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Oct 19, 2017 12:03 PM Camwoodstock Asset: Sound Effects and Samples Since no such compilation of what the sounds are is in the ZIP file or the comments already, here's what I could gleam by a skim-through. The left 2 numbers are the BANK numbers. Some of these seem to be unused data; perhaps a further, in-depth look is required for the sake of discovering unused content in games.

Note I couldn't figure out the location of sounds such as the hammer SFX, some of the attack FX sounds, the FP recovery, and other stuff of the sort; those, I couldn't find during my skim-through.

00 - instruments
01 - instruments
02 - instruments
03 - instruments
04 - instruments, samples
05 - instruments, samples (INSTR_0008_SND_0000 seems like it may be unused...?)
06 - instruments (vaguely xylophone)
07 - instruments
08 - instruments (gettin' sick of these yet?)
09 - instruments
0A - instruments
0B - instruments
0C - instruments
0D - instruments (yeah, i'm gettin sick of these too.)
0E - instruments
0F - instruments
10 - instruments
11 - instruments (dojo's fighting ambience sfx)
12 - voices? (one seems to be saying "hey..." and the other seems to be saying "what?" or "whoa?" possibly unused...)
13 - twinkle (that's all this is)
14 - instruments
15 - instruments (this is the last regular instruments i know of...)
16 - instruments, samples, unknown (one seems to be the drums of jade jungle... perhaps the dev team was hesitant about their beat, so they compiled a short loop for them to insert later?)
17 - happy chime (...that's all this one is; it only has one sound.)
18 - boing (...and that's all this one is, too. just a lone fuzzy boing.)
19 - menu opening/closing, menu scrolling, ? balloon, ! balloon, misc. menu, misc. (some sfx seem to be for other non-menu/common cutscenes...?)
20 - partner swapping, menu opening, bow's outta sight, sushie's water block/squirt
1A - stats bar rolling down, heal HP, ching, text end, menu option, dingdong, text scroll,
1B - menu selection, twinkles, misc. (some unknown)
1C - pipe entry, jump, overworld, spin/tornado jump, whiffs, misc. (some unknown)
1D - attacks, unknown (attack down via chill out, and a zip sound, but i dunno some)
1E - shooting stars, running water, waves, birds, misc. (i dunno some?)
1F - attacks, tattle opening, SMW-style stomp, misc. (i dunno some again)
21 - unknown (some whistles, a whiff, and a paff)
22 - unknown (maybe attacks?)
23 - some doors
24 - some doors, misc. (riveting?)
25 - attacks, misc. (i can't tell most)
26 - battle, sleeping, misc. (the run, enemy defeated, and some other sfx are here)
27 - attacks
28 - trains, misc (some revolve the dry dry mountains train and the shy guy toybox train)
29 - gameshow, huff puff machine, misc. (gameshow sfx are present; some sounds like the paper unfolding are present)
2A - battle, using recovery items/repel gel, ding, unknown (recovery item usage is at INSTR_0006_SND_0000)
2B - unknown (some overworld, maybe?
2C - battle, star spirit focus, star spirit summon, star spirit card hum, misc. (some unknown?)
2D - unknown (some water flowing?)
2E - forever forest, misc (stuff like the forever forest bushes and ambient sounds are used here)
2F - cutscene, overworld, misc. (some might be unknown? i don't recognize some)
30 - unknown (seems to be some misc. sfx)
31 - unknown (possibly attack sfx?)
32 - unknown (given the following too, possibly overworld sfx, but might also be attack sfx)
33 - overworld (stuff like leaving the pipes or getting hit by lava/the thorn vines are here, odd/possibly unused sound at INSTR_0001_SND_0000?)
34 - overworld (the jack-in-the-boxes from shy guy's toybox are present)
35 - zaps, misc. (INSTR_0008_SND_0000 seems to be the crowd cheering via levelup)
36 - attacks, unknown (the status infliction sounds are there)
37 - unknown (possiby attacks)
38 - battle jingles and unknown (some attack fx sounds are here, including the unused F one... and, oddly, the lucky jingle?)
39 - misc. (plips and plops and shings; could really be anywhere)
3A - attacks, misc. (some seem unknown)
3B - unknown? (possibly attacks)
3C - attacks
3D - attacks, misc. (i dunno about some)
3E - attacks (seems to have the sounds for the poof for lakilester's cloud nine)
3F - unknown (maybe ambience or cutscene sfx?)
40 - unknown (possibly cutscene sounds; there's a bell chinging sound not unlike a twinkle)
41 - unknown (possibly attacks? i don't really recognize these)
42 - attacks, clicks, and some shy guys toybox sfx (the shy guys screaming's in there, some other unknown sfx too)
43 - attacks (enemies)
44 - attacks (enemies)
45 - unknown (some magic sounds and other snippits... perhaps used by crystal king or in some attacks?)
46 - unknown (a "pff" and a rumble)
47 - fanfares + opening/closing the file select menu (item obtaining, start menu)
48 - ambient sounds
Oct 18, 2017 1:52 PM TryyalAzureboarder Game: Portal How was this game?
Oct 17, 2017 10:48 PM Random Talking Bush Game: Overwatch Updated Zenyatta's Hero Voices yet again with a bunch more lines for Cultist Zenyatta.
Oct 17, 2017 3:14 AM Wooferscoots Game: The Legend of Zelda: Skyward Sword @plotline some loftwing sounds are in 07
Oct 15, 2017 9:17 PM Random Talking Bush Game: Soulcalibur @teh_supar_hackr: Yep. It's been moved now.
Oct 15, 2017 9:07 PM teh_supar_hackr Game: Wario World How did I not know this was here?
Oct 15, 2017 9:06 PM teh_supar_hackr Game: Soulcalibur should'int this be on the "Mobile" section?
Oct 12, 2017 6:52 PM Random Talking Bush Game: Overwatch All of the English Hero Voices submissions (minus Reaper who had no new sounds due to his new Halloween line re-using a formerly-unused one), as well as Athena, the Junkenstein's Revenge announcer, the Misc. Voices and the Zomnics (every single one of their sounds were updated!) were all updated to match v1.16 now.

