Go-Go Beringei
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| Name |
Go-Go Beringei |
| Category |
Nintendo Switch |
| Game |
Neo: The World Ends With You |
| Section |
Battle Sound Effects (Bosses) |
| Submitted |
November 14, 2025 |
| Uploaded By |
blabel |
| Size |
8.69 MB (62 items) arrow_right
- se_btl_bos001#1 (se_btl_bos001_armbreak_01).wav
- se_btl_bos001#2 (se_btl_bos001_armbreak_01).wav
- se_btl_bos001#3 (se_btl_bos001_armrevers_01).wav
- se_btl_bos001#4 (se_btl_bos001_attackcatch_graphit_01).wav
- se_btl_bos001#5 (se_btl_bos001_attackcatch_graphit_01).wav
- se_btl_bos001#6 (se_btl_bos001_attackcatch_graphit_01).wav
- se_btl_bos001#7 (se_btl_bos001_attackcatch_graphit_effect_01).wav
- se_btl_bos001#8 (se_btl_bos001_attackcatch_graphit_effect_01).wav
- se_btl_bos001#9 (se_btl_bos001_attackcatch_graphit_effect_01).wav
- se_btl_bos001#10 (se_btl_bos001_attackcatch_reverse_01).wav
- se_btl_bos001#11 (se_btl_bos001_attackcatch_shot_01).wav
- se_btl_bos001#12 (se_btl_bos001_attackdrumbuff_effect_01).wav
- se_btl_bos001#13 (se_btl_bos001_attackdrumbuff_move_01).wav
- se_btl_bos001#14 (se_btl_bos001_attackdrumbuff_oneshot_01).wav
- se_btl_bos001#15 (se_btl_bos001_attackdrumbuff_oneshot_01).wav
- se_btl_bos001#16 (se_btl_bos001_attackdrumbuff_oneshot_01).wav
- se_btl_bos001#17 (se_btl_bos001_attackeffect_01).wav
- se_btl_bos001#18 (se_btl_bos001_attackmeteopunch_groundhit_01).wav
- se_btl_bos001#19 (se_btl_bos001_attackmeteopunch_hit_01).wav
- se_btl_bos001#20 (se_btl_bos001_attackmeteopunch_hit_01).wav
- se_btl_bos001#21 (se_btl_bos001_attackmeteopunch_hit_01).wav
- se_btl_bos001#22 (se_btl_bos001_attackmeteopunch_hit_01).wav
- se_btl_bos001#23 (se_btl_bos001_attackmeteopunch_hit_01).wav
- se_btl_bos001#24 (se_btl_bos001_attackmeteopunch_whoosh_01).wav
- se_btl_bos001#25 (se_btl_bos001_attackpunch_hit_01).wav
- se_btl_bos001#26 (se_btl_bos001_attackpunch_hit_01).wav
- se_btl_bos001#27 (se_btl_bos001_attackpunch_hit_01).wav
- se_btl_bos001#28 (se_btl_bos001_attackpunch_hit_01).wav
- se_btl_bos001#29 (se_btl_bos001_attackpunch_hit_01).wav
- se_btl_bos001#30 (se_btl_bos001_attackpunch_swing_01).wav
- se_btl_bos001#31 (se_btl_bos001_attackpunchrush_groundhit_01).wav
- se_btl_bos001#32 (se_btl_bos001_attackpunchrush_groundhit_01).wav
- se_btl_bos001#33 (se_btl_bos001_attackpunchrush_groundhit_01).wav
- se_btl_bos001#34 (se_btl_bos001_attackpunchrush_hit_01).wav
- se_btl_bos001#35 (se_btl_bos001_attackpunchrush_hit_01).wav
- se_btl_bos001#36 (se_btl_bos001_attackpunchrush_hit_01).wav
- se_btl_bos001#37 (se_btl_bos001_attackpunchrush_hit_01).wav
- se_btl_bos001#38 (se_btl_bos001_attackpunchrush_hit_01).wav
- se_btl_bos001#39 (se_btl_bos001_attackpunchrush_jump_01).wav
- se_btl_bos001#40 (se_btl_bos001_attackpunchrush_swing_01).wav
- se_btl_bos001#41 (se_btl_bos001_ft_iron_01).wav
- se_btl_bos001#42 (se_btl_bos001_ft_iron_01).wav
- se_btl_bos001#43 (se_btl_bos001_ft_normal_01).wav
- se_btl_bos001#44 (se_btl_bos001_ft_normal_01).wav
- se_btl_bos001#45 (se_btl_bos001_vo_atk1_01).wav
- se_btl_bos001#46 (se_btl_bos001_vo_atk1_01).wav
- se_btl_bos001#47 (se_btl_bos001_vo_atk1_01).wav
- se_btl_bos001#48 (se_btl_bos001_vo_atk1_01).wav
- se_btl_bos001#49 (se_btl_bos001_vo_atk1_01).wav
- se_btl_bos001#50 (se_btl_bos001_vo_dead_01).wav
- se_btl_bos001#51 (se_btl_bos001_vo_dmg1_01).wav
- se_btl_bos001#52 (se_btl_bos001_vo_dmg1_01).wav
- se_btl_bos001#53 (se_btl_bos001_vo_dmg1_01).wav
- se_btl_bos001#54 (se_btl_bos001_vo_dmg1_01).wav
- se_btl_bos001#55 (se_btl_bos001_vo_dmg1_01).wav
- se_btl_bos001#56 (se_btl_bos001_vo_dmg2_01).wav
- se_btl_bos001#57 (se_btl_bos001_vo_dmg2_01).wav
- se_btl_bos001#58 (se_btl_bos001_vo_dmg2_01).wav
- se_btl_bos001#59 (se_btl_bos001_vo_dmg2_01).wav
- se_btl_bos001#60 (se_btl_bos001_vo_dmg2_01).wav
- se_btl_bos001#61 (se_btl_bos001_vo_druming_01).wav
- se_btl_bos001#62 (se_btl_bos001_vo_druming_01).wav
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| Format |
ZIP (application/zip) wav |
| Hits |
30 |
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Tags (2):
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