Common Sounds


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail)
Asset Info favorite
Name Common Sounds
Category Arcade
Game BlazBlue: Calamity Trigger
Section Miscellaneous
Submitted January 31, 2026
Uploaded By Kazer
Size 3.03 MB (207 items) arrow_right
  • Common Sounds/se00#1 (walk_steal_l_leather).wav
  • Common Sounds/se00#2 (walk_stone_h_gum).wav
  • Common Sounds/se00#3 (walk_stone_h_steal).wav
  • Common Sounds/se00#4 (walk_stone_l_gum).wav
  • Common Sounds/se00#5 (walk_stone_l_leather).wav
  • Common Sounds/se00#6 (walk_water_h).wav
  • Common Sounds/se00#7 (walk_water_l).wav
  • Common Sounds/se00#8 (walk_water_m).wav
  • Common Sounds/se00#9 (walk_wood_h_gum).wav
  • Common Sounds/se00#10 (walk_wood_h_steal).wav
  • Common Sounds/se00#11 (walk_wood_l_gum).wav
  • Common Sounds/se00#12 (walk_wood_l_leather).wav
  • Common Sounds/se00#13 (wring_skin).wav
  • Common Sounds/se00#14 (wring_string).wav
  • Common Sounds/se00#15 (airbackdash_h).wav
  • Common Sounds/se00#16 (airbackdash_l).wav
  • Common Sounds/se00#17 (airbackdash_m).wav
  • Common Sounds/se00#18 (airdash_h).wav
  • Common Sounds/se00#19 (airdash_l).wav
  • Common Sounds/se00#20 (airdash_m).wav
  • Common Sounds/se00#21 (attack_offset).wav
  • Common Sounds/se00#22 (blaze_long).wav
  • Common Sounds/se00#23 (blaze_normal).wav
  • Common Sounds/se00#24 (blaze_short).wav
  • Common Sounds/se00#25 (blood_h).wav
  • Common Sounds/se00#26 (blood_l).wav
  • Common Sounds/se00#27 (blood_m).wav
  • Common Sounds/se00#28 (bomb_l).wav
  • Common Sounds/se00#29 (bomb_m).wav
  • Common Sounds/se00#30 (bomb_s).wav
  • Common Sounds/se00#31 (bonecleak_h).wav
  • Common Sounds/se00#32 (bonecleak_l).wav
  • Common Sounds/se00#33 (bonecleak_m).wav
  • Common Sounds/se00#34 (bound_marble_h).wav
  • Common Sounds/se00#35 (bound_marble_m).wav
  • Common Sounds/se00#36 (bound_steal_h).wav
  • Common Sounds/se00#37 (bound_steal_m).wav
  • Common Sounds/se00#38 (bound_stone_h).wav
  • Common Sounds/se00#39 (bound_stone_m).wav
  • Common Sounds/se00#40 (bound_wood_h).wav
  • Common Sounds/se00#41 (bound_wood_m).wav
  • Common Sounds/se00#42 (brake_marble_h_gum).wav
  • Common Sounds/se00#43 (brake_marble_h_steal).wav
  • Common Sounds/se00#44 (brake_marble_l_gum).wav
  • Common Sounds/se00#45 (brake_marble_l_leather).wav
  • Common Sounds/se00#46 (brake_normal_h_gum).wav
  • Common Sounds/se00#47 (brake_normal_h_steal).wav
  • Common Sounds/se00#48 (brake_normal_l_gum).wav
  • Common Sounds/se00#49 (brake_normal_l_leather).wav
  • Common Sounds/se00#50 (brokenbone_h).wav
  • Common Sounds/se00#51 (brokenbone_l).wav
  • Common Sounds/se00#52 (brokenbone_m).wav
  • Common Sounds/se00#53 (chain_move).wav
  • Common Sounds/se00#54 (chain_snap).wav
  • Common Sounds/se00#55 (chain_straight).wav
  • Common Sounds/se00#56 (cleanhit_hit).wav
  • Common Sounds/se00#57 (cleanhit_slash).wav
  • Common Sounds/se00#58 (cloth_h).wav
  • Common Sounds/se00#59 (cloth_l).wav
  • Common Sounds/se00#60 (cloth_m).wav
  • Common Sounds/se00#61 (colormenu).wav
  • Common Sounds/se00#62 (counter_hit_l01).wav
  • Common Sounds/se00#63 (counter_hit_l23).wav
  • Common Sounds/se00#64 (counter_hit_l45).wav
  • Common Sounds/se00#65 (counter_slash_l01).wav
  • Common Sounds/se00#66 (counter_slash_l23).wav
  • Common Sounds/se00#67 (counter_slash_l45).wav
