Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Sep 26, 2026 6:50 PM | TheNoise85 | Asset: Sound Effects (Chapter 5) | i need that one soul dash hit thing that plays when you hit flowery's jarona attack but idk what it's called |
| Sep 26, 2026 6:18 PM | wolfefamily417 | Game: Job Simulator (Prototypes) | Wait Can You Play The Prototype? |
| Sep 26, 2026 2:36 PM | Cyan2024 | Asset: Voices | its missing the "Kaboom" when you beat a bonus stage |
| Sep 26, 2026 2:26 PM | Cyan2024 | Asset: Sound Effects | I managed to emulate the audio for the floater death and bomb death |
| Sep 26, 2026 5:25 AM | BeegFro | Asset: Player Sounds | prompt_suggestion It's in Object Sounds, titled "0017_objsn_trickjump_ok.wav" - Success, "0018_objsn_trickbjump_ng.wav" - Fail |
| Sep 26, 2026 5:22 AM | BeegFro | Game: Sonic Unleashed | prompt_suggestion Object Sounds, titled "0017_objsn_trickjump_ok.wav" - Success, "0018_objsn_trickbjump_ng.wav" - Fail |
| Sep 26, 2026 2:33 AM | therealerchicken | Asset: Sound Effects | prompt_suggestion you probably don't need it anymore since it's been months, but for anyone else looking, the healing sound is SBAT_646.wav |
| Sep 26, 2026 2:24 AM | Rockyfan75000 | Asset: Vore | Should it be Shalrath? |
| Sep 25, 2026 11:54 PM | Pepsimanreal | Asset: Vore | what an interesting name choice |
| Sep 25, 2026 11:50 PM | Pepsimanreal | Asset: Robert's Voice | seu madruga? |
| Sep 25, 2026 11:26 PM | JuniortheMariofan | Game: Angry Birds 2 | I like how most of the voice clips of the birds and pigs used in this game are recycled from various Angry Birds Toons episodes. |
| Sep 25, 2026 10:10 PM | Boomerwrong | Asset: Vore | Seriously, is that how is that enemy is called? |
| Sep 25, 2026 9:04 PM | JuniortheMariofan | Game: Mario Kart 8 | Bruh, the Toad Cheering sounds are amazing. |
| Sep 25, 2026 8:18 PM | LapisLink | Update: Me? Go Through the Queue at the Last Minute? Never. | prompt_suggestion ah, thanks! |
| Sep 25, 2026 8:07 PM | Shiruba | Asset: Hatsune Miku | prompt_suggestion Thanks for noticing, I may have messed up the file renaming after extraction, I'll check it out later (if I don't forget) and upload a new zip (for every other character and piano instruments) if the filenames are indeed incorrect. |
| Sep 25, 2026 6:06 PM | Blocktoast64 | Asset: Mr. Incredible (English) | "I don't know that way! Why would they change math? Math is math! MATH IS MATH!" |
| Sep 25, 2026 1:29 PM | JohnRoberts | Asset: bbli$zard Island | prompt_suggestion Yummy globerous. Bisonorus |
| Sep 25, 2026 12:58 PM * | Beheaded Kamikaza | Asset: Player | The female jump sounds get used in the PS3 version, but the male sounds are still unused there. |
| Sep 25, 2026 11:31 AM | Suprem calamitas | Asset: Sound Effects | ProtoChad |
| Sep 25, 2026 11:19 AM | tinylittlenormous | Asset: Hatsune Miku | Hi ! It looks likes the name of the files don't match the name the actual pitches of the notes. Would changing the names of the files be better ? If we want to preserve history it would be better not to but it makes re-using them harder. Or maybe we are lacking info and some of the samples where played back at a higher/lower pitch than indicated by the file names ? |
| Sep 25, 2026 2:00 AM * | flabberghastio | Asset: Sound Effects | i sincerely doubt these are all the sound effects |
| Sep 25, 2026 1:25 AM | Petie | Update: Me? Go Through the Queue at the Last Minute? Never. | prompt_suggestion We won't be doing auto-play but, if you're on desktop, there are keyboard controls that make it much easier to go through the list. The up and down arrows will play the previous and next tracks, left and space will restart the current track from the beginning, and the right arrow will stop playback. |
| Sep 24, 2026 11:31 PM | Random Talking Bush | Asset: Paironormal Carnival (Minor) | prompt_suggestion Considering I've had to warn you not once, but twice for breaking the rules and failing to follow basic instructions, that's all on you, not us. |
