Interactions


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Asset Info favorite
Name Interactions
Category PC / Computer
Game Draugen
Section Sound Effects
Submitted April 13, 2026
Uploaded By OCL
Size 23.00 MB (245 items) arrow_right
  • Interactions/BoardGamePiecePickUp_BW.47849.wav
  • Interactions/Boat/boat_pull_up_1.wav
  • Interactions/Boat/boat_pull_up_2.wav
  • Interactions/Boat/boat_washing_up_1.wav
  • Interactions/boat_docking.wav
  • Interactions/Book/sfx_book_close.wav
  • Interactions/Book/sfx_book_open.wav
  • Interactions/Book/sfx_book_pickup.wav
  • Interactions/Book/sfx_book_putdown.wav
  • Interactions/Bush_Movement/sfx_Bush_Foliage_movement_1.wav
  • Interactions/Bush_Movement/sfx_Bush_Foliage_movement_2.wav
  • Interactions/Bush_Movement/sfx_Bush_Foliage_movement_3.wav
  • Interactions/ChurchBells/sfx_church_bell_1.wav
  • Interactions/ChurchBells/sfx_church_bell_2.wav
  • Interactions/ChurchBells/sfx_church_bell_3.wav
  • Interactions/cue_RockFall_1.wav
  • Interactions/cut_grave_1_pre_dig.wav
  • Interactions/cut_grave_2_dig.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_2.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_3.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_4.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_5.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_6.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_7.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_8.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_9.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_10.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_11.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_12.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_13.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_14.wav
  • Interactions/Doors/Doors/door_creak_wood_medium_15.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_1.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_2.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_3.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_4.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_5.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_6.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_7.wav
  • Interactions/Doors/Doors/door_squeak_wood_medium_8.wav
  • Interactions/Doors/Doors/door_wood_house_close_1.wav
  • Interactions/Doors/Doors/door_wood_house_close_2.wav
  • Interactions/Doors/Doors/door_wood_house_close_3.wav
  • Interactions/Doors/Doors/door_wood_house_close_4.wav
  • Interactions/Doors/Doors/door_wood_house_close_5.wav
  • Interactions/Doors/Doors/door_wood_house_open_NoCreak_1.wav
  • Interactions/Doors/Doors/door_wood_house_open_NoCreak_2.wav
  • Interactions/Doors/Doors/door_wood_house_open_NoCreak_3.wav
  • Interactions/Doors/Doors/door_wood_house_open_NoCreak_4.wav
  • Interactions/Doors/Doors/door_wood_house_open_NoCreak_5.wav
  • Interactions/Doors/Doors/door_wood_house_open_NoCreak_6.wav
  • Interactions/Doors/door_knock_wood_1.wav
  • Interactions/Doors/door_knock_wood_2.wav
  • Interactions/Doors/door_knock_wood_3.wav
  • Interactions/Doors/door_locked_try_1.wav
  • Interactions/Doors/door_locked_try_2.wav
  • Interactions/Doors/door_wood_slam.wav
  • Interactions/Doors/Front_Door/sfx_front_door_close_1.wav
  • Interactions/Doors/Front_Door/sfx_front_door_close_2.wav
  • Interactions/Doors/Front_Door/sfx_front_door_creak_1.wav
  • Interactions/Doors/Front_Door/sfx_front_door_creak_2.wav
  • Interactions/Doors/Front_Door/sfx_front_door_creak_3.wav
  • Interactions/Doors/Front_Door/sfx_front_door_creak_4.wav
  • Interactions/Doors/Front_Door/sfx_front_door_open_1.wav
  • Interactions/Doors/Front_Door/sfx_front_door_open_2.wav
  • Interactions/Doors/Front_Door/sfx_front_door_open_3.wav
  • Interactions/Doors/Front_Door/sfx_front_door_squeak_1.wav
