Sound Effects


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Asset Info favorite
Name Sound Effects
Category PC / Computer
Game Asphalt 8: Airborne
Section Miscellaneous
Submitted April 22, 2025
Uploaded By crazypenguin71832
Size 193.44 MB (622 items) arrow_right
  • sfx_3d_touch.wav
  • sfx_action_phase_completed_task.wav
  • sfx_am_alps.wav
  • sfx_am_barcelona.wav
  • sfx_am_china.wav
  • sfx_am_desert.wav
  • sfx_am_frenchguiana.wav
  • sfx_am_iceland.wav
  • sfx_am_jumpwind_01#1.wav
  • sfx_am_jumpwind_01#2.wav
  • sfx_am_jumpwind_03#1.wav
  • sfx_am_jumpwind_03#2.wav
  • sfx_am_london.wav
  • sfx_am_monaco.wav
  • sfx_am_mount_teide.wav
  • sfx_am_sandiego_harbour.wav
  • sfx_am_space_asteroid_mining.wav
  • sfx_am_space_moon.wav
  • sfx_am_space_station.wav
  • sfx_am_terra_9.wav
  • sfx_am_terra_9_factory.wav
  • sfx_am_terra_9_neons.wav
  • sfx_am_tokyo.wav
  • sfx_am_venice.wav
  • sfx_avalanche_fall.wav
  • sfx_big_impact_1.wav
  • sfx_big_impact_2.wav
  • sfx_bike_knee_drag_loop.wav
  • sfx_bike_wreck_01.wav
  • sfx_bike_wreck_02.wav
  • sfx_bike_wreck_03.wav
  • sfx_bike_wreck_slo_mo_01.wav
  • sfx_bike_wreck_slo_mo_02.wav
  • sfx_boost_na.wav
  • sfx_car_land_1.wav
  • sfx_car_land_2.wav
  • sfx_car_land_3.wav
  • sfx_collectable_02.wav
  • sfx_collect_halloween_lvl_01.wav
  • sfx_collect_halloween_lvl_02.wav
  • sfx_collect_halloween_lvl_03_a.wav
  • sfx_collect_halloween_lvl_03_b.wav
  • sfx_collect_halloween_lvl_03_c.wav
  • sfx_collect_lvl_01.wav
  • sfx_collect_lvl_02.wav
  • sfx_collect_lvl_03.wav
  • sfx_comet_aim_lock_mc.wav
  • sfx_comet_aim_lock_rival.wav
  • sfx_comet_aim_start.wav
  • sfx_comet_flying_loop.wav
  • sfx_comet_hit_explosion_01.wav
  • sfx_comet_hit_explosion_02.wav
  • sfx_comet_hit_explosion_03.wav
  • sfx_comet_launched_01.wav
  • sfx_comet_launched_02.wav
  • sfx_comet_launched_03.wav
  • sfx_comet_warning.wav
  • sfx_cooling_fan_loop.wav
  • sfx_countdown_1.wav
  • sfx_countdown_2.wav
  • sfx_countdown_3.wav
  • sfx_countdown_elimination.wav
  • sfx_countdown_elimination_3210.wav
  • sfx_countdown_elimination_start.wav
  • sfx_countdown_go.wav
  • sfx_counter_loop.wav
  • sfx_crafting_finished_car_turning.wav
  • sfx_crafting_finished_intro.wav
  • sfx_crane_digger_drop.wav
  • sfx_crane_digger_excavate.wav
  • sfx_crane_digger_loop.wav
  • sfx_crash_impact_big_1.wav
  • sfx_crash_impact_big_2.wav
  • sfx_crash_impact_big_3.wav
  • sfx_crash_impact_big_4.wav
  • sfx_credits_pickup_ice_01.wav
  • sfx_credits_pickup_ice_02.wav
  • sfx_credits_pickup_ice_03.wav
  • sfx_credits_pickup_ice_03_mono.wav
  • sfx_credits_pickup_mono.wav
  • sfx_cruiseship_honk.wav
  • sfx_daily_task_refresh.wav
  • sfx_daily_task_refresh_tick_loop.wav
  • sfx_disruptor_charge.wav
  • sfx_disruptor_deployed.wav
  • sfx_disruptor_explosion_01.wav
  • sfx_disruptor_explosion_02.wav
  • sfx_disruptor_explosion_03.wav
  • sfx_disruptor_idle_loop.wav
  • sfx_enduro_invitation.wav
  • sfx_enduro_race_boss_get_both.wav
