unlock).wav
  • ui/system#77 (system-menu_item_set; hud_change_item_shortcut).wav
  • ui/system#85 (system-world_map_new_obelisk).wav
  • ui/system#86 (system-world_map_next_destination).wav
  • ui/system#89 (system-hud_item_get_important).wav
  • ui/system#91 (system-hud_mission_success).wav
  • ui/system#98 (system-tips_open; guide_open).wav
  • ui/system#110 (system-menu_cancel; menu_item_use_hold_cancel; menu_skill_cancel; hold_cancel; hold_cancel_a; hold_cancel_b; gimmick_trigger_cancel).wav
  • ui/system#117 (system-odin_03).wav
  • ui/system#123 (system-tips_open; guide_open).wav
  • ui/system#137 (system-menu_hover; hud_action_error; hud_item_use_error; hud_buddy_order; hud_buddy_order_error; talk_hover).wav
  • ui/system#141 (system-menu_open).wav
  • ui/system#148 (system-menu_system_move_threshold).wav
  • ui/system#159 (system-menu_tab).wav
  • ui/system#207 (system-menu_confirm; hold_type_a; hold_type_c; hold_type_d; talk_confirm; shop_craft_hold).wav
  • ui/system#218 (system-hud_enemy_reinforcements).wav
  • ui/system#226 (system-menu_equipment_remove).wav
  • ui/system#231 (system-destination_in).wav
  • ui/system#238 (system-guide_page).wav
  • ui/system#252 (system-odin_04; ramuh_gauge_max).wav
  • ui/system#253 (system-odin_01).wav
  • ui/system#254 (system-odin_02).wav
  • ui/system#258 (system-mithril_result_emblem).wav
  • ui/system#259 (system-doon_01).wav
  • ui/system#263 (system-hud_battle_take_down_total_damage; doon_02).wav
  • ui/system#285 (system-world_map_next_destination_add).wav
  • ui/system#287 (system-menu_next_page; menu_image_switching; talk_mode_on).wav
  • ui/system#321 (system-menu_skill_lock).wav
  • ui/system#389 (system-result_battle; result_battle_simple).wav
  • ui/system#394 (system-menu_equipment_ability).wav
  • ui/system#395 (system-hud_notice_06).wav
  • ui/system#401 (system-system_save_completed; quest_recieved; info_notification; hud_quest_battle_complete; hud_new_quest_unrocked; hud_new_recipe_unrocked).wav
  • ui/system#405 (system-mithril_result_total_time).wav
  • ui/system#406 (system-camera_navi_start).wav
  • ui/system#410 (system-menu_subtab; hud_summon_change).wav
  • ui/system#419 (system-hud_chapter).wav
  • ui/system#425 (system-result_item_get).wav
  • ui/system#426 (system-system_save_completed).wav
  • ui/system#427 (system-hud_action_max).wav
  • ui/system#428 (system-hud_encount; hud_aggro).wav
  • ui/system#429 (system-menu_skill_).wav
  • ui/system#433 (system-gimmick_trigger_push).wav
  • ui/system#434 (system-hud_sequence).wav
  • ui/system#437 (system-mithril_time_expired).wav
  • ui/system#441 (system-hud_get_item_post).wav
  • ui/system#451 (system-menu_equipment_remove; menu_equipment_ability_remove).wav
  • ui/system#452 (system-menu_equipment_set_accessory).wav
  • ui/system#453 (system-menu_equipment_set_belt).wav
  • ui/system#454 (system-menu_equipment_set_bracelet).wav
  • ui/system#455 (system-menu_equipment_set_weapon).wav
  • ui/system#456 (system-system_save_completed).wav
  • ui/system#458 (system-menu_error; menu_item_error; talk_item_hand_over_error).wav
  • ui/system#460 (system-gimmick_trigger_success).wav
  • ui/system#465 (system-mithril_result_emblem).wav
  • ui/system#469 (system-s_mob_window_close).wav
  • ui/system#472 (system-title_change).wav
  • ui/system#473 (system-hud_mission_clear; hud_mission_battle_start; hud_quest_battle_start; todo_open; result_battle; result_battle_simple).wav
  • ui/system#476 (system-result_level_up).wav
