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World 4 - Frozen Factory


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Asset Info favorite
Name World 4 - Frozen Factory
Category 3DS
Game Sonic Lost World
Section Sound Effects
Uploaded By Shiruba
Size 20.50 MB (157 items) arrow_right
  • World 4 - Frozen Factory/W4_S1_BM_000#1 (phantom_lightning_move).wav
  • World 4 - Frozen Factory/W4_S1_BM_000#2 (phantom_lightning_spark).wav
  • World 4 - Frozen Factory/W4_S1_BM_000#3 (phantom_lightning_spark_end).wav
  • World 4 - Frozen Factory/W4_S1_BM_000#4 (phantom_lightning_lockon).wav
  • World 4 - Frozen Factory/W4_S1_BM_000#5 (phantom_lightning_lockon).wav
  • World 4 - Frozen Factory/W4_S1_BM_000#6 (phantom_lightning_lockon).wav
  • World 4 - Frozen Factory/W4_S1_BM_000#7 (phantom_lightning_disengage; phantom_lightning_jump).wav
  • World 4 - Frozen Factory/W4_S1_BM_000#8 (phantom_lightning_fastmove).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#1 (obj_snowball_roll; obj_snowboard_move).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#2 (obj_snowboard_jump; obj_snowstalker_jump).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#3 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#4 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#5 (obj_snowboard_land; obj_snowstalker_land).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#6 (obj_snowboard_hit).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#7 (obj_snowboard_trick1; obj_snowboard_trick2; obj_snowboard_trick3; obj_snowboard_trick4; obj_snowboard_trick5; obj_snowboard_trick6).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#8 (obj_ice_floor).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#9 (obj_gear_move).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#10 (obj_e_plug_elctrify).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#11 (obj_e_plug_on).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#12 (obj_snowball_break; obj_snowstalker_collapse).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#13 (obj_chill_blow).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#14 (obj_holein_switch).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#15 (obj_debris_circle).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#16 (obj_snowstalker_touch).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#17 (obj_snowstalker_piyo).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#18 (obj_snowstalker_back).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#19 (obj_snowstalker_swallow).wav
  • World 4 - Frozen Factory/W4_S1_BM_001#20 (obj_snowstalker_warp).wav
  • World 4 - Frozen Factory/W4_S1_BM_002#1 (enm_zakin_wait).wav
  • World 4 - Frozen Factory/W4_S1_BM_002#2 (enm_zakin_attack; enm_zakin_out).wav
  • World 4 - Frozen Factory/W4_S1_BM_002#3 (enm_zakin_in).wav
  • World 4 - Frozen Factory/W4_S1_BM_002#4 (enm_zakin_attack).wav
  • World 4 - Frozen Factory/W4_S1_BM_002#5 (enm_penpen_slid).wav
  • World 4 - Frozen Factory/W4_S1_BM_002#6 (enm_zakin_turn).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#1 (phantom_laser_lp).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#2 (phantom_laser_lp).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#3 (phantom_laser_lp).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#4 (phantom_laser_finishnoise).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#5 (phantom_laser_finishnoise).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#6 (phantom_laser_target).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#7 (phantom_laser_shot).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#8 (phantom_laser_shot).wav
  • World 4 - Frozen Factory/W4_S2_BM_000#9 (phantom_laser_reflect).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#1 (obj_snowball_roll; obj_snowboard_move).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#2 (obj_snowboard_jump; obj_snowstalker_jump).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#3 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#4 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#5 (obj_snowboard_land; obj_snowstalker_land).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#6 (obj_snowboard_hit).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#7 (obj_snowboard_trick1; obj_snowboard_trick2; obj_snowboard_trick3; obj_snowboard_trick4; obj_snowboard_trick5; obj_snowboard_trick6).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#8 (obj_ice_floor).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#9 (obj_gear_move).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#10 (obj_e_plug_elctrify).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#11 (obj_e_plug_on).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#12 (obj_snowball_break; obj_snowstalker_collapse).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#13 (obj_chill_blow).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#14 (obj_holein_switch).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#15 (obj_debris_circle).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#16 (obj_snowstalker_touch).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#17 (obj_snowstalker_piyo).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#18 (obj_snowstalker_back).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#19 (obj_snowstalker_swallow).wav
  • World 4 - Frozen Factory/W4_S2_BM_001#20 (obj_snowstalker_warp).wav
  • World 4 - Frozen Factory/W4_S2_BM_002#1 (enm_zakin_wait).wav
  • World 4 - Frozen Factory/W4_S2_BM_002#2 (enm_zakin_attack; enm_zakin_out).wav
  • World 4 - Frozen Factory/W4_S2_BM_002#3 (enm_zakin_in).wav
  • World 4 - Frozen Factory/W4_S2_BM_002#4 (enm_zakin_attack).wav
  • World 4 - Frozen Factory/W4_S2_BM_002#5 (enm_penpen_slid).wav
  • World 4 - Frozen Factory/W4_S2_BM_002#6 (enm_zakin_turn).wav
  • World 4 - Frozen Factory/W4_S3_BM_000#1 (phantom_quake_move).wav
  • World 4 - Frozen Factory/W4_S3_BM_000#2 (phantom_quake_jump).wav
  • World 4 - Frozen Factory/W4_S3_BM_000#3 (phantom_quake_dive).wav
  • World 4 - Frozen Factory/W4_S3_BM_000#4 (phantom_quake_spin).wav
  • World 4 - Frozen Factory/W4_S3_BM_000#5 (phantom_quake_spin).wav
