Sound Effects


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Asset Info favorite
Name Sound Effects
Category Arcade
Game Hot Wheels: King of the Road
Section Sound Effects
Submitted June 3, 2026
Uploaded By OCL
Size 47.91 MB (208 items) arrow_right
  • attract_carmodel_highlight.wav
  • attract_message_appear.wav
  • attract_message_appear_FrontLeft.wav
  • attract_message_appear_FrontRight.wav
  • attract_message_disappear.wav
  • attract_message_disappear_FrontLeft.wav
  • attract_message_disappear_FrontRight.wav
  • attract_trackname_appear.wav
  • attract_trackname_appear_FrontLeft.wav
  • attract_trackname_appear_FrontRight.wav
  • car_bump_01.wav
  • car_bump_01_FrontLeft.wav
  • car_bump_01_FrontRight.wav
  • car_bump_02.wav
  • car_bump_02_FrontLeft.wav
  • car_bump_02_FrontRight.wav
  • car_bump_03.wav
  • car_bump_03_FrontLeft.wav
  • car_bump_03_FrontRight.wav
  • car_bump_04.wav
  • car_bump_05.wav
  • car_bump_05_FrontLeft.wav
  • car_bump_05_RearLeft.wav
  • car_color_shifter_sound.wav
  • car_color_shifter_sound_v02.wav
  • car_color_shifter_sound_v02_FrontLeft.wav
  • car_color_shifter_sound_v02_FrontRight.wav
  • car_engine_loop_alt.wav
  • car_engine_loop_alt_FrontLeft.wav
  • car_engine_loop_alt_FrontRight.wav
  • car_explode.wav
  • car_explode_FrontLeft.wav
  • car_explode_FrontRight.wav
  • car_fall.wav
  • car_fall_FrontLeft.wav
  • car_fall_FrontRight.wav
  • car_finishline_drift.wav
  • car_finishline_drift_02.wav
  • car_finishline_drift_02_FrontLeft.wav
  • car_finishline_drift_02_FrontRight.wav
  • car_finishline_drift_03.wav
  • car_finishline_drift_03_FrontLeft.wav
  • car_finishline_drift_03_FrontRight.wav
  • car_finishline_drift_FrontLeft.wav
  • car_finishline_drift_FrontRight.wav
  • car_jump.wav
  • car_jump_anticipation.wav
  • car_jump_anticipation_Null.wav
  • car_jump_flip.wav
  • car_jump_flip_FrontRight.wav
  • car_jump_flip_Null.wav
  • car_jump_FrontLeft.wav
  • car_land.wav
  • car_land_FrontLeft.wav
  • car_land_FrontRight.wav
  • car_loop.wav
  • car_loop_FrontLeft.wav
  • car_new_crown_owner.wav
  • car_new_crown_owner_FrontLeft.wav
  • car_nitro_accentuated.wav
  • car_respawn.wav
  • car_respawn_FrontLeft.wav
  • car_respawn_FrontRight.wav
  • car_speedboost.wav
  • car_speedboost_alt_01.wav
  • car_speedboost_alt_01_FrontLeft.wav
  • car_speedboost_alt_01_FrontRight.wav
  • car_speedboost_alt_02.wav
  • car_speedboost_alt_02_FrontLeft.wav
  • car_spiral.wav
  • car_spiral_FrontLeft.wav
  • car_spiral_FrontRight.wav
  • collectable_coin_big.wav
  • collectable_coin_big_FrontLeft.wav
  • collectable_coin_big_FrontRight.wav
  • collectable_coin_small.wav
  • collectable_coin_small_FrontLeft.wav
  • collectable_coin_small_FrontRight.wav
  • collectable_superbonus_reach.wav
  • collectable_superbonus_reach_FrontLeft.wav
  • collectable_superbonus_reach_FrontRight.wav
  • Engine_Sound_1.wav
  • Engine_Sound_2.wav
  • Engine_Sound_3.wav
  • Engine_Sound_4.wav
  • Engine_Sound_5.wav
  • Engine_Sound_6.wav
  • Engine_Sound_7.wav
  • Engine_Sound_8.wav
  • finishline_car_crossingline.wav
  • finishline_car_crossingline_FrontLeft.wav
  • finishline_car_crossingline_FrontRight.wav
  • finishline_car_crossingline_Null.wav
  • levelselector_confirm.wav
  • levelselector_confirm_FrontLeft.wav
  • levelselector_confirm_FrontRight.wav
  • levelselector_select.wav
  • levelselector_select_FrontLeft.wav
  • levelselector_select_FrontRight.wav
  • lobby_bonus_appears.wav
  • lobby_bonus_appears_FrontLeft.wav
  • lobby_bonus_appears_FrontRight.wav
  • lobby_bonus_appears_Null.wav
  • lobby_bonus_increases.wav
  • lobby_bonus_increases_FrontLeft.wav
  • lobby_bonus_increases_FrontRight.wav
  • lobby_bonus_increases_Null.wav
  • lobby_camera_flash.wav
  • lobby_camera_flash_FrontLeft.wav
  • lobby_camera_flash_FrontRight.wav
