disabled_by_defaultWelcome to new Spriters Resource open beta! All data here is temporary, subject to change at any time, and will be deleted prior to the final launch. Please provide any feedback or bug reports in the #beta-feedback channel on our Discord.

Sound Effects


x
arrow_back download comment undo
(Current scale is below 100% - zoom in to view full detail.)
Asset Info favorite
Name Sound Effects
Category Mobile
Game Zak Storm: Super Pirate
Section Miscellaneous
Uploaded By Rainbow Question Mark
Size 71.98 MB (214 items) arrow_right
  • 283 Medium Waves On a Lake_01.wav
  • 031529263-471-seawash-distant-wide-sea-b_01-loop.wav
  • Bass drop_BLASTWAVEFX_14726_01.wav
  • Beru seashore.wav
  • BLASTER Small Dual Voice (stereo)_01.wav
  • BLASTER Small Fast (Stereo)_01.wav
  • blazz-ambience.wav
  • blazz-bubbling-lava.wav
  • blazz-splashing-through-lava.wav
  • BLA_SWORD_BLAST2.wav
  • block-move-01.wav
  • block-move-02.wav
  • block-move-03.wav
  • block-move-04.wav
  • boat-boost-end.wav
  • boat-boost-start.wav
  • boat-collision-terrain-01.wav
  • boat-collision-terrain-02.wav
  • boat-collision-terrain-03.wav
  • boat-splash-01.wav
  • boat-splash-02.wav
  • boat-splash-03.wav
  • boat-water-fast.wav
  • boat-water-lapping-against-side.wav
  • button-card-down.wav
  • button-card-up.wav
  • calabrass-blocks-end.wav
  • calabrass-blocks-start.wav
  • calabrass-click.wav
  • calabrass-spin-end.wav
  • calabrass-spin-loop.wav
  • calabrass-spin.wav
  • card-flip.wav
  • cards-deal.wav
  • chain-shot-01.wav
  • chain-shot-02.wav
  • chain-shot-03.wav
  • charger-activate.wav
  • charger-press.wav
  • charger-ready.wav
  • charger-unavailable.wav
  • CK_Blaster_Shot-74_01.wav
  • CK_Blaster_Shot-76_01.wav
  • CK_Blaster_Shot-79_01.wav
  • CK_Blaster_Shot-81_01.wav
  • CK_Blaster_Shot-290_01.wav
  • CK_Blaster_Shot-291_01.wav
  • CK_Blaster_Shot-292_01.wav
  • CK_Blaster_Shot-296_01.wav
  • CK_Blaster_Shot-297_01.wav
  • CK_Blaster_Shot-299_01.wav
  • CK_Blaster_Shot-303_01.wav
  • CK_Blaster_Shot-307_01.wav
  • CK_Blaster_Shot-311_01.wav
  • CK_Blaster_Shot-313_01.wav
  • CK_Blaster_Shot-317_01.wav
  • coin-card-spin.wav
  • combo-end.wav
  • combo-start.wav
  • DS_Light_05_Shot-1.wav
  • DS_Light_05_Shot-2.wav
  • DS_Light_05_Shot-3.wav
  • DS_Light_05_Shot-4.wav
  • DS_Light_06_Shot-1.wav
  • DS_Light_06_Shot-2.wav
  • DS_Light_06_Shot-3.wav
  • DS_Light_06_Shot-4.wav
  • DS_Light_07_Shot-1.wav
  • DS_Light_07_Shot-2.wav
  • DS_Light_07_Shot-3.wav
  • DS_Light_07_Shot-4.wav
  • DS_Light_07_Shot-5.wav
  • DS_Light_08_Shot-1.wav
  • DS_Light_08_Shot-2.wav
  • DS_Light_08_Shot-3.wav
  • DS_Light_08_Shot-4.wav
  • DS_Light_08_Shot-5.wav
  • DS_Light_08_Shot-6.wav
  • DS_Light_09_Shot-1.wav
  • DS_Light_09_Shot-2.wav
  • DS_Light_09_Shot-3.wav
  • DS_Light_09_Shot-4.wav
  • DS_Light_09_Shot-5.wav
  • DS_Light_10_Shot-1.wav
  • DS_Light_10_Shot-2.wav
  • DS_Light_10_Shot-3.wav
  • DS_Light_10_Shot-4.wav
  • electricity-fire.wav
  • electricity-loop.wav
  • EMP.wav
  • empty-gun_mixdown.wav
  • enemy-block-armor #118422.wav
  • enemy-block-armor-pop.wav