...I'll have to get back to the French sounds and such later, and hope I don't have a meltdown before then trying to organize 'em all.
Oct 12, 2017 7:06 AM SuperDaStar Game: ARMS i've got twintelle and mummy still waiting in the queue--not sure why they haven't been accepted. i can't get ahold of update files so i won't be able to submit lola's clips, unfortunately.
Oct 11, 2017 9:24 PM bluedogz162 Game: Splatoon 2 Yes!
Oct 10, 2017 3:00 PM TryyalAzureboarder Game: Sonic the Hedgehog (2006) whoop-di-do, here we go with the memes. Must not...must not....................must.........................not.....................m3m......................................aaaaaaaaaaaaaaaaaaaaaa
Oct 8, 2017 11:52 PM Hans-Cuff Asset: Voices "Wise from your gwave" -God
Oct 4, 2017 11:50 AM Fabchaotix Game: Sonic Boom: Rise of Lyric I would like to get all the French dialogues of Sonic, Eggman and the others, is it possible?
Oct 4, 2017 11:44 AM Fabchaotix Game: LEGO Dimensions I would like to get all the French dialogues of Sonic, Eggman and the others, is it possible?
Oct 3, 2017 11:10 AM AzadcanMation Asset: Daisy oh hell no I hate daisy sometime ;-;
Oct 2, 2017 8:24 PM charizardkids Asset: Mario ahhhhhhhhhh
Oct 2, 2017 8:24 PM charizardkids Game: Mario 3: Around the World (Bootleg) AHHHHHHHHHHHHH
Oct 2, 2017 6:27 AM TheWinter Game: Splatoon 2 Thank you for the upload!
Oct 2, 2017 5:56 AM KryptoBit Game: ARMS Yay! They're arriving! All we need for voices so far are Twintelle, Master Mummy and Lola Pop. As SuperDaStar said, not all of Max Brass' lines are here as they were uploaded before he became playable.
Sep 30, 2017 2:26 PM SuperDaStar Game: Splatoon 2 finally! i'll be uploading more SFX/voice clips here.
Sep 29, 2017 3:47 AM Cheesy Mac n Cheese Asset: Pokémon Voices I'm not completely familiar with Japanese Pokémon cries, so feel free to point out anything that doesn't belong here.
Sep 28, 2017 6:02 PM TryyalAzureboarder Asset: Kirby I tend to think of Kirby as a special character in this game. Mainly because Master Hand is from a Kirby game, and he has the most sound files.
Sep 20, 2017 11:19 PM neko lewds Update: sounds I really dont want to ask like this but if you guys dont mind can you guys check out my submissions? they've been pending since July
Sep 19, 2017 8:51 AM lemmingscanfly Asset: Master Chief But Master Chief isn't in Reach...
Sep 15, 2017 9:48 PM Parappafan89 Asset: Knuckles the Echidna O H N O
Sep 13, 2017 10:51 PM Flophawk Asset: Knuckles the Echidna OhnonhO
Sep 12, 2017 9:10 PM EstebanG18 Game: Sonic Mania yeeeey
Sep 12, 2017 3:26 AM Epicsninja Game: The Legend of Zelda: Breath of the Wild How can I listen to the sounds before I download them? I'm doing this on mobile, so I could just be missing something
Sep 11, 2017 6:44 AM Ashley Game: Half-Life 2 Best sound design in any video game honestly, up there with the Pikmin series.
Sep 3, 2017 4:51 AM Parappafan89 Asset: Tattletail thank
Sep 2, 2017 1:29 PM HoneyOTU Game: Fire Emblem: Awakening Are you going to upload the avatar's voices as well? or is that all the audio?
Sep 1, 2017 3:37 AM Pingus! Game: Uncharted: Drake's Fortune @Gamer101 I intend on doing all the games
Sep 1, 2017 3:05 AM Gamer101 Game: Uncharted: Drake's Fortune Great work, Pingu. (Really, I commend you for these rips).
I was planning to work on that after I'm done with a current project, but now I'll just scratch it off my bucket list.
Aug 28, 2017 10:06 AM Random Talking Bush Asset: Flashbacks (English, Part 1) @VolcanoTheBat: Works fine on my computer.
Aug 28, 2017 6:26 AM JeraCyclo Daniel Asset: Flashbacks (English, Part 1) am i the only one that has a crash when i try unpacking this zip?
Aug 24, 2017 7:39 PM neko lewds Asset: Sound Effects Good stuff
Aug 23, 2017 7:09 PM Pilzkopf777 Asset: Sound Effects 01256 is the fanfare.
Aug 22, 2017 1:54 AM Serial Game: Metro-Cross @VGB's World I'm up for the challenge
Aug 21, 2017 11:00 AM SuperDaStar Game: ARMS i'm sorry, it's taken a really long time. the voice clips have been waiting for a few weeks now (since the 8th) and they haven't been approved.
Aug 21, 2017 9:10 AM Silverblaze Update: sounds in and out eh? thank you guys!
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