Hits


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Asset Info favorite
Name Hits
Category PC / Computer
Game Clair Obscur: Expedition 33
Section Sound Effects
Submitted November 7, 2025
Uploaded By OCL
Size 13.33 MB (156 items) arrow_right
  • Hits/Debris/Rock/ExtraSmall/SFX_Hit_Debris_ExtraSmall_01.wav
  • Hits/Debris/Rock/ExtraSmall/SFX_Hit_Debris_ExtraSmall_02.wav
  • Hits/Debris/Rock/ExtraSmall/SFX_Hit_Debris_ExtraSmall_03.wav
  • Hits/Debris/Rock/ExtraSmall/SFX_Hit_Debris_ExtraSmall_04.wav
  • Hits/Debris/Rock/Medium/SFX_Hit_Debris_Rock_Medium_01.wav
  • Hits/Debris/Rock/Medium/SFX_Hit_Debris_Rock_Medium_02.wav
  • Hits/Debris/Rock/Medium/SFX_Hit_Debris_Rock_Medium_03.wav
  • Hits/Debris/Rock/Medium/SFX_Hit_Debris_Rock_Medium_04.wav
  • Hits/Debris/Rock/Medium/SFX_Hit_Debris_Rock_Medium_05.wav
  • Hits/Debris/Rock/Small/SFX_Hit_Debris_Rock_Small_01.wav
  • Hits/Debris/Rock/Small/SFX_Hit_Debris_Rock_Small_02.wav
  • Hits/Debris/Rock/Small/SFX_Hit_Debris_Rock_Small_03.wav
  • Hits/Debris/Rock/Small/SFX_Hit_Debris_Rock_Small_04.wav
  • Hits/Hits_FreeAim/SFX_Hits_FreeAim_HeadShot_01.wav
  • Hits/Hits_FreeAim/SFX_Hits_FreeAim_HeadShot_02.wav
  • Hits/Hits_FreeAim/SFX_Hits_FreeAim_HeadShot_03.wav
  • Hits/Hits_FreeAim/SFX_Hits_FreeAim_Normal_01.wav
  • Hits/Hits_FreeAim/SFX_Hits_FreeAim_Normal_03.wav
  • Hits/Hits_L2/SFX_Hit_Counter_Gradient_Hit_01.wav
  • Hits/Hits_L2/SFX_Hit_Counter_Gradient_Hit_02.wav
  • Hits/Hits_L2/SFX_Hit_Counter_Gradient_Hit_03.wav
  • Hits/Hits_L2/SFX_Hit_Counter_Gradient_Hit_04.wav
  • Hits/Hits_L2/SFX_Hit_GestralPunch_Medium_01.wav
  • Hits/Hits_L2/SFX_Hit_GestralPunch_Medium_02.wav
  • Hits/Hits_L2/SFX_Hit_GestralPunch_Medium_03.wav
  • Hits/Hits_L2/SFX_Hit_GestralPunch_Medium_04.wav
  • Hits/Hits_L2/SFX_Hit_GestralPunch_Medium_05.wav
  • Hits/Hits_L2/SFX_Hit_GestralPunch_Medium_06.wav
  • Hits/Hits_L2/SFX_Hit_Hammer_Medium_01.wav
  • Hits/Hits_L2/SFX_Hit_Hammer_Medium_02.wav
  • Hits/Hits_L2/SFX_Hit_Hammer_Medium_03.wav
  • Hits/Hits_L2/SFX_Hit_Hammer_Medium_04.wav
  • Hits/Hits_L2/SFX_Hit_Hammer_Medium_05.wav
  • Hits/Hits_L2/SFX_Hit_Hammer_Medium_06.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Generic_Medium_01.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Generic_Medium_02.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Generic_Medium_03.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Generic_Medium_04.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Rock_01.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Rock_02.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Rock_03.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Rock_04.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Thunder_Medium_01.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Thunder_Medium_02.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Thunder_Medium_03.wav
  • Hits/Hits_L2/SFX_Hit_Magic_Thunder_Medium_04.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_01.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_02.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_03.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_04.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_05.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_06.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_07.wav
  • Hits/Hits_L2/SFX_Hit_Sword_Medium_08.wav
  • Hits/Hit_Custom/Lune/SFX_Hit_Lune_Attack_01.wav
  • Hits/Hit_Custom/Lune/SFX_Hit_Lune_Attack_02.wav
  • Hits/Hit_Custom/Lune/SFX_Hit_Lune_Attack_03.wav
  • Hits/Hit_Custom/Lune/SFX_Hit_Lune_Attack_04.wav
  • Hits/Hit_Custom/Lune/SFX_Hit_Lune_Attack_05.wav
  • Hits/Hit_Custom/Lune/SFX_Hit_Lune_Attack_06.wav
  • Hits/Hit_Custom/Lune/SFX_Hit_Lune_Tremor_01.wav
  • Hits/Hit_Custom/Maelle/SFX_CHAR_Maelle_Skill_VirtuoseStrike_Hit_01.wav
  • Hits/Hit_Custom/Maelle/SFX_CHAR_Maelle_Skill_VirtuoseStrike_Hit_02.wav
  • Hits/Hit_Custom/Maelle/SFX_CHAR_Maelle_Skill_VirtuoseStrike_Hit_03.wav
  • Hits/Hit_Custom/Maelle/SFX_CHAR_Maelle_Skill_VirtuoseStrike_Hit_04.wav
  • Hits/Hit_Custom/Maelle/SFX_CHAR_Maelle_Skill_VirtuoseStrike_Hit_05.wav
