Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 29, 2025 2:55 AM | DogToon64 | Update: My Cat Tried to Write this Update | At least your cat tried to do an update. I don't think any of mine would even try to write an update (they'd probably make me type it all for them). LOL |
| Nov 29, 2025 2:35 AM | NeonKat | Game: Project SEKAI COLORFUL STAGE! feat. Hatsune Miku | Never expected assets to come here to VGR for this game. Curious how it'll expand. |
| Nov 29, 2025 1:34 AM | Ganbare-Lucifer | Asset: Gibberish (DLC Multilanguage) | The DC ones seem to be corrupted, can you update them? |
| Nov 29, 2025 1:33 AM | TeddyBearfromEarthBound | Asset: Voices | even better than mother. |
| Nov 29, 2025 12:55 AM | Sonic23448 | Asset: Engineer | Nope. |
| Nov 29, 2025 12:46 AM | Sonic23448 | Asset: Scout | Grass grows, birds fly, sun shines, and brother, we are the freakin' best! |
| Nov 29, 2025 12:43 AM | Sonic23448 | Asset: Anton | Hey, don't tell the health inspector, but I think it smells like cat piss in here. |
| Nov 29, 2025 12:22 AM | Krychur | Asset: Kyle | "You're a poop nose!" and that was the insult that provoked Peter to beat the ever-living crap out of Kyle. |
| Nov 28, 2025 10:15 PM | Krychur | Game: Star Wars: Obi-Wan | I had this game once. although I wished Obi-Wan had a cloak in some of the levels set during Episode I: The Phantom Menace, I thought the use of the analog stick for swinging your lightsaber was neat. |
| Nov 28, 2025 9:42 PM | Krychur | Game: Capture the Intelligence | Well don't that be-be-be-be-be-beat alllllllll! |
| Nov 28, 2025 3:29 PM | maxboiman | Asset: Sound Effects | THE BUTTONS!! |
| Nov 28, 2025 9:56 AM | cyraxgamer7777 | Asset: Medic | Oktoberfest!!!!! |
| Nov 28, 2025 3:52 AM | Jimbleybob | Asset: Sound Effects | the kirby voices sound a little higher than usual, is it usually slightly slowed down in the original game? |
| Nov 27, 2025 7:53 PM | cyraxgamer7777 | Asset: Heavy | prompt_suggestion Find the filename called needdispenser01. And cut your audio if downloaded. |
| Nov 27, 2025 4:21 PM | RedBomber546 | Asset: Character Sound Effects | the sounds can't be opened |
| Nov 27, 2025 1:06 PM | Pofflobercatch | Asset: Monster Mash Dance Potion | Hell yeah! That's the stuff |
| Nov 27, 2025 12:34 PM | Blixer Yoshi | Asset: Sound Effects | And yes this has the Fire In The Hole SFX (s4451) |
| Nov 27, 2025 2:12 AM | rok8ray | Asset: Common Sound Effects | prompt_suggestion that's over here. |
| Nov 26, 2025 10:46 PM | Stage4Desu | Asset: Sound Effects | prompt_suggestion Thanks for the tip! I hate to ask -- Do you have a Haunted Mansion resource folder that you're able to share or point me in the direction of? I'm newer at this, but the file that I have doesn't seem compatible with Game Extractor. It loads no resources whatsoever when I attempt to load them into Game Extractor. |
| Nov 26, 2025 10:43 PM | therealgreenprince | Asset: The Hollow Knight | why is the shade sounds here |
| Nov 26, 2025 4:22 PM | BomberDoesMML | Asset: Sound Effects | prompt_suggestion It's fine |
| Nov 26, 2025 4:14 PM | FroggyVR | Asset: Sound Effects | prompt_suggestion im so sorry for getting it wrong |
| Nov 26, 2025 1:20 PM | lucas_mother3 | Asset: Sound Effects | prompt_suggestion Ok ok ok (lol i will soon tho even tho i said this 6 months or so ago) |
| Nov 26, 2025 1:03 PM | Deleted User | Asset: Alex | "Encore un bonne journée dans la nature!" - Alex le lion |
| Nov 26, 2025 2:13 AM | therealgreenprince | Game: Hollow Knight | prompt_suggestion for some reason the shade sounds are in the hollow knight's sounds |
| Nov 26, 2025 1:35 AM | LuigiIsGoated74 | Asset: Sound Effects | prompt_suggestion thanks for deleting my ears :) |
| Nov 26, 2025 1:35 AM | therealgreenprince | Asset: Bretta | why is the white lady's dialogue sounds here? ~therealgreenprince |
| Nov 26, 2025 1:31 AM | LuigiIsGoated74 | Asset: Sound Effects | prompt_suggestion please please please |
| Nov 26, 2025 12:05 AM | Gmac4323 | Asset: Sound Effects | No offense, but when I try to extract and view the files on the browser, it says "Error fetching zip file." |
| Nov 25, 2025 8:21 PM | BomberDoesMML | Asset: Sound Effects | prompt_suggestion That's for selecting, I found it anyway, it's snd_squeak |
| Nov 25, 2025 6:14 PM | FroggyVR | Asset: Sound Effects | prompt_suggestion its snd_select.wav |
| Nov 25, 2025 4:30 PM | Doecocorock123 | Game: Mega Man 8 | Everything in its own time, or maybe I'll do it myself. |
| Nov 25, 2025 6:54 AM | blabel | Game: Neo: The World Ends With You | I've fixed the upload to remove any tracks that loop themselves (previously, the tracks would loop themselves a few times creating larger filesizes). Thanks @OCL ! Keep in mind loop data CAN still be viewed in foobar2000 even for the wav files! Using vgmstream, you can configure the custom columns to show pattern %loop_start% and %loop_end% to see when in the track the loop (if any) will start and stop. The number for start and end is in samples--to convert to a time in seconds, divide by the sample rate of the wav track (likely 48000 for all of these). |
| Nov 25, 2025 6:48 AM | blabel | Asset: All Menu Sounds | prompt_suggestion I've resubmitted all the files that had the looping baked in. Thanks for letting me know! (the Battle Voices, Reactions, and Out of Battle voices sections were not affected but the rest had usually a few files in a zip that would be looped (not anymore!). |
| Nov 25, 2025 4:40 AM | DragonBreath | Asset: Goofy | it took me way to long that Hit (2) was Goofy and not some audio glitch of Mickey's voice or something |
| Nov 25, 2025 4:36 AM | DragonBreath | Game: Kingdom Hearts | anyone know where or when we'll get Keyblade, Magic, Ui (includes things like lowHP alarm) or other main gameplay sounds? (Not enemy sounds but sounds commonly made by Sora, Donald and Goofy) |
| Nov 25, 2025 4:15 AM | Snow-Thunder | Asset: Sound Effects (Chapter 4) | prompt_suggestion Why Sonic lol? |
| Nov 25, 2025 1:26 AM | BubbaD1216cool | Asset: Sound Effects (Chapter 4) | prompt_suggestion thanks sonic |
| Nov 24, 2025 10:20 PM | jefazo2k5 | Game: Metal Gear Solid: The Twin Snakes | Wow! nice work!!!! i´m very wondered about how you take out native files from dat file , im going sick with this , hope you read this comment .Need some help for traduction proyect.!11 |
| Nov 24, 2025 9:17 PM | OCL | Asset: All Menu Sounds | The scroll, charge, trophy move and spend sounds are looped. They should be fixed. |