Audio has been data mined from the PSX NTSC-U version of Grandia, and converted using VGMStream.
Grandia used a custom Sony VAB/VAG variation for it's short-form audio.
This submission features the raw-converted audio without ADSR-mixing, so some sounds may be cut short or sound incorrect.

To comply with The Sounds Resource guidelines, duplicates have been joined into a "Shared" folder.
Any sequences that feature duplicate sounds are listed below, as "[original] -> [duplicate]".

Moves/Demon Ball:
	- 00.wav -> Dupe_00.wav

Moves/Fireball:
	- 02.wav -> Dupe_01.wav
	- 03.wav -> Dupe_00.wav
	- 04.wav -> Dupe_02.wav
	- 07.wav -> Dupe_03.wav

Moves/Missile:
	- 02.wav -> Dupe_01.wav
	- 03.wav -> Dupe_02.wav

Moves/Neo Demon Ball:
	- 00.wav -> Dupe_00.wav
	- 01.wav -> Dupe_02.wav
	- 03.wav -> Dupe_03.wav

Moves/Sidethrow:
	- 02.wav -> Dupe_01.wav
	- 03.wav -> Dupe_02.wav
	- 07.wav -> Dupe_03.wav