  • World 4 - Frozen Factory/W4_S3_BM_000#6 (phantom_quake_hit).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#1 (obj_snowball_roll; obj_snowboard_move).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#2 (obj_snowboard_jump; obj_snowstalker_jump).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#3 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#4 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#5 (obj_snowboard_land; obj_snowstalker_land).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#6 (obj_snowboard_hit).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#7 (obj_snowboard_trick1; obj_snowboard_trick2; obj_snowboard_trick3; obj_snowboard_trick4; obj_snowboard_trick5; obj_snowboard_trick6).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#8 (obj_ice_floor).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#9 (obj_gear_move).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#10 (obj_e_plug_elctrify).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#11 (obj_e_plug_on).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#12 (obj_snowball_break; obj_snowstalker_collapse).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#13 (obj_chill_blow).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#14 (obj_holein_switch).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#15 (obj_debris_circle).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#16 (obj_snowstalker_touch).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#17 (obj_snowstalker_piyo).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#18 (obj_snowstalker_back).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#19 (obj_snowstalker_swallow).wav
  • World 4 - Frozen Factory/W4_S3_BM_001#20 (obj_snowstalker_warp).wav
  • World 4 - Frozen Factory/W4_S3_BM_002#1 (enm_zakin_wait).wav
  • World 4 - Frozen Factory/W4_S3_BM_002#2 (enm_zakin_attack; enm_zakin_out).wav
  • World 4 - Frozen Factory/W4_S3_BM_002#3 (enm_zakin_in).wav
  • World 4 - Frozen Factory/W4_S3_BM_002#4 (enm_zakin_attack).wav
  • World 4 - Frozen Factory/W4_S3_BM_002#5 (enm_penpen_slid).wav
  • World 4 - Frozen Factory/W4_S3_BM_002#6 (enm_zakin_turn).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#1 (phantom_lightning_move).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#2 (phantom_lightning_spark).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#3 (phantom_lightning_spark_end).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#4 (phantom_lightning_lockon).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#5 (phantom_lightning_lockon).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#6 (phantom_lightning_lockon).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#7 (phantom_lightning_disengage; phantom_lightning_jump).wav
  • World 4 - Frozen Factory/W4_SB_BM_000#8 (phantom_lightning_fastmove).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#1 (boss_female_snowball_shoot; boss_female_snowman_shoot).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#2 (boss_female_snowman_appear; boss_female_start1).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#3 (boss_female_snowman_exp; boss_female_snowman_head_exp).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#4 (boss_female_snowball_move).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#5 (boss_female_blizzard).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#6 (boss_female_blizzard_hard).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#7 (boss_female_damage; boss_female_snowman_hit).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#8 (boss_female_sonic_roll).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#9 (boss_female_knockback).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#10 (boss_female_exp).wav
  • World 4 - Frozen Factory/W4_SB_BM_001#11 (boss_female_run).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#1 (phantom_ast_loop1; phantom_ast_loop2; phantom_ast_loop3).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#2 (phantom_ast_loop1; phantom_ast_loop2; phantom_ast_loop3).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#3 (phantom_ast_loop4).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#4 (phantom_ast_loop4).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#5 (phantom_ast_jump1).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#6 (phantom_ast_dive).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#7 (phantom_ast_block).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#8 (phantom_ast_block).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#9 (phantom_ast_absorb_large).wav
  • World 4 - Frozen Factory/W4_SX_BM_000#10 (phantom_ast_lv_up).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#1 (obj_snowball_roll; obj_snowboard_move).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#2 (obj_snowboard_jump; obj_snowstalker_jump).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#3 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#4 (obj_snowboard_land; obj_snowstalker_land; obj_snowstalker_move).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#5 (obj_snowboard_land; obj_snowstalker_land).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#6 (obj_snowboard_hit).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#7 (obj_snowboard_trick1; obj_snowboard_trick2; obj_snowboard_trick3; obj_snowboard_trick4; obj_snowboard_trick5; obj_snowboard_trick6).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#8 (obj_ice_floor).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#9 (obj_gear_move).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#10 (obj_e_plug_elctrify).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#11 (obj_e_plug_on).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#12 (obj_snowball_break; obj_snowstalker_collapse).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#13 (obj_chill_blow).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#14 (obj_holein_switch).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#15 (obj_debris_circle).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#16 (obj_snowstalker_touch).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#17 (obj_snowstalker_piyo).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#18 (obj_snowstalker_back).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#19 (obj_snowstalker_swallow).wav
  • World 4 - Frozen Factory/W4_SX_BM_001#20 (obj_snowstalker_warp).wav
  • World 4 - Frozen Factory/W4_SX_BM_002#1 (enm_zakin_wait).wav
  • World 4 - Frozen Factory/W4_SX_BM_002#2 (enm_zakin_attack; enm_zakin_out).wav
  • World 4 - Frozen Factory/W4_SX_BM_002#3 (enm_zakin_in).wav
  • World 4 - Frozen Factory/W4_SX_BM_002#4 (enm_zakin_attack).wav
  • World 4 - Frozen Factory/W4_SX_BM_002#5 (enm_penpen_slid).wav
  • World 4 - Frozen Factory/W4_SX_BM_002#6 (enm_zakin_turn).wav
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