  • sfx_enduro_race_boss_get_single.wav
  • sfx_enduro_race_boss_tick_tack_loop.wav
  • sfx_enduro_race_fail.wav
  • sfx_enduro_race_success.wav
  • sfx_engine_backfire_01.wav
  • sfx_engine_backfire_02.wav
  • sfx_engine_backfire_03.wav
  • sfx_engine_backfire_04.wav
  • sfx_finish_lose.wav
  • sfx_finish_win_1st.wav
  • sfx_finish_win_2nd.wav
  • sfx_finish_win_3rd.wav
  • sfx_flexi_keys.wav
  • sfx_focus_bar_fillup_loop.wav
  • sfx_forcefield_activated.wav
  • sfx_forcefield_active.wav
  • sfx_forcefield_deactivated.wav
  • sfx_forcefield_destroyed.wav
  • sfx_full_nitro_bar.wav
  • sfx_generic_explosion.wav
  • sfx_generic_explosion_normal.wav
  • sfx_giant_saw_cutting_loop.wav
  • sfx_giant_saw_loop.wav
  • sfx_goal_completed.wav
  • sfx_gong_hit01.wav
  • sfx_gong_hit02.wav
  • sfx_gong_hit03.wav
  • sfx_grind_loop.wav
  • sfx_halloween_quest_completion.wav
  • sfx_helicopter_loop.wav
  • sfx_hit_barrels_1.wav
  • sfx_hit_barrels_2.wav
  • sfx_hit_barrels_3.wav
  • sfx_hit_barrel_1.wav
  • sfx_hit_barrel_2.wav
  • sfx_hit_barrel_3.wav
  • sfx_hit_beam_metal_1.wav
  • sfx_hit_beam_metal_2.wav
  • sfx_hit_beam_metal_3.wav
  • sfx_hit_bin_metal.wav
  • sfx_hit_bus_stop.wav
  • sfx_hit_chain_fence.wav
  • sfx_hit_cone_01.wav
  • sfx_hit_cone_02.wav
  • sfx_hit_cone_03.wav
  • sfx_hit_fence_bamboo_1.wav
  • sfx_hit_fence_bamboo_2.wav
  • sfx_hit_fence_bamboo_3.wav
  • sfx_hit_fence_wood_1.wav
  • sfx_hit_fence_wood_2.wav
  • sfx_hit_fence_wood_3.wav
  • sfx_hit_fireworksbox02.wav
  • sfx_hit_fireworksbox03.wav
  • sfx_hit_lamppost_metal_01.wav
  • sfx_hit_lamppost_metal_02.wav
  • sfx_hit_lamppost_metal_03.wav
  • sfx_hit_light_traffic_sign_metal_01.wav
  • sfx_hit_light_traffic_sign_metal_02.wav
  • sfx_hit_light_traffic_sign_metal_03.wav
  • sfx_hit_phys_metal_barrel_01.wav
  • sfx_hit_phys_metal_barrel_02.wav
  • sfx_hit_phys_metal_barrel_03.wav
  • sfx_hit_phys_metal_barrel_04.wav
  • sfx_hit_phys_metal_large_01.wav
  • sfx_hit_phys_metal_large_02.wav
  • sfx_hit_phys_metal_large_03.wav
  • sfx_hit_phys_metal_large_04.wav
  • sfx_hit_phys_metal_small_01.wav
  • sfx_hit_phys_metal_small_02.wav
  • sfx_hit_phys_metal_small_03.wav
  • sfx_hit_phys_metal_small_04.wav
  • sfx_hit_phys_pillar_wood_01.wav
  • sfx_hit_phys_pillar_wood_02.wav
  • sfx_hit_phys_pillar_wood_03.wav
  • sfx_hit_phys_plastic_01.wav
  • sfx_hit_phys_plastic_02.wav
  • sfx_hit_phys_plastic_03.wav
  • sfx_hit_phys_rock_01.wav
  • sfx_hit_phys_rock_02.wav
  • sfx_hit_phys_rock_03.wav
  • sfx_hit_phys_rubber_01.wav
  • sfx_hit_phys_rubber_02.wav
  • sfx_hit_phys_rubber_03.wav
  • sfx_hit_phys_rubber_04.wav
  • sfx_hit_phys_trash_container_01.wav
  • sfx_hit_phys_trash_container_02.wav
  • sfx_hit_phys_trash_container_03.wav
  • sfx_hit_phys_tree_01.wav
  • sfx_hit_phys_tree_02.wav
  • sfx_hit_phys_tree_03.wav
  • sfx_hit_phys_wood_01.wav
  • sfx_hit_phys_wood_02.wav
  • sfx_hit_phys_wood_03.wav
  • sfx_hit_phys_wood_04.wav
  • sfx_hit_phys_wood_small_01.wav
  • sfx_hit_phys_wood_small_02.wav