  • ui/system#477 (system-result_level_up_status).wav
  • ui/system#478 (system-hud_mission_clear; hud_mission_battle_start; hud_quest_battle_start).wav
  • ui/system#482 (system-phoenix_multi_shot; bahamut_08; ramuh_gauge_up).wav
  • ui/system#492 (system-menu_list).wav
  • ui/system#493 (system-hud_battle_limit_break_full_max; hud_battle_limit_break_max).wav
  • ui/system#495 (system-todo_chexk).wav
  • ui/system#498 (system-menu_skill_; hud_notice_06).wav
  • ui/system#500 (system-mithril_result_complete).wav
  • ui/system#501 (system-mithril_result_score_roll).wav
  • ui/system#503 (system-result_drum_fame).wav
  • ui/system#504 (system-destination_in; s_mob_battle_area_out).wav
  • ui/system#512 (system-talk_menu_open).wav
  • ui/system#522 (system-destination_out; s_mob_battle_area_out).wav
  • ui/system#524 (system-hud_enemy_reinforcements).wav
  • ui/system#528 (system-gimmick_trigger_success).wav
  • ui/system#530 (system-blueprint_open).wav
  • ui/system#532 (system-mithril_result_rank).wav
  • ui/system#536 (system-mithril_result_title_get).wav
  • ui/system#544 (system-result_phase; result_stage; abysgate_18_ranking_menu).wav
  • ui/system#572 (system-ramuh_03).wav
  • ui/system#583 (system-hud_skill_tree_add).wav
  • ui/system#585 (system-menu_item_tidy).wav
  • ui/system#592 (system-mithril_result_section_score).wav
  • ui/system#595 (system-bu3_logo).wav
  • ui/system#596 (system-mode_change).wav
  • ui/system#602 (system-shop_craft_end).wav
  • ui/system#616 (system-world_map_next_destination).wav
  • ui/system#631 (system-hud_battle_take_down_total_damage).wav
  • ui/system#636 (system-mithril_numerical_drum).wav
  • ui/system#668 (system-mithril_time_alert).wav
  • ui/system#676 (system-result_drum_exp).wav
  • ui/system#695 (system-hold_end; hold_end_c).wav
  • ui/system#696 (system-hud_battle_take_down).wav
  • ui/system#697 (system-hud_battle_take_down).wav
  • ui/system#698 (system-hud_battle_take_down).wav
  • ui/system#699 (system-hud_buddy_just_success).wav
  • ui/system#701 (system-gimmick_trigger_push).wav
  • ui/system#703 (system-result_phase; result_stage; result_quest).wav
  • ui/system#704 (system-hud_buddy_just_success).wav
  • ui/system#705 (system-hud_buddy_just_success).wav
  • ui/system#711 (system-memorandum_level_up).wav
  • ui/system#719 (system-shop_hold_cancel; shop_craft_cancel).wav
  • ui/system#721 (system-doon_03).wav
  • ui/system#724 (system-doon_03).wav
  • ui/system#728 (system-ramuh_04).wav
  • ui/system#732 (system-hud_get_item).wav
  • ui/system#733 (system-hud_get_item).wav
  • ui/system#734 (system-hud_get_item).wav
  • ui/system#735 (system-hud_get_item).wav
  • ui/system#736 (system-hud_get_item).wav
  • ui/system#740 (system-shop_buy_equip_yes).wav
  • ui/system#742 (system-shop_buy_equip_yes).wav
  • ui/system#749 (system-hold_end_d).wav
  • ui/system#750 (system-hold_end_d).wav
  • ui/system#751 (system-hold_end_d).wav
  • ui/system#760 (system-shop_buy_equip_no).wav
  • ui/system#761 (system-shop_buy_equip_no).wav
  • ui/system#762 (system-result_drum_gill).wav
  • ui/system#763 (system-result_drum_gill).wav
  • ui/system#764 (system-result_drum_gill).wav
  • ui/system#765 (system-result_drum_gill).wav
  • ui/system#766 (system-hud_get_gil).wav
  • ui/system#767 (system-hud_get_gil).wav
  • ui/system#768 (system-hud_get_gil).wav
  • ui/system#769 (system-hud_get_gil).wav
  • ui/system#770 (system-hud_get_gil).wav
  • ui/system#771 (system-hud_get_gil).wav