  • Common Sounds/se00#68 (credit).wav
  • Common Sounds/se00#69 (damage_hit_h).wav
  • Common Sounds/se00#70 (damage_hit_l).wav
  • Common Sounds/se00#71 (damage_hit_m).wav
  • Common Sounds/se00#72 (damage_hit_mh).wav
  • Common Sounds/se00#73 (damage_slash_h).wav
  • Common Sounds/se00#74 (damage_slash_hs).wav
  • Common Sounds/se00#75 (damage_slash_l).wav
  • Common Sounds/se00#76 (damage_slash_m).wav
  • Common Sounds/se00#77 (decision).wav
  • Common Sounds/se00#78 (distortion_a).wav
  • Common Sounds/se00#79 (distortion_b).wav
  • Common Sounds/se00#80 (down_garden_h).wav
  • Common Sounds/se00#81 (down_garden_m).wav
  • Common Sounds/se00#82 (down_marble_h).wav
  • Common Sounds/se00#83 (down_marble_m).wav
  • Common Sounds/se00#84 (down_steal_h).wav
  • Common Sounds/se00#85 (down_steal_m).wav
  • Common Sounds/se00#86 (down_stone_h).wav
  • Common Sounds/se00#87 (down_stone_m).wav
  • Common Sounds/se00#88 (down_water_h).wav
  • Common Sounds/se00#89 (down_water_m).wav
  • Common Sounds/se00#90 (down_wood_h).wav
  • Common Sounds/se00#91 (down_wood_m).wav
  • Common Sounds/se00#92 (electric_l).wav
  • Common Sounds/se00#93 (electric_m).wav
  • Common Sounds/se00#94 (electric_s).wav
  • Common Sounds/se00#95 (gauge_information).wav
  • Common Sounds/se00#96 (grip_comeout).wav
  • Common Sounds/se00#97 (grip_fast).wav
  • Common Sounds/se00#98 (grip_hugs).wav
  • Common Sounds/se00#99 (grip_middle).wav
  • Common Sounds/se00#100 (guard_barrier).wav
  • Common Sounds/se00#101 (guard_barrier_occur).wav
  • Common Sounds/se00#102 (guard_break).wav
  • Common Sounds/se00#103 (guard_hit_l01).wav
  • Common Sounds/se00#104 (guard_hit_l23).wav
  • Common Sounds/se00#105 (guard_hit_l45).wav
  • Common Sounds/se00#106 (guard_just).wav
  • Common Sounds/se00#107 (guard_slash_l01).wav
  • Common Sounds/se00#108 (guard_slash_l23).wav
  • Common Sounds/se00#109 (guard_slash_l45).wav
  • Common Sounds/se00#110 (hair).wav
  • Common Sounds/se00#111 (highjump_h).wav
  • Common Sounds/se00#112 (highjump_l).wav
  • Common Sounds/se00#113 (highjump_m).wav
  • Common Sounds/se00#114 (hit_h_fast).wav
  • Common Sounds/se00#115 (hit_h_middle).wav
  • Common Sounds/se00#116 (hit_h_slow).wav
  • Common Sounds/se00#117 (hit_l_fast).wav
  • Common Sounds/se00#118 (hit_l_middle).wav
  • Common Sounds/se00#119 (hit_l_slow).wav
  • Common Sounds/se00#120 (hit_m_fast).wav
  • Common Sounds/se00#121 (hit_m_middle).wav
  • Common Sounds/se00#122 (hit_m_slow).wav
  • Common Sounds/se00#123 (ice_break_fast).wav
  • Common Sounds/se00#124 (ice_break_slow).wav
  • Common Sounds/se00#125 (ice_fast).wav
  • Common Sounds/se00#126 (ice_slow).wav
  • Common Sounds/se00#127 (ko_d_drive).wav
  • Common Sounds/se00#128 (ko_normal).wav
  • Common Sounds/se00#129 (magiccircle_a).wav
  • Common Sounds/se00#130 (magiccircle_b).wav
  • Common Sounds/se00#216 (quake_l).wav
  • Common Sounds/se00#217 (quake_s).wav
  • Common Sounds/se00#218 (runjump_garden_h).wav
  • Common Sounds/se00#219 (runjump_garden_l).wav
  • Common Sounds/se00#220 (runjump_garden_m).wav
  • Common Sounds/se00#221 (runjump_marble_h_gum).wav
  • Common Sounds/se00#222 (runjump_marble_h_steal).wav
  • Common Sounds/se00#223 (runjump_marble_l_gum).wav
  • Common Sounds/se00#224 (runjump_marble_l_leather).wav
