The Donkey Kong Country series saves cartridge storage by having a smaller set of raw sounds/samples, but have the raw sounds be changed to a different rate/pitch whenever it is necessary. The raw sounds are what is stored in the game's ROM. The in-game versions are taken from the game itself to match how they would sound normally, with their in-game sound ID attached to them. Both versions are provided for completion reasons.

This game and DKC3 have some sounds use the same slot but use different samples in order to play correctly on a certain stage. Thus, any sound with a shared ID has this characteristic, and will vary depending on what level the sound is played on.

00-01 are blank, and 3E is a silent controller used to speed up the music in bonus rooms when the timer ticks below 10 seconds.