  • Interactions/Doors/Front_Door/sfx_front_door_squeak_2.wav
  • Interactions/Doors/sfx_deadbolt_door_1.wav
  • Interactions/Doors/sfx_door_knock_glass_1.wav
  • Interactions/Doors/sfx_door_knock_glass_2.wav
  • Interactions/Doors/sfx_door_knock_glass_3.wav
  • Interactions/Doors/sfx_door_metal_mine_open.wav
  • Interactions/Doors/sfx_door_shack_open.wav
  • Interactions/Doors/sfx_Gate_creak.wav
  • Interactions/Doors/sfx_Gate_open_1.wav
  • Interactions/Doors/sfx_Gate_open_2.wav
  • Interactions/Doors/sfx_Gate_slam.wav
  • Interactions/Doors/sfx_Kick_open_door_1.wav
  • Interactions/Doors/sfx_Kick_open_door_2.wav
  • Interactions/Doors/sfx_Kick_open_door_3.wav
  • Interactions/Doors/sfx_unlock_door_1.wav
  • Interactions/Doors/sfx_wind_door_enter_1.wav
  • Interactions/Flies/insects_1shot_flies_1.wav
  • Interactions/Flies/insects_1shot_flies_2.wav
  • Interactions/Flies/insects_1shot_flies_3.wav
  • Interactions/Flies/insects_1shot_flies_4.wav
  • Interactions/Flies/insects_1shot_flies_5.wav
  • Interactions/Flies/insects_1shot_flies_6.wav
  • Interactions/Flies/insects_1shot_flies_7.wav
  • Interactions/Flies/insects_1shot_flies_8.wav
  • Interactions/Flies/insects_1shot_flies_9.wav
  • Interactions/Goat_Day1Dusk/cue_Day1_Dusk_Goat_1.wav
  • Interactions/Goat_Day1Dusk/cue_Day1_Dusk_Goat_2.wav
  • Interactions/Goat_Day1Dusk/Goat_Bell/sfx_goat_bell_1shot_1.wav
  • Interactions/Goat_Day1Dusk/Goat_Bell/sfx_goat_bell_1shot_2.wav
  • Interactions/Goat_Day1Dusk/Goat_Bell/sfx_goat_bell_1shot_3.wav
  • Interactions/Goat_Day1Dusk/Goat_Bell/sfx_goat_bell_1shot_4.wav
  • Interactions/Goat_Day1Dusk/Goat_Bell/sfx_goat_bell_1shot_5.wav
  • Interactions/Goat_Day1Dusk/Goat_Bell/sfx_goat_bell_1shot_6.wav
  • Interactions/Goat_Day1Dusk/Goat_Bell/sfx_goat_bell_1shot_7.wav
  • Interactions/Journal/sfx_Book_close.wav
  • Interactions/Journal/sfx_Book_open.wav
  • Interactions/Journal/sfx_Book_turn_page_1.wav
  • Interactions/Journal/sfx_Book_turn_page_2.wav
  • Interactions/Journal/sfx_Book_turn_page_3.wav
  • Interactions/Journal/sfx_Book_turn_page_4.wav
  • Interactions/Lighter_Open_Ignite_Close.wav
  • Interactions/mannequin_movement_1.wav
  • Interactions/Paper/Paper,File Folder,Mvs,Searching.wav
  • Interactions/Paper/PaperFolder FS08_12_2.wav
  • Interactions/Paper/Pickup_PaperNote3.wav
  • Interactions/Paper/Pickup_PaperNote4.wav
  • Interactions/Paper/Pickup_PaperNote5.wav
  • Interactions/Paper/sfx_paper_rustle.wav
  • Interactions/Photo/sfx_flip_photo_1.wav
  • Interactions/Photo/sfx_flip_photo_2.wav
  • Interactions/Photo/sfx_flip_photo_3.wav
  • Interactions/Photo/sfx_photo_pickup.wav
  • Interactions/Photo/sfx_pin_photo_mannequin.wav
  • Interactions/Photo/sfx_pin_remove.wav
  • Interactions/Photo/sfx_place_photo.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_1.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_2.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_3.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_4.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_5.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_6.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_7.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_8.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_9.wav
  • Interactions/Raven/Bird tap glass/sfx_bird_tap_window_10.wav
  • Interactions/Raven/npc_raven_hit_01.wav
  • Interactions/Raven/npc_raven_hit_02.wav
  • Interactions/Raven/npc_raven_hit_05.wav
  • Interactions/Raven/npc_raven_hit_07.wav
  • Interactions/Raven/npc_raven_kra_05.wav
  • Interactions/Raven/npc_raven_kra_06.wav
  • Interactions/Raven/npc_raven_kra_07.wav
  • Interactions/Raven/npc_raven_wingflap_01.wav
  • Interactions/Raven/npc_raven_wingflap_02.wav
  • Interactions/Raven/npc_raven_wingflap_03.wav
  • Interactions/Raven/npc_raven_wingflap_04.wav
  • Interactions/Raven/npc_raven_wingflap_05.wav
