In-Game and Menu Sound Effects
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Name |
In-Game and Menu Sound Effects |
Category |
Mobile |
Game |
Street Fighter IV |
Section |
Sound Effects |
Uploaded By |
JacintaB19 |
Size |
1.35 MB (78 items) arrow_right
- 2nddown.wav
- akebono.wav
- akebono_shun.wav
- backstep.wav
- bigdown.wav
- charasele_in_st.wav
- charasele_out_st.wav
- clear.wav
- countfx.wav
- cs_cancell.wav
- cs_cursor.wav
- cs_decision.wav
- cs_error.wav
- cs_scroll.wav
- down.wav
- efx_elec.wav
- efx_expl.wav
- efx_fire.wav
- efx_out.wav
- ex_hatsudou.wav
- ex_infx.wav
- fight_se.wav
- frontstep.wav
- game_cancell.wav
- game_cursor.wav
- game_decision.wav
- game_error.wav
- game_start.wav
- gauge_sc.wav
- gauge_uc1.wav
- gauge_uc2.wav
- guard.wav
- guard1.wav
- hit_bite.wav
- hit_bone.wav
- hit_grip.wav
- hit_ground.wav
- hit_kick_h.wav
- hit_kick_l.wav
- hit_kick_m.wav
- hit_kick_s.wav
- hit_maximum.wav
- hit_punch_h.wav
- hit_punch_l.wav
- hit_punch_m.wav
- hit_punch_s.wav
- hit_shell.wav
- hit_tighten.wav
- jump_big.wav
- jump_nom.wav
- jump_tri.wav
- ko_se.wav
- land_nom.wav
- land_wom.wav
- map_in_st.wav
- map_out_st.wav
- perfect.wav
- rival_in.wav
- saving_break.wav
- saving_max.wav
- saving_receive.wav
- saving_start.wav
- sc_hatsudou.wav
- shell_cb.wav
- sliding.wav
- stan.wav
- success.wav
- swing_kick_h.wav
- swing_kick_l.wav
- swing_kick_m.wav
- swing_punch_h.wav
- swing_punch_l.wav
- swing_punch_m.wav
- throwhit_big.wav
- throwhit_norm.wav
- throw_out.wav
- vs_in_st.wav
- vs_out_st.wav
|
Format |
ZIP (application/zip) |
Hits |
1,693 |