  • enemy-block-armor.wav
  • explosion-01.wav
  • explosion-02.wav
  • explosion-03.wav
  • explosion-04.wav
  • explosion-ice.wav
  • EXPLOSION Long Bright with Fiery Raising Tail (stereo)_01.wav
  • fireball-hit.wav
  • hero-item-appear-01.wav
  • hero-item-appear-02.wav
  • hit-explosion-small1_01.wav
  • hit-explosion-small2_01.wav
  • homing-missile-loop.wav
  • hydra-engine.wav
  • hydroskeleton-death-01.wav
  • hydroskeleton-death-02.wav
  • hydroskeleton-death-03.wav
  • hydroskeleton-engine.wav
  • hydroskeleton-laser-01.wav
  • hydroskeleton-laser-02.wav
  • hydroskeleton-laser-03.wav
  • ice-blast-fire.wav
  • impact-splash-01.wav
  • impact-splash-02.wav
  • impact-splash-03.wav
  • invisibility-loop.wav
  • invisibility-start.wav
  • island-marker-collect.wav
  • item-bomb-active.wav
  • item-critical-strike.wav
  • item-frost-bite.wav
  • item-green-gas.wav
  • item-health.wav
  • item-hypnosis.wav
  • item-slow-down.wav
  • jet-engine-loop.wav
  • laser-fire.wav
  • laser-loop.wav
  • lava-splash-01.wav
  • lava-splash-02.wav
  • lava-splash-03.wav
  • lightning-shield.wav
  • metal slam b JO_01.wav
  • mine-drop.wav
  • mine-explosion.wav
  • mine-tick-loop.wav
  • minesweeper.wav
  • mortar-bomb-hit-01.wav
  • mortar-bomb-hit-02.wav
  • mortar-explosion-01.wav
  • mortar-explosion-02.wav
  • mortar-explosion-03.wav
  • mortar-explosion-04.wav
  • mortar-fire-02.wav
  • mortar-fire-03.wav
  • mortar-fire_01.wav
  • PatchCam-processing.wav
  • player-attack-01.wav
  • player-attack-02.wav
  • pop_drip_mid.wav
  • projectile-impact-01.wav
  • projectile-impact-02.wav
  • projectile-impact-03.wav
  • projectile-impact-04.wav
  • projectile-impact-05.wav
  • projectile-impact-07.wav
  • projectile-impact-08.wav
  • purchase.wav
  • quick-repair.wav
  • rocket-loop.wav
  • rocket.wav
  • scrape.wav
  • SFX-ARCADIA_Whoosh01_01.wav
  • SFX-ARCADIA_Whoosh09_01.wav
  • SFX-ARCADIA_Whoosh12_01.wav
  • SFX_FireworksSingleBoom01.wav
  • SFX_FireworksSingleBoom02.wav
  • SFX_FireworksSingleBoom03.wav
  • SFX_FireworksSingleBoom04.wav
  • shark-attack.wav
  • shark-bite.wav
  • shark-death.wav
  • SingleCoin01.wav
  • SingleCoin02.wav
  • sonic-fire.wav
  • special.wav
  • storm-loop.wav
  • strong-stormy-wind-looping.wav
  • thunder-01.wav
  • thunder-02.wav
  • thunder-03.wav
  • thunder-04.wav
  • transition-06.wav
  • treasure-magnet.wav
  • triple-shot.wav
  • ui-button-01.wav
  • ui-calculate-01.wav
  • ui-calculate-02.wav
  • ui-calculate-03.wav
  • ui-calculate-04.wav
  • ui-crystals.wav
  • ui-hit-01.wav
  • ui-hit-02.wav
  • ui-hit-03.wav
  • ui-hit-04.wav
  • ui-positive-hit-01.wav
  • ui-positive-hit-02.wav
  • ui-positive-hit-03.wav
  • ui-positive-hit-04.wav
  • ui-positive-hit-08.wav
  • UI SCI-FI Tone Bright Dry 03 (stereo)_01.wav
  • UI_Button05.wav
  • villain-appear.wav
  • vortex-appear.wav
  • vortex-enter.wav
  • vortex-exit.wav
  • vortex-magic.wav
  • whoosh-01.wav
  • whoosh-02.wav
  • whoosh-04.wav
  • whoosh-06.wav
Format ZIP (application/zip)
Hits 370

Comments (0)


You must be logged in to post comments.