  • sfx_hit_phys_wood_small_03.wav
  • sfx_hit_pillar_concrete_1.wav
  • sfx_hit_pillar_concrete_2.wav
  • sfx_hit_pillar_concrete_3.wav
  • sfx_hit_pillar_wood_1.wav
  • sfx_hit_pillar_wood_2.wav
  • sfx_hit_pillar_wood_3.wav
  • sfx_hit_road_marker_1.wav
  • sfx_hit_road_marker_2.wav
  • sfx_hit_rock_1.wav
  • sfx_hit_rock_2.wav
  • sfx_hit_rock_3.wav
  • sfx_hit_rock_pile_1.wav
  • sfx_hit_rock_pile_2.wav
  • sfx_hit_rock_pile_3.wav
  • sfx_hit_short_metal_pole_1.wav
  • sfx_hit_short_metal_pole_2.wav
  • sfx_hit_short_metal_pole_3.wav
  • sfx_hit_showcase_glass.wav
  • sfx_hit_subway_entrance.wav
  • sfx_hit_table_chairs_1.wav
  • sfx_hit_table_chairs_2.wav
  • sfx_hit_tire_pile_1.wav
  • sfx_hit_tire_pile_2.wav
  • sfx_hit_tire_pile_3.wav
  • sfx_hit_traffic_sign_wood.wav
  • sfx_hit_trash_container.wav
  • sfx_hit_tree_1.wav
  • sfx_hit_tree_2.wav
  • sfx_hit_tree_3.wav
  • sfx_hit_tree_bamboo_1.wav
  • sfx_hit_tree_bamboo_2.wav
  • sfx_hit_tree_bamboo_3.wav
  • sfx_hit_windows_glass_1.wav
  • sfx_hit_windows_glass_2.wav
  • sfx_hit_wooden_box_1.wav
  • sfx_hit_wooden_box_2.wav
  • sfx_hit_wooden_box_3.wav
  • sfx_hi_speed_train.wav
  • sfx_hyperspeed_active_loop.wav
  • sfx_hyperspeed_end.wav
  • sfx_hyperspeed_start.wav
  • sfx_impact_crashcam_1.wav
  • sfx_impact_crashcam_2.wav
  • sfx_impact_crashcam_3.wav
  • sfx_impact_crashcam_4.wav
  • sfx_impact_crashcam_5.wav
  • sfx_impact_crashcam_6.wav
  • sfx_impact_grind_1.wav
  • sfx_impact_grind_2.wav
  • sfx_impact_grind_3.wav
  • sfx_impact_grind_4.wav
  • sfx_jack_o_lantern_spawn.wav
  • sfx_jack_o_lantern_spooky_01.wav
  • sfx_jack_o_lantern_spooky_02.wav
  • sfx_jack_o_lantern_spooky_03.wav
  • sfx_jet_take_off#1.wav
  • sfx_jet_take_off#2.wav
  • sfx_lap_count.wav
  • sfx_lasers_buzz_loop.wav
  • sfx_league_level_down.wav
  • sfx_league_level_up_01_amateur.wav
  • sfx_league_level_up_02_challenger.wav
  • sfx_league_level_up_03_pro.wav
  • sfx_league_level_up_04_champion.wav
  • sfx_league_level_up_05_elite.wav
  • sfx_league_tier_change.wav
  • sfx_light_impact_1.wav
  • sfx_light_impact_2.wav
  • sfx_med_impact_2.wav
  • sfx_menu_back.wav
  • sfx_menu_buy.wav
  • sfx_menu_click.wav
  • sfx_menu_confirm.wav
  • sfx_menu_denied.wav
  • sfx_menu_elite_apply.wav
  • sfx_menu_elite_bar_decrease.wav
  • sfx_menu_elite_bar_increase.wav
  • sfx_menu_elite_maintenance_skip.wav
  • sfx_menu_elite_maintenance_started.wav
  • sfx_menu_elite_slide_decrease.wav
  • sfx_menu_elite_slide_increase.wav
  • sfx_menu_elite_slide_preset_apply.wav
  • sfx_menu_engine_slider.wav
  • sfx_menu_levelup.wav
  • sfx_menu_pause.wav
  • sfx_menu_play.wav
  • sfx_menu_radio.wav
  • sfx_menu_randomize.wav
  • sfx_menu_scroll.wav
  • sfx_menu_scroll_car.wav
  • sfx_menu_scroll_quickrace.wav
  • sfx_menu_slide.wav
  • sfx_menu_spray.wav
  • sfx_menu_start_race.wav
  • sfx_menu_start_race_02.wav
  • sfx_menu_stats_award.wav
  • sfx_menu_stats_tile_big.wav
  • sfx_menu_stats_tile_small.wav
  • sfx_menu_transition.wav
