In-Game and Menu Sound Effects


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Asset Info favorite
Name In-Game and Menu Sound Effects
Category Mobile
Game Street Fighter IV
Section Sound Effects
Submitted May 20, 2020
Uploaded By JacintaB19
Size 1.35 MB (78 items) arrow_right
  • 2nddown.wav
  • akebono.wav
  • akebono_shun.wav
  • backstep.wav
  • bigdown.wav
  • charasele_in_st.wav
  • charasele_out_st.wav
  • clear.wav
  • countfx.wav
  • cs_cancell.wav
  • cs_cursor.wav
  • cs_decision.wav
  • cs_error.wav
  • cs_scroll.wav
  • down.wav
  • efx_elec.wav
  • efx_expl.wav
  • efx_fire.wav
  • efx_out.wav
  • ex_hatsudou.wav
  • ex_infx.wav
  • fight_se.wav
  • frontstep.wav
  • game_cancell.wav
  • game_cursor.wav
  • game_decision.wav
  • game_error.wav
  • game_start.wav
  • gauge_sc.wav
  • gauge_uc1.wav
  • gauge_uc2.wav
  • guard.wav
  • guard1.wav
  • hit_bite.wav
  • hit_bone.wav
  • hit_grip.wav
  • hit_ground.wav
  • hit_kick_h.wav
  • hit_kick_l.wav
  • hit_kick_m.wav
  • hit_kick_s.wav
  • hit_maximum.wav
  • hit_punch_h.wav
  • hit_punch_l.wav
  • hit_punch_m.wav
  • hit_punch_s.wav
  • hit_shell.wav
  • hit_tighten.wav
  • jump_big.wav
  • jump_nom.wav
  • jump_tri.wav
  • ko_se.wav
  • land_nom.wav
  • land_wom.wav
  • map_in_st.wav
  • map_out_st.wav
  • perfect.wav
  • rival_in.wav
  • saving_break.wav
  • saving_max.wav
  • saving_receive.wav
  • saving_start.wav
  • sc_hatsudou.wav
  • shell_cb.wav
  • sliding.wav
  • stan.wav
  • success.wav
  • swing_kick_h.wav
  • swing_kick_l.wav
  • swing_kick_m.wav
  • swing_punch_h.wav
  • swing_punch_l.wav
  • swing_punch_m.wav
  • throwhit_big.wav
  • throwhit_norm.wav
  • throw_out.wav
  • vs_in_st.wav
  • vs_out_st.wav
Format ZIP (application/zip)
Hits 1,735

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