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Sound Effects


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Asset Info favorite
Name Sound Effects
Category PC / Computer
Game Enter The Matrix
Section Sound Effects
Submitted April 4, 2026
Uploaded By OCL
Size 246.49 MB (384 items) arrow_right
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  • CAR_POL_SIR_DIE.wav
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  • D1_chainlink_lock_STRM.wav
  • d1_elev_po_box_gh_s.wav
  • d1_elev_po_box_ni_s.wav
  • D1_MetalDoor_kick_STRM.wav
  • D1_MetalDoor_op_STRM.wav
  • D1_MetalDr_clo_end_STRM.wav
  • D1_MetalDr_clo_st_STRM.wav
  • D1_MetalDr_locked_STRM.wav
  • D1_metal_open2_STRM.wav
  • D1_metal_shldr_STRM.wav
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  • D1_PO_StaffAcc_Locked_Strm2.wav
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  • D3_chat2_locked_STRM.wav
  • D3_chat3_locked_STRM.wav
  • D3_ChatDrBreak_STRM.wav
  • d3_dblwd_clos_end1_strm.wav
  • d3_dblwd_clos_st1_strm.wav
  • d3_dblwd_clos_st2_strm.wav
  • d3_dblwd_kick_strm.wav
  • d3_dblwd_shoulder_strm.wav
  • D3_dblwood_op1_STRM.wav
  • D3_dblwood_op2_STRM.wav
  • D3_dblwood_op3_STRM.wav
  • d3_dngn_vertdr_clo_strm.wav
  • d3_doorslambig.wav
  • d3_dungeondr_open_strm.wav
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  • d3_elevtrclose.wav
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  • D3_kitchen_close_start1_STRM.wav
  • D3_kitchen_close_start2_STRM.wav
  • D3_kitchen_open1_STRM.wav
  • D3_kitchen_open2_STRM.wav
  • D3_kitchen_open3_STRM.wav
  • d3_lockedgate1_strm.wav
  • d3_lockedgate2_strm.wav
  • d3_squeekyopen.wav
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  • D3_wood_close_strt1_STRM.wav
  • D3_wood_close_strt2_STRM.wav
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  • D3_wood_open2_STRM.wav
  • D3_wood_open3_STRM.wav
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  • D3_wood_shoulder_STRM.wav
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  • d5_metalslid_clo_strm.wav
  • D5_MetalSlid_Clo_STRM_L.wav
  • d5_metalslid_op_strm.wav
  • D5_MetalSlid_Op_STRM_L.wav
  • d5_sliderclose_strm.wav
  • D5_SliderClose_STRM_L.wav
  • d5_slideropen_strm.wav
  • D5_SliderOpen_STRM_L.wav
  • d5_warehse_kick_strm.wav
  • d5_warehse_op_strm.wav
  • d5_warhse_clos_end_strm.wav
  • d5_warhse_clos_st_strm.wav
  • d5_warhse_shlder_strm.wav
  • d5_wastectr_cls.wav
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  • D6_BlkBnd_clos_end_STRM.wav
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  • d6_blkbnd_kick1_strm.wav
  • D6_BlkBnd_kick1_STRM_L.wav
  • d6_blkbnd_kick2_strm.wav
  • D6_BlkBnd_kick2_STRM_L.wav
  • d6_blkbnd_kick3_strm.wav
  • D6_BlkBnd_kick3_STRM_L.wav
  • D6_BlkBnd_open_STRM.wav
  • D6_BlkBnd_shoulder_STRM.wav
  • D6_BrsBnd_clos_st_STRM.wav
  • D6_BrsBnd_cls_end_STRM.wav
  • d6_brsbnd_kick_strm.wav
  • D6_BrsBnd_kick_STRM_L.wav
  • D6_BrsBnd_open_STRM.wav
  • D6_BrsBnd_shldr1_STRM.wav
  • D6_BrsBnd_shldr2_STRM.wav
  • d6_elev_skysc_opn_w_bell.wav
  • D6_Rust_clos_end1_STRM.wav
  • D6_Rust_clos_st1_STRM.wav
  • D6_Rust_clos_st2_STRM.wav
  • d6_rust_kick_strm.wav
  • D6_Rust_kick_STRM_L.wav
  • D6_Rust_open1_STRM.wav
  • D6_Rust_open2_STRM.wav
  • D6_Rust_shoulder_STRM.wav
  • D6_SkyDouble_open_STRM.wav
  • D6_Skysingle_open1_STRM.wav
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  • D6_TeaQuad_open1_STRM.wav
  • D6_TeaQuad_open2_STRM.wav
  • D6_TeaQuad_shoulder_STRM.wav
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  • DST3_Bottle_Break1_D.wav
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