  • Interactions/Raven/npc_raven_wingflap_06.wav
  • Interactions/Raven/npc_raven_wingflap_07.wav
  • Interactions/Raven/npc_raven_wingflap_08.wav
  • Interactions/Raven/npc_raven_wingflap_09.wav
  • Interactions/Raven/npc_raven_wingflap_10.wav
  • Interactions/Raven/npc_raven_wingflap_11.wav
  • Interactions/Raven/npc_raven_wingflap_12.wav
  • Interactions/Raven/npc_raven_wingflap_13.wav
  • Interactions/Raven/npc_raven_wingflap_14.wav
  • Interactions/Raven/npc_raven_wingflap_15.wav
  • Interactions/Raven/sfx_bird_flyoff.wav
  • Interactions/Raven/sfx_distant_crow_with_flaps_1.wav
  • Interactions/Raven/sfx_distant_crow_with_flaps_2.wav
  • Interactions/Raven/sfx_distant_crow_with_flaps_3.wav
  • Interactions/Raven/sfx_raven_cave_surprise.wav
  • Interactions/Rope/rope_creak_1.wav
  • Interactions/Rope/rope_creak_2.wav
  • Interactions/Rope/rope_creak_3.wav
  • Interactions/Rope/rope_creak_4.wav
  • Interactions/Rope/rope_creak_5.wav
  • Interactions/Rope/sfx_rope_bell_pull_1.wav
  • Interactions/Rope/sfx_rope_bell_pull_2.wav
  • Interactions/Rope/sfx_rope_bell_pull_3.wav
  • Interactions/Rowing/wood_creak_rowing_p1_01.wav
  • Interactions/Rowing/wood_creak_rowing_p1_02.wav
  • Interactions/Rowing/wood_creak_rowing_p1_03.wav
  • Interactions/Rowing/wood_creak_rowing_p1_04.wav
  • Interactions/Rowing/wood_creak_rowing_p2_01.wav
  • Interactions/Rowing/wood_creak_rowing_p2_02.wav
  • Interactions/Rowing/wood_creak_rowing_p2_03.wav
  • Interactions/Rowing/wood_creak_rowing_p2_04.wav
  • Interactions/Safe/sfx_safe_open.wav
  • Interactions/Safe/sfx_safe_try_handle_1.wav
  • Interactions/Safe/sfx_safe_try_handle_2.wav
  • Interactions/Safe/sfx_safe_turn_dial_1.wav
  • Interactions/Safe/sfx_safe_turn_dial_2.wav
  • Interactions/Safe/sfx_safe_turn_dial_3.wav
  • Interactions/Safe/sfx_safe_turn_dial_4.wav
  • Interactions/Safe/sfx_safe_turn_dial_5.wav
  • Interactions/sfx_Cabinet_open.wav
  • Interactions/sfx_cash_register_close.wav
  • Interactions/sfx_cash_register_open.wav
  • Interactions/sfx_Climb_in_window.wav
  • Interactions/sfx_cup_table.wav
  • Interactions/sfx_key_pickup.wav
  • Interactions/sfx_lift_chair.wav
  • Interactions/sfx_log_fall.wav
  • Interactions/sfx_log_movement_pre_fall.wav
  • Interactions/sfx_movement_upstairs_1.wav
  • Interactions/sfx_move_rock.wav
  • Interactions/sfx_pickup_hat.wav
  • Interactions/sfx_pick_up_doll_fr1.wav
  • Interactions/sfx_sip_tea.wav
  • Interactions/sfx_Untie_Rope.wav
  • Interactions/sfx_wood_chair_getup.wav
  • Interactions/Upstairs movement v3/sfx_movement_upstairs_generic_1.wav
  • Interactions/Upstairs movement v3/sfx_movement_upstairs_generic_2.wav
  • Interactions/Upstairs movement v3/sfx_movement_upstairs_generic_3.wav
  • Interactions/Upstairs movement v3/sfx_movement_upstairs_glass.wav
  • Interactions/Upstairs movement v3/sfx_movement_upstairs_metal.wav
  • Interactions/Window/sfx_window_pull_open.wav
  • Interactions/Window/sfx_window_touch_1.wav
  • Interactions/Window/sfx_window_touch_2.wav
  • Interactions/Window/sfx_window_touch_3.wav
  • Interactions/Window/sfx_window_touch_4.wav
  • Interactions/Window/sfx_window_touch_5.wav
  • Interactions/Window/sfx_window_touch_6.wav
  • Interactions/Window/sfx_window_try_jammed_1.wav
  • Interactions/Window/sfx_window_try_jammed_2.wav
  • Interactions/Window/sfx_window_try_jammed_3.wav
  • Interactions/Window/sfx_window_try_jammed_4.wav
  • Interactions/Window/sfx_window_try_jammed_5.wav
  • Interactions/Wooden_Box/sfx_wooden_box_open.wav
  • Interactions/Wooden_Box/sfx_wooden_box_pickup.wav
  • Interactions/Wooden_Box/sfx_wooden_box_place.wav
  • Interactions/Wood_Boards/cut_wood_board_remove_1_test.wav
  • Interactions/Wood_Boards/cut_wood_board_remove_2_pull.wav
  • Interactions/Wood_Boards/cut_wood_board_remove_3_place.wav
Format ZIP (application/zip)
wav
Hits 64

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