  • ui/system#784 (system-menu_item_use; hud_item_use).wav
  • ui/system#785 (system-menu_item_use; hud_item_use).wav
  • ui/system#786 (system-menu_item_use; hud_item_use).wav
  • ui/system#787 (system-menu_item_use; hud_item_use).wav
  • ui/system#788 (system-memorandum_get_special).wav
  • ui/system#790 (system-menu_skill_hold).wav
  • ui/system#791 (system-menu_skill_hold).wav
  • ui/system#792 (system-memorandum_get_special).wav
  • ui/system#794 (system-memorandum_give_knowledge).wav
  • ui/system#795 (system-summon_charge_to_lv1).wav
  • ui/system#796 (system-summon_charge_to_lv2).wav
  • ui/system#797 (system-summon_charge_to_lv3).wav
  • ui/system#798 (system-summon_charge_to_lv4).wav
  • ui/system#799 (system-summon_charge_max_loop).wav
  • ui/system#801 (system-menu_skill_new).wav
  • ui/system#805 (system-titan_gauge; summon_charge).wav
  • ui/system#816 (system-titan_gauge; summon_charge).wav
  • ui/system#821 (system-hold_type_a; hold_type_c; shop_craft_hold).wav
  • ui/system#823 (system-result_drum_skill).wav
  • ui/system#828 (system-s_mob_start).wav
  • ui/system#843 (system-gameover_open).wav
  • ui/system#853 (system-damage_99999).wav
  • ui/system#857 (system-dodge_start).wav
  • ui/system#865 (system-gameover_continue).wav
  • ui/system#877 (system-ramuh_03).wav
  • ui/system#886 (system-menu_skill_learn).wav
  • ui/system#890 (system-menu_skill_rank_up).wav
  • ui/system#912 (system-hud_battle_nameplate_break).wav
  • ui/system#941 (system-mithril_fix_summon_start).wav
  • ui/system#949 (system-s_mob_battle_time_out).wav
  • ui/system#995 (system-hud_battle_limit_break_full_max).wav
  • ui/system#996 (system-s_mob_window_open).wav
  • ui/system#997 (system-shop_buy; shop_sell).wav
  • ui/system#998 (system-shop_buy; shop_sell).wav
  • ui/system#999 (system-shop_buy; shop_sell).wav
  • ui/system#1000 (system-shop_buy; shop_sell).wav
  • ui/system#1003 (system-hud_change_torgal_order).wav
  • ui/system#1004 (system-hud_change_torgal_order).wav
  • ui/system#1005 (system-hud_change_torgal_order).wav
  • ui/system#1007 (system-s_mob_list_x).wav
  • ui/system#1008 (system-s_mob_list_x).wav
  • ui/system#1018 (system-retter_signature; retter_signature_event).wav
  • ui/system#1019 (system-retter_signature; retter_signature_event).wav
  • ui/system#1020 (system-retter_signature; retter_signature_event).wav
  • ui/system#1021 (system-retter_signature; retter_signature_event).wav
  • ui/system#1033 (system-retter_signature; retter_signature_event).wav
  • ui/system#1039 (system-menu_skill_reset).wav
  • ui/system#1059 (system-result_exp_gauge).wav
  • ui/system#1062 (system-memorandum_level_gauge_up).wav
  • ui/system#1063 (system-hud_chapter).wav
  • ui/system#1066 (system-abysgate_11_).wav
  • ui/system#1067 (system-abysgate_13_).wav
  • ui/system#1076 (system-abysgate_02_; abysgate_12_).wav
  • ui/system#1092 (system-abysgate_16_).wav
  • ui/system#1094 (system-abysgate_08_).wav
  • ui/system#1097 (system-abysgate_03_).wav
  • ui/system#1100 (system-abysgate_06_; abysgate_07_).wav
  • ui/system#1103 (system-abysgate_07_).wav
  • ui/system#1105 (system-abysgate_17_).wav
  • ui/system#1107 (system-abysgate_14_).wav
  • ui/system#1108 (system-abysgate_05_).wav
  • ui/system#1110 (system-abysgate_15_; abysgate_18_).wav
  • ui/system#1114 (system-abysgate_09_).wav
  • ui/system#1117 (system-abysgate_09_).wav
  • ui/system#1119 (system-abysgate_01_).wav
  • ui/system#1120 (system-screen_shot).wav
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