  • Common Sounds/se00#225 (runjump_steal_h_gum).wav
  • Common Sounds/se00#226 (runjump_steal_h_steal).wav
  • Common Sounds/se00#227 (runjump_steal_l_gum).wav
  • Common Sounds/se00#228 (runjump_steal_l_leather).wav
  • Common Sounds/se00#229 (runjump_stone_h_gum).wav
  • Common Sounds/se00#230 (runjump_stone_h_steal).wav
  • Common Sounds/se00#231 (runjump_stone_l_gum).wav
  • Common Sounds/se00#232 (runjump_stone_l_leather).wav
  • Common Sounds/se00#233 (runjump_water_h).wav
  • Common Sounds/se00#234 (runjump_water_l).wav
  • Common Sounds/se00#235 (runjump_water_m).wav
  • Common Sounds/se00#236 (runjump_wood_h_gum).wav
  • Common Sounds/se00#237 (runjump_wood_h_steal).wav
  • Common Sounds/se00#238 (runjump_wood_l_gum).wav
  • Common Sounds/se00#239 (runjump_wood_l_leather).wav
  • Common Sounds/se00#240 (select).wav
  • Common Sounds/se00#241 (slap_fast).wav
  • Common Sounds/se00#242 (slap_large).wav
  • Common Sounds/se00#243 (slash_blade_fast).wav
  • Common Sounds/se00#244 (slash_blade_middle).wav
  • Common Sounds/se00#245 (slash_blade_slow).wav
  • Common Sounds/se00#246 (slash_knife_fast).wav
  • Common Sounds/se00#247 (slash_knife_middle).wav
  • Common Sounds/se00#248 (slash_knife_slow).wav
  • Common Sounds/se00#249 (slash_pole_fast).wav
  • Common Sounds/se00#250 (slash_pole_middle).wav
  • Common Sounds/se00#251 (slash_pole_slow).wav
  • Common Sounds/se00#252 (slash_rapier_fast).wav
  • Common Sounds/se00#253 (slash_rapier_middle).wav
  • Common Sounds/se00#254 (slash_rapier_slow).wav
  • Common Sounds/se00#255 (slash_sword_fast).wav
  • Common Sounds/se00#256 (slash_sword_middle).wav
  • Common Sounds/se00#257 (slash_sword_slow).wav
  • Common Sounds/se00#258 (spin_h).wav
  • Common Sounds/se00#259 (spin_l).wav
  • Common Sounds/se00#260 (spin_m).wav
  • Common Sounds/se00#261 (spsys_b_burst).wav
  • Common Sounds/se00#262 (spsys_c_assault).wav
  • Common Sounds/se00#263 (spsys_d_drive).wav
  • Common Sounds/se00#264 (spsys_r_cancel).wav
  • Common Sounds/se00#265 (stab_deep).wav
  • Common Sounds/se00#266 (stab_fast).wav
  • Common Sounds/se00#267 (stab_middle).wav
  • Common Sounds/se00#268 (start).wav
  • Common Sounds/se00#269 (thunder_l).wav
  • Common Sounds/se00#270 (thunder_s).wav
  • Common Sounds/se00#271 (ukemi_emergency).wav
  • Common Sounds/se00#272 (ukemi_normal).wav
  • Common Sounds/se00#273 (walk_garden_h).wav
  • Common Sounds/se00#274 (walk_garden_l).wav
  • Common Sounds/se00#275 (walk_garden_m).wav
  • Common Sounds/se00#276 (walk_marble_h_gum).wav
  • Common Sounds/se00#277 (walk_marble_h_steal).wav
  • Common Sounds/se00#278 (walk_marble_l_gum).wav
  • Common Sounds/se00#279 (walk_marble_l_leather).wav
  • Common Sounds/se00#280 (walk_steal_h_gum).wav
  • Common Sounds/se00#281 (walk_steal_h_steal).wav
  • Common Sounds/se00#282 (walk_steal_l_gum).wav
  • Common Sounds/se00#283 (zmmse_05).wav
  • Common Sounds/se00#284 (zmmse_06).wav
  • Common Sounds/se00#285 (zmmse_07).wav
  • Common Sounds/se00#286 (zmmse_08).wav
  • Common Sounds/se00#287 (zmmse_00).wav
  • Common Sounds/se00#288 (zmmse_01).wav
  • Common Sounds/se00#289 (zmmse_02).wav
  • Common Sounds/se00#290 (zmmse_03).wav
  • Common Sounds/se00#291 (zmmse_04).wav
Format ZIP (application/zip)
wav
Hits 6

Comments (0)


You must be logged in to post comments.