  • lobby_countdown.wav
  • lobby_countdown_FrontLeft.wav
  • lobby_countdown_FrontRight.wav
  • lobby_countdown_Null.wav
  • lobby_player_joins.wav
  • lobby_player_joins_FrontLeft.wav
  • lobby_player_joins_FrontRight.wav
  • lobby_player_ready.wav
  • lobby_player_ready_01.wav
  • lobby_player_ready_01_FrontLeft.wav
  • lobby_player_ready_01_FrontRight.wav
  • lobby_player_ready_02.wav
  • lobby_player_ready_02_FrontLeft.wav
  • lobby_player_ready_02_FrontRight.wav
  • object_barrel_hit.wav
  • object_barrel_hit_01.wav
  • object_barrel_hit_01_FrontLeft.wav
  • object_barrel_hit_01_FrontRight.wav
  • object_barrel_hit_02.wav
  • object_barrel_hit_02_FrontLeft.wav
  • object_barrel_hit_FrontLeft.wav
  • object_barrel_hit_FrontRight.wav
  • object_cobra_activated.wav
  • object_cobra_activated_FrontLeft.wav
  • object_cobra_activated_FrontRight.wav
  • object_cobra_anticipation.wav
  • object_cobra_anticipation_FrontLeft.wav
  • object_cobra_anticipation_FrontRight.wav
  • object_cone_hit.wav
  • object_cone_hit_FrontLeft.wav
  • object_cone_hit_FrontRight.wav
  • object_crocodile_anticipation.wav
  • object_crocodile_anticipation_FrontLeft.wav
  • object_crocodile_anticipation_FrontRight.wav
  • object_crocodile_mouth_open.wav
  • object_crocodile_mouth_open_FrontLeft.wav
  • object_crocodile_mouth_open_FrontRight.wav
  • object_ejector_activated.wav
  • object_ejector_activated_FrontLeft.wav
  • object_ejector_activated_FrontRight.wav
  • object_firering_through.wav
  • object_firering_through_FrontLeft.wav
  • object_firering_through_FrontRight.wav
  • object_hammer_drop.wav
  • object_hammer_drop_FrontLeft.wav
  • object_hammer_drop_FrontRight.wav
  • object_lane_blocker.wav
  • object_lane_blocker_FrontLeft.wav
  • object_lane_blocker_FrontRight.wav
  • object_monster_roar.wav
  • object_monster_roar_FrontLeft.wav
  • object_monster_roar_FrontRight.wav
  • object_passingvehicle_anticipation_1.wav
  • object_passingvehicle_anticipation_1_FrontLeft.wav
  • object_passingvehicle_anticipation_1_FrontRight.wav
  • object_passingvehicle_anticipation_1_Null.wav
  • object_passingvehicle_anticipation_2.wav
  • object_passingvehicle_anticipation_2_FrontLeft.wav
  • object_passingvehicle_anticipation_2_FrontRight.wav
  • object_passingvehicle_anticipation_2_Null.wav
  • object_passingvehicle_anticipation_3.wav
  • object_passingvehicle_anticipation_3_FrontLeft.wav
  • object_passingvehicle_anticipation_3_FrontRight.wav
  • object_passingvehicle_anticipation_3_Null.wav
  • object_passingvehicle_appears.wav
  • object_passingvehicle_appears_FrontLeft.wav
  • object_passingvehicle_appears_FrontRight.wav
  • object_pterodactyl_anticipaton.wav
  • object_pterodactyl_anticipaton_FrontLeft.wav
  • object_pterodactyl_anticipaton_RearLeft.wav
  • object_pterodactyl_wingflap.wav
  • object_pterodactyl_wingflap_FrontLeft.wav
  • object_pterodactyl_wingflap_FrontRight.wav
  • object_triceratops_anticipation.wav
  • object_triceratops_anticipation_FrontLeft.wav
  • object_triceratops_anticipation_FrontRight.wav
  • object_triceratops_footsteps.wav
  • object_triceratops_footsteps_FrontLeft.wav
  • object_triceratops_footsteps_FrontRight.wav
  • sfx_car_bump_1.wav
  • sfx_car_bump_2.wav
  • sfx_car_bump_3.wav
  • sfx_car_crash_4.wav
  • sfx_car_die_1.wav
  • sfx_car_die_2.wav
  • sfx_car_jump.wav
  • sfx_car_land.wav
  • sfx_slow_motion_effect.wav
  • sfx_slow_motion_effect_FrontLeft.wav
  • sfx_slow_motion_effect_FrontRight.wav
  • sfx_slow_motion_effect_Null.wav
  • sfx_splash.wav
  • sfx_ui_points_racking.wav
  • sfx_ui_reveal_1st_place.wav
  • sfx_ui_reveal_2nd_place.wav
  • sfx_ui_reveal_3rd_place.wav
  • sfx_ui_scoreboard_appear_1.wav
  • sfx_ui_scoreboard_appear_2.wav
Format ZIP (application/zip)
wav
Hits 228

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