| Sep 24, 2026 11:07 PM | chochungus | Asset: Paironormal Carnival (Minor) | prompt_suggestion Then why couldn't you do those before all the complaints came In? or are we the assholes fore even asking such questions. |
| Sep 24, 2026 9:42 PM | MrLYoutube8388 | Asset: Toad | AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA |
| Sep 24, 2026 8:24 PM * | DarkSpyro46 | Asset: Meowth (English) | So typically, trainers have voice lines up to "0077" (with some holes usually). Then they have lines that use "1xxx" for special voice lines that play in menus and result screens when specific pairs of characters are reunited. However, these special voice lines weren't added until after the second anniversary, and not only is Meowth non-playable, he was included in the game prior to that milestone. Because I haven't experienced the events he was in, I don't know if these were written solely to play during cutscenes to justify this numbering, or if it's just a strange choice that was later repurposed for interaction lines. In any case, I don't believe there are missing ones here, at least none that haven't been made public. Because some interaction lines are held off when the other character has yet to be playable. That's why Cyrus got 6 lines recorded for his February 2022 that were only made public very recently. The game also ignores everything anime related after their debut, so if there were more lines, they're most likely going to stay hidden. |
| Sep 24, 2026 6:07 PM | TylerDoesStuffYT | Game: Crash Tag Team Racing | Which version of the game are the sound effects in? This one or the PS2 one? I can't seem to find them in either, but I'm probably just not looking hard enough. |
| Sep 24, 2026 4:48 PM | KeebitheAdmiralKrab | Asset: Voice Commands | could you take a [] at me |
| Sep 24, 2026 4:45 PM | KeebitheAdmiralKrab | Asset: Pac-Man Voice | "Submitted - August 19, 2026" well this is convenient :Y |
| Sep 24, 2026 4:45 PM | YiyaRoxie | Asset: Magica de Spell | R.I.P. June Foray. |
| Sep 24, 2026 4:37 PM | YiyaRoxie | Asset: Sorcerer's Apprentice Mickey (Swedish) | Fun Fact: Mickey's Swedish name was called "Musse Pigg". |
| Sep 24, 2026 3:30 PM | YiyaRoxie | Asset: Scrooge McDuck | R.I.P. Alan Young |
| Sep 24, 2026 10:59 AM | StefPlays | Asset: bbli$zard Island | The update 5.7.0 was released. Edit now and get new ogg files (drumpler & bbdex$tr) on your new updated msm game. |
| Sep 24, 2026 7:59 AM | tntaro | Game: Deltarune | prompt_suggestion Ok, nvm. snd_smallswing sounds different outside of Gamemaker's game, probably for compression. snd_tensionhorn doesn't seem to have any pitches applied to it, but i think that it speeds up a tiny bit when it plays the second time. |
| Sep 24, 2026 7:31 AM | Random Talking Bush | Asset: Paironormal Carnival (Minor) | I've had to delete multiple comments here, but please stop requesting and/or complaining about the lack of *insert new monster name here*, it's getting tiring. Not only are requests not allowed here, we (as well as everyone else, I would hope) have lives that take priority over ripping and site work. |
| Sep 24, 2026 3:01 AM | Unoriginal_Fox | Asset: Vore | vore. |
| Sep 24, 2026 2:49 AM | TylerBrown11 | Asset: Rainbow Dash | She's my favorite MLP character. |
| Sep 24, 2026 2:45 AM | TylerBrown11 | Asset: Mario | Fun Fact: Mario's voiceclips in this game are from Mario Kart Double Dash. |
| Sep 23, 2026 10:23 PM | Panzudo | Asset: Sound Effects | prompt_suggestion I KNEW IT! I felt it when I've watched it in 2018 but I'm rewatching now and asked about it to ChatGPT (it didnt exist back then obviously), actually that's how I got here, AI found this comment haha |
| Sep 23, 2026 9:12 PM | LapisLink | Asset: Sound Effects | I went through every single sound effect, and I couldn't find the stage cleared jingle. is it because it's technically music? |