  • Hits/Hit_Custom/Monoco/SFX_CHAR_Monoco_Skill_BreakPoint_Hit_01.wav
  • Hits/Hit_Custom/Monoco/SFX_CHAR_Monoco_Skill_MightyStrike_Hit_01.wav
  • Hits/Hit_Custom/Monoco/SFX_CHAR_Monoco_Skill_MightyStrike_Hit_02.wav
  • Hits/Hit_Custom/Monoco/SFX_CHAR_Monoco_Skill_Sanctuary_Hit_01.wav
  • Hits/Hit_Custom/Monoco/SFX_CHAR_Monoco_Skill_Sanctuary_Hit_02.wav
  • Hits/Hit_Custom/Sciel/SFX_Hit_Sciel_Doom_01.wav
  • Hits/Hit_Custom/Sciel/SFX_Hit_Sciel_Doom_02.wav
  • Hits/Hit_Custom/Sciel/SFX_Hit_Sciel_Doom_03.wav
  • Hits/Hit_Custom/Sciel/SFX_Hit_Sciel_EndSlice_01.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_AngelsEyes_01.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Medium_01.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Medium_02.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Small_01.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Small_02.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Small_03.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Small_04.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Small_05.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Small_06.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Laser_Small_07.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Sabotage_01.wav
  • Hits/Hit_Custom/Verso/SFX_Hit_Verso_Strikers_01.wav
  • Hits/Hit_Feedback/SFX_Feedback_CoupCritique_01.wav
  • Hits/Hit_Feedback/SFX_Feedback_Hit_Resistant_02.wav
  • Hits/Hit_Feedback/SFX_Feedback_Hit_Weakness_02.wav
  • Hits/Hit_Feedback/SFX_Feedback_Hit_Weakness_06.wav
  • Hits/OLD/Hits_Blunt/SFX_Hits_Generic_Blunt_01.wav
  • Hits/OLD/Hits_Shield/SFX_CHAR_FreeAim_HitShield_01.wav
  • Hits/OLD/Hits_Shield/SFX_CHAR_FreeAim_HitShield_02.wav
  • Hits/OLD/Hits_Shield/SFX_CHAR_FreeAim_HitShield_03.wav
  • Hits/OLD/Hits_Shield/SFX_CHAR_FreeAim_HitShield_04.wav
  • Hits/OLD/Hits_Shield/SFX_Mob_ShieldBreak_01.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_01.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_02.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_03.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_04.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_05.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_06.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_07.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_08.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_09.wav
  • Hits/OLD/Hits_Sword/Old_Hit_Sword/SFX_Hit_Sword_Body_Heavy_10.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_01.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_02.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_03.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_04.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_05.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_06.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_07.wav
  • Hits/OLD/Hits_Sword/SFX_Hits_Sword_08.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_01.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_02.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_03.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_04.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_05.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_06.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_07.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_08.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_09.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Rock_10.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_01.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_02.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_03.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_04.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_05.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_06.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_07.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_08.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_09.wav
  • Hits/OLD/Hits_Textures/SFX_Hits_Textures_Wood_10.wav
Format ZIP (application/zip)
Hits 30

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