  • sfx_menu_unpause.wav
  • sfx_menu_upgrade.wav
  • sfx_menu_woosh.wav
  • sfx_menu_xp_increase.wav
  • sfx_motorbike_land_01.wav
  • sfx_motorbike_land_02.wav
  • sfx_motorbike_land_03.wav
  • sfx_motorbike_land_04.wav
  • sfx_motorbike_land_05.wav
  • sfx_nitro_boost_blue#1.wav
  • sfx_nitro_boost_blue#2.wav
  • sfx_nitro_boost_blue#3.wav
  • sfx_nitro_boost_orange#1.wav
  • sfx_nitro_boost_orange#2.wav
  • sfx_nitro_boost_orange#3.wav
  • sfx_nitro_boost_red#1.wav
  • sfx_nitro_boost_red#2.wav
  • sfx_nitro_boost_red#3.wav
  • sfx_nitro_electric#1.wav
  • sfx_nitro_electric#2.wav
  • sfx_nitro_electric#3.wav
  • sfx_nitro_special.wav
  • sfx_nitro_stop.wav
  • sfx_npc_car_4cyl#1.wav
  • sfx_npc_car_4cyl#2.wav
  • sfx_npc_car_4cyl#3.wav
  • sfx_npc_car_4cyl#4.wav
  • sfx_npc_car_4cyl#5.wav
  • sfx_npc_car_large_truck#1.wav
  • sfx_npc_car_large_truck#2.wav
  • sfx_npc_car_large_truck#3.wav
  • sfx_npc_car_large_truck#4.wav
  • sfx_npc_car_large_truck#5.wav
  • sfx_npc_car_medium_truck#1.wav
  • sfx_npc_car_medium_truck#2.wav
  • sfx_npc_car_medium_truck#3.wav
  • sfx_npc_car_medium_truck#4.wav
  • sfx_npc_car_medium_truck#5.wav
  • sfx_npc_car_v6#1.wav
  • sfx_npc_car_v6#2.wav
  • sfx_npc_car_v6#3.wav
  • sfx_npc_car_v6#4.wav
  • sfx_npc_car_v6#5.wav
  • sfx_obj_big_ben_chime.wav
  • sfx_obj_church_bell_01.wav
  • sfx_obj_church_bell_02.wav
  • sfx_obj_church_bell_03.wav
  • sfx_obj_garage_door.wav
  • sfx_obj_gate_move_in.wav
  • sfx_obj_gate_move_out.wav
  • sfx_obj_geiser.wav
  • sfx_obj_giant_door_move_in.wav
  • sfx_obj_giant_door_move_out.wav
  • sfx_obj_helico_iddle_loop.wav
  • sfx_obj_helico_passby_01.wav
  • sfx_obj_helico_passby_02.wav
  • sfx_obj_helico_passby_03.wav
  • sfx_obj_jets_passby_01.wav
  • sfx_obj_jets_passby_02.wav
  • sfx_obj_jets_passby_03.wav
  • sfx_obj_pylon_lower.wav
  • sfx_obj_pylon_raise.wav
  • sfx_obj_river.wav
  • sfx_obj_vultures_group.wav
  • sfx_obj_vultures_single.wav
  • sfx_obj_waterfall.wav
  • sfx_paperdragon_loop.wav
  • sfx_parrots_01.wav
  • sfx_parrots_02.wav
  • sfx_parrots_03.wav
  • sfx_parrots_04.wav
  • sfx_passby_oncoming_car_01.wav
  • sfx_passby_oncoming_car_02.wav
  • sfx_passby_oncoming_car_03.wav
  • sfx_passby_oncoming_car_04.wav
  • sfx_passby_oncoming_car_05.wav
  • sfx_passby_oncoming_car_horn_01.wav
  • sfx_passby_oncoming_car_horn_02.wav
  • sfx_passby_oncoming_car_horn_03.wav
  • sfx_passby_oncoming_car_horn_04.wav
  • sfx_passby_oncoming_car_horn_05.wav
  • sfx_passby_oncoming_hover_car_01.wav
  • sfx_passby_oncoming_hover_car_02.wav
  • sfx_passby_oncoming_hover_car_03.wav
  • sfx_passby_oncoming_hover_car_04.wav
  • sfx_passby_oncoming_hover_car_horn_01.wav
  • sfx_passby_oncoming_hover_car_horn_02.wav
  • sfx_passby_oncoming_hover_car_horn_03.wav
  • sfx_passby_oncoming_hover_car_horn_04.wav
  • sfx_passby_oncoming_truck_01.wav
  • sfx_passby_oncoming_truck_02.wav
  • sfx_passby_oncoming_truck_03.wav
  • sfx_passby_oncoming_truck_04.wav
  • sfx_passby_oncoming_truck_05.wav
