Audio has been data mined from the PSX NTSC-U version of Grandia, and converted using VGMStream.
Grandia used a custom Sony VAB/VAG variation for it's short-form audio.
This submission features the raw-converted audio without ADSR-mixing, so some sounds may be cut short or sound incorrect.

To comply with The Sounds Resource guidelines, duplicates have been joined into a "Shared" folder.
Any sequences that feature duplicate sounds are listed below, as "[original] -> [duplicate]".

Enemy:
	- Milda_11.wav -> Dupe_00.wav

COM/Defend:
	- All_01.wav -> Dupe_00.wav

Moves/Milda Kick:
	- 02.wav -> Dupe_01.wav

Moves/Splitter:
	- 00.wav -> Dupe_01.wav