  • sfx_passby_oncoming_truck_horn_01.wav
  • sfx_passby_oncoming_truck_horn_02.wav
  • sfx_passby_oncoming_truck_horn_03.wav
  • sfx_passby_oncoming_truck_horn_04.wav
  • sfx_passby_oncoming_truck_horn_05.wav
  • sfx_passby_samedir_car_01.wav
  • sfx_passby_samedir_car_02.wav
  • sfx_passby_samedir_car_03.wav
  • sfx_passby_samedir_hover_car_01.wav
  • sfx_passby_samedir_hover_car_02.wav
  • sfx_passby_samedir_hover_car_03.wav
  • sfx_pickup_nitro_blue.wav
  • sfx_pickup_nitro_blue_mono.wav
  • sfx_pickup_nitro_yellow.wav
  • sfx_pickup_nitro_yellow_mono.wav
  • sfx_power_up_collected_01.wav
  • sfx_power_up_collected_02.wav
  • sfx_power_up_collected_03.wav
  • sfx_power_up_process_loop.wav
  • sfx_power_up_selected.wav
  • sfx_pulsewave_activated_01.wav
  • sfx_pulsewave_activated_02.wav
  • sfx_pulsewave_activated_03.wav
  • sfx_pulsewave_charge.wav
  • sfx_quality_check_fail.wav
  • sfx_quality_check_success.wav
  • sfx_quality_reward.wav
  • sfx_quality_upgrade_screen.wav
  • sfx_quest_completed.wav
  • sfx_quest_completion_holiday.wav
  • sfx_racer_avatar_equip_gear.wav
  • sfx_racer_avatar_fs_walk_01.wav
  • sfx_racer_avatar_fs_walk_02.wav
  • sfx_racer_avatar_fs_walk_03.wav
  • sfx_racer_avatar_fs_walk_04.wav
  • sfx_rev_high_performance_1car.wav
  • sfx_rev_high_performance_2car.wav
  • sfx_rev_high_performance_large.wav
  • sfx_rev_high_performance_medium.wav
  • sfx_rev_muscle_1car.wav
  • sfx_rev_muscle_2car.wav
  • sfx_rev_muscle_large.wav
  • sfx_rev_muscle_medium.wav
  • sfx_rev_regular_1car.wav
  • sfx_rev_regular_2car.wav
  • sfx_rev_regular_large.wav
  • sfx_rev_regular_medium.wav
  • sfx_road_collapse.wav
  • sfx_robot_combined.wav
  • sfx_rockslide.wav
  • sfx_seaplane_flyby.wav
  • sfx_seaplane_flyby_delayed.wav
  • sfx_seaplane_flyby_long.wav
  • sfx_seaplane_flyby_short.wav
  • sfx_shuttle_blastoff.wav
  • sfx_shuttle_blastoff_loop.wav
  • sfx_shuttle_mover_loop.wav
  • sfx_shuttle_takeoff_jet_by.wav
  • sfx_shuttle_takeoff_loop.wav
  • sfx_stunt_01.wav
  • sfx_stunt_02.wav
  • sfx_stunt_03.wav
  • sfx_stunt_big_01.wav
  • sfx_stunt_big_02.wav
  • sfx_stunt_big_03.wav
  • sfx_stunt_result_bad.wav
  • sfx_stunt_result_best.wav
  • sfx_stunt_result_ok.wav
  • sfx_subway_ambience.wav
  • sfx_subway_train.wav
  • sfx_subway_train_braking.wav
  • sfx_surge_strike_activated_01.wav
  • sfx_surge_strike_activated_02.wav
  • sfx_surge_strike_activated_03.wav
  • sfx_surge_strike_aim.wav
  • sfx_surge_strike_hit_01.wav
  • sfx_surge_strike_hit_02.wav
  • sfx_surge_strike_hit_03.wav
  • sfx_templefireworks_shoot01.wav
  • sfx_templefireworks_shoot02.wav
  • sfx_templefireworks_shoot03.wav
  • sfx_templefireworks_shoot04.wav
  • sfx_templefireworks_shoot05.wav
  • sfx_tickets_spending.wav
  • sfx_time_travel_dub_spark_001.wav
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the vxn sounds that loop are missing, and the car engine noises as well, they could be converted separately
fajnygosciu1234 May 3, 2025 3:23 PM